Claire Peta
db591222b8
Change menu background
EOD on Desktop
5 years ago
Claire Peta
3a7ba7d8b9
Link client to character, Add instructions for how to play with video slots, new simpler background design scene (need to finish and screenshot for bg image)
Switching from laptop to desktop for bg scene
5 years ago
Claire Peta
6df4a62656
EOD thursday class
5 years ago
SWIN\jreason
1980455d86
Semi working editable for loop
5 years ago
JoshuaReason
ddf1b5718f
added text when a character moves
5 years ago
JoshuaReason
f5468621f3
Fixed logic tray max length + dropping things back into inventory duplication
5 years ago
Claire Peta
aa2fa478fc
pre-class changes
5 years ago
Claire Peta
8e2f0f0a40
background scene made, added image background to menus, server menu made, changed tutorial scenes
5 years ago
JoshuaReason
0e1cb55652
fonoshed Fixed tutorial pickup
5 years ago
Claire Peta
5ce9bf0991
i did a silly thing
5 years ago
Claire Peta
48d116ed18
I did things
Fix tutorial levels, multiplayer info UI scence
5 years ago
JoshuaReason
dbf9e14b01
Did some fixing for the inventory
5 years ago
Claire Peta
24954548fb
Fixed fog issue in mobile build
5 years ago
Claire Peta
267fdba368
final push pre-beta presentation
5 years ago
Claire Peta
63b1ef13ad
Change starting cube colour
5 years ago
Claire Peta
1e438e5225
fixed scoreboard problem, linked score updated into scoreboard script, automatic load
5 years ago
Claire Peta
c01e3fa0a8
Scoreboard scene and wip menu ui backgrounds
5 years ago
Claire Peta
4f4f2c28e3
Fixed UI sizing issue and plane background to ui image
made new smaller level for colour collide demo presentation
hard code four animals for players and changed the name shown in lobby so players know their animal and colour
5 years ago
SWIN\jreason
e9d51aa805
Clients wait for other Clients.
Inventory is sent from server
5 years ago
Joshua Reason
8b1e2b3d78
more work on gamemodes
5 years ago
Claire Peta
57d423d041
move code to game manager: change object texture and update player UI/collected vale
created level scoreboard for amount of coloured gameobjects 10second timer, then loads the main scoreboard, ten second timer, then loads the new scene based on string given in inspector
allow texture to load through script
5 years ago
Joshua Reason
0285acbb43
updated prefabs
5 years ago
Claire Peta
219c7d3ed7
fixed collection object shadow and rotating
colourcollide level blocks change colour on touch - need to put into character script, get material based on character colour
5 years ago
Claire Peta
f402f20c5a
Portal colour change working with testing script
5 years ago
Claire Peta
72e6d4bdbb
Send/recieve moves from client and character move on server
5 years ago
Claire Peta
a419adf398
Brought animal assets, Downloaded gem assets. Linked character animation (four legged), removed jump from move (walk animation instead), removed jump from rotate(jump animation instead)
Created scoreboard(Collide level 2), made the portal colour changable (need works waiting on response from partner)
5 years ago
JoshuaReason
2b73df6bdc
Updated to take animation time
5 years ago
Claire Peta
8d80f0bb32
Push all the meta files
character lerp animation
5 years ago
JoshuaReason
4880cb57f4
Level 1 works
5 years ago
Joshua Reason
90a7ac5688
Made logic tray be able to work in any level + efefcts character
5 years ago
Joshua Reason
8acdf3fbd8
Inventory mostly working + colors!
5 years ago
Claire Peta
f3cf6cb74d
- Create simple Main Menu with setting options, tutorial option or multi player option
- Create pop up messages at start of each tutorial level and when collecting a new block
- New level designs for the multiplayer games
-
5 years ago
Joshua Reason
420c2d23e0
Started on Logic Trough UI
5 years ago
JoshuaReason
a228060237
Character moves automatically
5 years ago
Claire Peta
3c599999e8
- Fix object collision for new block
- Adjust jump onto stump
- Link levels together
5 years ago
Claire Peta
5eccaa7245
- Created end portal effects
- added character collision with portal and 'new blocks' (print to debug log for now)
- added portal and new blocks to five tutorial scenes
5 years ago
Joshua Reason
c492889df0
-Edge detection
-Created block class
-Turned objects in scene to prefabs
-Moved Character movement out of update
-Added keyboard controll class
-Added some Utility classes
-Fixed some folders
5 years ago
Claire Peta
45bf45d775
- Five Tutorial level creation
- Character move forward, rotate left and right, jump functions(up onto and over)
- Character stops if object/obstacle in the way
- Implemented with keyboard control
- Wall collider tester in TuteLevelOne
5 years ago