You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

208 lines
5.9 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1163905415170974
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4669787547981996}
  12. - component: {fileID: 95865064848061244}
  13. m_Layer: 0
  14. m_Name: WheatGroup1
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 4294967295
  19. m_IsActive: 1
  20. --- !u!4 &4669787547981996
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 1163905415170974}
  27. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children:
  31. - {fileID: 4294284998975666}
  32. - {fileID: 4249928212716982}
  33. m_Father: {fileID: 0}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!95 &95865064848061244
  37. Animator:
  38. serializedVersion: 3
  39. m_ObjectHideFlags: 0
  40. m_CorrespondingSourceObject: {fileID: 0}
  41. m_PrefabInstance: {fileID: 0}
  42. m_PrefabAsset: {fileID: 0}
  43. m_GameObject: {fileID: 1163905415170974}
  44. m_Enabled: 1
  45. m_Avatar: {fileID: 9000000, guid: 78fe06897e8d8a74db45020c956e87f1, type: 3}
  46. m_Controller: {fileID: 0}
  47. m_CullingMode: 0
  48. m_UpdateMode: 0
  49. m_ApplyRootMotion: 0
  50. m_LinearVelocityBlending: 0
  51. m_WarningMessage:
  52. m_HasTransformHierarchy: 1
  53. m_AllowConstantClipSamplingOptimization: 1
  54. m_KeepAnimatorControllerStateOnDisable: 0
  55. --- !u!1 &1252766997108830
  56. GameObject:
  57. m_ObjectHideFlags: 0
  58. m_CorrespondingSourceObject: {fileID: 0}
  59. m_PrefabInstance: {fileID: 0}
  60. m_PrefabAsset: {fileID: 0}
  61. serializedVersion: 6
  62. m_Component:
  63. - component: {fileID: 4249928212716982}
  64. - component: {fileID: 33270811742391990}
  65. - component: {fileID: 23985363111884132}
  66. m_Layer: 0
  67. m_Name: polySurface1211_MeshPart1
  68. m_TagString: Untagged
  69. m_Icon: {fileID: 0}
  70. m_NavMeshLayer: 0
  71. m_StaticEditorFlags: 4294967295
  72. m_IsActive: 1
  73. --- !u!4 &4249928212716982
  74. Transform:
  75. m_ObjectHideFlags: 0
  76. m_CorrespondingSourceObject: {fileID: 0}
  77. m_PrefabInstance: {fileID: 0}
  78. m_PrefabAsset: {fileID: 0}
  79. m_GameObject: {fileID: 1252766997108830}
  80. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  81. m_LocalPosition: {x: 0, y: 0, z: 0}
  82. m_LocalScale: {x: 1, y: 1, z: 1}
  83. m_Children: []
  84. m_Father: {fileID: 4669787547981996}
  85. m_RootOrder: 1
  86. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  87. --- !u!33 &33270811742391990
  88. MeshFilter:
  89. m_ObjectHideFlags: 0
  90. m_CorrespondingSourceObject: {fileID: 0}
  91. m_PrefabInstance: {fileID: 0}
  92. m_PrefabAsset: {fileID: 0}
  93. m_GameObject: {fileID: 1252766997108830}
  94. m_Mesh: {fileID: 4300002, guid: 78fe06897e8d8a74db45020c956e87f1, type: 3}
  95. --- !u!23 &23985363111884132
  96. MeshRenderer:
  97. m_ObjectHideFlags: 0
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInstance: {fileID: 0}
  100. m_PrefabAsset: {fileID: 0}
  101. m_GameObject: {fileID: 1252766997108830}
  102. m_Enabled: 1
  103. m_CastShadows: 1
  104. m_ReceiveShadows: 1
  105. m_DynamicOccludee: 1
  106. m_MotionVectors: 1
  107. m_LightProbeUsage: 1
  108. m_ReflectionProbeUsage: 1
  109. m_RenderingLayerMask: 1
  110. m_RendererPriority: 0
  111. m_Materials:
  112. - {fileID: 2100000, guid: 4ba5e2fa787983943bab63fb8fbd5d5a, type: 2}
  113. m_StaticBatchInfo:
  114. firstSubMesh: 0
  115. subMeshCount: 0
  116. m_StaticBatchRoot: {fileID: 0}
  117. m_ProbeAnchor: {fileID: 0}
  118. m_LightProbeVolumeOverride: {fileID: 0}
  119. m_ScaleInLightmap: 1
  120. m_PreserveUVs: 0
  121. m_IgnoreNormalsForChartDetection: 0
  122. m_ImportantGI: 0
  123. m_StitchLightmapSeams: 0
  124. m_SelectedEditorRenderState: 3
  125. m_MinimumChartSize: 4
  126. m_AutoUVMaxDistance: 0.5
  127. m_AutoUVMaxAngle: 89
  128. m_LightmapParameters: {fileID: 0}
  129. m_SortingLayerID: 0
  130. m_SortingLayer: 0
  131. m_SortingOrder: 0
  132. --- !u!1 &1259024360842806
  133. GameObject:
  134. m_ObjectHideFlags: 0
  135. m_CorrespondingSourceObject: {fileID: 0}
  136. m_PrefabInstance: {fileID: 0}
  137. m_PrefabAsset: {fileID: 0}
  138. serializedVersion: 6
  139. m_Component:
  140. - component: {fileID: 4294284998975666}
  141. - component: {fileID: 33950970413985952}
  142. - component: {fileID: 23036866790429076}
  143. m_Layer: 0
  144. m_Name: polySurface1211_MeshPart0
  145. m_TagString: Untagged
  146. m_Icon: {fileID: 0}
  147. m_NavMeshLayer: 0
  148. m_StaticEditorFlags: 4294967295
  149. m_IsActive: 1
  150. --- !u!4 &4294284998975666
  151. Transform:
  152. m_ObjectHideFlags: 0
  153. m_CorrespondingSourceObject: {fileID: 0}
  154. m_PrefabInstance: {fileID: 0}
  155. m_PrefabAsset: {fileID: 0}
  156. m_GameObject: {fileID: 1259024360842806}
  157. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  158. m_LocalPosition: {x: 0, y: 0, z: 0}
  159. m_LocalScale: {x: 1, y: 1, z: 1}
  160. m_Children: []
  161. m_Father: {fileID: 4669787547981996}
  162. m_RootOrder: 0
  163. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  164. --- !u!33 &33950970413985952
  165. MeshFilter:
  166. m_ObjectHideFlags: 0
  167. m_CorrespondingSourceObject: {fileID: 0}
  168. m_PrefabInstance: {fileID: 0}
  169. m_PrefabAsset: {fileID: 0}
  170. m_GameObject: {fileID: 1259024360842806}
  171. m_Mesh: {fileID: 4300000, guid: 78fe06897e8d8a74db45020c956e87f1, type: 3}
  172. --- !u!23 &23036866790429076
  173. MeshRenderer:
  174. m_ObjectHideFlags: 0
  175. m_CorrespondingSourceObject: {fileID: 0}
  176. m_PrefabInstance: {fileID: 0}
  177. m_PrefabAsset: {fileID: 0}
  178. m_GameObject: {fileID: 1259024360842806}
  179. m_Enabled: 1
  180. m_CastShadows: 1
  181. m_ReceiveShadows: 1
  182. m_DynamicOccludee: 1
  183. m_MotionVectors: 1
  184. m_LightProbeUsage: 1
  185. m_ReflectionProbeUsage: 1
  186. m_RenderingLayerMask: 1
  187. m_RendererPriority: 0
  188. m_Materials:
  189. - {fileID: 2100000, guid: 4ba5e2fa787983943bab63fb8fbd5d5a, type: 2}
  190. m_StaticBatchInfo:
  191. firstSubMesh: 0
  192. subMeshCount: 0
  193. m_StaticBatchRoot: {fileID: 0}
  194. m_ProbeAnchor: {fileID: 0}
  195. m_LightProbeVolumeOverride: {fileID: 0}
  196. m_ScaleInLightmap: 1
  197. m_PreserveUVs: 0
  198. m_IgnoreNormalsForChartDetection: 0
  199. m_ImportantGI: 0
  200. m_StitchLightmapSeams: 0
  201. m_SelectedEditorRenderState: 3
  202. m_MinimumChartSize: 4
  203. m_AutoUVMaxDistance: 0.5
  204. m_AutoUVMaxAngle: 89
  205. m_LightmapParameters: {fileID: 0}
  206. m_SortingLayerID: 0
  207. m_SortingLayer: 0
  208. m_SortingOrder: 0