You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

3261 lines
96 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1533123409485740}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1015222456999168
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4329903047501244}
  22. - component: {fileID: 33746433147473584}
  23. - component: {fileID: 23470099939952794}
  24. m_Layer: 0
  25. m_Name: Crystal3 (3)
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 4294967295
  30. m_IsActive: 1
  31. --- !u!1 &1025794027854204
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_PrefabParentObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 5
  37. m_Component:
  38. - component: {fileID: 4544433858172640}
  39. - component: {fileID: 33097714302614234}
  40. - component: {fileID: 23286384553119594}
  41. m_Layer: 0
  42. m_Name: RockFlat_1 (10)
  43. m_TagString: Untagged
  44. m_Icon: {fileID: 0}
  45. m_NavMeshLayer: 0
  46. m_StaticEditorFlags: 4294967295
  47. m_IsActive: 1
  48. --- !u!1 &1031745996863094
  49. GameObject:
  50. m_ObjectHideFlags: 0
  51. m_PrefabParentObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. serializedVersion: 5
  54. m_Component:
  55. - component: {fileID: 4786156024522036}
  56. - component: {fileID: 33049883894544834}
  57. - component: {fileID: 23101107980034754}
  58. m_Layer: 0
  59. m_Name: Rock_10 (3)
  60. m_TagString: Untagged
  61. m_Icon: {fileID: 0}
  62. m_NavMeshLayer: 0
  63. m_StaticEditorFlags: 4294967295
  64. m_IsActive: 1
  65. --- !u!1 &1038804092980744
  66. GameObject:
  67. m_ObjectHideFlags: 0
  68. m_PrefabParentObject: {fileID: 0}
  69. m_PrefabInternal: {fileID: 100100000}
  70. serializedVersion: 5
  71. m_Component:
  72. - component: {fileID: 4275668459490720}
  73. - component: {fileID: 33330421818245826}
  74. - component: {fileID: 23002571552724080}
  75. m_Layer: 0
  76. m_Name: Crystal1 (5)
  77. m_TagString: Untagged
  78. m_Icon: {fileID: 0}
  79. m_NavMeshLayer: 0
  80. m_StaticEditorFlags: 4294967295
  81. m_IsActive: 1
  82. --- !u!1 &1046581473942402
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_PrefabParentObject: {fileID: 0}
  86. m_PrefabInternal: {fileID: 100100000}
  87. serializedVersion: 5
  88. m_Component:
  89. - component: {fileID: 4617952276272726}
  90. - component: {fileID: 33954903489059380}
  91. - component: {fileID: 23420801828158324}
  92. m_Layer: 0
  93. m_Name: RockFlat_1 (9)
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 4294967295
  98. m_IsActive: 1
  99. --- !u!1 &1112536963798898
  100. GameObject:
  101. m_ObjectHideFlags: 0
  102. m_PrefabParentObject: {fileID: 0}
  103. m_PrefabInternal: {fileID: 100100000}
  104. serializedVersion: 5
  105. m_Component:
  106. - component: {fileID: 4804756064542060}
  107. - component: {fileID: 33405731705057820}
  108. - component: {fileID: 23551164925112630}
  109. m_Layer: 0
  110. m_Name: Crystal3 (4)
  111. m_TagString: Untagged
  112. m_Icon: {fileID: 0}
  113. m_NavMeshLayer: 0
  114. m_StaticEditorFlags: 4294967295
  115. m_IsActive: 1
  116. --- !u!1 &1174046569956786
  117. GameObject:
  118. m_ObjectHideFlags: 0
  119. m_PrefabParentObject: {fileID: 0}
  120. m_PrefabInternal: {fileID: 100100000}
  121. serializedVersion: 5
  122. m_Component:
  123. - component: {fileID: 4856270711754884}
  124. - component: {fileID: 33688515382226712}
  125. - component: {fileID: 23608214660719976}
  126. m_Layer: 0
  127. m_Name: Crystal3 (5)
  128. m_TagString: Untagged
  129. m_Icon: {fileID: 0}
  130. m_NavMeshLayer: 0
  131. m_StaticEditorFlags: 4294967295
  132. m_IsActive: 1
  133. --- !u!1 &1183524571718028
  134. GameObject:
  135. m_ObjectHideFlags: 0
  136. m_PrefabParentObject: {fileID: 0}
  137. m_PrefabInternal: {fileID: 100100000}
  138. serializedVersion: 5
  139. m_Component:
  140. - component: {fileID: 4825154849502362}
  141. - component: {fileID: 33392176533652636}
  142. - component: {fileID: 23426455410438596}
  143. m_Layer: 0
  144. m_Name: RockFlat_4 (9)
  145. m_TagString: Untagged
  146. m_Icon: {fileID: 0}
  147. m_NavMeshLayer: 0
  148. m_StaticEditorFlags: 4294967295
  149. m_IsActive: 1
  150. --- !u!1 &1243355742416056
  151. GameObject:
  152. m_ObjectHideFlags: 0
  153. m_PrefabParentObject: {fileID: 0}
  154. m_PrefabInternal: {fileID: 100100000}
  155. serializedVersion: 5
  156. m_Component:
  157. - component: {fileID: 4380751236415298}
  158. - component: {fileID: 33916725044094788}
  159. - component: {fileID: 23724902255827176}
  160. m_Layer: 0
  161. m_Name: RockFlat_3 (9)
  162. m_TagString: Untagged
  163. m_Icon: {fileID: 0}
  164. m_NavMeshLayer: 0
  165. m_StaticEditorFlags: 4294967295
  166. m_IsActive: 1
  167. --- !u!1 &1267223421893174
  168. GameObject:
  169. m_ObjectHideFlags: 0
  170. m_PrefabParentObject: {fileID: 0}
  171. m_PrefabInternal: {fileID: 100100000}
  172. serializedVersion: 5
  173. m_Component:
  174. - component: {fileID: 4679715294517406}
  175. - component: {fileID: 33758669936096802}
  176. - component: {fileID: 23632585839184696}
  177. m_Layer: 0
  178. m_Name: RockFlat_1 (8)
  179. m_TagString: Untagged
  180. m_Icon: {fileID: 0}
  181. m_NavMeshLayer: 0
  182. m_StaticEditorFlags: 4294967295
  183. m_IsActive: 1
  184. --- !u!1 &1274773149662788
  185. GameObject:
  186. m_ObjectHideFlags: 0
  187. m_PrefabParentObject: {fileID: 0}
  188. m_PrefabInternal: {fileID: 100100000}
  189. serializedVersion: 5
  190. m_Component:
  191. - component: {fileID: 4379633643772780}
  192. - component: {fileID: 33340222864317772}
  193. - component: {fileID: 23384379470790486}
  194. m_Layer: 0
  195. m_Name: RockFlat_3 (14)
  196. m_TagString: Untagged
  197. m_Icon: {fileID: 0}
  198. m_NavMeshLayer: 0
  199. m_StaticEditorFlags: 4294967295
  200. m_IsActive: 1
  201. --- !u!1 &1280687668787532
  202. GameObject:
  203. m_ObjectHideFlags: 0
  204. m_PrefabParentObject: {fileID: 0}
  205. m_PrefabInternal: {fileID: 100100000}
  206. serializedVersion: 5
  207. m_Component:
  208. - component: {fileID: 4412158455118910}
  209. - component: {fileID: 33933743114583970}
  210. - component: {fileID: 23537366669541286}
  211. m_Layer: 0
  212. m_Name: RockFlat_2 (8)
  213. m_TagString: Untagged
  214. m_Icon: {fileID: 0}
  215. m_NavMeshLayer: 0
  216. m_StaticEditorFlags: 4294967295
  217. m_IsActive: 1
  218. --- !u!1 &1307389346861850
  219. GameObject:
  220. m_ObjectHideFlags: 0
  221. m_PrefabParentObject: {fileID: 0}
  222. m_PrefabInternal: {fileID: 100100000}
  223. serializedVersion: 5
  224. m_Component:
  225. - component: {fileID: 4511792792267578}
  226. - component: {fileID: 33256095876513690}
  227. - component: {fileID: 23846366849597660}
  228. m_Layer: 0
  229. m_Name: Rock_7 (5)
  230. m_TagString: Untagged
  231. m_Icon: {fileID: 0}
  232. m_NavMeshLayer: 0
  233. m_StaticEditorFlags: 4294967295
  234. m_IsActive: 1
  235. --- !u!1 &1333468708152016
  236. GameObject:
  237. m_ObjectHideFlags: 0
  238. m_PrefabParentObject: {fileID: 0}
  239. m_PrefabInternal: {fileID: 100100000}
  240. serializedVersion: 5
  241. m_Component:
  242. - component: {fileID: 4395046134586010}
  243. - component: {fileID: 33669770581863106}
  244. - component: {fileID: 23753610939352108}
  245. m_Layer: 0
  246. m_Name: Crystal1 (4)
  247. m_TagString: Untagged
  248. m_Icon: {fileID: 0}
  249. m_NavMeshLayer: 0
  250. m_StaticEditorFlags: 4294967295
  251. m_IsActive: 1
  252. --- !u!1 &1377016497188754
  253. GameObject:
  254. m_ObjectHideFlags: 0
  255. m_PrefabParentObject: {fileID: 0}
  256. m_PrefabInternal: {fileID: 100100000}
  257. serializedVersion: 5
  258. m_Component:
  259. - component: {fileID: 4291840144482034}
  260. - component: {fileID: 33796623035643036}
  261. - component: {fileID: 23786360994010462}
  262. m_Layer: 0
  263. m_Name: RockFlat_2 (10)
  264. m_TagString: Untagged
  265. m_Icon: {fileID: 0}
  266. m_NavMeshLayer: 0
  267. m_StaticEditorFlags: 4294967295
  268. m_IsActive: 1
  269. --- !u!1 &1408234655597144
  270. GameObject:
  271. m_ObjectHideFlags: 0
  272. m_PrefabParentObject: {fileID: 0}
  273. m_PrefabInternal: {fileID: 100100000}
  274. serializedVersion: 5
  275. m_Component:
  276. - component: {fileID: 4773852340925976}
  277. - component: {fileID: 33787092670562974}
  278. - component: {fileID: 23227471474774022}
  279. m_Layer: 0
  280. m_Name: Rock_14 (3)
  281. m_TagString: Untagged
  282. m_Icon: {fileID: 0}
  283. m_NavMeshLayer: 0
  284. m_StaticEditorFlags: 4294967295
  285. m_IsActive: 1
  286. --- !u!1 &1458115170994278
  287. GameObject:
  288. m_ObjectHideFlags: 0
  289. m_PrefabParentObject: {fileID: 0}
  290. m_PrefabInternal: {fileID: 100100000}
  291. serializedVersion: 5
  292. m_Component:
  293. - component: {fileID: 4663814845870040}
  294. - component: {fileID: 33770963955094210}
  295. - component: {fileID: 23519042454437104}
  296. m_Layer: 0
  297. m_Name: RockFlat_3 (13)
  298. m_TagString: Untagged
  299. m_Icon: {fileID: 0}
  300. m_NavMeshLayer: 0
  301. m_StaticEditorFlags: 4294967295
  302. m_IsActive: 1
  303. --- !u!1 &1499331553577806
  304. GameObject:
  305. m_ObjectHideFlags: 0
  306. m_PrefabParentObject: {fileID: 0}
  307. m_PrefabInternal: {fileID: 100100000}
  308. serializedVersion: 5
  309. m_Component:
  310. - component: {fileID: 4855152326204786}
  311. - component: {fileID: 33923869337544076}
  312. - component: {fileID: 23069602211721312}
  313. m_Layer: 0
  314. m_Name: RockFlat_4 (11)
  315. m_TagString: Untagged
  316. m_Icon: {fileID: 0}
  317. m_NavMeshLayer: 0
  318. m_StaticEditorFlags: 4294967295
  319. m_IsActive: 1
  320. --- !u!1 &1524142351654014
  321. GameObject:
  322. m_ObjectHideFlags: 0
  323. m_PrefabParentObject: {fileID: 0}
  324. m_PrefabInternal: {fileID: 100100000}
  325. serializedVersion: 5
  326. m_Component:
  327. - component: {fileID: 4730056729379772}
  328. - component: {fileID: 33317710087571466}
  329. - component: {fileID: 23632051793563314}
  330. m_Layer: 0
  331. m_Name: Rock_11 (3)
  332. m_TagString: Untagged
  333. m_Icon: {fileID: 0}
  334. m_NavMeshLayer: 0
  335. m_StaticEditorFlags: 4294967295
  336. m_IsActive: 1
  337. --- !u!1 &1528444512205622
  338. GameObject:
  339. m_ObjectHideFlags: 0
  340. m_PrefabParentObject: {fileID: 0}
  341. m_PrefabInternal: {fileID: 100100000}
  342. serializedVersion: 5
  343. m_Component:
  344. - component: {fileID: 4978413929053868}
  345. - component: {fileID: 33022216170005468}
  346. - component: {fileID: 23309567465563360}
  347. m_Layer: 0
  348. m_Name: Crystal1 (7)
  349. m_TagString: Untagged
  350. m_Icon: {fileID: 0}
  351. m_NavMeshLayer: 0
  352. m_StaticEditorFlags: 4294967295
  353. m_IsActive: 1
  354. --- !u!1 &1533123409485740
  355. GameObject:
  356. m_ObjectHideFlags: 0
  357. m_PrefabParentObject: {fileID: 0}
  358. m_PrefabInternal: {fileID: 100100000}
  359. serializedVersion: 5
  360. m_Component:
  361. - component: {fileID: 4964224447728994}
  362. m_Layer: 0
  363. m_Name: CrystalGroupRed22
  364. m_TagString: Untagged
  365. m_Icon: {fileID: 0}
  366. m_NavMeshLayer: 0
  367. m_StaticEditorFlags: 4294967295
  368. m_IsActive: 1
  369. --- !u!1 &1544104628084656
  370. GameObject:
  371. m_ObjectHideFlags: 0
  372. m_PrefabParentObject: {fileID: 0}
  373. m_PrefabInternal: {fileID: 100100000}
  374. serializedVersion: 5
  375. m_Component:
  376. - component: {fileID: 4584964182715740}
  377. - component: {fileID: 33404553339144578}
  378. - component: {fileID: 23604483056355094}
  379. m_Layer: 0
  380. m_Name: RockFlat_3 (11)
  381. m_TagString: Untagged
  382. m_Icon: {fileID: 0}
  383. m_NavMeshLayer: 0
  384. m_StaticEditorFlags: 4294967295
  385. m_IsActive: 1
  386. --- !u!1 &1548663204528024
  387. GameObject:
  388. m_ObjectHideFlags: 0
  389. m_PrefabParentObject: {fileID: 0}
  390. m_PrefabInternal: {fileID: 100100000}
  391. serializedVersion: 5
  392. m_Component:
  393. - component: {fileID: 4589563503908254}
  394. - component: {fileID: 33861442117728156}
  395. - component: {fileID: 23025011569646182}
  396. m_Layer: 0
  397. m_Name: Crystal1 (6)
  398. m_TagString: Untagged
  399. m_Icon: {fileID: 0}
  400. m_NavMeshLayer: 0
  401. m_StaticEditorFlags: 4294967295
  402. m_IsActive: 1
  403. --- !u!1 &1586564067663848
  404. GameObject:
  405. m_ObjectHideFlags: 0
  406. m_PrefabParentObject: {fileID: 0}
  407. m_PrefabInternal: {fileID: 100100000}
  408. serializedVersion: 5
  409. m_Component:
  410. - component: {fileID: 4009488024419808}
  411. - component: {fileID: 33906366761172782}
  412. - component: {fileID: 23288497707787008}
  413. m_Layer: 0
  414. m_Name: RockFlat_3 (12)
  415. m_TagString: Untagged
  416. m_Icon: {fileID: 0}
  417. m_NavMeshLayer: 0
  418. m_StaticEditorFlags: 4294967295
  419. m_IsActive: 1
  420. --- !u!1 &1590515933492012
  421. GameObject:
  422. m_ObjectHideFlags: 0
  423. m_PrefabParentObject: {fileID: 0}
  424. m_PrefabInternal: {fileID: 100100000}
  425. serializedVersion: 5
  426. m_Component:
  427. - component: {fileID: 4596367229411556}
  428. - component: {fileID: 33438486434731356}
  429. - component: {fileID: 23524197302811422}
  430. m_Layer: 0
  431. m_Name: Rock_7 (6)
  432. m_TagString: Untagged
  433. m_Icon: {fileID: 0}
  434. m_NavMeshLayer: 0
  435. m_StaticEditorFlags: 4294967295
  436. m_IsActive: 1
  437. --- !u!1 &1629563741002288
  438. GameObject:
  439. m_ObjectHideFlags: 0
  440. m_PrefabParentObject: {fileID: 0}
  441. m_PrefabInternal: {fileID: 100100000}
  442. serializedVersion: 5
  443. m_Component:
  444. - component: {fileID: 4886617200075046}
  445. - component: {fileID: 33393111737608948}
  446. - component: {fileID: 23195680514899188}
  447. m_Layer: 0
  448. m_Name: Crystal4 (2)
  449. m_TagString: Untagged
  450. m_Icon: {fileID: 0}
  451. m_NavMeshLayer: 0
  452. m_StaticEditorFlags: 4294967295
  453. m_IsActive: 1
  454. --- !u!1 &1640734825231388
  455. GameObject:
  456. m_ObjectHideFlags: 0
  457. m_PrefabParentObject: {fileID: 0}
  458. m_PrefabInternal: {fileID: 100100000}
  459. serializedVersion: 5
  460. m_Component:
  461. - component: {fileID: 4461765675570382}
  462. - component: {fileID: 33491636594240824}
  463. - component: {fileID: 23908332215787928}
  464. m_Layer: 0
  465. m_Name: RockFlat_2 (9)
  466. m_TagString: Untagged
  467. m_Icon: {fileID: 0}
  468. m_NavMeshLayer: 0
  469. m_StaticEditorFlags: 4294967295
  470. m_IsActive: 1
  471. --- !u!1 &1645109860747268
  472. GameObject:
  473. m_ObjectHideFlags: 0
  474. m_PrefabParentObject: {fileID: 0}
  475. m_PrefabInternal: {fileID: 100100000}
  476. serializedVersion: 5
  477. m_Component:
  478. - component: {fileID: 4511224310826726}
  479. - component: {fileID: 33588167491756928}
  480. - component: {fileID: 23393137385616790}
  481. m_Layer: 0
  482. m_Name: Rock_7 (3)
  483. m_TagString: Untagged
  484. m_Icon: {fileID: 0}
  485. m_NavMeshLayer: 0
  486. m_StaticEditorFlags: 4294967295
  487. m_IsActive: 1
  488. --- !u!1 &1652607231262118
  489. GameObject:
  490. m_ObjectHideFlags: 0
  491. m_PrefabParentObject: {fileID: 0}
  492. m_PrefabInternal: {fileID: 100100000}
  493. serializedVersion: 5
  494. m_Component:
  495. - component: {fileID: 4194161912496156}
  496. - component: {fileID: 33647074161468686}
  497. - component: {fileID: 23229738848044264}
  498. m_Layer: 0
  499. m_Name: Crystal4 (3)
  500. m_TagString: Untagged
  501. m_Icon: {fileID: 0}
  502. m_NavMeshLayer: 0
  503. m_StaticEditorFlags: 4294967295
  504. m_IsActive: 1
  505. --- !u!1 &1663442722282486
  506. GameObject:
  507. m_ObjectHideFlags: 0
  508. m_PrefabParentObject: {fileID: 0}
  509. m_PrefabInternal: {fileID: 100100000}
  510. serializedVersion: 5
  511. m_Component:
  512. - component: {fileID: 4405018072219306}
  513. - component: {fileID: 33784897528609764}
  514. - component: {fileID: 23467609967316628}
  515. m_Layer: 0
  516. m_Name: Rock_7 (4)
  517. m_TagString: Untagged
  518. m_Icon: {fileID: 0}
  519. m_NavMeshLayer: 0
  520. m_StaticEditorFlags: 4294967295
  521. m_IsActive: 1
  522. --- !u!1 &1667127283418794
  523. GameObject:
  524. m_ObjectHideFlags: 0
  525. m_PrefabParentObject: {fileID: 0}
  526. m_PrefabInternal: {fileID: 100100000}
  527. serializedVersion: 5
  528. m_Component:
  529. - component: {fileID: 4241089837850980}
  530. - component: {fileID: 33677782578600826}
  531. - component: {fileID: 23960726507470518}
  532. m_Layer: 0
  533. m_Name: Rock_14 (4)
  534. m_TagString: Untagged
  535. m_Icon: {fileID: 0}
  536. m_NavMeshLayer: 0
  537. m_StaticEditorFlags: 4294967295
  538. m_IsActive: 1
  539. --- !u!1 &1671582593116872
  540. GameObject:
  541. m_ObjectHideFlags: 0
  542. m_PrefabParentObject: {fileID: 0}
  543. m_PrefabInternal: {fileID: 100100000}
  544. serializedVersion: 5
  545. m_Component:
  546. - component: {fileID: 4643691778254920}
  547. - component: {fileID: 33379888561407578}
  548. - component: {fileID: 23579637397478056}
  549. m_Layer: 0
  550. m_Name: RockFlat_4 (10)
  551. m_TagString: Untagged
  552. m_Icon: {fileID: 0}
  553. m_NavMeshLayer: 0
  554. m_StaticEditorFlags: 4294967295
  555. m_IsActive: 1
  556. --- !u!1 &1716603995583346
  557. GameObject:
  558. m_ObjectHideFlags: 0
  559. m_PrefabParentObject: {fileID: 0}
  560. m_PrefabInternal: {fileID: 100100000}
  561. serializedVersion: 5
  562. m_Component:
  563. - component: {fileID: 4420695576847930}
  564. - component: {fileID: 33871349587043428}
  565. - component: {fileID: 23233827868476458}
  566. m_Layer: 0
  567. m_Name: Crystal4 (4)
  568. m_TagString: Untagged
  569. m_Icon: {fileID: 0}
  570. m_NavMeshLayer: 0
  571. m_StaticEditorFlags: 4294967295
  572. m_IsActive: 1
  573. --- !u!1 &1727075895406236
  574. GameObject:
  575. m_ObjectHideFlags: 0
  576. m_PrefabParentObject: {fileID: 0}
  577. m_PrefabInternal: {fileID: 100100000}
  578. serializedVersion: 5
  579. m_Component:
  580. - component: {fileID: 4451975221576962}
  581. - component: {fileID: 33988594197365710}
  582. - component: {fileID: 23180748854946702}
  583. m_Layer: 0
  584. m_Name: Rock_6 (3)
  585. m_TagString: Untagged
  586. m_Icon: {fileID: 0}
  587. m_NavMeshLayer: 0
  588. m_StaticEditorFlags: 4294967295
  589. m_IsActive: 1
  590. --- !u!1 &1752467465882532
  591. GameObject:
  592. m_ObjectHideFlags: 0
  593. m_PrefabParentObject: {fileID: 0}
  594. m_PrefabInternal: {fileID: 100100000}
  595. serializedVersion: 5
  596. m_Component:
  597. - component: {fileID: 4838683142520242}
  598. - component: {fileID: 33644558192500566}
  599. - component: {fileID: 23968246161654508}
  600. m_Layer: 0
  601. m_Name: Crystal4 (5)
  602. m_TagString: Untagged
  603. m_Icon: {fileID: 0}
  604. m_NavMeshLayer: 0
  605. m_StaticEditorFlags: 4294967295
  606. m_IsActive: 1
  607. --- !u!1 &1756910217020644
  608. GameObject:
  609. m_ObjectHideFlags: 0
  610. m_PrefabParentObject: {fileID: 0}
  611. m_PrefabInternal: {fileID: 100100000}
  612. serializedVersion: 5
  613. m_Component:
  614. - component: {fileID: 4710507292654954}
  615. - component: {fileID: 33224842916659574}
  616. - component: {fileID: 23579099193392058}
  617. m_Layer: 0
  618. m_Name: Crystal3 (2)
  619. m_TagString: Untagged
  620. m_Icon: {fileID: 0}
  621. m_NavMeshLayer: 0
  622. m_StaticEditorFlags: 4294967295
  623. m_IsActive: 1
  624. --- !u!1 &1801979324815564
  625. GameObject:
  626. m_ObjectHideFlags: 0
  627. m_PrefabParentObject: {fileID: 0}
  628. m_PrefabInternal: {fileID: 100100000}
  629. serializedVersion: 5
  630. m_Component:
  631. - component: {fileID: 4045760425496648}
  632. - component: {fileID: 33194862426931212}
  633. - component: {fileID: 23755341720504992}
  634. m_Layer: 0
  635. m_Name: Crystal1 (2)
  636. m_TagString: Untagged
  637. m_Icon: {fileID: 0}
  638. m_NavMeshLayer: 0
  639. m_StaticEditorFlags: 4294967295
  640. m_IsActive: 1
  641. --- !u!1 &1806586346593574
  642. GameObject:
  643. m_ObjectHideFlags: 0
  644. m_PrefabParentObject: {fileID: 0}
  645. m_PrefabInternal: {fileID: 100100000}
  646. serializedVersion: 5
  647. m_Component:
  648. - component: {fileID: 4269520979859742}
  649. - component: {fileID: 33162062852924620}
  650. - component: {fileID: 23265910872411666}
  651. m_Layer: 0
  652. m_Name: Crystal4 (6)
  653. m_TagString: Untagged
  654. m_Icon: {fileID: 0}
  655. m_NavMeshLayer: 0
  656. m_StaticEditorFlags: 4294967295
  657. m_IsActive: 1
  658. --- !u!1 &1820471445513954
  659. GameObject:
  660. m_ObjectHideFlags: 0
  661. m_PrefabParentObject: {fileID: 0}
  662. m_PrefabInternal: {fileID: 100100000}
  663. serializedVersion: 5
  664. m_Component:
  665. - component: {fileID: 4174471232640302}
  666. - component: {fileID: 33901727757750622}
  667. - component: {fileID: 23325201747822304}
  668. m_Layer: 0
  669. m_Name: RockFlat_4 (12)
  670. m_TagString: Untagged
  671. m_Icon: {fileID: 0}
  672. m_NavMeshLayer: 0
  673. m_StaticEditorFlags: 4294967295
  674. m_IsActive: 1
  675. --- !u!1 &1840746354122750
  676. GameObject:
  677. m_ObjectHideFlags: 0
  678. m_PrefabParentObject: {fileID: 0}
  679. m_PrefabInternal: {fileID: 100100000}
  680. serializedVersion: 5
  681. m_Component:
  682. - component: {fileID: 4407533045945090}
  683. - component: {fileID: 33114396491017100}
  684. - component: {fileID: 23943124252297820}
  685. m_Layer: 0
  686. m_Name: RockFlat_1 (7)
  687. m_TagString: Untagged
  688. m_Icon: {fileID: 0}
  689. m_NavMeshLayer: 0
  690. m_StaticEditorFlags: 4294967295
  691. m_IsActive: 1
  692. --- !u!1 &1866730720460364
  693. GameObject:
  694. m_ObjectHideFlags: 0
  695. m_PrefabParentObject: {fileID: 0}
  696. m_PrefabInternal: {fileID: 100100000}
  697. serializedVersion: 5
  698. m_Component:
  699. - component: {fileID: 4828741067702378}
  700. - component: {fileID: 33529289499244430}
  701. - component: {fileID: 23701832153111462}
  702. m_Layer: 0
  703. m_Name: RockFlat_3 (10)
  704. m_TagString: Untagged
  705. m_Icon: {fileID: 0}
  706. m_NavMeshLayer: 0
  707. m_StaticEditorFlags: 4294967295
  708. m_IsActive: 1
  709. --- !u!1 &1874593108183986
  710. GameObject:
  711. m_ObjectHideFlags: 0
  712. m_PrefabParentObject: {fileID: 0}
  713. m_PrefabInternal: {fileID: 100100000}
  714. serializedVersion: 5
  715. m_Component:
  716. - component: {fileID: 4390274839450384}
  717. - component: {fileID: 33856182728525870}
  718. - component: {fileID: 23452235071260700}
  719. m_Layer: 0
  720. m_Name: RockFlat_2 (12)
  721. m_TagString: Untagged
  722. m_Icon: {fileID: 0}
  723. m_NavMeshLayer: 0
  724. m_StaticEditorFlags: 4294967295
  725. m_IsActive: 1
  726. --- !u!1 &1884952303747994
  727. GameObject:
  728. m_ObjectHideFlags: 0
  729. m_PrefabParentObject: {fileID: 0}
  730. m_PrefabInternal: {fileID: 100100000}
  731. serializedVersion: 5
  732. m_Component:
  733. - component: {fileID: 4340191581508152}
  734. - component: {fileID: 33643223534665920}
  735. - component: {fileID: 23461092483637754}
  736. m_Layer: 0
  737. m_Name: RockFlat_2 (11)
  738. m_TagString: Untagged
  739. m_Icon: {fileID: 0}
  740. m_NavMeshLayer: 0
  741. m_StaticEditorFlags: 4294967295
  742. m_IsActive: 1
  743. --- !u!1 &1895834786311032
  744. GameObject:
  745. m_ObjectHideFlags: 0
  746. m_PrefabParentObject: {fileID: 0}
  747. m_PrefabInternal: {fileID: 100100000}
  748. serializedVersion: 5
  749. m_Component:
  750. - component: {fileID: 4663967429055104}
  751. - component: {fileID: 33651830363360766}
  752. - component: {fileID: 23690965177600364}
  753. m_Layer: 0
  754. m_Name: RockFlat_4 (8)
  755. m_TagString: Untagged
  756. m_Icon: {fileID: 0}
  757. m_NavMeshLayer: 0
  758. m_StaticEditorFlags: 4294967295
  759. m_IsActive: 1
  760. --- !u!1 &1906221476068324
  761. GameObject:
  762. m_ObjectHideFlags: 0
  763. m_PrefabParentObject: {fileID: 0}
  764. m_PrefabInternal: {fileID: 100100000}
  765. serializedVersion: 5
  766. m_Component:
  767. - component: {fileID: 4211161673659454}
  768. - component: {fileID: 33926026066132516}
  769. - component: {fileID: 23800912393459340}
  770. m_Layer: 0
  771. m_Name: Rock_10 (4)
  772. m_TagString: Untagged
  773. m_Icon: {fileID: 0}
  774. m_NavMeshLayer: 0
  775. m_StaticEditorFlags: 4294967295
  776. m_IsActive: 1
  777. --- !u!1 &1912052998373142
  778. GameObject:
  779. m_ObjectHideFlags: 0
  780. m_PrefabParentObject: {fileID: 0}
  781. m_PrefabInternal: {fileID: 100100000}
  782. serializedVersion: 5
  783. m_Component:
  784. - component: {fileID: 4490955441909210}
  785. - component: {fileID: 33229769227460926}
  786. - component: {fileID: 23968836195610758}
  787. m_Layer: 0
  788. m_Name: Crystal4 (7)
  789. m_TagString: Untagged
  790. m_Icon: {fileID: 0}
  791. m_NavMeshLayer: 0
  792. m_StaticEditorFlags: 4294967295
  793. m_IsActive: 1
  794. --- !u!1 &1955545045720546
  795. GameObject:
  796. m_ObjectHideFlags: 0
  797. m_PrefabParentObject: {fileID: 0}
  798. m_PrefabInternal: {fileID: 100100000}
  799. serializedVersion: 5
  800. m_Component:
  801. - component: {fileID: 4621026303750224}
  802. - component: {fileID: 33045122145152828}
  803. - component: {fileID: 23886125245314588}
  804. m_Layer: 0
  805. m_Name: Crystal1 (3)
  806. m_TagString: Untagged
  807. m_Icon: {fileID: 0}
  808. m_NavMeshLayer: 0
  809. m_StaticEditorFlags: 4294967295
  810. m_IsActive: 1
  811. --- !u!4 &4009488024419808
  812. Transform:
  813. m_ObjectHideFlags: 1
  814. m_PrefabParentObject: {fileID: 0}
  815. m_PrefabInternal: {fileID: 100100000}
  816. m_GameObject: {fileID: 1586564067663848}
  817. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  818. m_LocalPosition: {x: -0.23948763, y: 0.00030331686, z: -0.24118373}
  819. m_LocalScale: {x: 0.05738624, y: 0.05738624, z: 0.05738624}
  820. m_Children: []
  821. m_Father: {fileID: 4964224447728994}
  822. m_RootOrder: 35
  823. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  824. --- !u!4 &4045760425496648
  825. Transform:
  826. m_ObjectHideFlags: 1
  827. m_PrefabParentObject: {fileID: 0}
  828. m_PrefabInternal: {fileID: 100100000}
  829. m_GameObject: {fileID: 1801979324815564}
  830. m_LocalRotation: {x: -0.076299764, y: -0.19560966, z: -0.077470936, w: 0.9746351}
  831. m_LocalPosition: {x: 0.089212894, y: -0.007747914, z: 0.045039535}
  832. m_LocalScale: {x: 0.8661462, y: 0.86614573, z: 0.866146}
  833. m_Children: []
  834. m_Father: {fileID: 4964224447728994}
  835. m_RootOrder: 0
  836. m_LocalEulerAnglesHint: {x: -10.314, y: -22.058, z: -7.0740004}
  837. --- !u!4 &4174471232640302
  838. Transform:
  839. m_ObjectHideFlags: 1
  840. m_PrefabParentObject: {fileID: 0}
  841. m_PrefabInternal: {fileID: 100100000}
  842. m_GameObject: {fileID: 1820471445513954}
  843. m_LocalRotation: {x: -0, y: -0.5849048, z: -0, w: 0.81110203}
  844. m_LocalPosition: {x: -0.18863963, y: 0.00030331686, z: 0.2284107}
  845. m_LocalScale: {x: 0.045940094, y: 0.04594, z: 0.045940094}
  846. m_Children: []
  847. m_Father: {fileID: 4964224447728994}
  848. m_RootOrder: 43
  849. m_LocalEulerAnglesHint: {x: 0, y: -71.593, z: 0}
  850. --- !u!4 &4194161912496156
  851. Transform:
  852. m_ObjectHideFlags: 1
  853. m_PrefabParentObject: {fileID: 0}
  854. m_PrefabInternal: {fileID: 100100000}
  855. m_GameObject: {fileID: 1652607231262118}
  856. m_LocalRotation: {x: 0.088271916, y: -0.8540811, z: 0.02894054, w: 0.51177734}
  857. m_LocalPosition: {x: 0.07795333, y: 0.1438276, z: 0.034645792}
  858. m_LocalScale: {x: 0.7939626, y: 0.85663974, z: 0.7939633}
  859. m_Children: []
  860. m_Father: {fileID: 4964224447728994}
  861. m_RootOrder: 3
  862. m_LocalEulerAnglesHint: {x: 8.035001, y: -118.633, z: -7.0280004}
  863. --- !u!4 &4211161673659454
  864. Transform:
  865. m_ObjectHideFlags: 1
  866. m_PrefabParentObject: {fileID: 0}
  867. m_PrefabInternal: {fileID: 100100000}
  868. m_GameObject: {fileID: 1906221476068324}
  869. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  870. m_LocalPosition: {x: 0.28514242, y: 0.00030331686, z: 0.0028858182}
  871. m_LocalScale: {x: 0.22621153, y: 0.22621156, z: 0.22621156}
  872. m_Children: []
  873. m_Father: {fileID: 4964224447728994}
  874. m_RootOrder: 18
  875. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  876. --- !u!4 &4241089837850980
  877. Transform:
  878. m_ObjectHideFlags: 1
  879. m_PrefabParentObject: {fileID: 0}
  880. m_PrefabInternal: {fileID: 100100000}
  881. m_GameObject: {fileID: 1667127283418794}
  882. m_LocalRotation: {x: -0, y: 0.56214756, z: -0, w: 0.827037}
  883. m_LocalPosition: {x: 0.1894288, y: 0.00030331686, z: -0.20588945}
  884. m_LocalScale: {x: 0.151113, y: 0.15111285, z: 0.15111296}
  885. m_Children: []
  886. m_Father: {fileID: 4964224447728994}
  887. m_RootOrder: 19
  888. m_LocalEulerAnglesHint: {x: 0, y: 68.409004, z: 0}
  889. --- !u!4 &4269520979859742
  890. Transform:
  891. m_ObjectHideFlags: 1
  892. m_PrefabParentObject: {fileID: 0}
  893. m_PrefabInternal: {fileID: 100100000}
  894. m_GameObject: {fileID: 1806586346593574}
  895. m_LocalRotation: {x: -0.39743274, y: -0.8044208, z: 0.2518234, w: 0.36268365}
  896. m_LocalPosition: {x: 0.02165365, y: 0.0113072945, z: -0.09440994}
  897. m_LocalScale: {x: 0.45952713, y: 0.49580315, z: 0.4595276}
  898. m_Children: []
  899. m_Father: {fileID: 4964224447728994}
  900. m_RootOrder: 6
  901. m_LocalEulerAnglesHint: {x: 6.7110004, y: -127.90101, z: 55.867004}
  902. --- !u!4 &4275668459490720
  903. Transform:
  904. m_ObjectHideFlags: 1
  905. m_PrefabParentObject: {fileID: 0}
  906. m_PrefabInternal: {fileID: 100100000}
  907. m_GameObject: {fileID: 1038804092980744}
  908. m_LocalRotation: {x: 0.22133511, y: -0.02128636, z: 0.1304881, w: 0.96619385}
  909. m_LocalPosition: {x: 0.06929159, y: 0.007842711, z: -0.06149625}
  910. m_LocalScale: {x: 0.8661462, y: 1.1683437, z: 0.8661459}
  911. m_Children: []
  912. m_Father: {fileID: 4964224447728994}
  913. m_RootOrder: 9
  914. m_LocalEulerAnglesHint: {x: 25.675001, y: 1.057, z: 15.624001}
  915. --- !u!4 &4291840144482034
  916. Transform:
  917. m_ObjectHideFlags: 1
  918. m_PrefabParentObject: {fileID: 0}
  919. m_PrefabInternal: {fileID: 100100000}
  920. m_GameObject: {fileID: 1377016497188754}
  921. m_LocalRotation: {x: -0, y: 0.60776377, z: -0, w: 0.7941179}
  922. m_LocalPosition: {x: 0.40598103, y: 0.00030331686, z: -0.16102362}
  923. m_LocalScale: {x: 0.04869429, y: 0.048694253, z: 0.04869429}
  924. m_Children: []
  925. m_Father: {fileID: 4964224447728994}
  926. m_RootOrder: 32
  927. m_LocalEulerAnglesHint: {x: 0, y: 74.856, z: 0}
  928. --- !u!4 &4329903047501244
  929. Transform:
  930. m_ObjectHideFlags: 1
  931. m_PrefabParentObject: {fileID: 0}
  932. m_PrefabInternal: {fileID: 100100000}
  933. m_GameObject: {fileID: 1015222456999168}
  934. m_LocalRotation: {x: -0, y: 0.35460675, z: -0, w: 0.93501556}
  935. m_LocalPosition: {x: -0.013858794, y: -0.0025510394, z: -0.051102635}
  936. m_LocalScale: {x: 0.8265021, y: 0.30414975, z: 0.8265022}
  937. m_Children: []
  938. m_Father: {fileID: 4964224447728994}
  939. m_RootOrder: 11
  940. m_LocalEulerAnglesHint: {x: 0, y: 41.539, z: 0}
  941. --- !u!4 &4340191581508152
  942. Transform:
  943. m_ObjectHideFlags: 1
  944. m_PrefabParentObject: {fileID: 0}
  945. m_PrefabInternal: {fileID: 100100000}
  946. m_GameObject: {fileID: 1884952303747994}
  947. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  948. m_LocalPosition: {x: -0.1736841, y: 0.00030331686, z: -0.27109432}
  949. m_LocalScale: {x: 0.048694253, y: 0.048694253, z: 0.048694246}
  950. m_Children: []
  951. m_Father: {fileID: 4964224447728994}
  952. m_RootOrder: 34
  953. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  954. --- !u!4 &4379633643772780
  955. Transform:
  956. m_ObjectHideFlags: 1
  957. m_PrefabParentObject: {fileID: 0}
  958. m_PrefabInternal: {fileID: 100100000}
  959. m_GameObject: {fileID: 1274773149662788}
  960. m_LocalRotation: {x: -0, y: -0.37809056, z: -0, w: 0.9257687}
  961. m_LocalPosition: {x: -0.19462109, y: 0.00030331686, z: 0.2882317}
  962. m_LocalScale: {x: 0.057390027, y: 0.057389986, z: 0.057390027}
  963. m_Children: []
  964. m_Father: {fileID: 4964224447728994}
  965. m_RootOrder: 42
  966. m_LocalEulerAnglesHint: {x: 0, y: -44.431004, z: 0}
  967. --- !u!4 &4380751236415298
  968. Transform:
  969. m_ObjectHideFlags: 1
  970. m_PrefabParentObject: {fileID: 0}
  971. m_PrefabInternal: {fileID: 100100000}
  972. m_GameObject: {fileID: 1243355742416056}
  973. m_LocalRotation: {x: -0, y: -0.37809056, z: -0, w: 0.9257687}
  974. m_LocalPosition: {x: -0.19462109, y: 0.00030331686, z: 0.2882317}
  975. m_LocalScale: {x: 0.0573863, y: 0.05738624, z: 0.05738629}
  976. m_Children: []
  977. m_Father: {fileID: 4964224447728994}
  978. m_RootOrder: 22
  979. m_LocalEulerAnglesHint: {x: 0, y: -44.431004, z: 0}
  980. --- !u!4 &4390274839450384
  981. Transform:
  982. m_ObjectHideFlags: 1
  983. m_PrefabParentObject: {fileID: 0}
  984. m_PrefabInternal: {fileID: 100100000}
  985. m_GameObject: {fileID: 1874593108183986}
  986. m_LocalRotation: {x: -0, y: -0.106944546, z: -0, w: 0.994265}
  987. m_LocalPosition: {x: -0.12881851, y: 0.00030331686, z: 0.26430333}
  988. m_LocalScale: {x: 0.048689965, y: 0.04868999, z: 0.048689958}
  989. m_Children: []
  990. m_Father: {fileID: 4964224447728994}
  991. m_RootOrder: 45
  992. m_LocalEulerAnglesHint: {x: 0, y: -12.278001, z: 0}
  993. --- !u!4 &4395046134586010
  994. Transform:
  995. m_ObjectHideFlags: 1
  996. m_PrefabParentObject: {fileID: 0}
  997. m_PrefabInternal: {fileID: 100100000}
  998. m_GameObject: {fileID: 1333468708152016}
  999. m_LocalRotation: {x: 0.329213, y: -0.6202265, z: -0.37467453, w: 0.6054394}
  1000. m_LocalPosition: {x: -0.029448507, y: -0.0034171864, z: 0.03377974}
  1001. m_LocalScale: {x: 0.3985116, y: 0.5158503, z: 0.39851198}
  1002. m_Children: []
  1003. m_Father: {fileID: 4964224447728994}
  1004. m_RootOrder: 8
  1005. m_LocalEulerAnglesHint: {x: -3.7920003, y: -89.203, z: -59.763004}
  1006. --- !u!4 &4405018072219306
  1007. Transform:
  1008. m_ObjectHideFlags: 1
  1009. m_PrefabParentObject: {fileID: 0}
  1010. m_PrefabInternal: {fileID: 100100000}
  1011. m_GameObject: {fileID: 1663442722282486}
  1012. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1013. m_LocalPosition: {x: -0.35912892, y: 0.00030331686, z: -0.20648764}
  1014. m_LocalScale: {x: 0.15111285, y: 0.15111285, z: 0.15111285}
  1015. m_Children: []
  1016. m_Father: {fileID: 4964224447728994}
  1017. m_RootOrder: 20
  1018. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1019. --- !u!4 &4407533045945090
  1020. Transform:
  1021. m_ObjectHideFlags: 1
  1022. m_PrefabParentObject: {fileID: 0}
  1023. m_PrefabInternal: {fileID: 100100000}
  1024. m_GameObject: {fileID: 1840746354122750}
  1025. m_LocalRotation: {x: -0, y: 0.68700796, z: -0, w: 0.72664994}
  1026. m_LocalPosition: {x: 0.2564287, y: 0.00030331686, z: -0.14307736}
  1027. m_LocalScale: {x: 0.03424157, y: 0.034241516, z: 0.03424157}
  1028. m_Children: []
  1029. m_Father: {fileID: 4964224447728994}
  1030. m_RootOrder: 29
  1031. m_LocalEulerAnglesHint: {x: 0, y: 86.787, z: 0}
  1032. --- !u!4 &4412158455118910
  1033. Transform:
  1034. m_ObjectHideFlags: 1
  1035. m_PrefabParentObject: {fileID: 0}
  1036. m_PrefabInternal: {fileID: 100100000}
  1037. m_GameObject: {fileID: 1280687668787532}
  1038. m_LocalRotation: {x: -0, y: -0.106944546, z: -0, w: 0.994265}
  1039. m_LocalPosition: {x: -0.12881851, y: 0.00030331686, z: 0.26430333}
  1040. m_LocalScale: {x: 0.048694227, y: 0.048694253, z: 0.048694223}
  1041. m_Children: []
  1042. m_Father: {fileID: 4964224447728994}
  1043. m_RootOrder: 24
  1044. m_LocalEulerAnglesHint: {x: 0, y: -12.278001, z: 0}
  1045. --- !u!4 &4420695576847930
  1046. Transform:
  1047. m_ObjectHideFlags: 1
  1048. m_PrefabParentObject: {fileID: 0}
  1049. m_PrefabInternal: {fileID: 100100000}
  1050. m_GameObject: {fileID: 1716603995583346}
  1051. m_LocalRotation: {x: -0.02032308, y: -0.22198288, z: 0.40332556, w: 0.88749033}
  1052. m_LocalPosition: {x: -0.0866146, y: 0.0113072945, z: 0.0407089}
  1053. m_LocalScale: {x: 0.57114106, y: 0.61622834, z: 0.571141}
  1054. m_Children: []
  1055. m_Father: {fileID: 4964224447728994}
  1056. m_RootOrder: 4
  1057. m_LocalEulerAnglesHint: {x: 8.221001, y: -24.499, z: 47.092003}
  1058. --- !u!4 &4451975221576962
  1059. Transform:
  1060. m_ObjectHideFlags: 1
  1061. m_PrefabParentObject: {fileID: 0}
  1062. m_PrefabInternal: {fileID: 100100000}
  1063. m_GameObject: {fileID: 1727075895406236}
  1064. m_LocalRotation: {x: -0, y: -0.44259337, z: -0, w: 0.8967225}
  1065. m_LocalPosition: {x: -0.13947105, y: 0.00030331686, z: -0.07556557}
  1066. m_LocalScale: {x: 0.5982103, y: 0.59820956, z: 0.5982102}
  1067. m_Children: []
  1068. m_Father: {fileID: 4964224447728994}
  1069. m_RootOrder: 41
  1070. m_LocalEulerAnglesHint: {x: 0, y: -52.539, z: 0}
  1071. --- !u!4 &4461765675570382
  1072. Transform:
  1073. m_ObjectHideFlags: 1
  1074. m_PrefabParentObject: {fileID: 0}
  1075. m_PrefabInternal: {fileID: 100100000}
  1076. m_GameObject: {fileID: 1640734825231388}
  1077. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  1078. m_LocalPosition: {x: -0.0031948087, y: 0.00030331686, z: 0.30019593}
  1079. m_LocalScale: {x: 0.048694253, y: 0.048694253, z: 0.048694246}
  1080. m_Children: []
  1081. m_Father: {fileID: 4964224447728994}
  1082. m_RootOrder: 27
  1083. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  1084. --- !u!4 &4490955441909210
  1085. Transform:
  1086. m_ObjectHideFlags: 1
  1087. m_PrefabParentObject: {fileID: 0}
  1088. m_PrefabInternal: {fileID: 100100000}
  1089. m_GameObject: {fileID: 1912052998373142}
  1090. m_LocalRotation: {x: -0.19889352, y: 0.43790922, z: 0.24318776, w: 0.84234}
  1091. m_LocalPosition: {x: -0.04070854, y: 0.0113072945, z: 0.0025984047}
  1092. m_LocalScale: {x: 0.5711413, y: 1.0270486, z: 0.57114077}
  1093. m_Children: []
  1094. m_Father: {fileID: 4964224447728994}
  1095. m_RootOrder: 7
  1096. m_LocalEulerAnglesHint: {x: -33.234, y: 50.027004, z: 16.353}
  1097. --- !u!4 &4511224310826726
  1098. Transform:
  1099. m_ObjectHideFlags: 1
  1100. m_PrefabParentObject: {fileID: 0}
  1101. m_PrefabInternal: {fileID: 100100000}
  1102. m_GameObject: {fileID: 1645109860747268}
  1103. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1104. m_LocalPosition: {x: 0.027912615, y: 0.00030331686, z: 0.40129328}
  1105. m_LocalScale: {x: 0.15111285, y: 0.15111285, z: 0.15111285}
  1106. m_Children: []
  1107. m_Father: {fileID: 4964224447728994}
  1108. m_RootOrder: 23
  1109. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1110. --- !u!4 &4511792792267578
  1111. Transform:
  1112. m_ObjectHideFlags: 1
  1113. m_PrefabParentObject: {fileID: 0}
  1114. m_PrefabInternal: {fileID: 100100000}
  1115. m_GameObject: {fileID: 1307389346861850}
  1116. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1117. m_LocalPosition: {x: -0.2825584, y: 0.00030331686, z: 0.18833065}
  1118. m_LocalScale: {x: 0.15111285, y: 0.15111285, z: 0.15111285}
  1119. m_Children: []
  1120. m_Father: {fileID: 4964224447728994}
  1121. m_RootOrder: 21
  1122. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1123. --- !u!4 &4544433858172640
  1124. Transform:
  1125. m_ObjectHideFlags: 1
  1126. m_PrefabParentObject: {fileID: 0}
  1127. m_PrefabInternal: {fileID: 100100000}
  1128. m_GameObject: {fileID: 1025794027854204}
  1129. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1130. m_LocalPosition: {x: 0.33180285, y: 0.00030331686, z: 0.10218858}
  1131. m_LocalScale: {x: 0.034241516, y: 0.034241516, z: 0.034241516}
  1132. m_Children: []
  1133. m_Father: {fileID: 4964224447728994}
  1134. m_RootOrder: 37
  1135. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1136. --- !u!4 &4584964182715740
  1137. Transform:
  1138. m_ObjectHideFlags: 1
  1139. m_PrefabParentObject: {fileID: 0}
  1140. m_PrefabInternal: {fileID: 100100000}
  1141. m_GameObject: {fileID: 1544104628084656}
  1142. m_LocalRotation: {x: -0, y: 0.36409184, z: -0, w: 0.93136305}
  1143. m_LocalPosition: {x: 0.34017798, y: 0.00030331686, z: -0.13111304}
  1144. m_LocalScale: {x: 0.05738624, y: 0.05738624, z: 0.05738624}
  1145. m_Children: []
  1146. m_Father: {fileID: 4964224447728994}
  1147. m_RootOrder: 31
  1148. m_LocalEulerAnglesHint: {x: 0, y: 42.703003, z: 0}
  1149. --- !u!4 &4589563503908254
  1150. Transform:
  1151. m_ObjectHideFlags: 1
  1152. m_PrefabParentObject: {fileID: 0}
  1153. m_PrefabInternal: {fileID: 100100000}
  1154. m_GameObject: {fileID: 1548663204528024}
  1155. m_LocalRotation: {x: 0.27198434, y: -0.8092945, z: 0.016567072, w: 0.5203772}
  1156. m_LocalPosition: {x: -0.12212657, y: 0.002645835, z: 0.025984406}
  1157. m_LocalScale: {x: 0.39851207, y: 0.51585007, z: 0.39851218}
  1158. m_Children: []
  1159. m_Father: {fileID: 4964224447728994}
  1160. m_RootOrder: 14
  1161. m_LocalEulerAnglesHint: {x: 18.052, y: -118.788, z: -26.416}
  1162. --- !u!4 &4596367229411556
  1163. Transform:
  1164. m_ObjectHideFlags: 1
  1165. m_PrefabParentObject: {fileID: 0}
  1166. m_PrefabInternal: {fileID: 100100000}
  1167. m_GameObject: {fileID: 1590515933492012}
  1168. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1169. m_LocalPosition: {x: -0.2825584, y: 0.00030331686, z: 0.18833065}
  1170. m_LocalScale: {x: 0.15110996, y: 0.15111, z: 0.15111}
  1171. m_Children: []
  1172. m_Father: {fileID: 4964224447728994}
  1173. m_RootOrder: 44
  1174. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1175. --- !u!4 &4617952276272726
  1176. Transform:
  1177. m_ObjectHideFlags: 1
  1178. m_PrefabParentObject: {fileID: 0}
  1179. m_PrefabInternal: {fileID: 100100000}
  1180. m_GameObject: {fileID: 1046581473942402}
  1181. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1182. m_LocalPosition: {x: -0.28136155, y: 0.00030331686, z: -0.28904057}
  1183. m_LocalScale: {x: 0.034241516, y: 0.034241516, z: 0.034241516}
  1184. m_Children: []
  1185. m_Father: {fileID: 4964224447728994}
  1186. m_RootOrder: 36
  1187. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1188. --- !u!4 &4621026303750224
  1189. Transform:
  1190. m_ObjectHideFlags: 1
  1191. m_PrefabParentObject: {fileID: 0}
  1192. m_PrefabInternal: {fileID: 100100000}
  1193. m_GameObject: {fileID: 1955545045720546}
  1194. m_LocalRotation: {x: 0.07104732, y: -0.66689986, z: 0.105427735, w: 0.73422194}
  1195. m_LocalPosition: {x: -0.011260032, y: 0.026031775, z: 0.084016204}
  1196. m_LocalScale: {x: 0.712449, y: 0.8790011, z: 0.712449}
  1197. m_Children: []
  1198. m_Father: {fileID: 4964224447728994}
  1199. m_RootOrder: 1
  1200. m_LocalEulerAnglesHint: {x: 14.179001, y: -84.05601, z: 3.551}
  1201. --- !u!4 &4643691778254920
  1202. Transform:
  1203. m_ObjectHideFlags: 1
  1204. m_PrefabParentObject: {fileID: 0}
  1205. m_PrefabInternal: {fileID: 100100000}
  1206. m_GameObject: {fileID: 1671582593116872}
  1207. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  1208. m_LocalPosition: {x: -0.22752284, y: 0.00030331686, z: -0.32493302}
  1209. m_LocalScale: {x: 0.06998453, y: 0.069984525, z: 0.069984496}
  1210. m_Children: []
  1211. m_Father: {fileID: 4964224447728994}
  1212. m_RootOrder: 33
  1213. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  1214. --- !u!4 &4663814845870040
  1215. Transform:
  1216. m_ObjectHideFlags: 1
  1217. m_PrefabParentObject: {fileID: 0}
  1218. m_PrefabInternal: {fileID: 100100000}
  1219. m_GameObject: {fileID: 1458115170994278}
  1220. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1221. m_LocalPosition: {x: 0.38564155, y: 0.00030331686, z: 0.15004526}
  1222. m_LocalScale: {x: 0.05738624, y: 0.05738624, z: 0.05738624}
  1223. m_Children: []
  1224. m_Father: {fileID: 4964224447728994}
  1225. m_RootOrder: 38
  1226. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1227. --- !u!4 &4663967429055104
  1228. Transform:
  1229. m_ObjectHideFlags: 1
  1230. m_PrefabParentObject: {fileID: 0}
  1231. m_PrefabInternal: {fileID: 100100000}
  1232. m_GameObject: {fileID: 1895834786311032}
  1233. m_LocalRotation: {x: -0, y: -0.5849048, z: -0, w: 0.81110203}
  1234. m_LocalPosition: {x: -0.18863963, y: 0.00030331686, z: 0.2284107}
  1235. m_LocalScale: {x: 0.045936644, y: 0.04593651, z: 0.045936637}
  1236. m_Children: []
  1237. m_Father: {fileID: 4964224447728994}
  1238. m_RootOrder: 25
  1239. m_LocalEulerAnglesHint: {x: 0, y: -71.593, z: 0}
  1240. --- !u!4 &4679715294517406
  1241. Transform:
  1242. m_ObjectHideFlags: 1
  1243. m_PrefabParentObject: {fileID: 0}
  1244. m_PrefabInternal: {fileID: 100100000}
  1245. m_GameObject: {fileID: 1267223421893174}
  1246. m_LocalRotation: {x: -0, y: 0.36409184, z: -0, w: 0.93136305}
  1247. m_LocalPosition: {x: 0.28633878, y: 0.00030331686, z: -0.184952}
  1248. m_LocalScale: {x: 0.034241516, y: 0.034241516, z: 0.03424152}
  1249. m_Children: []
  1250. m_Father: {fileID: 4964224447728994}
  1251. m_RootOrder: 30
  1252. m_LocalEulerAnglesHint: {x: 0, y: 42.703003, z: 0}
  1253. --- !u!4 &4710507292654954
  1254. Transform:
  1255. m_ObjectHideFlags: 1
  1256. m_PrefabParentObject: {fileID: 0}
  1257. m_PrefabInternal: {fileID: 100100000}
  1258. m_GameObject: {fileID: 1756910217020644}
  1259. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1260. m_LocalPosition: {x: 0.12645721, y: -0.0025510394, z: -0.054567095}
  1261. m_LocalScale: {x: 0.8265022, y: 0.30414975, z: 0.8265021}
  1262. m_Children: []
  1263. m_Father: {fileID: 4964224447728994}
  1264. m_RootOrder: 10
  1265. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1266. --- !u!4 &4730056729379772
  1267. Transform:
  1268. m_ObjectHideFlags: 1
  1269. m_PrefabParentObject: {fileID: 0}
  1270. m_PrefabInternal: {fileID: 100100000}
  1271. m_GameObject: {fileID: 1524142351654014}
  1272. m_LocalRotation: {x: -0, y: 0.24723598, z: -0, w: 0.96895534}
  1273. m_LocalPosition: {x: 0.072905056, y: 0.00030331686, z: 0.121720664}
  1274. m_LocalScale: {x: 0.5982095, y: 0.59820956, z: 0.5982095}
  1275. m_Children: []
  1276. m_Father: {fileID: 4964224447728994}
  1277. m_RootOrder: 40
  1278. m_LocalEulerAnglesHint: {x: 0, y: 28.628002, z: 0}
  1279. --- !u!4 &4773852340925976
  1280. Transform:
  1281. m_ObjectHideFlags: 1
  1282. m_PrefabParentObject: {fileID: 0}
  1283. m_PrefabInternal: {fileID: 100100000}
  1284. m_GameObject: {fileID: 1408234655597144}
  1285. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1286. m_LocalPosition: {x: 0.31924054, y: 0.00030331686, z: 0.29899952}
  1287. m_LocalScale: {x: 0.15111285, y: 0.15111285, z: 0.15111285}
  1288. m_Children: []
  1289. m_Father: {fileID: 4964224447728994}
  1290. m_RootOrder: 16
  1291. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1292. --- !u!4 &4786156024522036
  1293. Transform:
  1294. m_ObjectHideFlags: 1
  1295. m_PrefabParentObject: {fileID: 0}
  1296. m_PrefabInternal: {fileID: 100100000}
  1297. m_GameObject: {fileID: 1031745996863094}
  1298. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1299. m_LocalPosition: {x: 0.1738758, y: 0.00030331686, z: 0.31096363}
  1300. m_LocalScale: {x: 0.22621153, y: 0.22621156, z: 0.22621156}
  1301. m_Children: []
  1302. m_Father: {fileID: 4964224447728994}
  1303. m_RootOrder: 17
  1304. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1305. --- !u!4 &4804756064542060
  1306. Transform:
  1307. m_ObjectHideFlags: 1
  1308. m_PrefabParentObject: {fileID: 0}
  1309. m_PrefabInternal: {fileID: 100100000}
  1310. m_GameObject: {fileID: 1112536963798898}
  1311. m_LocalRotation: {x: -0, y: -0.28724444, z: -0, w: 0.9578573}
  1312. m_LocalPosition: {x: -0.11952781, y: -0.0025510394, z: 0.075354695}
  1313. m_LocalScale: {x: 0.8265023, y: 0.30414975, z: 0.8265021}
  1314. m_Children: []
  1315. m_Father: {fileID: 4964224447728994}
  1316. m_RootOrder: 12
  1317. m_LocalEulerAnglesHint: {x: 0, y: -33.386, z: 0}
  1318. --- !u!4 &4825154849502362
  1319. Transform:
  1320. m_ObjectHideFlags: 1
  1321. m_PrefabParentObject: {fileID: 0}
  1322. m_PrefabInternal: {fileID: 100100000}
  1323. m_GameObject: {fileID: 1183524571718028}
  1324. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  1325. m_LocalPosition: {x: -0.057033535, y: 0.00030331686, z: 0.24635708}
  1326. m_LocalScale: {x: 0.06998453, y: 0.069984525, z: 0.069984496}
  1327. m_Children: []
  1328. m_Father: {fileID: 4964224447728994}
  1329. m_RootOrder: 26
  1330. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  1331. --- !u!4 &4828741067702378
  1332. Transform:
  1333. m_ObjectHideFlags: 1
  1334. m_PrefabParentObject: {fileID: 0}
  1335. m_PrefabInternal: {fileID: 100100000}
  1336. m_GameObject: {fileID: 1866730720460364}
  1337. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1338. m_LocalPosition: {x: -0.068997376, y: 0.00030331686, z: 0.33010635}
  1339. m_LocalScale: {x: 0.05738624, y: 0.05738624, z: 0.05738624}
  1340. m_Children: []
  1341. m_Father: {fileID: 4964224447728994}
  1342. m_RootOrder: 28
  1343. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1344. --- !u!4 &4838683142520242
  1345. Transform:
  1346. m_ObjectHideFlags: 1
  1347. m_PrefabParentObject: {fileID: 0}
  1348. m_PrefabInternal: {fileID: 100100000}
  1349. m_GameObject: {fileID: 1752467465882532}
  1350. m_LocalRotation: {x: -0.37956843, y: -0.8786141, z: 0.14983578, w: 0.24802083}
  1351. m_LocalPosition: {x: 0.040709015, y: 0.01650417, z: 0.067559354}
  1352. m_LocalScale: {x: 0.60348606, y: 0.65112656, z: 0.6034858}
  1353. m_Children: []
  1354. m_Father: {fileID: 4964224447728994}
  1355. m_RootOrder: 5
  1356. m_LocalEulerAnglesHint: {x: 4.302, y: -146.556, z: 48.022003}
  1357. --- !u!4 &4855152326204786
  1358. Transform:
  1359. m_ObjectHideFlags: 1
  1360. m_PrefabParentObject: {fileID: 0}
  1361. m_PrefabInternal: {fileID: 100100000}
  1362. m_GameObject: {fileID: 1499331553577806}
  1363. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  1364. m_LocalPosition: {x: 0.3976059, y: 0.00030331686, z: 0.066295974}
  1365. m_LocalScale: {x: 0.06997851, y: 0.069984525, z: 0.06997853}
  1366. m_Children: []
  1367. m_Father: {fileID: 4964224447728994}
  1368. m_RootOrder: 39
  1369. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  1370. --- !u!4 &4856270711754884
  1371. Transform:
  1372. m_ObjectHideFlags: 1
  1373. m_PrefabParentObject: {fileID: 0}
  1374. m_PrefabInternal: {fileID: 100100000}
  1375. m_GameObject: {fileID: 1174046569956786}
  1376. m_LocalRotation: {x: -0, y: -0.28724444, z: -0, w: 0.9578573}
  1377. m_LocalPosition: {x: 0.01039362, y: -0.0042833313, z: 0.09007918}
  1378. m_LocalScale: {x: 0.8265023, y: 0.30414975, z: 0.8265021}
  1379. m_Children: []
  1380. m_Father: {fileID: 4964224447728994}
  1381. m_RootOrder: 13
  1382. m_LocalEulerAnglesHint: {x: 0, y: -33.386, z: 0}
  1383. --- !u!4 &4886617200075046
  1384. Transform:
  1385. m_ObjectHideFlags: 1
  1386. m_PrefabParentObject: {fileID: 0}
  1387. m_PrefabInternal: {fileID: 100100000}
  1388. m_GameObject: {fileID: 1629563741002288}
  1389. m_LocalRotation: {x: 0.14837608, y: 0.25162235, z: 0.26471007, w: 0.9190209}
  1390. m_LocalPosition: {x: -0.046273228, y: 0.017370315, z: 0.042797443}
  1391. m_LocalScale: {x: 1.0814016, y: 1.16677, z: 1.0814011}
  1392. m_Children: []
  1393. m_Father: {fileID: 4964224447728994}
  1394. m_RootOrder: 2
  1395. m_LocalEulerAnglesHint: {x: 8.019, y: 33.120003, z: 34.525}
  1396. --- !u!4 &4964224447728994
  1397. Transform:
  1398. m_ObjectHideFlags: 1
  1399. m_PrefabParentObject: {fileID: 0}
  1400. m_PrefabInternal: {fileID: 100100000}
  1401. m_GameObject: {fileID: 1533123409485740}
  1402. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1403. m_LocalPosition: {x: 0, y: 0, z: 0}
  1404. m_LocalScale: {x: 1, y: 1, z: 1}
  1405. m_Children:
  1406. - {fileID: 4045760425496648}
  1407. - {fileID: 4621026303750224}
  1408. - {fileID: 4886617200075046}
  1409. - {fileID: 4194161912496156}
  1410. - {fileID: 4420695576847930}
  1411. - {fileID: 4838683142520242}
  1412. - {fileID: 4269520979859742}
  1413. - {fileID: 4490955441909210}
  1414. - {fileID: 4395046134586010}
  1415. - {fileID: 4275668459490720}
  1416. - {fileID: 4710507292654954}
  1417. - {fileID: 4329903047501244}
  1418. - {fileID: 4804756064542060}
  1419. - {fileID: 4856270711754884}
  1420. - {fileID: 4589563503908254}
  1421. - {fileID: 4978413929053868}
  1422. - {fileID: 4773852340925976}
  1423. - {fileID: 4786156024522036}
  1424. - {fileID: 4211161673659454}
  1425. - {fileID: 4241089837850980}
  1426. - {fileID: 4405018072219306}
  1427. - {fileID: 4511792792267578}
  1428. - {fileID: 4380751236415298}
  1429. - {fileID: 4511224310826726}
  1430. - {fileID: 4412158455118910}
  1431. - {fileID: 4663967429055104}
  1432. - {fileID: 4825154849502362}
  1433. - {fileID: 4461765675570382}
  1434. - {fileID: 4828741067702378}
  1435. - {fileID: 4407533045945090}
  1436. - {fileID: 4679715294517406}
  1437. - {fileID: 4584964182715740}
  1438. - {fileID: 4291840144482034}
  1439. - {fileID: 4643691778254920}
  1440. - {fileID: 4340191581508152}
  1441. - {fileID: 4009488024419808}
  1442. - {fileID: 4617952276272726}
  1443. - {fileID: 4544433858172640}
  1444. - {fileID: 4663814845870040}
  1445. - {fileID: 4855152326204786}
  1446. - {fileID: 4730056729379772}
  1447. - {fileID: 4451975221576962}
  1448. - {fileID: 4379633643772780}
  1449. - {fileID: 4174471232640302}
  1450. - {fileID: 4596367229411556}
  1451. - {fileID: 4390274839450384}
  1452. m_Father: {fileID: 0}
  1453. m_RootOrder: 0
  1454. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1455. --- !u!4 &4978413929053868
  1456. Transform:
  1457. m_ObjectHideFlags: 1
  1458. m_PrefabParentObject: {fileID: 0}
  1459. m_PrefabInternal: {fileID: 100100000}
  1460. m_GameObject: {fileID: 1528444512205622}
  1461. m_LocalRotation: {x: 0.21647185, y: -0.95368624, z: 0.03173107, w: 0.20643589}
  1462. m_LocalPosition: {x: -0.0666933, y: 0.029496359, z: 0.011259913}
  1463. m_LocalScale: {x: 0.39851373, y: 0.7558569, z: 0.39851388}
  1464. m_Children: []
  1465. m_Father: {fileID: 4964224447728994}
  1466. m_RootOrder: 15
  1467. m_LocalEulerAnglesHint: {x: 8.621, y: -157.39601, z: -23.851002}
  1468. --- !u!23 &23002571552724080
  1469. MeshRenderer:
  1470. m_ObjectHideFlags: 1
  1471. m_PrefabParentObject: {fileID: 0}
  1472. m_PrefabInternal: {fileID: 100100000}
  1473. m_GameObject: {fileID: 1038804092980744}
  1474. m_Enabled: 1
  1475. m_CastShadows: 1
  1476. m_ReceiveShadows: 1
  1477. m_MotionVectors: 1
  1478. m_LightProbeUsage: 1
  1479. m_ReflectionProbeUsage: 1
  1480. m_Materials:
  1481. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  1482. m_StaticBatchInfo:
  1483. firstSubMesh: 0
  1484. subMeshCount: 0
  1485. m_StaticBatchRoot: {fileID: 0}
  1486. m_ProbeAnchor: {fileID: 0}
  1487. m_LightProbeVolumeOverride: {fileID: 0}
  1488. m_ScaleInLightmap: 1
  1489. m_PreserveUVs: 0
  1490. m_IgnoreNormalsForChartDetection: 0
  1491. m_ImportantGI: 0
  1492. m_SelectedEditorRenderState: 3
  1493. m_MinimumChartSize: 4
  1494. m_AutoUVMaxDistance: 0.5
  1495. m_AutoUVMaxAngle: 89
  1496. m_LightmapParameters: {fileID: 0}
  1497. m_SortingLayerID: 0
  1498. m_SortingLayer: 0
  1499. m_SortingOrder: 0
  1500. --- !u!23 &23025011569646182
  1501. MeshRenderer:
  1502. m_ObjectHideFlags: 1
  1503. m_PrefabParentObject: {fileID: 0}
  1504. m_PrefabInternal: {fileID: 100100000}
  1505. m_GameObject: {fileID: 1548663204528024}
  1506. m_Enabled: 1
  1507. m_CastShadows: 1
  1508. m_ReceiveShadows: 1
  1509. m_MotionVectors: 1
  1510. m_LightProbeUsage: 1
  1511. m_ReflectionProbeUsage: 1
  1512. m_Materials:
  1513. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  1514. m_StaticBatchInfo:
  1515. firstSubMesh: 0
  1516. subMeshCount: 0
  1517. m_StaticBatchRoot: {fileID: 0}
  1518. m_ProbeAnchor: {fileID: 0}
  1519. m_LightProbeVolumeOverride: {fileID: 0}
  1520. m_ScaleInLightmap: 1
  1521. m_PreserveUVs: 0
  1522. m_IgnoreNormalsForChartDetection: 0
  1523. m_ImportantGI: 0
  1524. m_SelectedEditorRenderState: 3
  1525. m_MinimumChartSize: 4
  1526. m_AutoUVMaxDistance: 0.5
  1527. m_AutoUVMaxAngle: 89
  1528. m_LightmapParameters: {fileID: 0}
  1529. m_SortingLayerID: 0
  1530. m_SortingLayer: 0
  1531. m_SortingOrder: 0
  1532. --- !u!23 &23069602211721312
  1533. MeshRenderer:
  1534. m_ObjectHideFlags: 1
  1535. m_PrefabParentObject: {fileID: 0}
  1536. m_PrefabInternal: {fileID: 100100000}
  1537. m_GameObject: {fileID: 1499331553577806}
  1538. m_Enabled: 1
  1539. m_CastShadows: 1
  1540. m_ReceiveShadows: 1
  1541. m_MotionVectors: 1
  1542. m_LightProbeUsage: 1
  1543. m_ReflectionProbeUsage: 1
  1544. m_Materials:
  1545. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1546. m_StaticBatchInfo:
  1547. firstSubMesh: 0
  1548. subMeshCount: 0
  1549. m_StaticBatchRoot: {fileID: 0}
  1550. m_ProbeAnchor: {fileID: 0}
  1551. m_LightProbeVolumeOverride: {fileID: 0}
  1552. m_ScaleInLightmap: 1
  1553. m_PreserveUVs: 0
  1554. m_IgnoreNormalsForChartDetection: 0
  1555. m_ImportantGI: 0
  1556. m_SelectedEditorRenderState: 3
  1557. m_MinimumChartSize: 4
  1558. m_AutoUVMaxDistance: 0.5
  1559. m_AutoUVMaxAngle: 89
  1560. m_LightmapParameters: {fileID: 0}
  1561. m_SortingLayerID: 0
  1562. m_SortingLayer: 0
  1563. m_SortingOrder: 0
  1564. --- !u!23 &23101107980034754
  1565. MeshRenderer:
  1566. m_ObjectHideFlags: 1
  1567. m_PrefabParentObject: {fileID: 0}
  1568. m_PrefabInternal: {fileID: 100100000}
  1569. m_GameObject: {fileID: 1031745996863094}
  1570. m_Enabled: 1
  1571. m_CastShadows: 1
  1572. m_ReceiveShadows: 1
  1573. m_MotionVectors: 1
  1574. m_LightProbeUsage: 1
  1575. m_ReflectionProbeUsage: 1
  1576. m_Materials:
  1577. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1578. m_StaticBatchInfo:
  1579. firstSubMesh: 0
  1580. subMeshCount: 0
  1581. m_StaticBatchRoot: {fileID: 0}
  1582. m_ProbeAnchor: {fileID: 0}
  1583. m_LightProbeVolumeOverride: {fileID: 0}
  1584. m_ScaleInLightmap: 1
  1585. m_PreserveUVs: 0
  1586. m_IgnoreNormalsForChartDetection: 0
  1587. m_ImportantGI: 0
  1588. m_SelectedEditorRenderState: 3
  1589. m_MinimumChartSize: 4
  1590. m_AutoUVMaxDistance: 0.5
  1591. m_AutoUVMaxAngle: 89
  1592. m_LightmapParameters: {fileID: 0}
  1593. m_SortingLayerID: 0
  1594. m_SortingLayer: 0
  1595. m_SortingOrder: 0
  1596. --- !u!23 &23180748854946702
  1597. MeshRenderer:
  1598. m_ObjectHideFlags: 1
  1599. m_PrefabParentObject: {fileID: 0}
  1600. m_PrefabInternal: {fileID: 100100000}
  1601. m_GameObject: {fileID: 1727075895406236}
  1602. m_Enabled: 1
  1603. m_CastShadows: 1
  1604. m_ReceiveShadows: 1
  1605. m_MotionVectors: 1
  1606. m_LightProbeUsage: 1
  1607. m_ReflectionProbeUsage: 1
  1608. m_Materials:
  1609. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1610. m_StaticBatchInfo:
  1611. firstSubMesh: 0
  1612. subMeshCount: 0
  1613. m_StaticBatchRoot: {fileID: 0}
  1614. m_ProbeAnchor: {fileID: 0}
  1615. m_LightProbeVolumeOverride: {fileID: 0}
  1616. m_ScaleInLightmap: 1
  1617. m_PreserveUVs: 0
  1618. m_IgnoreNormalsForChartDetection: 0
  1619. m_ImportantGI: 0
  1620. m_SelectedEditorRenderState: 3
  1621. m_MinimumChartSize: 4
  1622. m_AutoUVMaxDistance: 0.5
  1623. m_AutoUVMaxAngle: 89
  1624. m_LightmapParameters: {fileID: 0}
  1625. m_SortingLayerID: 0
  1626. m_SortingLayer: 0
  1627. m_SortingOrder: 0
  1628. --- !u!23 &23195680514899188
  1629. MeshRenderer:
  1630. m_ObjectHideFlags: 1
  1631. m_PrefabParentObject: {fileID: 0}
  1632. m_PrefabInternal: {fileID: 100100000}
  1633. m_GameObject: {fileID: 1629563741002288}
  1634. m_Enabled: 1
  1635. m_CastShadows: 1
  1636. m_ReceiveShadows: 1
  1637. m_MotionVectors: 1
  1638. m_LightProbeUsage: 1
  1639. m_ReflectionProbeUsage: 1
  1640. m_Materials:
  1641. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  1642. m_StaticBatchInfo:
  1643. firstSubMesh: 0
  1644. subMeshCount: 0
  1645. m_StaticBatchRoot: {fileID: 0}
  1646. m_ProbeAnchor: {fileID: 0}
  1647. m_LightProbeVolumeOverride: {fileID: 0}
  1648. m_ScaleInLightmap: 1
  1649. m_PreserveUVs: 0
  1650. m_IgnoreNormalsForChartDetection: 0
  1651. m_ImportantGI: 0
  1652. m_SelectedEditorRenderState: 3
  1653. m_MinimumChartSize: 4
  1654. m_AutoUVMaxDistance: 0.5
  1655. m_AutoUVMaxAngle: 89
  1656. m_LightmapParameters: {fileID: 0}
  1657. m_SortingLayerID: 0
  1658. m_SortingLayer: 0
  1659. m_SortingOrder: 0
  1660. --- !u!23 &23227471474774022
  1661. MeshRenderer:
  1662. m_ObjectHideFlags: 1
  1663. m_PrefabParentObject: {fileID: 0}
  1664. m_PrefabInternal: {fileID: 100100000}
  1665. m_GameObject: {fileID: 1408234655597144}
  1666. m_Enabled: 1
  1667. m_CastShadows: 1
  1668. m_ReceiveShadows: 1
  1669. m_MotionVectors: 1
  1670. m_LightProbeUsage: 1
  1671. m_ReflectionProbeUsage: 1
  1672. m_Materials:
  1673. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1674. m_StaticBatchInfo:
  1675. firstSubMesh: 0
  1676. subMeshCount: 0
  1677. m_StaticBatchRoot: {fileID: 0}
  1678. m_ProbeAnchor: {fileID: 0}
  1679. m_LightProbeVolumeOverride: {fileID: 0}
  1680. m_ScaleInLightmap: 1
  1681. m_PreserveUVs: 0
  1682. m_IgnoreNormalsForChartDetection: 0
  1683. m_ImportantGI: 0
  1684. m_SelectedEditorRenderState: 3
  1685. m_MinimumChartSize: 4
  1686. m_AutoUVMaxDistance: 0.5
  1687. m_AutoUVMaxAngle: 89
  1688. m_LightmapParameters: {fileID: 0}
  1689. m_SortingLayerID: 0
  1690. m_SortingLayer: 0
  1691. m_SortingOrder: 0
  1692. --- !u!23 &23229738848044264
  1693. MeshRenderer:
  1694. m_ObjectHideFlags: 1
  1695. m_PrefabParentObject: {fileID: 0}
  1696. m_PrefabInternal: {fileID: 100100000}
  1697. m_GameObject: {fileID: 1652607231262118}
  1698. m_Enabled: 1
  1699. m_CastShadows: 1
  1700. m_ReceiveShadows: 1
  1701. m_MotionVectors: 1
  1702. m_LightProbeUsage: 1
  1703. m_ReflectionProbeUsage: 1
  1704. m_Materials:
  1705. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  1706. m_StaticBatchInfo:
  1707. firstSubMesh: 0
  1708. subMeshCount: 0
  1709. m_StaticBatchRoot: {fileID: 0}
  1710. m_ProbeAnchor: {fileID: 0}
  1711. m_LightProbeVolumeOverride: {fileID: 0}
  1712. m_ScaleInLightmap: 1
  1713. m_PreserveUVs: 0
  1714. m_IgnoreNormalsForChartDetection: 0
  1715. m_ImportantGI: 0
  1716. m_SelectedEditorRenderState: 3
  1717. m_MinimumChartSize: 4
  1718. m_AutoUVMaxDistance: 0.5
  1719. m_AutoUVMaxAngle: 89
  1720. m_LightmapParameters: {fileID: 0}
  1721. m_SortingLayerID: 0
  1722. m_SortingLayer: 0
  1723. m_SortingOrder: 0
  1724. --- !u!23 &23233827868476458
  1725. MeshRenderer:
  1726. m_ObjectHideFlags: 1
  1727. m_PrefabParentObject: {fileID: 0}
  1728. m_PrefabInternal: {fileID: 100100000}
  1729. m_GameObject: {fileID: 1716603995583346}
  1730. m_Enabled: 1
  1731. m_CastShadows: 1
  1732. m_ReceiveShadows: 1
  1733. m_MotionVectors: 1
  1734. m_LightProbeUsage: 1
  1735. m_ReflectionProbeUsage: 1
  1736. m_Materials:
  1737. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  1738. m_StaticBatchInfo:
  1739. firstSubMesh: 0
  1740. subMeshCount: 0
  1741. m_StaticBatchRoot: {fileID: 0}
  1742. m_ProbeAnchor: {fileID: 0}
  1743. m_LightProbeVolumeOverride: {fileID: 0}
  1744. m_ScaleInLightmap: 1
  1745. m_PreserveUVs: 0
  1746. m_IgnoreNormalsForChartDetection: 0
  1747. m_ImportantGI: 0
  1748. m_SelectedEditorRenderState: 3
  1749. m_MinimumChartSize: 4
  1750. m_AutoUVMaxDistance: 0.5
  1751. m_AutoUVMaxAngle: 89
  1752. m_LightmapParameters: {fileID: 0}
  1753. m_SortingLayerID: 0
  1754. m_SortingLayer: 0
  1755. m_SortingOrder: 0
  1756. --- !u!23 &23265910872411666
  1757. MeshRenderer:
  1758. m_ObjectHideFlags: 1
  1759. m_PrefabParentObject: {fileID: 0}
  1760. m_PrefabInternal: {fileID: 100100000}
  1761. m_GameObject: {fileID: 1806586346593574}
  1762. m_Enabled: 1
  1763. m_CastShadows: 1
  1764. m_ReceiveShadows: 1
  1765. m_MotionVectors: 1
  1766. m_LightProbeUsage: 1
  1767. m_ReflectionProbeUsage: 1
  1768. m_Materials:
  1769. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  1770. m_StaticBatchInfo:
  1771. firstSubMesh: 0
  1772. subMeshCount: 0
  1773. m_StaticBatchRoot: {fileID: 0}
  1774. m_ProbeAnchor: {fileID: 0}
  1775. m_LightProbeVolumeOverride: {fileID: 0}
  1776. m_ScaleInLightmap: 1
  1777. m_PreserveUVs: 0
  1778. m_IgnoreNormalsForChartDetection: 0
  1779. m_ImportantGI: 0
  1780. m_SelectedEditorRenderState: 3
  1781. m_MinimumChartSize: 4
  1782. m_AutoUVMaxDistance: 0.5
  1783. m_AutoUVMaxAngle: 89
  1784. m_LightmapParameters: {fileID: 0}
  1785. m_SortingLayerID: 0
  1786. m_SortingLayer: 0
  1787. m_SortingOrder: 0
  1788. --- !u!23 &23286384553119594
  1789. MeshRenderer:
  1790. m_ObjectHideFlags: 1
  1791. m_PrefabParentObject: {fileID: 0}
  1792. m_PrefabInternal: {fileID: 100100000}
  1793. m_GameObject: {fileID: 1025794027854204}
  1794. m_Enabled: 1
  1795. m_CastShadows: 1
  1796. m_ReceiveShadows: 1
  1797. m_MotionVectors: 1
  1798. m_LightProbeUsage: 1
  1799. m_ReflectionProbeUsage: 1
  1800. m_Materials:
  1801. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1802. m_StaticBatchInfo:
  1803. firstSubMesh: 0
  1804. subMeshCount: 0
  1805. m_StaticBatchRoot: {fileID: 0}
  1806. m_ProbeAnchor: {fileID: 0}
  1807. m_LightProbeVolumeOverride: {fileID: 0}
  1808. m_ScaleInLightmap: 1
  1809. m_PreserveUVs: 0
  1810. m_IgnoreNormalsForChartDetection: 0
  1811. m_ImportantGI: 0
  1812. m_SelectedEditorRenderState: 3
  1813. m_MinimumChartSize: 4
  1814. m_AutoUVMaxDistance: 0.5
  1815. m_AutoUVMaxAngle: 89
  1816. m_LightmapParameters: {fileID: 0}
  1817. m_SortingLayerID: 0
  1818. m_SortingLayer: 0
  1819. m_SortingOrder: 0
  1820. --- !u!23 &23288497707787008
  1821. MeshRenderer:
  1822. m_ObjectHideFlags: 1
  1823. m_PrefabParentObject: {fileID: 0}
  1824. m_PrefabInternal: {fileID: 100100000}
  1825. m_GameObject: {fileID: 1586564067663848}
  1826. m_Enabled: 1
  1827. m_CastShadows: 1
  1828. m_ReceiveShadows: 1
  1829. m_MotionVectors: 1
  1830. m_LightProbeUsage: 1
  1831. m_ReflectionProbeUsage: 1
  1832. m_Materials:
  1833. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1834. m_StaticBatchInfo:
  1835. firstSubMesh: 0
  1836. subMeshCount: 0
  1837. m_StaticBatchRoot: {fileID: 0}
  1838. m_ProbeAnchor: {fileID: 0}
  1839. m_LightProbeVolumeOverride: {fileID: 0}
  1840. m_ScaleInLightmap: 1
  1841. m_PreserveUVs: 0
  1842. m_IgnoreNormalsForChartDetection: 0
  1843. m_ImportantGI: 0
  1844. m_SelectedEditorRenderState: 3
  1845. m_MinimumChartSize: 4
  1846. m_AutoUVMaxDistance: 0.5
  1847. m_AutoUVMaxAngle: 89
  1848. m_LightmapParameters: {fileID: 0}
  1849. m_SortingLayerID: 0
  1850. m_SortingLayer: 0
  1851. m_SortingOrder: 0
  1852. --- !u!23 &23309567465563360
  1853. MeshRenderer:
  1854. m_ObjectHideFlags: 1
  1855. m_PrefabParentObject: {fileID: 0}
  1856. m_PrefabInternal: {fileID: 100100000}
  1857. m_GameObject: {fileID: 1528444512205622}
  1858. m_Enabled: 1
  1859. m_CastShadows: 1
  1860. m_ReceiveShadows: 1
  1861. m_MotionVectors: 1
  1862. m_LightProbeUsage: 1
  1863. m_ReflectionProbeUsage: 1
  1864. m_Materials:
  1865. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  1866. m_StaticBatchInfo:
  1867. firstSubMesh: 0
  1868. subMeshCount: 0
  1869. m_StaticBatchRoot: {fileID: 0}
  1870. m_ProbeAnchor: {fileID: 0}
  1871. m_LightProbeVolumeOverride: {fileID: 0}
  1872. m_ScaleInLightmap: 1
  1873. m_PreserveUVs: 0
  1874. m_IgnoreNormalsForChartDetection: 0
  1875. m_ImportantGI: 0
  1876. m_SelectedEditorRenderState: 3
  1877. m_MinimumChartSize: 4
  1878. m_AutoUVMaxDistance: 0.5
  1879. m_AutoUVMaxAngle: 89
  1880. m_LightmapParameters: {fileID: 0}
  1881. m_SortingLayerID: 0
  1882. m_SortingLayer: 0
  1883. m_SortingOrder: 0
  1884. --- !u!23 &23325201747822304
  1885. MeshRenderer:
  1886. m_ObjectHideFlags: 1
  1887. m_PrefabParentObject: {fileID: 0}
  1888. m_PrefabInternal: {fileID: 100100000}
  1889. m_GameObject: {fileID: 1820471445513954}
  1890. m_Enabled: 1
  1891. m_CastShadows: 1
  1892. m_ReceiveShadows: 1
  1893. m_MotionVectors: 1
  1894. m_LightProbeUsage: 1
  1895. m_ReflectionProbeUsage: 1
  1896. m_Materials:
  1897. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1898. m_StaticBatchInfo:
  1899. firstSubMesh: 0
  1900. subMeshCount: 0
  1901. m_StaticBatchRoot: {fileID: 0}
  1902. m_ProbeAnchor: {fileID: 0}
  1903. m_LightProbeVolumeOverride: {fileID: 0}
  1904. m_ScaleInLightmap: 1
  1905. m_PreserveUVs: 0
  1906. m_IgnoreNormalsForChartDetection: 0
  1907. m_ImportantGI: 0
  1908. m_SelectedEditorRenderState: 3
  1909. m_MinimumChartSize: 4
  1910. m_AutoUVMaxDistance: 0.5
  1911. m_AutoUVMaxAngle: 89
  1912. m_LightmapParameters: {fileID: 0}
  1913. m_SortingLayerID: 0
  1914. m_SortingLayer: 0
  1915. m_SortingOrder: 0
  1916. --- !u!23 &23384379470790486
  1917. MeshRenderer:
  1918. m_ObjectHideFlags: 1
  1919. m_PrefabParentObject: {fileID: 0}
  1920. m_PrefabInternal: {fileID: 100100000}
  1921. m_GameObject: {fileID: 1274773149662788}
  1922. m_Enabled: 1
  1923. m_CastShadows: 1
  1924. m_ReceiveShadows: 1
  1925. m_MotionVectors: 1
  1926. m_LightProbeUsage: 1
  1927. m_ReflectionProbeUsage: 1
  1928. m_Materials:
  1929. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1930. m_StaticBatchInfo:
  1931. firstSubMesh: 0
  1932. subMeshCount: 0
  1933. m_StaticBatchRoot: {fileID: 0}
  1934. m_ProbeAnchor: {fileID: 0}
  1935. m_LightProbeVolumeOverride: {fileID: 0}
  1936. m_ScaleInLightmap: 1
  1937. m_PreserveUVs: 0
  1938. m_IgnoreNormalsForChartDetection: 0
  1939. m_ImportantGI: 0
  1940. m_SelectedEditorRenderState: 3
  1941. m_MinimumChartSize: 4
  1942. m_AutoUVMaxDistance: 0.5
  1943. m_AutoUVMaxAngle: 89
  1944. m_LightmapParameters: {fileID: 0}
  1945. m_SortingLayerID: 0
  1946. m_SortingLayer: 0
  1947. m_SortingOrder: 0
  1948. --- !u!23 &23393137385616790
  1949. MeshRenderer:
  1950. m_ObjectHideFlags: 1
  1951. m_PrefabParentObject: {fileID: 0}
  1952. m_PrefabInternal: {fileID: 100100000}
  1953. m_GameObject: {fileID: 1645109860747268}
  1954. m_Enabled: 1
  1955. m_CastShadows: 1
  1956. m_ReceiveShadows: 1
  1957. m_MotionVectors: 1
  1958. m_LightProbeUsage: 1
  1959. m_ReflectionProbeUsage: 1
  1960. m_Materials:
  1961. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1962. m_StaticBatchInfo:
  1963. firstSubMesh: 0
  1964. subMeshCount: 0
  1965. m_StaticBatchRoot: {fileID: 0}
  1966. m_ProbeAnchor: {fileID: 0}
  1967. m_LightProbeVolumeOverride: {fileID: 0}
  1968. m_ScaleInLightmap: 1
  1969. m_PreserveUVs: 0
  1970. m_IgnoreNormalsForChartDetection: 0
  1971. m_ImportantGI: 0
  1972. m_SelectedEditorRenderState: 3
  1973. m_MinimumChartSize: 4
  1974. m_AutoUVMaxDistance: 0.5
  1975. m_AutoUVMaxAngle: 89
  1976. m_LightmapParameters: {fileID: 0}
  1977. m_SortingLayerID: 0
  1978. m_SortingLayer: 0
  1979. m_SortingOrder: 0
  1980. --- !u!23 &23420801828158324
  1981. MeshRenderer:
  1982. m_ObjectHideFlags: 1
  1983. m_PrefabParentObject: {fileID: 0}
  1984. m_PrefabInternal: {fileID: 100100000}
  1985. m_GameObject: {fileID: 1046581473942402}
  1986. m_Enabled: 1
  1987. m_CastShadows: 1
  1988. m_ReceiveShadows: 1
  1989. m_MotionVectors: 1
  1990. m_LightProbeUsage: 1
  1991. m_ReflectionProbeUsage: 1
  1992. m_Materials:
  1993. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1994. m_StaticBatchInfo:
  1995. firstSubMesh: 0
  1996. subMeshCount: 0
  1997. m_StaticBatchRoot: {fileID: 0}
  1998. m_ProbeAnchor: {fileID: 0}
  1999. m_LightProbeVolumeOverride: {fileID: 0}
  2000. m_ScaleInLightmap: 1
  2001. m_PreserveUVs: 0
  2002. m_IgnoreNormalsForChartDetection: 0
  2003. m_ImportantGI: 0
  2004. m_SelectedEditorRenderState: 3
  2005. m_MinimumChartSize: 4
  2006. m_AutoUVMaxDistance: 0.5
  2007. m_AutoUVMaxAngle: 89
  2008. m_LightmapParameters: {fileID: 0}
  2009. m_SortingLayerID: 0
  2010. m_SortingLayer: 0
  2011. m_SortingOrder: 0
  2012. --- !u!23 &23426455410438596
  2013. MeshRenderer:
  2014. m_ObjectHideFlags: 1
  2015. m_PrefabParentObject: {fileID: 0}
  2016. m_PrefabInternal: {fileID: 100100000}
  2017. m_GameObject: {fileID: 1183524571718028}
  2018. m_Enabled: 1
  2019. m_CastShadows: 1
  2020. m_ReceiveShadows: 1
  2021. m_MotionVectors: 1
  2022. m_LightProbeUsage: 1
  2023. m_ReflectionProbeUsage: 1
  2024. m_Materials:
  2025. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2026. m_StaticBatchInfo:
  2027. firstSubMesh: 0
  2028. subMeshCount: 0
  2029. m_StaticBatchRoot: {fileID: 0}
  2030. m_ProbeAnchor: {fileID: 0}
  2031. m_LightProbeVolumeOverride: {fileID: 0}
  2032. m_ScaleInLightmap: 1
  2033. m_PreserveUVs: 0
  2034. m_IgnoreNormalsForChartDetection: 0
  2035. m_ImportantGI: 0
  2036. m_SelectedEditorRenderState: 3
  2037. m_MinimumChartSize: 4
  2038. m_AutoUVMaxDistance: 0.5
  2039. m_AutoUVMaxAngle: 89
  2040. m_LightmapParameters: {fileID: 0}
  2041. m_SortingLayerID: 0
  2042. m_SortingLayer: 0
  2043. m_SortingOrder: 0
  2044. --- !u!23 &23452235071260700
  2045. MeshRenderer:
  2046. m_ObjectHideFlags: 1
  2047. m_PrefabParentObject: {fileID: 0}
  2048. m_PrefabInternal: {fileID: 100100000}
  2049. m_GameObject: {fileID: 1874593108183986}
  2050. m_Enabled: 1
  2051. m_CastShadows: 1
  2052. m_ReceiveShadows: 1
  2053. m_MotionVectors: 1
  2054. m_LightProbeUsage: 1
  2055. m_ReflectionProbeUsage: 1
  2056. m_Materials:
  2057. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2058. m_StaticBatchInfo:
  2059. firstSubMesh: 0
  2060. subMeshCount: 0
  2061. m_StaticBatchRoot: {fileID: 0}
  2062. m_ProbeAnchor: {fileID: 0}
  2063. m_LightProbeVolumeOverride: {fileID: 0}
  2064. m_ScaleInLightmap: 1
  2065. m_PreserveUVs: 0
  2066. m_IgnoreNormalsForChartDetection: 0
  2067. m_ImportantGI: 0
  2068. m_SelectedEditorRenderState: 3
  2069. m_MinimumChartSize: 4
  2070. m_AutoUVMaxDistance: 0.5
  2071. m_AutoUVMaxAngle: 89
  2072. m_LightmapParameters: {fileID: 0}
  2073. m_SortingLayerID: 0
  2074. m_SortingLayer: 0
  2075. m_SortingOrder: 0
  2076. --- !u!23 &23461092483637754
  2077. MeshRenderer:
  2078. m_ObjectHideFlags: 1
  2079. m_PrefabParentObject: {fileID: 0}
  2080. m_PrefabInternal: {fileID: 100100000}
  2081. m_GameObject: {fileID: 1884952303747994}
  2082. m_Enabled: 1
  2083. m_CastShadows: 1
  2084. m_ReceiveShadows: 1
  2085. m_MotionVectors: 1
  2086. m_LightProbeUsage: 1
  2087. m_ReflectionProbeUsage: 1
  2088. m_Materials:
  2089. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2090. m_StaticBatchInfo:
  2091. firstSubMesh: 0
  2092. subMeshCount: 0
  2093. m_StaticBatchRoot: {fileID: 0}
  2094. m_ProbeAnchor: {fileID: 0}
  2095. m_LightProbeVolumeOverride: {fileID: 0}
  2096. m_ScaleInLightmap: 1
  2097. m_PreserveUVs: 0
  2098. m_IgnoreNormalsForChartDetection: 0
  2099. m_ImportantGI: 0
  2100. m_SelectedEditorRenderState: 3
  2101. m_MinimumChartSize: 4
  2102. m_AutoUVMaxDistance: 0.5
  2103. m_AutoUVMaxAngle: 89
  2104. m_LightmapParameters: {fileID: 0}
  2105. m_SortingLayerID: 0
  2106. m_SortingLayer: 0
  2107. m_SortingOrder: 0
  2108. --- !u!23 &23467609967316628
  2109. MeshRenderer:
  2110. m_ObjectHideFlags: 1
  2111. m_PrefabParentObject: {fileID: 0}
  2112. m_PrefabInternal: {fileID: 100100000}
  2113. m_GameObject: {fileID: 1663442722282486}
  2114. m_Enabled: 1
  2115. m_CastShadows: 1
  2116. m_ReceiveShadows: 1
  2117. m_MotionVectors: 1
  2118. m_LightProbeUsage: 1
  2119. m_ReflectionProbeUsage: 1
  2120. m_Materials:
  2121. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2122. m_StaticBatchInfo:
  2123. firstSubMesh: 0
  2124. subMeshCount: 0
  2125. m_StaticBatchRoot: {fileID: 0}
  2126. m_ProbeAnchor: {fileID: 0}
  2127. m_LightProbeVolumeOverride: {fileID: 0}
  2128. m_ScaleInLightmap: 1
  2129. m_PreserveUVs: 0
  2130. m_IgnoreNormalsForChartDetection: 0
  2131. m_ImportantGI: 0
  2132. m_SelectedEditorRenderState: 3
  2133. m_MinimumChartSize: 4
  2134. m_AutoUVMaxDistance: 0.5
  2135. m_AutoUVMaxAngle: 89
  2136. m_LightmapParameters: {fileID: 0}
  2137. m_SortingLayerID: 0
  2138. m_SortingLayer: 0
  2139. m_SortingOrder: 0
  2140. --- !u!23 &23470099939952794
  2141. MeshRenderer:
  2142. m_ObjectHideFlags: 1
  2143. m_PrefabParentObject: {fileID: 0}
  2144. m_PrefabInternal: {fileID: 100100000}
  2145. m_GameObject: {fileID: 1015222456999168}
  2146. m_Enabled: 1
  2147. m_CastShadows: 1
  2148. m_ReceiveShadows: 1
  2149. m_MotionVectors: 1
  2150. m_LightProbeUsage: 1
  2151. m_ReflectionProbeUsage: 1
  2152. m_Materials:
  2153. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  2154. m_StaticBatchInfo:
  2155. firstSubMesh: 0
  2156. subMeshCount: 0
  2157. m_StaticBatchRoot: {fileID: 0}
  2158. m_ProbeAnchor: {fileID: 0}
  2159. m_LightProbeVolumeOverride: {fileID: 0}
  2160. m_ScaleInLightmap: 1
  2161. m_PreserveUVs: 0
  2162. m_IgnoreNormalsForChartDetection: 0
  2163. m_ImportantGI: 0
  2164. m_SelectedEditorRenderState: 3
  2165. m_MinimumChartSize: 4
  2166. m_AutoUVMaxDistance: 0.5
  2167. m_AutoUVMaxAngle: 89
  2168. m_LightmapParameters: {fileID: 0}
  2169. m_SortingLayerID: 0
  2170. m_SortingLayer: 0
  2171. m_SortingOrder: 0
  2172. --- !u!23 &23519042454437104
  2173. MeshRenderer:
  2174. m_ObjectHideFlags: 1
  2175. m_PrefabParentObject: {fileID: 0}
  2176. m_PrefabInternal: {fileID: 100100000}
  2177. m_GameObject: {fileID: 1458115170994278}
  2178. m_Enabled: 1
  2179. m_CastShadows: 1
  2180. m_ReceiveShadows: 1
  2181. m_MotionVectors: 1
  2182. m_LightProbeUsage: 1
  2183. m_ReflectionProbeUsage: 1
  2184. m_Materials:
  2185. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2186. m_StaticBatchInfo:
  2187. firstSubMesh: 0
  2188. subMeshCount: 0
  2189. m_StaticBatchRoot: {fileID: 0}
  2190. m_ProbeAnchor: {fileID: 0}
  2191. m_LightProbeVolumeOverride: {fileID: 0}
  2192. m_ScaleInLightmap: 1
  2193. m_PreserveUVs: 0
  2194. m_IgnoreNormalsForChartDetection: 0
  2195. m_ImportantGI: 0
  2196. m_SelectedEditorRenderState: 3
  2197. m_MinimumChartSize: 4
  2198. m_AutoUVMaxDistance: 0.5
  2199. m_AutoUVMaxAngle: 89
  2200. m_LightmapParameters: {fileID: 0}
  2201. m_SortingLayerID: 0
  2202. m_SortingLayer: 0
  2203. m_SortingOrder: 0
  2204. --- !u!23 &23524197302811422
  2205. MeshRenderer:
  2206. m_ObjectHideFlags: 1
  2207. m_PrefabParentObject: {fileID: 0}
  2208. m_PrefabInternal: {fileID: 100100000}
  2209. m_GameObject: {fileID: 1590515933492012}
  2210. m_Enabled: 1
  2211. m_CastShadows: 1
  2212. m_ReceiveShadows: 1
  2213. m_MotionVectors: 1
  2214. m_LightProbeUsage: 1
  2215. m_ReflectionProbeUsage: 1
  2216. m_Materials:
  2217. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2218. m_StaticBatchInfo:
  2219. firstSubMesh: 0
  2220. subMeshCount: 0
  2221. m_StaticBatchRoot: {fileID: 0}
  2222. m_ProbeAnchor: {fileID: 0}
  2223. m_LightProbeVolumeOverride: {fileID: 0}
  2224. m_ScaleInLightmap: 1
  2225. m_PreserveUVs: 0
  2226. m_IgnoreNormalsForChartDetection: 0
  2227. m_ImportantGI: 0
  2228. m_SelectedEditorRenderState: 3
  2229. m_MinimumChartSize: 4
  2230. m_AutoUVMaxDistance: 0.5
  2231. m_AutoUVMaxAngle: 89
  2232. m_LightmapParameters: {fileID: 0}
  2233. m_SortingLayerID: 0
  2234. m_SortingLayer: 0
  2235. m_SortingOrder: 0
  2236. --- !u!23 &23537366669541286
  2237. MeshRenderer:
  2238. m_ObjectHideFlags: 1
  2239. m_PrefabParentObject: {fileID: 0}
  2240. m_PrefabInternal: {fileID: 100100000}
  2241. m_GameObject: {fileID: 1280687668787532}
  2242. m_Enabled: 1
  2243. m_CastShadows: 1
  2244. m_ReceiveShadows: 1
  2245. m_MotionVectors: 1
  2246. m_LightProbeUsage: 1
  2247. m_ReflectionProbeUsage: 1
  2248. m_Materials:
  2249. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2250. m_StaticBatchInfo:
  2251. firstSubMesh: 0
  2252. subMeshCount: 0
  2253. m_StaticBatchRoot: {fileID: 0}
  2254. m_ProbeAnchor: {fileID: 0}
  2255. m_LightProbeVolumeOverride: {fileID: 0}
  2256. m_ScaleInLightmap: 1
  2257. m_PreserveUVs: 0
  2258. m_IgnoreNormalsForChartDetection: 0
  2259. m_ImportantGI: 0
  2260. m_SelectedEditorRenderState: 3
  2261. m_MinimumChartSize: 4
  2262. m_AutoUVMaxDistance: 0.5
  2263. m_AutoUVMaxAngle: 89
  2264. m_LightmapParameters: {fileID: 0}
  2265. m_SortingLayerID: 0
  2266. m_SortingLayer: 0
  2267. m_SortingOrder: 0
  2268. --- !u!23 &23551164925112630
  2269. MeshRenderer:
  2270. m_ObjectHideFlags: 1
  2271. m_PrefabParentObject: {fileID: 0}
  2272. m_PrefabInternal: {fileID: 100100000}
  2273. m_GameObject: {fileID: 1112536963798898}
  2274. m_Enabled: 1
  2275. m_CastShadows: 1
  2276. m_ReceiveShadows: 1
  2277. m_MotionVectors: 1
  2278. m_LightProbeUsage: 1
  2279. m_ReflectionProbeUsage: 1
  2280. m_Materials:
  2281. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  2282. m_StaticBatchInfo:
  2283. firstSubMesh: 0
  2284. subMeshCount: 0
  2285. m_StaticBatchRoot: {fileID: 0}
  2286. m_ProbeAnchor: {fileID: 0}
  2287. m_LightProbeVolumeOverride: {fileID: 0}
  2288. m_ScaleInLightmap: 1
  2289. m_PreserveUVs: 0
  2290. m_IgnoreNormalsForChartDetection: 0
  2291. m_ImportantGI: 0
  2292. m_SelectedEditorRenderState: 3
  2293. m_MinimumChartSize: 4
  2294. m_AutoUVMaxDistance: 0.5
  2295. m_AutoUVMaxAngle: 89
  2296. m_LightmapParameters: {fileID: 0}
  2297. m_SortingLayerID: 0
  2298. m_SortingLayer: 0
  2299. m_SortingOrder: 0
  2300. --- !u!23 &23579099193392058
  2301. MeshRenderer:
  2302. m_ObjectHideFlags: 1
  2303. m_PrefabParentObject: {fileID: 0}
  2304. m_PrefabInternal: {fileID: 100100000}
  2305. m_GameObject: {fileID: 1756910217020644}
  2306. m_Enabled: 1
  2307. m_CastShadows: 1
  2308. m_ReceiveShadows: 1
  2309. m_MotionVectors: 1
  2310. m_LightProbeUsage: 1
  2311. m_ReflectionProbeUsage: 1
  2312. m_Materials:
  2313. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  2314. m_StaticBatchInfo:
  2315. firstSubMesh: 0
  2316. subMeshCount: 0
  2317. m_StaticBatchRoot: {fileID: 0}
  2318. m_ProbeAnchor: {fileID: 0}
  2319. m_LightProbeVolumeOverride: {fileID: 0}
  2320. m_ScaleInLightmap: 1
  2321. m_PreserveUVs: 0
  2322. m_IgnoreNormalsForChartDetection: 0
  2323. m_ImportantGI: 0
  2324. m_SelectedEditorRenderState: 3
  2325. m_MinimumChartSize: 4
  2326. m_AutoUVMaxDistance: 0.5
  2327. m_AutoUVMaxAngle: 89
  2328. m_LightmapParameters: {fileID: 0}
  2329. m_SortingLayerID: 0
  2330. m_SortingLayer: 0
  2331. m_SortingOrder: 0
  2332. --- !u!23 &23579637397478056
  2333. MeshRenderer:
  2334. m_ObjectHideFlags: 1
  2335. m_PrefabParentObject: {fileID: 0}
  2336. m_PrefabInternal: {fileID: 100100000}
  2337. m_GameObject: {fileID: 1671582593116872}
  2338. m_Enabled: 1
  2339. m_CastShadows: 1
  2340. m_ReceiveShadows: 1
  2341. m_MotionVectors: 1
  2342. m_LightProbeUsage: 1
  2343. m_ReflectionProbeUsage: 1
  2344. m_Materials:
  2345. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2346. m_StaticBatchInfo:
  2347. firstSubMesh: 0
  2348. subMeshCount: 0
  2349. m_StaticBatchRoot: {fileID: 0}
  2350. m_ProbeAnchor: {fileID: 0}
  2351. m_LightProbeVolumeOverride: {fileID: 0}
  2352. m_ScaleInLightmap: 1
  2353. m_PreserveUVs: 0
  2354. m_IgnoreNormalsForChartDetection: 0
  2355. m_ImportantGI: 0
  2356. m_SelectedEditorRenderState: 3
  2357. m_MinimumChartSize: 4
  2358. m_AutoUVMaxDistance: 0.5
  2359. m_AutoUVMaxAngle: 89
  2360. m_LightmapParameters: {fileID: 0}
  2361. m_SortingLayerID: 0
  2362. m_SortingLayer: 0
  2363. m_SortingOrder: 0
  2364. --- !u!23 &23604483056355094
  2365. MeshRenderer:
  2366. m_ObjectHideFlags: 1
  2367. m_PrefabParentObject: {fileID: 0}
  2368. m_PrefabInternal: {fileID: 100100000}
  2369. m_GameObject: {fileID: 1544104628084656}
  2370. m_Enabled: 1
  2371. m_CastShadows: 1
  2372. m_ReceiveShadows: 1
  2373. m_MotionVectors: 1
  2374. m_LightProbeUsage: 1
  2375. m_ReflectionProbeUsage: 1
  2376. m_Materials:
  2377. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2378. m_StaticBatchInfo:
  2379. firstSubMesh: 0
  2380. subMeshCount: 0
  2381. m_StaticBatchRoot: {fileID: 0}
  2382. m_ProbeAnchor: {fileID: 0}
  2383. m_LightProbeVolumeOverride: {fileID: 0}
  2384. m_ScaleInLightmap: 1
  2385. m_PreserveUVs: 0
  2386. m_IgnoreNormalsForChartDetection: 0
  2387. m_ImportantGI: 0
  2388. m_SelectedEditorRenderState: 3
  2389. m_MinimumChartSize: 4
  2390. m_AutoUVMaxDistance: 0.5
  2391. m_AutoUVMaxAngle: 89
  2392. m_LightmapParameters: {fileID: 0}
  2393. m_SortingLayerID: 0
  2394. m_SortingLayer: 0
  2395. m_SortingOrder: 0
  2396. --- !u!23 &23608214660719976
  2397. MeshRenderer:
  2398. m_ObjectHideFlags: 1
  2399. m_PrefabParentObject: {fileID: 0}
  2400. m_PrefabInternal: {fileID: 100100000}
  2401. m_GameObject: {fileID: 1174046569956786}
  2402. m_Enabled: 1
  2403. m_CastShadows: 1
  2404. m_ReceiveShadows: 1
  2405. m_MotionVectors: 1
  2406. m_LightProbeUsage: 1
  2407. m_ReflectionProbeUsage: 1
  2408. m_Materials:
  2409. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  2410. m_StaticBatchInfo:
  2411. firstSubMesh: 0
  2412. subMeshCount: 0
  2413. m_StaticBatchRoot: {fileID: 0}
  2414. m_ProbeAnchor: {fileID: 0}
  2415. m_LightProbeVolumeOverride: {fileID: 0}
  2416. m_ScaleInLightmap: 1
  2417. m_PreserveUVs: 0
  2418. m_IgnoreNormalsForChartDetection: 0
  2419. m_ImportantGI: 0
  2420. m_SelectedEditorRenderState: 3
  2421. m_MinimumChartSize: 4
  2422. m_AutoUVMaxDistance: 0.5
  2423. m_AutoUVMaxAngle: 89
  2424. m_LightmapParameters: {fileID: 0}
  2425. m_SortingLayerID: 0
  2426. m_SortingLayer: 0
  2427. m_SortingOrder: 0
  2428. --- !u!23 &23632051793563314
  2429. MeshRenderer:
  2430. m_ObjectHideFlags: 1
  2431. m_PrefabParentObject: {fileID: 0}
  2432. m_PrefabInternal: {fileID: 100100000}
  2433. m_GameObject: {fileID: 1524142351654014}
  2434. m_Enabled: 1
  2435. m_CastShadows: 1
  2436. m_ReceiveShadows: 1
  2437. m_MotionVectors: 1
  2438. m_LightProbeUsage: 1
  2439. m_ReflectionProbeUsage: 1
  2440. m_Materials:
  2441. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2442. m_StaticBatchInfo:
  2443. firstSubMesh: 0
  2444. subMeshCount: 0
  2445. m_StaticBatchRoot: {fileID: 0}
  2446. m_ProbeAnchor: {fileID: 0}
  2447. m_LightProbeVolumeOverride: {fileID: 0}
  2448. m_ScaleInLightmap: 1
  2449. m_PreserveUVs: 0
  2450. m_IgnoreNormalsForChartDetection: 0
  2451. m_ImportantGI: 0
  2452. m_SelectedEditorRenderState: 3
  2453. m_MinimumChartSize: 4
  2454. m_AutoUVMaxDistance: 0.5
  2455. m_AutoUVMaxAngle: 89
  2456. m_LightmapParameters: {fileID: 0}
  2457. m_SortingLayerID: 0
  2458. m_SortingLayer: 0
  2459. m_SortingOrder: 0
  2460. --- !u!23 &23632585839184696
  2461. MeshRenderer:
  2462. m_ObjectHideFlags: 1
  2463. m_PrefabParentObject: {fileID: 0}
  2464. m_PrefabInternal: {fileID: 100100000}
  2465. m_GameObject: {fileID: 1267223421893174}
  2466. m_Enabled: 1
  2467. m_CastShadows: 1
  2468. m_ReceiveShadows: 1
  2469. m_MotionVectors: 1
  2470. m_LightProbeUsage: 1
  2471. m_ReflectionProbeUsage: 1
  2472. m_Materials:
  2473. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2474. m_StaticBatchInfo:
  2475. firstSubMesh: 0
  2476. subMeshCount: 0
  2477. m_StaticBatchRoot: {fileID: 0}
  2478. m_ProbeAnchor: {fileID: 0}
  2479. m_LightProbeVolumeOverride: {fileID: 0}
  2480. m_ScaleInLightmap: 1
  2481. m_PreserveUVs: 0
  2482. m_IgnoreNormalsForChartDetection: 0
  2483. m_ImportantGI: 0
  2484. m_SelectedEditorRenderState: 3
  2485. m_MinimumChartSize: 4
  2486. m_AutoUVMaxDistance: 0.5
  2487. m_AutoUVMaxAngle: 89
  2488. m_LightmapParameters: {fileID: 0}
  2489. m_SortingLayerID: 0
  2490. m_SortingLayer: 0
  2491. m_SortingOrder: 0
  2492. --- !u!23 &23690965177600364
  2493. MeshRenderer:
  2494. m_ObjectHideFlags: 1
  2495. m_PrefabParentObject: {fileID: 0}
  2496. m_PrefabInternal: {fileID: 100100000}
  2497. m_GameObject: {fileID: 1895834786311032}
  2498. m_Enabled: 1
  2499. m_CastShadows: 1
  2500. m_ReceiveShadows: 1
  2501. m_MotionVectors: 1
  2502. m_LightProbeUsage: 1
  2503. m_ReflectionProbeUsage: 1
  2504. m_Materials:
  2505. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2506. m_StaticBatchInfo:
  2507. firstSubMesh: 0
  2508. subMeshCount: 0
  2509. m_StaticBatchRoot: {fileID: 0}
  2510. m_ProbeAnchor: {fileID: 0}
  2511. m_LightProbeVolumeOverride: {fileID: 0}
  2512. m_ScaleInLightmap: 1
  2513. m_PreserveUVs: 0
  2514. m_IgnoreNormalsForChartDetection: 0
  2515. m_ImportantGI: 0
  2516. m_SelectedEditorRenderState: 3
  2517. m_MinimumChartSize: 4
  2518. m_AutoUVMaxDistance: 0.5
  2519. m_AutoUVMaxAngle: 89
  2520. m_LightmapParameters: {fileID: 0}
  2521. m_SortingLayerID: 0
  2522. m_SortingLayer: 0
  2523. m_SortingOrder: 0
  2524. --- !u!23 &23701832153111462
  2525. MeshRenderer:
  2526. m_ObjectHideFlags: 1
  2527. m_PrefabParentObject: {fileID: 0}
  2528. m_PrefabInternal: {fileID: 100100000}
  2529. m_GameObject: {fileID: 1866730720460364}
  2530. m_Enabled: 1
  2531. m_CastShadows: 1
  2532. m_ReceiveShadows: 1
  2533. m_MotionVectors: 1
  2534. m_LightProbeUsage: 1
  2535. m_ReflectionProbeUsage: 1
  2536. m_Materials:
  2537. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2538. m_StaticBatchInfo:
  2539. firstSubMesh: 0
  2540. subMeshCount: 0
  2541. m_StaticBatchRoot: {fileID: 0}
  2542. m_ProbeAnchor: {fileID: 0}
  2543. m_LightProbeVolumeOverride: {fileID: 0}
  2544. m_ScaleInLightmap: 1
  2545. m_PreserveUVs: 0
  2546. m_IgnoreNormalsForChartDetection: 0
  2547. m_ImportantGI: 0
  2548. m_SelectedEditorRenderState: 3
  2549. m_MinimumChartSize: 4
  2550. m_AutoUVMaxDistance: 0.5
  2551. m_AutoUVMaxAngle: 89
  2552. m_LightmapParameters: {fileID: 0}
  2553. m_SortingLayerID: 0
  2554. m_SortingLayer: 0
  2555. m_SortingOrder: 0
  2556. --- !u!23 &23724902255827176
  2557. MeshRenderer:
  2558. m_ObjectHideFlags: 1
  2559. m_PrefabParentObject: {fileID: 0}
  2560. m_PrefabInternal: {fileID: 100100000}
  2561. m_GameObject: {fileID: 1243355742416056}
  2562. m_Enabled: 1
  2563. m_CastShadows: 1
  2564. m_ReceiveShadows: 1
  2565. m_MotionVectors: 1
  2566. m_LightProbeUsage: 1
  2567. m_ReflectionProbeUsage: 1
  2568. m_Materials:
  2569. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2570. m_StaticBatchInfo:
  2571. firstSubMesh: 0
  2572. subMeshCount: 0
  2573. m_StaticBatchRoot: {fileID: 0}
  2574. m_ProbeAnchor: {fileID: 0}
  2575. m_LightProbeVolumeOverride: {fileID: 0}
  2576. m_ScaleInLightmap: 1
  2577. m_PreserveUVs: 0
  2578. m_IgnoreNormalsForChartDetection: 0
  2579. m_ImportantGI: 0
  2580. m_SelectedEditorRenderState: 3
  2581. m_MinimumChartSize: 4
  2582. m_AutoUVMaxDistance: 0.5
  2583. m_AutoUVMaxAngle: 89
  2584. m_LightmapParameters: {fileID: 0}
  2585. m_SortingLayerID: 0
  2586. m_SortingLayer: 0
  2587. m_SortingOrder: 0
  2588. --- !u!23 &23753610939352108
  2589. MeshRenderer:
  2590. m_ObjectHideFlags: 1
  2591. m_PrefabParentObject: {fileID: 0}
  2592. m_PrefabInternal: {fileID: 100100000}
  2593. m_GameObject: {fileID: 1333468708152016}
  2594. m_Enabled: 1
  2595. m_CastShadows: 1
  2596. m_ReceiveShadows: 1
  2597. m_MotionVectors: 1
  2598. m_LightProbeUsage: 1
  2599. m_ReflectionProbeUsage: 1
  2600. m_Materials:
  2601. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  2602. m_StaticBatchInfo:
  2603. firstSubMesh: 0
  2604. subMeshCount: 0
  2605. m_StaticBatchRoot: {fileID: 0}
  2606. m_ProbeAnchor: {fileID: 0}
  2607. m_LightProbeVolumeOverride: {fileID: 0}
  2608. m_ScaleInLightmap: 1
  2609. m_PreserveUVs: 0
  2610. m_IgnoreNormalsForChartDetection: 0
  2611. m_ImportantGI: 0
  2612. m_SelectedEditorRenderState: 3
  2613. m_MinimumChartSize: 4
  2614. m_AutoUVMaxDistance: 0.5
  2615. m_AutoUVMaxAngle: 89
  2616. m_LightmapParameters: {fileID: 0}
  2617. m_SortingLayerID: 0
  2618. m_SortingLayer: 0
  2619. m_SortingOrder: 0
  2620. --- !u!23 &23755341720504992
  2621. MeshRenderer:
  2622. m_ObjectHideFlags: 1
  2623. m_PrefabParentObject: {fileID: 0}
  2624. m_PrefabInternal: {fileID: 100100000}
  2625. m_GameObject: {fileID: 1801979324815564}
  2626. m_Enabled: 1
  2627. m_CastShadows: 1
  2628. m_ReceiveShadows: 1
  2629. m_MotionVectors: 1
  2630. m_LightProbeUsage: 1
  2631. m_ReflectionProbeUsage: 1
  2632. m_Materials:
  2633. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  2634. m_StaticBatchInfo:
  2635. firstSubMesh: 0
  2636. subMeshCount: 0
  2637. m_StaticBatchRoot: {fileID: 0}
  2638. m_ProbeAnchor: {fileID: 0}
  2639. m_LightProbeVolumeOverride: {fileID: 0}
  2640. m_ScaleInLightmap: 1
  2641. m_PreserveUVs: 0
  2642. m_IgnoreNormalsForChartDetection: 0
  2643. m_ImportantGI: 0
  2644. m_SelectedEditorRenderState: 3
  2645. m_MinimumChartSize: 4
  2646. m_AutoUVMaxDistance: 0.5
  2647. m_AutoUVMaxAngle: 89
  2648. m_LightmapParameters: {fileID: 0}
  2649. m_SortingLayerID: 0
  2650. m_SortingLayer: 0
  2651. m_SortingOrder: 0
  2652. --- !u!23 &23786360994010462
  2653. MeshRenderer:
  2654. m_ObjectHideFlags: 1
  2655. m_PrefabParentObject: {fileID: 0}
  2656. m_PrefabInternal: {fileID: 100100000}
  2657. m_GameObject: {fileID: 1377016497188754}
  2658. m_Enabled: 1
  2659. m_CastShadows: 1
  2660. m_ReceiveShadows: 1
  2661. m_MotionVectors: 1
  2662. m_LightProbeUsage: 1
  2663. m_ReflectionProbeUsage: 1
  2664. m_Materials:
  2665. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2666. m_StaticBatchInfo:
  2667. firstSubMesh: 0
  2668. subMeshCount: 0
  2669. m_StaticBatchRoot: {fileID: 0}
  2670. m_ProbeAnchor: {fileID: 0}
  2671. m_LightProbeVolumeOverride: {fileID: 0}
  2672. m_ScaleInLightmap: 1
  2673. m_PreserveUVs: 0
  2674. m_IgnoreNormalsForChartDetection: 0
  2675. m_ImportantGI: 0
  2676. m_SelectedEditorRenderState: 3
  2677. m_MinimumChartSize: 4
  2678. m_AutoUVMaxDistance: 0.5
  2679. m_AutoUVMaxAngle: 89
  2680. m_LightmapParameters: {fileID: 0}
  2681. m_SortingLayerID: 0
  2682. m_SortingLayer: 0
  2683. m_SortingOrder: 0
  2684. --- !u!23 &23800912393459340
  2685. MeshRenderer:
  2686. m_ObjectHideFlags: 1
  2687. m_PrefabParentObject: {fileID: 0}
  2688. m_PrefabInternal: {fileID: 100100000}
  2689. m_GameObject: {fileID: 1906221476068324}
  2690. m_Enabled: 1
  2691. m_CastShadows: 1
  2692. m_ReceiveShadows: 1
  2693. m_MotionVectors: 1
  2694. m_LightProbeUsage: 1
  2695. m_ReflectionProbeUsage: 1
  2696. m_Materials:
  2697. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2698. m_StaticBatchInfo:
  2699. firstSubMesh: 0
  2700. subMeshCount: 0
  2701. m_StaticBatchRoot: {fileID: 0}
  2702. m_ProbeAnchor: {fileID: 0}
  2703. m_LightProbeVolumeOverride: {fileID: 0}
  2704. m_ScaleInLightmap: 1
  2705. m_PreserveUVs: 0
  2706. m_IgnoreNormalsForChartDetection: 0
  2707. m_ImportantGI: 0
  2708. m_SelectedEditorRenderState: 3
  2709. m_MinimumChartSize: 4
  2710. m_AutoUVMaxDistance: 0.5
  2711. m_AutoUVMaxAngle: 89
  2712. m_LightmapParameters: {fileID: 0}
  2713. m_SortingLayerID: 0
  2714. m_SortingLayer: 0
  2715. m_SortingOrder: 0
  2716. --- !u!23 &23846366849597660
  2717. MeshRenderer:
  2718. m_ObjectHideFlags: 1
  2719. m_PrefabParentObject: {fileID: 0}
  2720. m_PrefabInternal: {fileID: 100100000}
  2721. m_GameObject: {fileID: 1307389346861850}
  2722. m_Enabled: 1
  2723. m_CastShadows: 1
  2724. m_ReceiveShadows: 1
  2725. m_MotionVectors: 1
  2726. m_LightProbeUsage: 1
  2727. m_ReflectionProbeUsage: 1
  2728. m_Materials:
  2729. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2730. m_StaticBatchInfo:
  2731. firstSubMesh: 0
  2732. subMeshCount: 0
  2733. m_StaticBatchRoot: {fileID: 0}
  2734. m_ProbeAnchor: {fileID: 0}
  2735. m_LightProbeVolumeOverride: {fileID: 0}
  2736. m_ScaleInLightmap: 1
  2737. m_PreserveUVs: 0
  2738. m_IgnoreNormalsForChartDetection: 0
  2739. m_ImportantGI: 0
  2740. m_SelectedEditorRenderState: 3
  2741. m_MinimumChartSize: 4
  2742. m_AutoUVMaxDistance: 0.5
  2743. m_AutoUVMaxAngle: 89
  2744. m_LightmapParameters: {fileID: 0}
  2745. m_SortingLayerID: 0
  2746. m_SortingLayer: 0
  2747. m_SortingOrder: 0
  2748. --- !u!23 &23886125245314588
  2749. MeshRenderer:
  2750. m_ObjectHideFlags: 1
  2751. m_PrefabParentObject: {fileID: 0}
  2752. m_PrefabInternal: {fileID: 100100000}
  2753. m_GameObject: {fileID: 1955545045720546}
  2754. m_Enabled: 1
  2755. m_CastShadows: 1
  2756. m_ReceiveShadows: 1
  2757. m_MotionVectors: 1
  2758. m_LightProbeUsage: 1
  2759. m_ReflectionProbeUsage: 1
  2760. m_Materials:
  2761. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  2762. m_StaticBatchInfo:
  2763. firstSubMesh: 0
  2764. subMeshCount: 0
  2765. m_StaticBatchRoot: {fileID: 0}
  2766. m_ProbeAnchor: {fileID: 0}
  2767. m_LightProbeVolumeOverride: {fileID: 0}
  2768. m_ScaleInLightmap: 1
  2769. m_PreserveUVs: 0
  2770. m_IgnoreNormalsForChartDetection: 0
  2771. m_ImportantGI: 0
  2772. m_SelectedEditorRenderState: 3
  2773. m_MinimumChartSize: 4
  2774. m_AutoUVMaxDistance: 0.5
  2775. m_AutoUVMaxAngle: 89
  2776. m_LightmapParameters: {fileID: 0}
  2777. m_SortingLayerID: 0
  2778. m_SortingLayer: 0
  2779. m_SortingOrder: 0
  2780. --- !u!23 &23908332215787928
  2781. MeshRenderer:
  2782. m_ObjectHideFlags: 1
  2783. m_PrefabParentObject: {fileID: 0}
  2784. m_PrefabInternal: {fileID: 100100000}
  2785. m_GameObject: {fileID: 1640734825231388}
  2786. m_Enabled: 1
  2787. m_CastShadows: 1
  2788. m_ReceiveShadows: 1
  2789. m_MotionVectors: 1
  2790. m_LightProbeUsage: 1
  2791. m_ReflectionProbeUsage: 1
  2792. m_Materials:
  2793. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2794. m_StaticBatchInfo:
  2795. firstSubMesh: 0
  2796. subMeshCount: 0
  2797. m_StaticBatchRoot: {fileID: 0}
  2798. m_ProbeAnchor: {fileID: 0}
  2799. m_LightProbeVolumeOverride: {fileID: 0}
  2800. m_ScaleInLightmap: 1
  2801. m_PreserveUVs: 0
  2802. m_IgnoreNormalsForChartDetection: 0
  2803. m_ImportantGI: 0
  2804. m_SelectedEditorRenderState: 3
  2805. m_MinimumChartSize: 4
  2806. m_AutoUVMaxDistance: 0.5
  2807. m_AutoUVMaxAngle: 89
  2808. m_LightmapParameters: {fileID: 0}
  2809. m_SortingLayerID: 0
  2810. m_SortingLayer: 0
  2811. m_SortingOrder: 0
  2812. --- !u!23 &23943124252297820
  2813. MeshRenderer:
  2814. m_ObjectHideFlags: 1
  2815. m_PrefabParentObject: {fileID: 0}
  2816. m_PrefabInternal: {fileID: 100100000}
  2817. m_GameObject: {fileID: 1840746354122750}
  2818. m_Enabled: 1
  2819. m_CastShadows: 1
  2820. m_ReceiveShadows: 1
  2821. m_MotionVectors: 1
  2822. m_LightProbeUsage: 1
  2823. m_ReflectionProbeUsage: 1
  2824. m_Materials:
  2825. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2826. m_StaticBatchInfo:
  2827. firstSubMesh: 0
  2828. subMeshCount: 0
  2829. m_StaticBatchRoot: {fileID: 0}
  2830. m_ProbeAnchor: {fileID: 0}
  2831. m_LightProbeVolumeOverride: {fileID: 0}
  2832. m_ScaleInLightmap: 1
  2833. m_PreserveUVs: 0
  2834. m_IgnoreNormalsForChartDetection: 0
  2835. m_ImportantGI: 0
  2836. m_SelectedEditorRenderState: 3
  2837. m_MinimumChartSize: 4
  2838. m_AutoUVMaxDistance: 0.5
  2839. m_AutoUVMaxAngle: 89
  2840. m_LightmapParameters: {fileID: 0}
  2841. m_SortingLayerID: 0
  2842. m_SortingLayer: 0
  2843. m_SortingOrder: 0
  2844. --- !u!23 &23960726507470518
  2845. MeshRenderer:
  2846. m_ObjectHideFlags: 1
  2847. m_PrefabParentObject: {fileID: 0}
  2848. m_PrefabInternal: {fileID: 100100000}
  2849. m_GameObject: {fileID: 1667127283418794}
  2850. m_Enabled: 1
  2851. m_CastShadows: 1
  2852. m_ReceiveShadows: 1
  2853. m_MotionVectors: 1
  2854. m_LightProbeUsage: 1
  2855. m_ReflectionProbeUsage: 1
  2856. m_Materials:
  2857. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2858. m_StaticBatchInfo:
  2859. firstSubMesh: 0
  2860. subMeshCount: 0
  2861. m_StaticBatchRoot: {fileID: 0}
  2862. m_ProbeAnchor: {fileID: 0}
  2863. m_LightProbeVolumeOverride: {fileID: 0}
  2864. m_ScaleInLightmap: 1
  2865. m_PreserveUVs: 0
  2866. m_IgnoreNormalsForChartDetection: 0
  2867. m_ImportantGI: 0
  2868. m_SelectedEditorRenderState: 3
  2869. m_MinimumChartSize: 4
  2870. m_AutoUVMaxDistance: 0.5
  2871. m_AutoUVMaxAngle: 89
  2872. m_LightmapParameters: {fileID: 0}
  2873. m_SortingLayerID: 0
  2874. m_SortingLayer: 0
  2875. m_SortingOrder: 0
  2876. --- !u!23 &23968246161654508
  2877. MeshRenderer:
  2878. m_ObjectHideFlags: 1
  2879. m_PrefabParentObject: {fileID: 0}
  2880. m_PrefabInternal: {fileID: 100100000}
  2881. m_GameObject: {fileID: 1752467465882532}
  2882. m_Enabled: 1
  2883. m_CastShadows: 1
  2884. m_ReceiveShadows: 1
  2885. m_MotionVectors: 1
  2886. m_LightProbeUsage: 1
  2887. m_ReflectionProbeUsage: 1
  2888. m_Materials:
  2889. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  2890. m_StaticBatchInfo:
  2891. firstSubMesh: 0
  2892. subMeshCount: 0
  2893. m_StaticBatchRoot: {fileID: 0}
  2894. m_ProbeAnchor: {fileID: 0}
  2895. m_LightProbeVolumeOverride: {fileID: 0}
  2896. m_ScaleInLightmap: 1
  2897. m_PreserveUVs: 0
  2898. m_IgnoreNormalsForChartDetection: 0
  2899. m_ImportantGI: 0
  2900. m_SelectedEditorRenderState: 3
  2901. m_MinimumChartSize: 4
  2902. m_AutoUVMaxDistance: 0.5
  2903. m_AutoUVMaxAngle: 89
  2904. m_LightmapParameters: {fileID: 0}
  2905. m_SortingLayerID: 0
  2906. m_SortingLayer: 0
  2907. m_SortingOrder: 0
  2908. --- !u!23 &23968836195610758
  2909. MeshRenderer:
  2910. m_ObjectHideFlags: 1
  2911. m_PrefabParentObject: {fileID: 0}
  2912. m_PrefabInternal: {fileID: 100100000}
  2913. m_GameObject: {fileID: 1912052998373142}
  2914. m_Enabled: 1
  2915. m_CastShadows: 1
  2916. m_ReceiveShadows: 1
  2917. m_MotionVectors: 1
  2918. m_LightProbeUsage: 1
  2919. m_ReflectionProbeUsage: 1
  2920. m_Materials:
  2921. - {fileID: 2100000, guid: d265a6dd7bcb1034bbf2ec6dc9327413, type: 2}
  2922. m_StaticBatchInfo:
  2923. firstSubMesh: 0
  2924. subMeshCount: 0
  2925. m_StaticBatchRoot: {fileID: 0}
  2926. m_ProbeAnchor: {fileID: 0}
  2927. m_LightProbeVolumeOverride: {fileID: 0}
  2928. m_ScaleInLightmap: 1
  2929. m_PreserveUVs: 0
  2930. m_IgnoreNormalsForChartDetection: 0
  2931. m_ImportantGI: 0
  2932. m_SelectedEditorRenderState: 3
  2933. m_MinimumChartSize: 4
  2934. m_AutoUVMaxDistance: 0.5
  2935. m_AutoUVMaxAngle: 89
  2936. m_LightmapParameters: {fileID: 0}
  2937. m_SortingLayerID: 0
  2938. m_SortingLayer: 0
  2939. m_SortingOrder: 0
  2940. --- !u!33 &33022216170005468
  2941. MeshFilter:
  2942. m_ObjectHideFlags: 1
  2943. m_PrefabParentObject: {fileID: 0}
  2944. m_PrefabInternal: {fileID: 100100000}
  2945. m_GameObject: {fileID: 1528444512205622}
  2946. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  2947. --- !u!33 &33045122145152828
  2948. MeshFilter:
  2949. m_ObjectHideFlags: 1
  2950. m_PrefabParentObject: {fileID: 0}
  2951. m_PrefabInternal: {fileID: 100100000}
  2952. m_GameObject: {fileID: 1955545045720546}
  2953. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  2954. --- !u!33 &33049883894544834
  2955. MeshFilter:
  2956. m_ObjectHideFlags: 1
  2957. m_PrefabParentObject: {fileID: 0}
  2958. m_PrefabInternal: {fileID: 100100000}
  2959. m_GameObject: {fileID: 1031745996863094}
  2960. m_Mesh: {fileID: 4300000, guid: b01a4c308d85199448b7c3ce8d1b2132, type: 3}
  2961. --- !u!33 &33097714302614234
  2962. MeshFilter:
  2963. m_ObjectHideFlags: 1
  2964. m_PrefabParentObject: {fileID: 0}
  2965. m_PrefabInternal: {fileID: 100100000}
  2966. m_GameObject: {fileID: 1025794027854204}
  2967. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  2968. --- !u!33 &33114396491017100
  2969. MeshFilter:
  2970. m_ObjectHideFlags: 1
  2971. m_PrefabParentObject: {fileID: 0}
  2972. m_PrefabInternal: {fileID: 100100000}
  2973. m_GameObject: {fileID: 1840746354122750}
  2974. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  2975. --- !u!33 &33162062852924620
  2976. MeshFilter:
  2977. m_ObjectHideFlags: 1
  2978. m_PrefabParentObject: {fileID: 0}
  2979. m_PrefabInternal: {fileID: 100100000}
  2980. m_GameObject: {fileID: 1806586346593574}
  2981. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  2982. --- !u!33 &33194862426931212
  2983. MeshFilter:
  2984. m_ObjectHideFlags: 1
  2985. m_PrefabParentObject: {fileID: 0}
  2986. m_PrefabInternal: {fileID: 100100000}
  2987. m_GameObject: {fileID: 1801979324815564}
  2988. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  2989. --- !u!33 &33224842916659574
  2990. MeshFilter:
  2991. m_ObjectHideFlags: 1
  2992. m_PrefabParentObject: {fileID: 0}
  2993. m_PrefabInternal: {fileID: 100100000}
  2994. m_GameObject: {fileID: 1756910217020644}
  2995. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  2996. --- !u!33 &33229769227460926
  2997. MeshFilter:
  2998. m_ObjectHideFlags: 1
  2999. m_PrefabParentObject: {fileID: 0}
  3000. m_PrefabInternal: {fileID: 100100000}
  3001. m_GameObject: {fileID: 1912052998373142}
  3002. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3003. --- !u!33 &33256095876513690
  3004. MeshFilter:
  3005. m_ObjectHideFlags: 1
  3006. m_PrefabParentObject: {fileID: 0}
  3007. m_PrefabInternal: {fileID: 100100000}
  3008. m_GameObject: {fileID: 1307389346861850}
  3009. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  3010. --- !u!33 &33317710087571466
  3011. MeshFilter:
  3012. m_ObjectHideFlags: 1
  3013. m_PrefabParentObject: {fileID: 0}
  3014. m_PrefabInternal: {fileID: 100100000}
  3015. m_GameObject: {fileID: 1524142351654014}
  3016. m_Mesh: {fileID: 4300000, guid: 0f7c3e17f00ce014f969f1c8098b8053, type: 3}
  3017. --- !u!33 &33330421818245826
  3018. MeshFilter:
  3019. m_ObjectHideFlags: 1
  3020. m_PrefabParentObject: {fileID: 0}
  3021. m_PrefabInternal: {fileID: 100100000}
  3022. m_GameObject: {fileID: 1038804092980744}
  3023. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3024. --- !u!33 &33340222864317772
  3025. MeshFilter:
  3026. m_ObjectHideFlags: 1
  3027. m_PrefabParentObject: {fileID: 0}
  3028. m_PrefabInternal: {fileID: 100100000}
  3029. m_GameObject: {fileID: 1274773149662788}
  3030. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3031. --- !u!33 &33379888561407578
  3032. MeshFilter:
  3033. m_ObjectHideFlags: 1
  3034. m_PrefabParentObject: {fileID: 0}
  3035. m_PrefabInternal: {fileID: 100100000}
  3036. m_GameObject: {fileID: 1671582593116872}
  3037. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3038. --- !u!33 &33392176533652636
  3039. MeshFilter:
  3040. m_ObjectHideFlags: 1
  3041. m_PrefabParentObject: {fileID: 0}
  3042. m_PrefabInternal: {fileID: 100100000}
  3043. m_GameObject: {fileID: 1183524571718028}
  3044. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3045. --- !u!33 &33393111737608948
  3046. MeshFilter:
  3047. m_ObjectHideFlags: 1
  3048. m_PrefabParentObject: {fileID: 0}
  3049. m_PrefabInternal: {fileID: 100100000}
  3050. m_GameObject: {fileID: 1629563741002288}
  3051. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3052. --- !u!33 &33404553339144578
  3053. MeshFilter:
  3054. m_ObjectHideFlags: 1
  3055. m_PrefabParentObject: {fileID: 0}
  3056. m_PrefabInternal: {fileID: 100100000}
  3057. m_GameObject: {fileID: 1544104628084656}
  3058. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3059. --- !u!33 &33405731705057820
  3060. MeshFilter:
  3061. m_ObjectHideFlags: 1
  3062. m_PrefabParentObject: {fileID: 0}
  3063. m_PrefabInternal: {fileID: 100100000}
  3064. m_GameObject: {fileID: 1112536963798898}
  3065. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3066. --- !u!33 &33438486434731356
  3067. MeshFilter:
  3068. m_ObjectHideFlags: 1
  3069. m_PrefabParentObject: {fileID: 0}
  3070. m_PrefabInternal: {fileID: 100100000}
  3071. m_GameObject: {fileID: 1590515933492012}
  3072. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  3073. --- !u!33 &33491636594240824
  3074. MeshFilter:
  3075. m_ObjectHideFlags: 1
  3076. m_PrefabParentObject: {fileID: 0}
  3077. m_PrefabInternal: {fileID: 100100000}
  3078. m_GameObject: {fileID: 1640734825231388}
  3079. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3080. --- !u!33 &33529289499244430
  3081. MeshFilter:
  3082. m_ObjectHideFlags: 1
  3083. m_PrefabParentObject: {fileID: 0}
  3084. m_PrefabInternal: {fileID: 100100000}
  3085. m_GameObject: {fileID: 1866730720460364}
  3086. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3087. --- !u!33 &33588167491756928
  3088. MeshFilter:
  3089. m_ObjectHideFlags: 1
  3090. m_PrefabParentObject: {fileID: 0}
  3091. m_PrefabInternal: {fileID: 100100000}
  3092. m_GameObject: {fileID: 1645109860747268}
  3093. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  3094. --- !u!33 &33643223534665920
  3095. MeshFilter:
  3096. m_ObjectHideFlags: 1
  3097. m_PrefabParentObject: {fileID: 0}
  3098. m_PrefabInternal: {fileID: 100100000}
  3099. m_GameObject: {fileID: 1884952303747994}
  3100. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3101. --- !u!33 &33644558192500566
  3102. MeshFilter:
  3103. m_ObjectHideFlags: 1
  3104. m_PrefabParentObject: {fileID: 0}
  3105. m_PrefabInternal: {fileID: 100100000}
  3106. m_GameObject: {fileID: 1752467465882532}
  3107. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3108. --- !u!33 &33647074161468686
  3109. MeshFilter:
  3110. m_ObjectHideFlags: 1
  3111. m_PrefabParentObject: {fileID: 0}
  3112. m_PrefabInternal: {fileID: 100100000}
  3113. m_GameObject: {fileID: 1652607231262118}
  3114. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3115. --- !u!33 &33651830363360766
  3116. MeshFilter:
  3117. m_ObjectHideFlags: 1
  3118. m_PrefabParentObject: {fileID: 0}
  3119. m_PrefabInternal: {fileID: 100100000}
  3120. m_GameObject: {fileID: 1895834786311032}
  3121. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3122. --- !u!33 &33669770581863106
  3123. MeshFilter:
  3124. m_ObjectHideFlags: 1
  3125. m_PrefabParentObject: {fileID: 0}
  3126. m_PrefabInternal: {fileID: 100100000}
  3127. m_GameObject: {fileID: 1333468708152016}
  3128. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3129. --- !u!33 &33677782578600826
  3130. MeshFilter:
  3131. m_ObjectHideFlags: 1
  3132. m_PrefabParentObject: {fileID: 0}
  3133. m_PrefabInternal: {fileID: 100100000}
  3134. m_GameObject: {fileID: 1667127283418794}
  3135. m_Mesh: {fileID: 4300000, guid: 1220ed0bee42f814cb1cc9a795a597fc, type: 3}
  3136. --- !u!33 &33688515382226712
  3137. MeshFilter:
  3138. m_ObjectHideFlags: 1
  3139. m_PrefabParentObject: {fileID: 0}
  3140. m_PrefabInternal: {fileID: 100100000}
  3141. m_GameObject: {fileID: 1174046569956786}
  3142. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3143. --- !u!33 &33746433147473584
  3144. MeshFilter:
  3145. m_ObjectHideFlags: 1
  3146. m_PrefabParentObject: {fileID: 0}
  3147. m_PrefabInternal: {fileID: 100100000}
  3148. m_GameObject: {fileID: 1015222456999168}
  3149. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3150. --- !u!33 &33758669936096802
  3151. MeshFilter:
  3152. m_ObjectHideFlags: 1
  3153. m_PrefabParentObject: {fileID: 0}
  3154. m_PrefabInternal: {fileID: 100100000}
  3155. m_GameObject: {fileID: 1267223421893174}
  3156. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  3157. --- !u!33 &33770963955094210
  3158. MeshFilter:
  3159. m_ObjectHideFlags: 1
  3160. m_PrefabParentObject: {fileID: 0}
  3161. m_PrefabInternal: {fileID: 100100000}
  3162. m_GameObject: {fileID: 1458115170994278}
  3163. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3164. --- !u!33 &33784897528609764
  3165. MeshFilter:
  3166. m_ObjectHideFlags: 1
  3167. m_PrefabParentObject: {fileID: 0}
  3168. m_PrefabInternal: {fileID: 100100000}
  3169. m_GameObject: {fileID: 1663442722282486}
  3170. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  3171. --- !u!33 &33787092670562974
  3172. MeshFilter:
  3173. m_ObjectHideFlags: 1
  3174. m_PrefabParentObject: {fileID: 0}
  3175. m_PrefabInternal: {fileID: 100100000}
  3176. m_GameObject: {fileID: 1408234655597144}
  3177. m_Mesh: {fileID: 4300000, guid: 1220ed0bee42f814cb1cc9a795a597fc, type: 3}
  3178. --- !u!33 &33796623035643036
  3179. MeshFilter:
  3180. m_ObjectHideFlags: 1
  3181. m_PrefabParentObject: {fileID: 0}
  3182. m_PrefabInternal: {fileID: 100100000}
  3183. m_GameObject: {fileID: 1377016497188754}
  3184. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3185. --- !u!33 &33856182728525870
  3186. MeshFilter:
  3187. m_ObjectHideFlags: 1
  3188. m_PrefabParentObject: {fileID: 0}
  3189. m_PrefabInternal: {fileID: 100100000}
  3190. m_GameObject: {fileID: 1874593108183986}
  3191. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3192. --- !u!33 &33861442117728156
  3193. MeshFilter:
  3194. m_ObjectHideFlags: 1
  3195. m_PrefabParentObject: {fileID: 0}
  3196. m_PrefabInternal: {fileID: 100100000}
  3197. m_GameObject: {fileID: 1548663204528024}
  3198. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3199. --- !u!33 &33871349587043428
  3200. MeshFilter:
  3201. m_ObjectHideFlags: 1
  3202. m_PrefabParentObject: {fileID: 0}
  3203. m_PrefabInternal: {fileID: 100100000}
  3204. m_GameObject: {fileID: 1716603995583346}
  3205. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3206. --- !u!33 &33901727757750622
  3207. MeshFilter:
  3208. m_ObjectHideFlags: 1
  3209. m_PrefabParentObject: {fileID: 0}
  3210. m_PrefabInternal: {fileID: 100100000}
  3211. m_GameObject: {fileID: 1820471445513954}
  3212. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3213. --- !u!33 &33906366761172782
  3214. MeshFilter:
  3215. m_ObjectHideFlags: 1
  3216. m_PrefabParentObject: {fileID: 0}
  3217. m_PrefabInternal: {fileID: 100100000}
  3218. m_GameObject: {fileID: 1586564067663848}
  3219. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3220. --- !u!33 &33916725044094788
  3221. MeshFilter:
  3222. m_ObjectHideFlags: 1
  3223. m_PrefabParentObject: {fileID: 0}
  3224. m_PrefabInternal: {fileID: 100100000}
  3225. m_GameObject: {fileID: 1243355742416056}
  3226. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3227. --- !u!33 &33923869337544076
  3228. MeshFilter:
  3229. m_ObjectHideFlags: 1
  3230. m_PrefabParentObject: {fileID: 0}
  3231. m_PrefabInternal: {fileID: 100100000}
  3232. m_GameObject: {fileID: 1499331553577806}
  3233. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3234. --- !u!33 &33926026066132516
  3235. MeshFilter:
  3236. m_ObjectHideFlags: 1
  3237. m_PrefabParentObject: {fileID: 0}
  3238. m_PrefabInternal: {fileID: 100100000}
  3239. m_GameObject: {fileID: 1906221476068324}
  3240. m_Mesh: {fileID: 4300000, guid: b01a4c308d85199448b7c3ce8d1b2132, type: 3}
  3241. --- !u!33 &33933743114583970
  3242. MeshFilter:
  3243. m_ObjectHideFlags: 1
  3244. m_PrefabParentObject: {fileID: 0}
  3245. m_PrefabInternal: {fileID: 100100000}
  3246. m_GameObject: {fileID: 1280687668787532}
  3247. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3248. --- !u!33 &33954903489059380
  3249. MeshFilter:
  3250. m_ObjectHideFlags: 1
  3251. m_PrefabParentObject: {fileID: 0}
  3252. m_PrefabInternal: {fileID: 100100000}
  3253. m_GameObject: {fileID: 1046581473942402}
  3254. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  3255. --- !u!33 &33988594197365710
  3256. MeshFilter:
  3257. m_ObjectHideFlags: 1
  3258. m_PrefabParentObject: {fileID: 0}
  3259. m_PrefabInternal: {fileID: 100100000}
  3260. m_GameObject: {fileID: 1727075895406236}
  3261. m_Mesh: {fileID: 4300000, guid: ad0fad3044ba59545ab7aa47a62bfd44, type: 3}