You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

4171 lines
123 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1108075278298746}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1024058544821774
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4538661657132950}
  22. - component: {fileID: 33754831041465782}
  23. - component: {fileID: 23325722525796048}
  24. m_Layer: 0
  25. m_Name: Crystal4 (7)
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 4294967295
  30. m_IsActive: 1
  31. --- !u!1 &1036821536462590
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_PrefabParentObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 5
  37. m_Component:
  38. - component: {fileID: 4431181733847918}
  39. - component: {fileID: 33661986824151164}
  40. - component: {fileID: 23059710391665416}
  41. m_Layer: 0
  42. m_Name: Crystal1 (5)
  43. m_TagString: Untagged
  44. m_Icon: {fileID: 0}
  45. m_NavMeshLayer: 0
  46. m_StaticEditorFlags: 4294967295
  47. m_IsActive: 1
  48. --- !u!1 &1040559677896730
  49. GameObject:
  50. m_ObjectHideFlags: 0
  51. m_PrefabParentObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. serializedVersion: 5
  54. m_Component:
  55. - component: {fileID: 4569873360469264}
  56. - component: {fileID: 33258255647803080}
  57. - component: {fileID: 23509729806047182}
  58. m_Layer: 0
  59. m_Name: Crystal1 (3)
  60. m_TagString: Untagged
  61. m_Icon: {fileID: 0}
  62. m_NavMeshLayer: 0
  63. m_StaticEditorFlags: 4294967295
  64. m_IsActive: 1
  65. --- !u!1 &1057331830586564
  66. GameObject:
  67. m_ObjectHideFlags: 0
  68. m_PrefabParentObject: {fileID: 0}
  69. m_PrefabInternal: {fileID: 100100000}
  70. serializedVersion: 5
  71. m_Component:
  72. - component: {fileID: 4673227763822234}
  73. - component: {fileID: 33188295952359890}
  74. - component: {fileID: 23292908612597388}
  75. m_Layer: 0
  76. m_Name: Crystal1 (4)
  77. m_TagString: Untagged
  78. m_Icon: {fileID: 0}
  79. m_NavMeshLayer: 0
  80. m_StaticEditorFlags: 4294967295
  81. m_IsActive: 1
  82. --- !u!1 &1098190705106178
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_PrefabParentObject: {fileID: 0}
  86. m_PrefabInternal: {fileID: 100100000}
  87. serializedVersion: 5
  88. m_Component:
  89. - component: {fileID: 4492744798859386}
  90. - component: {fileID: 33146970386305210}
  91. - component: {fileID: 23346583383540624}
  92. m_Layer: 0
  93. m_Name: Crystal2 (4)
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 4294967295
  98. m_IsActive: 1
  99. --- !u!1 &1106470915708674
  100. GameObject:
  101. m_ObjectHideFlags: 0
  102. m_PrefabParentObject: {fileID: 0}
  103. m_PrefabInternal: {fileID: 100100000}
  104. serializedVersion: 5
  105. m_Component:
  106. - component: {fileID: 4663463819424500}
  107. - component: {fileID: 33067617925989006}
  108. - component: {fileID: 23119229477591928}
  109. m_Layer: 0
  110. m_Name: Crystal2 (4)
  111. m_TagString: Untagged
  112. m_Icon: {fileID: 0}
  113. m_NavMeshLayer: 0
  114. m_StaticEditorFlags: 4294967295
  115. m_IsActive: 1
  116. --- !u!1 &1108075278298746
  117. GameObject:
  118. m_ObjectHideFlags: 0
  119. m_PrefabParentObject: {fileID: 0}
  120. m_PrefabInternal: {fileID: 100100000}
  121. serializedVersion: 5
  122. m_Component:
  123. - component: {fileID: 4160567913986162}
  124. m_Layer: 0
  125. m_Name: CrystalGroupGreen23
  126. m_TagString: Untagged
  127. m_Icon: {fileID: 0}
  128. m_NavMeshLayer: 0
  129. m_StaticEditorFlags: 4294967295
  130. m_IsActive: 1
  131. --- !u!1 &1113188198877406
  132. GameObject:
  133. m_ObjectHideFlags: 0
  134. m_PrefabParentObject: {fileID: 0}
  135. m_PrefabInternal: {fileID: 100100000}
  136. serializedVersion: 5
  137. m_Component:
  138. - component: {fileID: 4591354668453100}
  139. - component: {fileID: 33980015998048144}
  140. - component: {fileID: 23618115369076750}
  141. m_Layer: 0
  142. m_Name: Crystal2 (3)
  143. m_TagString: Untagged
  144. m_Icon: {fileID: 0}
  145. m_NavMeshLayer: 0
  146. m_StaticEditorFlags: 4294967295
  147. m_IsActive: 1
  148. --- !u!1 &1122586970882850
  149. GameObject:
  150. m_ObjectHideFlags: 0
  151. m_PrefabParentObject: {fileID: 0}
  152. m_PrefabInternal: {fileID: 100100000}
  153. serializedVersion: 5
  154. m_Component:
  155. - component: {fileID: 4070161137470802}
  156. - component: {fileID: 33842555045238728}
  157. - component: {fileID: 23846854489553918}
  158. m_Layer: 0
  159. m_Name: Crystal3 (4)
  160. m_TagString: Untagged
  161. m_Icon: {fileID: 0}
  162. m_NavMeshLayer: 0
  163. m_StaticEditorFlags: 4294967295
  164. m_IsActive: 1
  165. --- !u!1 &1125032258441288
  166. GameObject:
  167. m_ObjectHideFlags: 0
  168. m_PrefabParentObject: {fileID: 0}
  169. m_PrefabInternal: {fileID: 100100000}
  170. serializedVersion: 5
  171. m_Component:
  172. - component: {fileID: 4378455111056652}
  173. - component: {fileID: 33992121569998160}
  174. - component: {fileID: 23203085422174030}
  175. m_Layer: 0
  176. m_Name: Crystal4 (3)
  177. m_TagString: Untagged
  178. m_Icon: {fileID: 0}
  179. m_NavMeshLayer: 0
  180. m_StaticEditorFlags: 4294967295
  181. m_IsActive: 1
  182. --- !u!1 &1127883804429760
  183. GameObject:
  184. m_ObjectHideFlags: 0
  185. m_PrefabParentObject: {fileID: 0}
  186. m_PrefabInternal: {fileID: 100100000}
  187. serializedVersion: 5
  188. m_Component:
  189. - component: {fileID: 4575771094729292}
  190. - component: {fileID: 33115607114661180}
  191. - component: {fileID: 23413241837486640}
  192. m_Layer: 0
  193. m_Name: Crystal2 (6)
  194. m_TagString: Untagged
  195. m_Icon: {fileID: 0}
  196. m_NavMeshLayer: 0
  197. m_StaticEditorFlags: 4294967295
  198. m_IsActive: 1
  199. --- !u!1 &1141217191657258
  200. GameObject:
  201. m_ObjectHideFlags: 0
  202. m_PrefabParentObject: {fileID: 0}
  203. m_PrefabInternal: {fileID: 100100000}
  204. serializedVersion: 5
  205. m_Component:
  206. - component: {fileID: 4545349491695794}
  207. - component: {fileID: 33408336666998710}
  208. - component: {fileID: 23631189311885722}
  209. m_Layer: 0
  210. m_Name: Crystal3 (5)
  211. m_TagString: Untagged
  212. m_Icon: {fileID: 0}
  213. m_NavMeshLayer: 0
  214. m_StaticEditorFlags: 4294967295
  215. m_IsActive: 1
  216. --- !u!1 &1147253322522226
  217. GameObject:
  218. m_ObjectHideFlags: 0
  219. m_PrefabParentObject: {fileID: 0}
  220. m_PrefabInternal: {fileID: 100100000}
  221. serializedVersion: 5
  222. m_Component:
  223. - component: {fileID: 4386673996903588}
  224. - component: {fileID: 33715231262006808}
  225. - component: {fileID: 23935086302311064}
  226. m_Layer: 0
  227. m_Name: Crystal1 (7)
  228. m_TagString: Untagged
  229. m_Icon: {fileID: 0}
  230. m_NavMeshLayer: 0
  231. m_StaticEditorFlags: 4294967295
  232. m_IsActive: 1
  233. --- !u!1 &1159364452992670
  234. GameObject:
  235. m_ObjectHideFlags: 0
  236. m_PrefabParentObject: {fileID: 0}
  237. m_PrefabInternal: {fileID: 100100000}
  238. serializedVersion: 5
  239. m_Component:
  240. - component: {fileID: 4060475113034840}
  241. - component: {fileID: 33292849963218530}
  242. - component: {fileID: 23433398818191546}
  243. m_Layer: 0
  244. m_Name: Crystal4 (2)
  245. m_TagString: Untagged
  246. m_Icon: {fileID: 0}
  247. m_NavMeshLayer: 0
  248. m_StaticEditorFlags: 4294967295
  249. m_IsActive: 1
  250. --- !u!1 &1202001145455778
  251. GameObject:
  252. m_ObjectHideFlags: 0
  253. m_PrefabParentObject: {fileID: 0}
  254. m_PrefabInternal: {fileID: 100100000}
  255. serializedVersion: 5
  256. m_Component:
  257. - component: {fileID: 4504774399229590}
  258. - component: {fileID: 33536817500451824}
  259. - component: {fileID: 23650306629222072}
  260. m_Layer: 0
  261. m_Name: Crystal4 (3)
  262. m_TagString: Untagged
  263. m_Icon: {fileID: 0}
  264. m_NavMeshLayer: 0
  265. m_StaticEditorFlags: 4294967295
  266. m_IsActive: 1
  267. --- !u!1 &1207700120846088
  268. GameObject:
  269. m_ObjectHideFlags: 0
  270. m_PrefabParentObject: {fileID: 0}
  271. m_PrefabInternal: {fileID: 100100000}
  272. serializedVersion: 5
  273. m_Component:
  274. - component: {fileID: 4773700020670554}
  275. - component: {fileID: 33757580776819726}
  276. - component: {fileID: 23340677604454388}
  277. m_Layer: 0
  278. m_Name: Crystal2 (2)
  279. m_TagString: Untagged
  280. m_Icon: {fileID: 0}
  281. m_NavMeshLayer: 0
  282. m_StaticEditorFlags: 4294967295
  283. m_IsActive: 1
  284. --- !u!1 &1227811015736522
  285. GameObject:
  286. m_ObjectHideFlags: 0
  287. m_PrefabParentObject: {fileID: 0}
  288. m_PrefabInternal: {fileID: 100100000}
  289. serializedVersion: 5
  290. m_Component:
  291. - component: {fileID: 4338643987456814}
  292. - component: {fileID: 33404431326302848}
  293. - component: {fileID: 23660222041895966}
  294. m_Layer: 0
  295. m_Name: Crystal4 (2)
  296. m_TagString: Untagged
  297. m_Icon: {fileID: 0}
  298. m_NavMeshLayer: 0
  299. m_StaticEditorFlags: 4294967295
  300. m_IsActive: 1
  301. --- !u!1 &1278061355271888
  302. GameObject:
  303. m_ObjectHideFlags: 0
  304. m_PrefabParentObject: {fileID: 0}
  305. m_PrefabInternal: {fileID: 100100000}
  306. serializedVersion: 5
  307. m_Component:
  308. - component: {fileID: 4459187559685954}
  309. - component: {fileID: 33367570000476396}
  310. - component: {fileID: 23148282448243086}
  311. m_Layer: 0
  312. m_Name: Crystal1 (4)
  313. m_TagString: Untagged
  314. m_Icon: {fileID: 0}
  315. m_NavMeshLayer: 0
  316. m_StaticEditorFlags: 4294967295
  317. m_IsActive: 1
  318. --- !u!1 &1288392286345222
  319. GameObject:
  320. m_ObjectHideFlags: 0
  321. m_PrefabParentObject: {fileID: 0}
  322. m_PrefabInternal: {fileID: 100100000}
  323. serializedVersion: 5
  324. m_Component:
  325. - component: {fileID: 4983181844762412}
  326. - component: {fileID: 33336570198405106}
  327. - component: {fileID: 23418058697059860}
  328. m_Layer: 0
  329. m_Name: Crystal2 (2)
  330. m_TagString: Untagged
  331. m_Icon: {fileID: 0}
  332. m_NavMeshLayer: 0
  333. m_StaticEditorFlags: 4294967295
  334. m_IsActive: 1
  335. --- !u!1 &1301927488685104
  336. GameObject:
  337. m_ObjectHideFlags: 0
  338. m_PrefabParentObject: {fileID: 0}
  339. m_PrefabInternal: {fileID: 100100000}
  340. serializedVersion: 5
  341. m_Component:
  342. - component: {fileID: 4656953429345612}
  343. - component: {fileID: 33352424741996930}
  344. - component: {fileID: 23228656381806420}
  345. m_Layer: 0
  346. m_Name: Crystal1 (4)
  347. m_TagString: Untagged
  348. m_Icon: {fileID: 0}
  349. m_NavMeshLayer: 0
  350. m_StaticEditorFlags: 4294967295
  351. m_IsActive: 1
  352. --- !u!1 &1302246885658096
  353. GameObject:
  354. m_ObjectHideFlags: 0
  355. m_PrefabParentObject: {fileID: 0}
  356. m_PrefabInternal: {fileID: 100100000}
  357. serializedVersion: 5
  358. m_Component:
  359. - component: {fileID: 4501139647761204}
  360. - component: {fileID: 33288496043825040}
  361. - component: {fileID: 23020492342071640}
  362. m_Layer: 0
  363. m_Name: Crystal3 (2)
  364. m_TagString: Untagged
  365. m_Icon: {fileID: 0}
  366. m_NavMeshLayer: 0
  367. m_StaticEditorFlags: 4294967295
  368. m_IsActive: 1
  369. --- !u!1 &1302476675822818
  370. GameObject:
  371. m_ObjectHideFlags: 0
  372. m_PrefabParentObject: {fileID: 0}
  373. m_PrefabInternal: {fileID: 100100000}
  374. serializedVersion: 5
  375. m_Component:
  376. - component: {fileID: 4161627186136154}
  377. - component: {fileID: 33063459688660430}
  378. - component: {fileID: 23320861457475840}
  379. m_Layer: 0
  380. m_Name: Crystal3 (4)
  381. m_TagString: Untagged
  382. m_Icon: {fileID: 0}
  383. m_NavMeshLayer: 0
  384. m_StaticEditorFlags: 4294967295
  385. m_IsActive: 1
  386. --- !u!1 &1359041166423640
  387. GameObject:
  388. m_ObjectHideFlags: 0
  389. m_PrefabParentObject: {fileID: 0}
  390. m_PrefabInternal: {fileID: 100100000}
  391. serializedVersion: 5
  392. m_Component:
  393. - component: {fileID: 4487246272773670}
  394. - component: {fileID: 33934217205532692}
  395. - component: {fileID: 23400903267304600}
  396. m_Layer: 0
  397. m_Name: Crystal2 (6)
  398. m_TagString: Untagged
  399. m_Icon: {fileID: 0}
  400. m_NavMeshLayer: 0
  401. m_StaticEditorFlags: 4294967295
  402. m_IsActive: 1
  403. --- !u!1 &1396961929097492
  404. GameObject:
  405. m_ObjectHideFlags: 0
  406. m_PrefabParentObject: {fileID: 0}
  407. m_PrefabInternal: {fileID: 100100000}
  408. serializedVersion: 5
  409. m_Component:
  410. - component: {fileID: 4856884141991774}
  411. - component: {fileID: 33960279967813052}
  412. - component: {fileID: 23132549421982994}
  413. m_Layer: 0
  414. m_Name: Crystal2 (4)
  415. m_TagString: Untagged
  416. m_Icon: {fileID: 0}
  417. m_NavMeshLayer: 0
  418. m_StaticEditorFlags: 4294967295
  419. m_IsActive: 1
  420. --- !u!1 &1405548341575932
  421. GameObject:
  422. m_ObjectHideFlags: 0
  423. m_PrefabParentObject: {fileID: 0}
  424. m_PrefabInternal: {fileID: 100100000}
  425. serializedVersion: 5
  426. m_Component:
  427. - component: {fileID: 4724004741230634}
  428. - component: {fileID: 33722632498056322}
  429. - component: {fileID: 23582338010559786}
  430. m_Layer: 0
  431. m_Name: Crystal2 (2)
  432. m_TagString: Untagged
  433. m_Icon: {fileID: 0}
  434. m_NavMeshLayer: 0
  435. m_StaticEditorFlags: 4294967295
  436. m_IsActive: 1
  437. --- !u!1 &1418052488509270
  438. GameObject:
  439. m_ObjectHideFlags: 0
  440. m_PrefabParentObject: {fileID: 0}
  441. m_PrefabInternal: {fileID: 100100000}
  442. serializedVersion: 5
  443. m_Component:
  444. - component: {fileID: 4060970757699640}
  445. - component: {fileID: 33678654169190950}
  446. - component: {fileID: 23915768836397356}
  447. m_Layer: 0
  448. m_Name: Crystal1 (1)
  449. m_TagString: Untagged
  450. m_Icon: {fileID: 0}
  451. m_NavMeshLayer: 0
  452. m_StaticEditorFlags: 4294967295
  453. m_IsActive: 1
  454. --- !u!1 &1421451947582584
  455. GameObject:
  456. m_ObjectHideFlags: 0
  457. m_PrefabParentObject: {fileID: 0}
  458. m_PrefabInternal: {fileID: 100100000}
  459. serializedVersion: 5
  460. m_Component:
  461. - component: {fileID: 4677601693450260}
  462. - component: {fileID: 33998904713026434}
  463. - component: {fileID: 23881272398634102}
  464. m_Layer: 0
  465. m_Name: Crystal3 (4)
  466. m_TagString: Untagged
  467. m_Icon: {fileID: 0}
  468. m_NavMeshLayer: 0
  469. m_StaticEditorFlags: 4294967295
  470. m_IsActive: 1
  471. --- !u!1 &1421549394935332
  472. GameObject:
  473. m_ObjectHideFlags: 0
  474. m_PrefabParentObject: {fileID: 0}
  475. m_PrefabInternal: {fileID: 100100000}
  476. serializedVersion: 5
  477. m_Component:
  478. - component: {fileID: 4098132366524766}
  479. - component: {fileID: 33979648230585372}
  480. - component: {fileID: 23334608491595918}
  481. m_Layer: 0
  482. m_Name: Crystal2 (1)
  483. m_TagString: Untagged
  484. m_Icon: {fileID: 0}
  485. m_NavMeshLayer: 0
  486. m_StaticEditorFlags: 4294967295
  487. m_IsActive: 1
  488. --- !u!1 &1439532487998888
  489. GameObject:
  490. m_ObjectHideFlags: 0
  491. m_PrefabParentObject: {fileID: 0}
  492. m_PrefabInternal: {fileID: 100100000}
  493. serializedVersion: 5
  494. m_Component:
  495. - component: {fileID: 4476198435348294}
  496. - component: {fileID: 33135974342023320}
  497. - component: {fileID: 23251375577994424}
  498. m_Layer: 0
  499. m_Name: Crystal4 (2)
  500. m_TagString: Untagged
  501. m_Icon: {fileID: 0}
  502. m_NavMeshLayer: 0
  503. m_StaticEditorFlags: 4294967295
  504. m_IsActive: 1
  505. --- !u!1 &1463245920176632
  506. GameObject:
  507. m_ObjectHideFlags: 0
  508. m_PrefabParentObject: {fileID: 0}
  509. m_PrefabInternal: {fileID: 100100000}
  510. serializedVersion: 5
  511. m_Component:
  512. - component: {fileID: 4766919159689524}
  513. - component: {fileID: 33676321781881066}
  514. - component: {fileID: 23057253771523346}
  515. m_Layer: 0
  516. m_Name: Crystal4 (3)
  517. m_TagString: Untagged
  518. m_Icon: {fileID: 0}
  519. m_NavMeshLayer: 0
  520. m_StaticEditorFlags: 4294967295
  521. m_IsActive: 1
  522. --- !u!1 &1465967511224220
  523. GameObject:
  524. m_ObjectHideFlags: 0
  525. m_PrefabParentObject: {fileID: 0}
  526. m_PrefabInternal: {fileID: 100100000}
  527. serializedVersion: 5
  528. m_Component:
  529. - component: {fileID: 4701741337323364}
  530. - component: {fileID: 33446998500608682}
  531. - component: {fileID: 23858350967201800}
  532. m_Layer: 0
  533. m_Name: Crystal3 (2)
  534. m_TagString: Untagged
  535. m_Icon: {fileID: 0}
  536. m_NavMeshLayer: 0
  537. m_StaticEditorFlags: 4294967295
  538. m_IsActive: 1
  539. --- !u!1 &1481259283875472
  540. GameObject:
  541. m_ObjectHideFlags: 0
  542. m_PrefabParentObject: {fileID: 0}
  543. m_PrefabInternal: {fileID: 100100000}
  544. serializedVersion: 5
  545. m_Component:
  546. - component: {fileID: 4369359688482124}
  547. - component: {fileID: 33445953168181840}
  548. - component: {fileID: 23673413843882818}
  549. m_Layer: 0
  550. m_Name: Crystal2 (5)
  551. m_TagString: Untagged
  552. m_Icon: {fileID: 0}
  553. m_NavMeshLayer: 0
  554. m_StaticEditorFlags: 4294967295
  555. m_IsActive: 1
  556. --- !u!1 &1492161597545740
  557. GameObject:
  558. m_ObjectHideFlags: 0
  559. m_PrefabParentObject: {fileID: 0}
  560. m_PrefabInternal: {fileID: 100100000}
  561. serializedVersion: 5
  562. m_Component:
  563. - component: {fileID: 4112457680286750}
  564. - component: {fileID: 33162579382303376}
  565. - component: {fileID: 23166946541392576}
  566. m_Layer: 0
  567. m_Name: Crystal2 (6)
  568. m_TagString: Untagged
  569. m_Icon: {fileID: 0}
  570. m_NavMeshLayer: 0
  571. m_StaticEditorFlags: 4294967295
  572. m_IsActive: 1
  573. --- !u!1 &1518164770670698
  574. GameObject:
  575. m_ObjectHideFlags: 0
  576. m_PrefabParentObject: {fileID: 0}
  577. m_PrefabInternal: {fileID: 100100000}
  578. serializedVersion: 5
  579. m_Component:
  580. - component: {fileID: 4058333926021950}
  581. - component: {fileID: 33283626148971722}
  582. - component: {fileID: 23564682131286256}
  583. m_Layer: 0
  584. m_Name: Crystal1 (5)
  585. m_TagString: Untagged
  586. m_Icon: {fileID: 0}
  587. m_NavMeshLayer: 0
  588. m_StaticEditorFlags: 4294967295
  589. m_IsActive: 1
  590. --- !u!1 &1559273931213200
  591. GameObject:
  592. m_ObjectHideFlags: 0
  593. m_PrefabParentObject: {fileID: 0}
  594. m_PrefabInternal: {fileID: 100100000}
  595. serializedVersion: 5
  596. m_Component:
  597. - component: {fileID: 4748029832583368}
  598. - component: {fileID: 33093969776097354}
  599. - component: {fileID: 23962759863825234}
  600. m_Layer: 0
  601. m_Name: Crystal2 (7)
  602. m_TagString: Untagged
  603. m_Icon: {fileID: 0}
  604. m_NavMeshLayer: 0
  605. m_StaticEditorFlags: 4294967295
  606. m_IsActive: 1
  607. --- !u!1 &1581833842480244
  608. GameObject:
  609. m_ObjectHideFlags: 0
  610. m_PrefabParentObject: {fileID: 0}
  611. m_PrefabInternal: {fileID: 100100000}
  612. serializedVersion: 5
  613. m_Component:
  614. - component: {fileID: 4802150965116510}
  615. - component: {fileID: 33870227912636436}
  616. - component: {fileID: 23206311949210442}
  617. m_Layer: 0
  618. m_Name: Crystal2 (5)
  619. m_TagString: Untagged
  620. m_Icon: {fileID: 0}
  621. m_NavMeshLayer: 0
  622. m_StaticEditorFlags: 4294967295
  623. m_IsActive: 1
  624. --- !u!1 &1598637673758934
  625. GameObject:
  626. m_ObjectHideFlags: 0
  627. m_PrefabParentObject: {fileID: 0}
  628. m_PrefabInternal: {fileID: 100100000}
  629. serializedVersion: 5
  630. m_Component:
  631. - component: {fileID: 4353249369800752}
  632. - component: {fileID: 33460715124653148}
  633. - component: {fileID: 23578316319751968}
  634. m_Layer: 0
  635. m_Name: Crystal2 (5)
  636. m_TagString: Untagged
  637. m_Icon: {fileID: 0}
  638. m_NavMeshLayer: 0
  639. m_StaticEditorFlags: 4294967295
  640. m_IsActive: 1
  641. --- !u!1 &1611916056591214
  642. GameObject:
  643. m_ObjectHideFlags: 0
  644. m_PrefabParentObject: {fileID: 0}
  645. m_PrefabInternal: {fileID: 100100000}
  646. serializedVersion: 5
  647. m_Component:
  648. - component: {fileID: 4881450340020788}
  649. - component: {fileID: 33122832155333008}
  650. - component: {fileID: 23796904382134734}
  651. m_Layer: 0
  652. m_Name: Crystal1 (2)
  653. m_TagString: Untagged
  654. m_Icon: {fileID: 0}
  655. m_NavMeshLayer: 0
  656. m_StaticEditorFlags: 4294967295
  657. m_IsActive: 1
  658. --- !u!1 &1614654525465780
  659. GameObject:
  660. m_ObjectHideFlags: 0
  661. m_PrefabParentObject: {fileID: 0}
  662. m_PrefabInternal: {fileID: 100100000}
  663. serializedVersion: 5
  664. m_Component:
  665. - component: {fileID: 4200866798171180}
  666. - component: {fileID: 33275459431604286}
  667. - component: {fileID: 23385472106820474}
  668. m_Layer: 0
  669. m_Name: Crystal4 (4)
  670. m_TagString: Untagged
  671. m_Icon: {fileID: 0}
  672. m_NavMeshLayer: 0
  673. m_StaticEditorFlags: 4294967295
  674. m_IsActive: 1
  675. --- !u!1 &1621320986327552
  676. GameObject:
  677. m_ObjectHideFlags: 0
  678. m_PrefabParentObject: {fileID: 0}
  679. m_PrefabInternal: {fileID: 100100000}
  680. serializedVersion: 5
  681. m_Component:
  682. - component: {fileID: 4898851221485048}
  683. - component: {fileID: 33075464413336830}
  684. - component: {fileID: 23953741014909624}
  685. m_Layer: 0
  686. m_Name: Crystal1 (3)
  687. m_TagString: Untagged
  688. m_Icon: {fileID: 0}
  689. m_NavMeshLayer: 0
  690. m_StaticEditorFlags: 4294967295
  691. m_IsActive: 1
  692. --- !u!1 &1651021374725314
  693. GameObject:
  694. m_ObjectHideFlags: 0
  695. m_PrefabParentObject: {fileID: 0}
  696. m_PrefabInternal: {fileID: 100100000}
  697. serializedVersion: 5
  698. m_Component:
  699. - component: {fileID: 4567649263982972}
  700. - component: {fileID: 33983456483569982}
  701. - component: {fileID: 23599888006841866}
  702. m_Layer: 0
  703. m_Name: Crystal4 (6)
  704. m_TagString: Untagged
  705. m_Icon: {fileID: 0}
  706. m_NavMeshLayer: 0
  707. m_StaticEditorFlags: 4294967295
  708. m_IsActive: 1
  709. --- !u!1 &1656854240224192
  710. GameObject:
  711. m_ObjectHideFlags: 0
  712. m_PrefabParentObject: {fileID: 0}
  713. m_PrefabInternal: {fileID: 100100000}
  714. serializedVersion: 5
  715. m_Component:
  716. - component: {fileID: 4004937962122046}
  717. - component: {fileID: 33393627525401566}
  718. - component: {fileID: 23335774887777420}
  719. m_Layer: 0
  720. m_Name: Crystal1 (2)
  721. m_TagString: Untagged
  722. m_Icon: {fileID: 0}
  723. m_NavMeshLayer: 0
  724. m_StaticEditorFlags: 4294967295
  725. m_IsActive: 1
  726. --- !u!1 &1657665144563066
  727. GameObject:
  728. m_ObjectHideFlags: 0
  729. m_PrefabParentObject: {fileID: 0}
  730. m_PrefabInternal: {fileID: 100100000}
  731. serializedVersion: 5
  732. m_Component:
  733. - component: {fileID: 4162741791047396}
  734. - component: {fileID: 33149515966057476}
  735. - component: {fileID: 23864701360130248}
  736. m_Layer: 0
  737. m_Name: Crystal1 (6)
  738. m_TagString: Untagged
  739. m_Icon: {fileID: 0}
  740. m_NavMeshLayer: 0
  741. m_StaticEditorFlags: 4294967295
  742. m_IsActive: 1
  743. --- !u!1 &1668198960001626
  744. GameObject:
  745. m_ObjectHideFlags: 0
  746. m_PrefabParentObject: {fileID: 0}
  747. m_PrefabInternal: {fileID: 100100000}
  748. serializedVersion: 5
  749. m_Component:
  750. - component: {fileID: 4989903419248604}
  751. - component: {fileID: 33875097334913892}
  752. - component: {fileID: 23238433985916006}
  753. m_Layer: 0
  754. m_Name: Crystal2 (3)
  755. m_TagString: Untagged
  756. m_Icon: {fileID: 0}
  757. m_NavMeshLayer: 0
  758. m_StaticEditorFlags: 4294967295
  759. m_IsActive: 1
  760. --- !u!1 &1674618073856830
  761. GameObject:
  762. m_ObjectHideFlags: 0
  763. m_PrefabParentObject: {fileID: 0}
  764. m_PrefabInternal: {fileID: 100100000}
  765. serializedVersion: 5
  766. m_Component:
  767. - component: {fileID: 4461627662115440}
  768. - component: {fileID: 33308557559221696}
  769. - component: {fileID: 23257894395118524}
  770. m_Layer: 0
  771. m_Name: Crystal4 (4)
  772. m_TagString: Untagged
  773. m_Icon: {fileID: 0}
  774. m_NavMeshLayer: 0
  775. m_StaticEditorFlags: 4294967295
  776. m_IsActive: 1
  777. --- !u!1 &1721660640553312
  778. GameObject:
  779. m_ObjectHideFlags: 0
  780. m_PrefabParentObject: {fileID: 0}
  781. m_PrefabInternal: {fileID: 100100000}
  782. serializedVersion: 5
  783. m_Component:
  784. - component: {fileID: 4820901795219516}
  785. - component: {fileID: 33790056202610494}
  786. - component: {fileID: 23716416531639798}
  787. m_Layer: 0
  788. m_Name: Crystal1 (1)
  789. m_TagString: Untagged
  790. m_Icon: {fileID: 0}
  791. m_NavMeshLayer: 0
  792. m_StaticEditorFlags: 4294967295
  793. m_IsActive: 1
  794. --- !u!1 &1731393516502164
  795. GameObject:
  796. m_ObjectHideFlags: 0
  797. m_PrefabParentObject: {fileID: 0}
  798. m_PrefabInternal: {fileID: 100100000}
  799. serializedVersion: 5
  800. m_Component:
  801. - component: {fileID: 4493065223344022}
  802. - component: {fileID: 33840006959540004}
  803. - component: {fileID: 23429501758656264}
  804. m_Layer: 0
  805. m_Name: Crystal4 (2)
  806. m_TagString: Untagged
  807. m_Icon: {fileID: 0}
  808. m_NavMeshLayer: 0
  809. m_StaticEditorFlags: 4294967295
  810. m_IsActive: 1
  811. --- !u!1 &1746634268562214
  812. GameObject:
  813. m_ObjectHideFlags: 0
  814. m_PrefabParentObject: {fileID: 0}
  815. m_PrefabInternal: {fileID: 100100000}
  816. serializedVersion: 5
  817. m_Component:
  818. - component: {fileID: 4649444435269548}
  819. - component: {fileID: 33391475901115306}
  820. - component: {fileID: 23574144549330568}
  821. m_Layer: 0
  822. m_Name: Crystal4 (3)
  823. m_TagString: Untagged
  824. m_Icon: {fileID: 0}
  825. m_NavMeshLayer: 0
  826. m_StaticEditorFlags: 4294967295
  827. m_IsActive: 1
  828. --- !u!1 &1753295132244224
  829. GameObject:
  830. m_ObjectHideFlags: 0
  831. m_PrefabParentObject: {fileID: 0}
  832. m_PrefabInternal: {fileID: 100100000}
  833. serializedVersion: 5
  834. m_Component:
  835. - component: {fileID: 4398402903800170}
  836. - component: {fileID: 33759222893294396}
  837. - component: {fileID: 23992517251716400}
  838. m_Layer: 0
  839. m_Name: Crystal4 (8)
  840. m_TagString: Untagged
  841. m_Icon: {fileID: 0}
  842. m_NavMeshLayer: 0
  843. m_StaticEditorFlags: 4294967295
  844. m_IsActive: 1
  845. --- !u!1 &1763763136038546
  846. GameObject:
  847. m_ObjectHideFlags: 0
  848. m_PrefabParentObject: {fileID: 0}
  849. m_PrefabInternal: {fileID: 100100000}
  850. serializedVersion: 5
  851. m_Component:
  852. - component: {fileID: 4446140862971334}
  853. - component: {fileID: 33595483951912292}
  854. - component: {fileID: 23075783979615286}
  855. m_Layer: 0
  856. m_Name: Crystal3 (3)
  857. m_TagString: Untagged
  858. m_Icon: {fileID: 0}
  859. m_NavMeshLayer: 0
  860. m_StaticEditorFlags: 4294967295
  861. m_IsActive: 1
  862. --- !u!1 &1794015110537786
  863. GameObject:
  864. m_ObjectHideFlags: 0
  865. m_PrefabParentObject: {fileID: 0}
  866. m_PrefabInternal: {fileID: 100100000}
  867. serializedVersion: 5
  868. m_Component:
  869. - component: {fileID: 4209284348893230}
  870. - component: {fileID: 33015977454375910}
  871. - component: {fileID: 23919198672369312}
  872. m_Layer: 0
  873. m_Name: Crystal2 (3)
  874. m_TagString: Untagged
  875. m_Icon: {fileID: 0}
  876. m_NavMeshLayer: 0
  877. m_StaticEditorFlags: 4294967295
  878. m_IsActive: 1
  879. --- !u!1 &1807003799891648
  880. GameObject:
  881. m_ObjectHideFlags: 0
  882. m_PrefabParentObject: {fileID: 0}
  883. m_PrefabInternal: {fileID: 100100000}
  884. serializedVersion: 5
  885. m_Component:
  886. - component: {fileID: 4928258320387216}
  887. - component: {fileID: 33117049824320202}
  888. - component: {fileID: 23664051755426644}
  889. m_Layer: 0
  890. m_Name: Crystal4 (5)
  891. m_TagString: Untagged
  892. m_Icon: {fileID: 0}
  893. m_NavMeshLayer: 0
  894. m_StaticEditorFlags: 4294967295
  895. m_IsActive: 1
  896. --- !u!1 &1823610998237072
  897. GameObject:
  898. m_ObjectHideFlags: 0
  899. m_PrefabParentObject: {fileID: 0}
  900. m_PrefabInternal: {fileID: 100100000}
  901. serializedVersion: 5
  902. m_Component:
  903. - component: {fileID: 4384601705784484}
  904. - component: {fileID: 33944825801142234}
  905. - component: {fileID: 23201177350536410}
  906. m_Layer: 0
  907. m_Name: Crystal1 (3)
  908. m_TagString: Untagged
  909. m_Icon: {fileID: 0}
  910. m_NavMeshLayer: 0
  911. m_StaticEditorFlags: 4294967295
  912. m_IsActive: 1
  913. --- !u!1 &1860761391455898
  914. GameObject:
  915. m_ObjectHideFlags: 0
  916. m_PrefabParentObject: {fileID: 0}
  917. m_PrefabInternal: {fileID: 100100000}
  918. serializedVersion: 5
  919. m_Component:
  920. - component: {fileID: 4125846226756378}
  921. - component: {fileID: 33085604013853878}
  922. - component: {fileID: 23515128078271706}
  923. m_Layer: 0
  924. m_Name: Crystal1 (2)
  925. m_TagString: Untagged
  926. m_Icon: {fileID: 0}
  927. m_NavMeshLayer: 0
  928. m_StaticEditorFlags: 4294967295
  929. m_IsActive: 1
  930. --- !u!1 &1860774538608036
  931. GameObject:
  932. m_ObjectHideFlags: 0
  933. m_PrefabParentObject: {fileID: 0}
  934. m_PrefabInternal: {fileID: 100100000}
  935. serializedVersion: 5
  936. m_Component:
  937. - component: {fileID: 4282822140511520}
  938. - component: {fileID: 33800021568094356}
  939. - component: {fileID: 23063447540413806}
  940. m_Layer: 0
  941. m_Name: Crystal3 (3)
  942. m_TagString: Untagged
  943. m_Icon: {fileID: 0}
  944. m_NavMeshLayer: 0
  945. m_StaticEditorFlags: 4294967295
  946. m_IsActive: 1
  947. --- !u!1 &1915679482826942
  948. GameObject:
  949. m_ObjectHideFlags: 0
  950. m_PrefabParentObject: {fileID: 0}
  951. m_PrefabInternal: {fileID: 100100000}
  952. serializedVersion: 5
  953. m_Component:
  954. - component: {fileID: 4959561497301804}
  955. - component: {fileID: 33390583100981862}
  956. - component: {fileID: 23621110653836718}
  957. m_Layer: 0
  958. m_Name: Crystal3 (2)
  959. m_TagString: Untagged
  960. m_Icon: {fileID: 0}
  961. m_NavMeshLayer: 0
  962. m_StaticEditorFlags: 4294967295
  963. m_IsActive: 1
  964. --- !u!1 &1935222280207894
  965. GameObject:
  966. m_ObjectHideFlags: 0
  967. m_PrefabParentObject: {fileID: 0}
  968. m_PrefabInternal: {fileID: 100100000}
  969. serializedVersion: 5
  970. m_Component:
  971. - component: {fileID: 4664335880699670}
  972. - component: {fileID: 33765857397872096}
  973. - component: {fileID: 23695423060387138}
  974. m_Layer: 0
  975. m_Name: Crystal2 (1)
  976. m_TagString: Untagged
  977. m_Icon: {fileID: 0}
  978. m_NavMeshLayer: 0
  979. m_StaticEditorFlags: 4294967295
  980. m_IsActive: 1
  981. --- !u!1 &1941852667975008
  982. GameObject:
  983. m_ObjectHideFlags: 0
  984. m_PrefabParentObject: {fileID: 0}
  985. m_PrefabInternal: {fileID: 100100000}
  986. serializedVersion: 5
  987. m_Component:
  988. - component: {fileID: 4812203772758710}
  989. - component: {fileID: 33660738995346746}
  990. - component: {fileID: 23284809502957482}
  991. m_Layer: 0
  992. m_Name: Crystal3 (2)
  993. m_TagString: Untagged
  994. m_Icon: {fileID: 0}
  995. m_NavMeshLayer: 0
  996. m_StaticEditorFlags: 4294967295
  997. m_IsActive: 1
  998. --- !u!1 &1973828359801994
  999. GameObject:
  1000. m_ObjectHideFlags: 0
  1001. m_PrefabParentObject: {fileID: 0}
  1002. m_PrefabInternal: {fileID: 100100000}
  1003. serializedVersion: 5
  1004. m_Component:
  1005. - component: {fileID: 4376381181209152}
  1006. - component: {fileID: 33796785313701360}
  1007. - component: {fileID: 23542413359375452}
  1008. m_Layer: 0
  1009. m_Name: Crystal3 (3)
  1010. m_TagString: Untagged
  1011. m_Icon: {fileID: 0}
  1012. m_NavMeshLayer: 0
  1013. m_StaticEditorFlags: 4294967295
  1014. m_IsActive: 1
  1015. --- !u!1 &1985275365808140
  1016. GameObject:
  1017. m_ObjectHideFlags: 0
  1018. m_PrefabParentObject: {fileID: 0}
  1019. m_PrefabInternal: {fileID: 100100000}
  1020. serializedVersion: 5
  1021. m_Component:
  1022. - component: {fileID: 4919869066020972}
  1023. - component: {fileID: 33289801749546802}
  1024. - component: {fileID: 23219289474869006}
  1025. m_Layer: 0
  1026. m_Name: Crystal1 (2)
  1027. m_TagString: Untagged
  1028. m_Icon: {fileID: 0}
  1029. m_NavMeshLayer: 0
  1030. m_StaticEditorFlags: 4294967295
  1031. m_IsActive: 1
  1032. --- !u!4 &4004937962122046
  1033. Transform:
  1034. m_ObjectHideFlags: 1
  1035. m_PrefabParentObject: {fileID: 0}
  1036. m_PrefabInternal: {fileID: 100100000}
  1037. m_GameObject: {fileID: 1656854240224192}
  1038. m_LocalRotation: {x: -0.3355497, y: 0.09537639, z: 0.26466644, w: 0.8990336}
  1039. m_LocalPosition: {x: -0.07, y: 0.012, z: -0.31}
  1040. m_LocalScale: {x: 0.5260471, y: 0.5260471, z: 0.52604705}
  1041. m_Children: []
  1042. m_Father: {fileID: 4160567913986162}
  1043. m_RootOrder: 7
  1044. m_LocalEulerAnglesHint: {x: -40.831, y: -0.46400002, z: 32.980003}
  1045. --- !u!4 &4058333926021950
  1046. Transform:
  1047. m_ObjectHideFlags: 1
  1048. m_PrefabParentObject: {fileID: 0}
  1049. m_PrefabInternal: {fileID: 100100000}
  1050. m_GameObject: {fileID: 1518164770670698}
  1051. m_LocalRotation: {x: 0.56015474, y: -0.8242403, z: -0.06721873, w: 0.04833486}
  1052. m_LocalPosition: {x: 0.064, y: 0.06, z: 0.406}
  1053. m_LocalScale: {x: 0.41145015, y: 0.69424003, z: 0.41145048}
  1054. m_Children: []
  1055. m_Father: {fileID: 4160567913986162}
  1056. m_RootOrder: 57
  1057. m_LocalEulerAnglesHint: {x: -3.2480001, y: -171.07, z: -68.65401}
  1058. --- !u!4 &4060475113034840
  1059. Transform:
  1060. m_ObjectHideFlags: 1
  1061. m_PrefabParentObject: {fileID: 0}
  1062. m_PrefabInternal: {fileID: 100100000}
  1063. m_GameObject: {fileID: 1159364452992670}
  1064. m_LocalRotation: {x: -0, y: -0, z: -0.1182634, w: 0.99298227}
  1065. m_LocalPosition: {x: -0.061, y: 0, z: -0.248}
  1066. m_LocalScale: {x: 1.0292106, y: 1.0292107, z: 1.0292107}
  1067. m_Children: []
  1068. m_Father: {fileID: 4160567913986162}
  1069. m_RootOrder: 3
  1070. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -13.584001}
  1071. --- !u!4 &4060970757699640
  1072. Transform:
  1073. m_ObjectHideFlags: 1
  1074. m_PrefabParentObject: {fileID: 0}
  1075. m_PrefabInternal: {fileID: 100100000}
  1076. m_GameObject: {fileID: 1418052488509270}
  1077. m_LocalRotation: {x: 0.13715477, y: 0.0025576993, z: 0.049610138, w: 0.98930323}
  1078. m_LocalPosition: {x: -0.036, y: 0.01, z: 0.245}
  1079. m_LocalScale: {x: 1, y: 1.492704, z: 1}
  1080. m_Children: []
  1081. m_Father: {fileID: 4160567913986162}
  1082. m_RootOrder: 41
  1083. m_LocalEulerAnglesHint: {x: 15.731001, y: 1.1110001, z: 5.8950005}
  1084. --- !u!4 &4070161137470802
  1085. Transform:
  1086. m_ObjectHideFlags: 1
  1087. m_PrefabParentObject: {fileID: 0}
  1088. m_PrefabInternal: {fileID: 100100000}
  1089. m_GameObject: {fileID: 1122586970882850}
  1090. m_LocalRotation: {x: -0, y: -0.28724444, z: -0, w: 0.9578573}
  1091. m_LocalPosition: {x: -0.414, y: 0, z: 0.005}
  1092. m_LocalScale: {x: 0.95422965, y: 0.35115305, z: 0.9542297}
  1093. m_Children: []
  1094. m_Father: {fileID: 4160567913986162}
  1095. m_RootOrder: 26
  1096. m_LocalEulerAnglesHint: {x: 0, y: -33.386, z: 0}
  1097. --- !u!4 &4098132366524766
  1098. Transform:
  1099. m_ObjectHideFlags: 1
  1100. m_PrefabParentObject: {fileID: 0}
  1101. m_PrefabInternal: {fileID: 100100000}
  1102. m_GameObject: {fileID: 1421549394935332}
  1103. m_LocalRotation: {x: -0.05998596, y: 0.39336407, z: 0.24720505, w: 0.88349086}
  1104. m_LocalPosition: {x: -0.061, y: 0.018, z: -0.31}
  1105. m_LocalScale: {x: 1, y: 1, z: 1}
  1106. m_Children: []
  1107. m_Father: {fileID: 4160567913986162}
  1108. m_RootOrder: 1
  1109. m_LocalEulerAnglesHint: {x: -17.486, y: 44.239002, z: 24.11}
  1110. --- !u!4 &4112457680286750
  1111. Transform:
  1112. m_ObjectHideFlags: 1
  1113. m_PrefabParentObject: {fileID: 0}
  1114. m_PrefabInternal: {fileID: 100100000}
  1115. m_GameObject: {fileID: 1492161597545740}
  1116. m_LocalRotation: {x: 0.3383749, y: 0.569397, z: 0.475055, w: 0.57932055}
  1117. m_LocalPosition: {x: 0.334, y: 0.015, z: -0.038}
  1118. m_LocalScale: {x: 0.8050153, y: 0.80501527, z: 0.8050157}
  1119. m_Children: []
  1120. m_Father: {fileID: 4160567913986162}
  1121. m_RootOrder: 40
  1122. m_LocalEulerAnglesHint: {x: -8.565001, y: 82.879005, z: 71.14001}
  1123. --- !u!4 &4125846226756378
  1124. Transform:
  1125. m_ObjectHideFlags: 1
  1126. m_PrefabParentObject: {fileID: 0}
  1127. m_PrefabInternal: {fileID: 100100000}
  1128. m_GameObject: {fileID: 1860761391455898}
  1129. m_LocalRotation: {x: -0.3355497, y: 0.09537639, z: 0.26466644, w: 0.8990336}
  1130. m_LocalPosition: {x: -0.036, y: 0.012, z: 0.245}
  1131. m_LocalScale: {x: 0.5260471, y: 0.6676252, z: 0.52604705}
  1132. m_Children: []
  1133. m_Father: {fileID: 4160567913986162}
  1134. m_RootOrder: 48
  1135. m_LocalEulerAnglesHint: {x: -40.831, y: -0.46400002, z: 32.980003}
  1136. --- !u!4 &4160567913986162
  1137. Transform:
  1138. m_ObjectHideFlags: 1
  1139. m_PrefabParentObject: {fileID: 0}
  1140. m_PrefabInternal: {fileID: 100100000}
  1141. m_GameObject: {fileID: 1108075278298746}
  1142. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1143. m_LocalPosition: {x: 0, y: 0, z: 0}
  1144. m_LocalScale: {x: 1, y: 1, z: 1}
  1145. m_Children:
  1146. - {fileID: 4820901795219516}
  1147. - {fileID: 4098132366524766}
  1148. - {fileID: 4773700020670554}
  1149. - {fileID: 4060475113034840}
  1150. - {fileID: 4766919159689524}
  1151. - {fileID: 4701741337323364}
  1152. - {fileID: 4209284348893230}
  1153. - {fileID: 4004937962122046}
  1154. - {fileID: 4446140862971334}
  1155. - {fileID: 4161627186136154}
  1156. - {fileID: 4492744798859386}
  1157. - {fileID: 4369359688482124}
  1158. - {fileID: 4487246272773670}
  1159. - {fileID: 4881450340020788}
  1160. - {fileID: 4384601705784484}
  1161. - {fileID: 4493065223344022}
  1162. - {fileID: 4504774399229590}
  1163. - {fileID: 4461627662115440}
  1164. - {fileID: 4928258320387216}
  1165. - {fileID: 4567649263982972}
  1166. - {fileID: 4538661657132950}
  1167. - {fileID: 4673227763822234}
  1168. - {fileID: 4431181733847918}
  1169. - {fileID: 4398402903800170}
  1170. - {fileID: 4812203772758710}
  1171. - {fileID: 4282822140511520}
  1172. - {fileID: 4070161137470802}
  1173. - {fileID: 4545349491695794}
  1174. - {fileID: 4162741791047396}
  1175. - {fileID: 4386673996903588}
  1176. - {fileID: 4501139647761204}
  1177. - {fileID: 4919869066020972}
  1178. - {fileID: 4983181844762412}
  1179. - {fileID: 4476198435348294}
  1180. - {fileID: 4898851221485048}
  1181. - {fileID: 4459187559685954}
  1182. - {fileID: 4989903419248604}
  1183. - {fileID: 4649444435269548}
  1184. - {fileID: 4663463819424500}
  1185. - {fileID: 4802150965116510}
  1186. - {fileID: 4112457680286750}
  1187. - {fileID: 4060970757699640}
  1188. - {fileID: 4664335880699670}
  1189. - {fileID: 4724004741230634}
  1190. - {fileID: 4338643987456814}
  1191. - {fileID: 4378455111056652}
  1192. - {fileID: 4959561497301804}
  1193. - {fileID: 4591354668453100}
  1194. - {fileID: 4125846226756378}
  1195. - {fileID: 4376381181209152}
  1196. - {fileID: 4677601693450260}
  1197. - {fileID: 4856884141991774}
  1198. - {fileID: 4200866798171180}
  1199. - {fileID: 4569873360469264}
  1200. - {fileID: 4353249369800752}
  1201. - {fileID: 4575771094729292}
  1202. - {fileID: 4656953429345612}
  1203. - {fileID: 4058333926021950}
  1204. - {fileID: 4748029832583368}
  1205. m_Father: {fileID: 0}
  1206. m_RootOrder: 0
  1207. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1208. --- !u!4 &4161627186136154
  1209. Transform:
  1210. m_ObjectHideFlags: 1
  1211. m_PrefabParentObject: {fileID: 0}
  1212. m_PrefabInternal: {fileID: 100100000}
  1213. m_GameObject: {fileID: 1302476675822818}
  1214. m_LocalRotation: {x: -0.44746575, y: -0.12962788, z: -0.29890534, w: 0.8328425}
  1215. m_LocalPosition: {x: 0.013, y: 0.041, z: -0.376}
  1216. m_LocalScale: {x: 0.32592374, y: 0.32592374, z: 0.3259237}
  1217. m_Children: []
  1218. m_Father: {fileID: 4160567913986162}
  1219. m_RootOrder: 9
  1220. m_LocalEulerAnglesHint: {x: -55.369003, y: 5.208, z: -42.22}
  1221. --- !u!4 &4162741791047396
  1222. Transform:
  1223. m_ObjectHideFlags: 1
  1224. m_PrefabParentObject: {fileID: 0}
  1225. m_PrefabInternal: {fileID: 100100000}
  1226. m_GameObject: {fileID: 1657665144563066}
  1227. m_LocalRotation: {x: 0.27198434, y: -0.8092945, z: 0.016567072, w: 0.5203772}
  1228. m_LocalPosition: {x: -0.417, y: 0.04, z: -0.052}
  1229. m_LocalScale: {x: 0.4600977, y: 0.59556955, z: 0.46009776}
  1230. m_Children: []
  1231. m_Father: {fileID: 4160567913986162}
  1232. m_RootOrder: 28
  1233. m_LocalEulerAnglesHint: {x: 18.052, y: -118.788, z: -26.416}
  1234. --- !u!4 &4200866798171180
  1235. Transform:
  1236. m_ObjectHideFlags: 1
  1237. m_PrefabParentObject: {fileID: 0}
  1238. m_PrefabInternal: {fileID: 100100000}
  1239. m_GameObject: {fileID: 1614654525465780}
  1240. m_LocalRotation: {x: -0.09818343, y: -0.45884943, z: -0.41633686, w: 0.7787688}
  1241. m_LocalPosition: {x: 0.068, y: 0.023, z: 0.315}
  1242. m_LocalScale: {x: 0.642901, y: 0.96816194, z: 0.64290106}
  1243. m_Children: []
  1244. m_Father: {fileID: 4160567913986162}
  1245. m_RootOrder: 52
  1246. m_LocalEulerAnglesHint: {x: -32.344, y: -48.517002, z: -41.368004}
  1247. --- !u!4 &4209284348893230
  1248. Transform:
  1249. m_ObjectHideFlags: 1
  1250. m_PrefabParentObject: {fileID: 0}
  1251. m_PrefabInternal: {fileID: 100100000}
  1252. m_GameObject: {fileID: 1794015110537786}
  1253. m_LocalRotation: {x: -0.2653121, y: 0.5285786, z: 0.25161514, w: 0.76609665}
  1254. m_LocalPosition: {x: -0.07, y: 0.024, z: -0.31}
  1255. m_LocalScale: {x: 0.73511755, y: 0.949639, z: 0.7351176}
  1256. m_Children: []
  1257. m_Father: {fileID: 4160567913986162}
  1258. m_RootOrder: 6
  1259. m_LocalEulerAnglesHint: {x: -42.261, y: 66.05, z: 8.160001}
  1260. --- !u!4 &4282822140511520
  1261. Transform:
  1262. m_ObjectHideFlags: 1
  1263. m_PrefabParentObject: {fileID: 0}
  1264. m_PrefabInternal: {fileID: 100100000}
  1265. m_GameObject: {fileID: 1860774538608036}
  1266. m_LocalRotation: {x: -0, y: 0.35460675, z: -0, w: 0.93501556}
  1267. m_LocalPosition: {x: -0.292, y: 0, z: -0.141}
  1268. m_LocalScale: {x: 0.9542296, y: 0.35115305, z: 0.9542296}
  1269. m_Children: []
  1270. m_Father: {fileID: 4160567913986162}
  1271. m_RootOrder: 25
  1272. m_LocalEulerAnglesHint: {x: 0, y: 41.539, z: 0}
  1273. --- !u!4 &4338643987456814
  1274. Transform:
  1275. m_ObjectHideFlags: 1
  1276. m_PrefabParentObject: {fileID: 0}
  1277. m_PrefabInternal: {fileID: 100100000}
  1278. m_GameObject: {fileID: 1227811015736522}
  1279. m_LocalRotation: {x: -0.12461981, y: -0.08301181, z: -0.15553245, w: 0.9764163}
  1280. m_LocalPosition: {x: -0.027, y: 0, z: 0.307}
  1281. m_LocalScale: {x: 1.0292106, y: 1.6631274, z: 1.0292107}
  1282. m_Children: []
  1283. m_Father: {fileID: 4160567913986162}
  1284. m_RootOrder: 44
  1285. m_LocalEulerAnglesHint: {x: -15.616001, y: -7.3580003, z: -17.091002}
  1286. --- !u!4 &4353249369800752
  1287. Transform:
  1288. m_ObjectHideFlags: 1
  1289. m_PrefabParentObject: {fileID: 0}
  1290. m_PrefabInternal: {fileID: 100100000}
  1291. m_GameObject: {fileID: 1598637673758934}
  1292. m_LocalRotation: {x: 0.42310268, y: 0.38422382, z: -0.004310294, w: 0.8205715}
  1293. m_LocalPosition: {x: 0.097, y: 0.061, z: 0.371}
  1294. m_LocalScale: {x: 0.53785473, y: 0.8209001, z: 0.53785497}
  1295. m_Children: []
  1296. m_Father: {fileID: 4160567913986162}
  1297. m_RootOrder: 54
  1298. m_LocalEulerAnglesHint: {x: 44.241, y: 61.056004, z: 26.357}
  1299. --- !u!4 &4369359688482124
  1300. Transform:
  1301. m_ObjectHideFlags: 1
  1302. m_PrefabParentObject: {fileID: 0}
  1303. m_PrefabInternal: {fileID: 100100000}
  1304. m_GameObject: {fileID: 1481259283875472}
  1305. m_LocalRotation: {x: 0.3706042, y: 0.4684076, z: -0.01638283, w: 0.80185944}
  1306. m_LocalPosition: {x: 0.063, y: 0.061, z: -0.184}
  1307. m_LocalScale: {x: 0.53785485, y: 0.53785485, z: 0.53785497}
  1308. m_Children: []
  1309. m_Father: {fileID: 4160567913986162}
  1310. m_RootOrder: 11
  1311. m_LocalEulerAnglesHint: {x: 37.567, y: 68.811005, z: 23.883001}
  1312. --- !u!4 &4376381181209152
  1313. Transform:
  1314. m_ObjectHideFlags: 1
  1315. m_PrefabParentObject: {fileID: 0}
  1316. m_PrefabInternal: {fileID: 100100000}
  1317. m_GameObject: {fileID: 1973828359801994}
  1318. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1319. m_LocalPosition: {x: 0.036, y: -0.01, z: 0.276}
  1320. m_LocalScale: {x: 1.2407753, y: 0.2816144, z: 1.2407753}
  1321. m_Children: []
  1322. m_Father: {fileID: 4160567913986162}
  1323. m_RootOrder: 49
  1324. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1325. --- !u!4 &4378455111056652
  1326. Transform:
  1327. m_ObjectHideFlags: 1
  1328. m_PrefabParentObject: {fileID: 0}
  1329. m_PrefabInternal: {fileID: 100100000}
  1330. m_GameObject: {fileID: 1125032258441288}
  1331. m_LocalRotation: {x: 0.1560256, y: 0.9717387, z: 0.17496376, w: -0.02770679}
  1332. m_LocalPosition: {x: -0.024, y: 0.047, z: 0.327}
  1333. m_LocalScale: {x: 1.416126, y: 2.1138568, z: 1.416126}
  1334. m_Children: []
  1335. m_Father: {fileID: 4160567913986162}
  1336. m_RootOrder: 45
  1337. m_LocalEulerAnglesHint: {x: -20.407001, y: 179.95401, z: 18.252}
  1338. --- !u!4 &4384601705784484
  1339. Transform:
  1340. m_ObjectHideFlags: 1
  1341. m_PrefabParentObject: {fileID: 0}
  1342. m_PrefabInternal: {fileID: 100100000}
  1343. m_GameObject: {fileID: 1823610998237072}
  1344. m_LocalRotation: {x: 0.13589773, y: -0.64605933, z: 0.01596307, w: 0.7509224}
  1345. m_LocalPosition: {x: -0.321, y: 0.017, z: -0.186}
  1346. m_LocalScale: {x: 0.82255054, y: 0.8751609, z: 0.82255054}
  1347. m_Children: []
  1348. m_Father: {fileID: 4160567913986162}
  1349. m_RootOrder: 14
  1350. m_LocalEulerAnglesHint: {x: 12.987, y: -82.435005, z: -8.952001}
  1351. --- !u!4 &4386673996903588
  1352. Transform:
  1353. m_ObjectHideFlags: 1
  1354. m_PrefabParentObject: {fileID: 0}
  1355. m_PrefabInternal: {fileID: 100100000}
  1356. m_GameObject: {fileID: 1147253322522226}
  1357. m_LocalRotation: {x: 0.21647185, y: -0.95368624, z: 0.03173107, w: 0.20643589}
  1358. m_LocalPosition: {x: -0.353, y: 0.071, z: -0.069}
  1359. m_LocalScale: {x: 0.4600985, y: 0.8726669, z: 0.46009865}
  1360. m_Children: []
  1361. m_Father: {fileID: 4160567913986162}
  1362. m_RootOrder: 29
  1363. m_LocalEulerAnglesHint: {x: 8.621, y: -157.39601, z: -23.851002}
  1364. --- !u!4 &4398402903800170
  1365. Transform:
  1366. m_ObjectHideFlags: 1
  1367. m_PrefabParentObject: {fileID: 0}
  1368. m_PrefabInternal: {fileID: 100100000}
  1369. m_GameObject: {fileID: 1753295132244224}
  1370. m_LocalRotation: {x: -0.38270122, y: -0.24411155, z: 0.30485746, w: 0.8372642}
  1371. m_LocalPosition: {x: -0.35, y: 0, z: -0.153}
  1372. m_LocalScale: {x: 0.38915062, y: 0.598433, z: 0.38915056}
  1373. m_Children: []
  1374. m_Father: {fileID: 4160567913986162}
  1375. m_RootOrder: 23
  1376. m_LocalEulerAnglesHint: {x: -29.473001, y: -47.524002, z: 53.225002}
  1377. --- !u!4 &4431181733847918
  1378. Transform:
  1379. m_ObjectHideFlags: 1
  1380. m_PrefabParentObject: {fileID: 0}
  1381. m_PrefabInternal: {fileID: 100100000}
  1382. m_GameObject: {fileID: 1036821536462590}
  1383. m_LocalRotation: {x: 0.26800874, y: -0.05728358, z: 0.11984122, w: 0.95421594}
  1384. m_LocalPosition: {x: -0.196, y: 0, z: -0.153}
  1385. m_LocalScale: {x: 1, y: 1.3488994, z: 1}
  1386. m_Children: []
  1387. m_Father: {fileID: 4160567913986162}
  1388. m_RootOrder: 22
  1389. m_LocalEulerAnglesHint: {x: 31.682001, y: -3.0370002, z: 13.455001}
  1390. --- !u!4 &4446140862971334
  1391. Transform:
  1392. m_ObjectHideFlags: 1
  1393. m_PrefabParentObject: {fileID: 0}
  1394. m_PrefabInternal: {fileID: 100100000}
  1395. m_GameObject: {fileID: 1763763136038546}
  1396. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1397. m_LocalPosition: {x: 0.002, y: -0.01, z: -0.279}
  1398. m_LocalScale: {x: 1.2407753, y: 0.2816144, z: 1.2407753}
  1399. m_Children: []
  1400. m_Father: {fileID: 4160567913986162}
  1401. m_RootOrder: 8
  1402. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1403. --- !u!4 &4459187559685954
  1404. Transform:
  1405. m_ObjectHideFlags: 1
  1406. m_PrefabParentObject: {fileID: 0}
  1407. m_PrefabInternal: {fileID: 100100000}
  1408. m_GameObject: {fileID: 1278061355271888}
  1409. m_LocalRotation: {x: -0.43653122, y: -0.88390374, z: -0.15969509, w: 0.051499717}
  1410. m_LocalPosition: {x: 0.347, y: 0, z: -0.13}
  1411. m_LocalScale: {x: 0.6999128, y: 0.6999123, z: 0.699913}
  1412. m_Children: []
  1413. m_Father: {fileID: 4160567913986162}
  1414. m_RootOrder: 35
  1415. m_LocalEulerAnglesHint: {x: -19.103, y: -182.935, z: 53.06}
  1416. --- !u!4 &4461627662115440
  1417. Transform:
  1418. m_ObjectHideFlags: 1
  1419. m_PrefabParentObject: {fileID: 0}
  1420. m_PrefabInternal: {fileID: 100100000}
  1421. m_GameObject: {fileID: 1674618073856830}
  1422. m_LocalRotation: {x: -0.02032308, y: -0.2219829, z: 0.40332556, w: 0.8874904}
  1423. m_LocalPosition: {x: -0.376, y: 0, z: -0.035}
  1424. m_LocalScale: {x: 0.6594052, y: 0.71146023, z: 0.65940475}
  1425. m_Children: []
  1426. m_Father: {fileID: 4160567913986162}
  1427. m_RootOrder: 17
  1428. m_LocalEulerAnglesHint: {x: 8.221001, y: -24.499, z: 47.092003}
  1429. --- !u!4 &4476198435348294
  1430. Transform:
  1431. m_ObjectHideFlags: 1
  1432. m_PrefabParentObject: {fileID: 0}
  1433. m_PrefabInternal: {fileID: 100100000}
  1434. m_GameObject: {fileID: 1439532487998888}
  1435. m_LocalRotation: {x: -0.31877205, y: -0.039092142, z: -0.042213745, w: 0.94608366}
  1436. m_LocalPosition: {x: 0.347, y: 0, z: -0.13}
  1437. m_LocalScale: {x: 1, y: 1, z: 1}
  1438. m_Children: []
  1439. m_Father: {fileID: 4160567913986162}
  1440. m_RootOrder: 33
  1441. m_LocalEulerAnglesHint: {x: -37.335003, y: -3.3930001, z: -3.9630003}
  1442. --- !u!4 &4487246272773670
  1443. Transform:
  1444. m_ObjectHideFlags: 1
  1445. m_PrefabParentObject: {fileID: 0}
  1446. m_PrefabInternal: {fileID: 100100000}
  1447. m_GameObject: {fileID: 1359041166423640}
  1448. m_LocalRotation: {x: -0.5993553, y: -0.7158655, z: -0.11396843, w: 0.3395896}
  1449. m_LocalPosition: {x: -0.07, y: 0.024, z: -0.31}
  1450. m_LocalScale: {x: 0.6352484, y: 0.82062405, z: 0.63524836}
  1451. m_Children: []
  1452. m_Father: {fileID: 4160567913986162}
  1453. m_RootOrder: 12
  1454. m_LocalEulerAnglesHint: {x: -34.767002, y: -154.81401, z: 71.874}
  1455. --- !u!4 &4492744798859386
  1456. Transform:
  1457. m_ObjectHideFlags: 1
  1458. m_PrefabParentObject: {fileID: 0}
  1459. m_PrefabInternal: {fileID: 100100000}
  1460. m_GameObject: {fileID: 1098190705106178}
  1461. m_LocalRotation: {x: -0.27052757, y: 0.2610278, z: -0.0077229524, w: 0.9266173}
  1462. m_LocalPosition: {x: -0.031, y: -0.001, z: -0.339}
  1463. m_LocalScale: {x: 0.33655682, y: 0.33655682, z: 0.3365568}
  1464. m_Children: []
  1465. m_Father: {fileID: 4160567913986162}
  1466. m_RootOrder: 10
  1467. m_LocalEulerAnglesHint: {x: -29.823002, y: 34.222, z: -10.328}
  1468. --- !u!4 &4493065223344022
  1469. Transform:
  1470. m_ObjectHideFlags: 1
  1471. m_PrefabParentObject: {fileID: 0}
  1472. m_PrefabInternal: {fileID: 100100000}
  1473. m_GameObject: {fileID: 1731393516502164}
  1474. m_LocalRotation: {x: -0.04756921, y: 0.13725518, z: 0.08411519, w: 0.9858108}
  1475. m_LocalPosition: {x: -0.374, y: 0.002, z: 0.123}
  1476. m_LocalScale: {x: 1.2485212, y: 1.3470826, z: 1.2485207}
  1477. m_Children: []
  1478. m_Father: {fileID: 4160567913986162}
  1479. m_RootOrder: 15
  1480. m_LocalEulerAnglesHint: {x: -6.7120004, y: 15.333001, z: 8.849}
  1481. --- !u!4 &4501139647761204
  1482. Transform:
  1483. m_ObjectHideFlags: 1
  1484. m_PrefabParentObject: {fileID: 0}
  1485. m_PrefabInternal: {fileID: 100100000}
  1486. m_GameObject: {fileID: 1302246885658096}
  1487. m_LocalRotation: {x: 0.027895134, y: -0.21485029, z: -0.06565894, w: 0.97403806}
  1488. m_LocalPosition: {x: 0.347, y: 0, z: -0.13}
  1489. m_LocalScale: {x: 1, y: 1.5469028, z: 1}
  1490. m_Children: []
  1491. m_Father: {fileID: 4160567913986162}
  1492. m_RootOrder: 30
  1493. m_LocalEulerAnglesHint: {x: 1.4970001, y: -24.983002, z: -8.045}
  1494. --- !u!4 &4504774399229590
  1495. Transform:
  1496. m_ObjectHideFlags: 1
  1497. m_PrefabParentObject: {fileID: 0}
  1498. m_PrefabInternal: {fileID: 100100000}
  1499. m_GameObject: {fileID: 1202001145455778}
  1500. m_LocalRotation: {x: 0.09064892, y: -0.87662333, z: -0.07824582, w: 0.46603853}
  1501. m_LocalPosition: {x: -0.149, y: 0, z: -0.004}
  1502. m_LocalScale: {x: 0.9166611, y: 0.9890252, z: 0.91666114}
  1503. m_Children: []
  1504. m_Father: {fileID: 4160567913986162}
  1505. m_RootOrder: 16
  1506. m_LocalEulerAnglesHint: {x: -3.0200002, y: -123.65201, z: -13.426001}
  1507. --- !u!4 &4538661657132950
  1508. Transform:
  1509. m_ObjectHideFlags: 1
  1510. m_PrefabParentObject: {fileID: 0}
  1511. m_PrefabInternal: {fileID: 100100000}
  1512. m_GameObject: {fileID: 1024058544821774}
  1513. m_LocalRotation: {x: -0.4300166, y: 0.27912968, z: 0.26285756, w: 0.8173605}
  1514. m_LocalPosition: {x: -0.323, y: 0, z: -0.079}
  1515. m_LocalScale: {x: 0.659405, y: 0.79206496, z: 0.6594048}
  1516. m_Children: []
  1517. m_Father: {fileID: 4160567913986162}
  1518. m_RootOrder: 20
  1519. m_LocalEulerAnglesHint: {x: -58.179005, y: 25.891, z: 21.079}
  1520. --- !u!4 &4545349491695794
  1521. Transform:
  1522. m_ObjectHideFlags: 1
  1523. m_PrefabParentObject: {fileID: 0}
  1524. m_PrefabInternal: {fileID: 100100000}
  1525. m_GameObject: {fileID: 1141217191657258}
  1526. m_LocalRotation: {x: -0, y: -0.28724444, z: -0, w: 0.9578573}
  1527. m_LocalPosition: {x: -0.264, y: 0, z: 0.022}
  1528. m_LocalScale: {x: 0.95422965, y: 0.35115305, z: 0.9542297}
  1529. m_Children: []
  1530. m_Father: {fileID: 4160567913986162}
  1531. m_RootOrder: 27
  1532. m_LocalEulerAnglesHint: {x: 0, y: -33.386, z: 0}
  1533. --- !u!4 &4567649263982972
  1534. Transform:
  1535. m_ObjectHideFlags: 1
  1536. m_PrefabParentObject: {fileID: 0}
  1537. m_PrefabInternal: {fileID: 100100000}
  1538. m_GameObject: {fileID: 1651021374725314}
  1539. m_LocalRotation: {x: -0.39743274, y: -0.8044208, z: 0.2518234, w: 0.36268362}
  1540. m_LocalPosition: {x: -0.251, y: 0, z: -0.191}
  1541. m_LocalScale: {x: 0.5305411, y: 0.5724239, z: 0.5305413}
  1542. m_Children: []
  1543. m_Father: {fileID: 4160567913986162}
  1544. m_RootOrder: 19
  1545. m_LocalEulerAnglesHint: {x: 6.7110004, y: -127.90101, z: 55.867004}
  1546. --- !u!4 &4569873360469264
  1547. Transform:
  1548. m_ObjectHideFlags: 1
  1549. m_PrefabParentObject: {fileID: 0}
  1550. m_PrefabInternal: {fileID: 100100000}
  1551. m_GameObject: {fileID: 1040559677896730}
  1552. m_LocalRotation: {x: 0.32379943, y: -0.37707534, z: -0.11196455, w: 0.86048365}
  1553. m_LocalPosition: {x: 0.064, y: 0.06, z: 0.406}
  1554. m_LocalScale: {x: 0.41145456, y: 0.6942405, z: 0.4114545}
  1555. m_Children: []
  1556. m_Father: {fileID: 4160567913986162}
  1557. m_RootOrder: 53
  1558. m_LocalEulerAnglesHint: {x: 28.217001, y: -54.959003, z: -29.723001}
  1559. --- !u!4 &4575771094729292
  1560. Transform:
  1561. m_ObjectHideFlags: 1
  1562. m_PrefabParentObject: {fileID: 0}
  1563. m_PrefabInternal: {fileID: 100100000}
  1564. m_GameObject: {fileID: 1127883804429760}
  1565. m_LocalRotation: {x: -0.5993553, y: -0.7158655, z: -0.11396843, w: 0.3395896}
  1566. m_LocalPosition: {x: -0.036, y: 0.024, z: 0.245}
  1567. m_LocalScale: {x: 0.6352486, y: 1.2662357, z: 0.6352486}
  1568. m_Children: []
  1569. m_Father: {fileID: 4160567913986162}
  1570. m_RootOrder: 55
  1571. m_LocalEulerAnglesHint: {x: -34.767002, y: -154.81401, z: 71.874}
  1572. --- !u!4 &4591354668453100
  1573. Transform:
  1574. m_ObjectHideFlags: 1
  1575. m_PrefabParentObject: {fileID: 0}
  1576. m_PrefabInternal: {fileID: 100100000}
  1577. m_GameObject: {fileID: 1113188198877406}
  1578. m_LocalRotation: {x: -0.2653121, y: 0.5285786, z: 0.25161514, w: 0.76609665}
  1579. m_LocalPosition: {x: -0.036, y: 0.024, z: 0.245}
  1580. m_LocalScale: {x: 0.7351177, y: 1.2281685, z: 0.7351178}
  1581. m_Children: []
  1582. m_Father: {fileID: 4160567913986162}
  1583. m_RootOrder: 47
  1584. m_LocalEulerAnglesHint: {x: -42.261, y: 66.05, z: 8.160001}
  1585. --- !u!4 &4649444435269548
  1586. Transform:
  1587. m_ObjectHideFlags: 1
  1588. m_PrefabParentObject: {fileID: 0}
  1589. m_PrefabInternal: {fileID: 100100000}
  1590. m_GameObject: {fileID: 1746634268562214}
  1591. m_LocalRotation: {x: -0.37580812, y: -0.31891045, z: -0.38718846, w: 0.77919805}
  1592. m_LocalPosition: {x: 0.347, y: 0, z: -0.13}
  1593. m_LocalScale: {x: 0.64488745, y: 0.7395913, z: 0.6448872}
  1594. m_Children: []
  1595. m_Father: {fileID: 4160567913986162}
  1596. m_RootOrder: 37
  1597. m_LocalEulerAnglesHint: {x: -56.368004, y: -21.832, z: -41.046}
  1598. --- !u!4 &4656953429345612
  1599. Transform:
  1600. m_ObjectHideFlags: 1
  1601. m_PrefabParentObject: {fileID: 0}
  1602. m_PrefabInternal: {fileID: 100100000}
  1603. m_GameObject: {fileID: 1301927488685104}
  1604. m_LocalRotation: {x: 0.41086575, y: -0.78663355, z: -0.05383976, w: 0.45770985}
  1605. m_LocalPosition: {x: 0.064, y: 0.06, z: 0.406}
  1606. m_LocalScale: {x: 0.41145006, y: 0.69424003, z: 0.41145015}
  1607. m_Children: []
  1608. m_Father: {fileID: 4160567913986162}
  1609. m_RootOrder: 56
  1610. m_LocalEulerAnglesHint: {x: 16.942001, y: -126.963005, z: -46.656002}
  1611. --- !u!4 &4663463819424500
  1612. Transform:
  1613. m_ObjectHideFlags: 1
  1614. m_PrefabParentObject: {fileID: 0}
  1615. m_PrefabInternal: {fileID: 100100000}
  1616. m_GameObject: {fileID: 1106470915708674}
  1617. m_LocalRotation: {x: -0.5335278, y: 0.70736045, z: 0.040375907, w: 0.46190816}
  1618. m_LocalPosition: {x: 0.301, y: -0.009, z: -0.083}
  1619. m_LocalScale: {x: 0.47861576, y: 0.5910871, z: 0.47861597}
  1620. m_Children: []
  1621. m_Father: {fileID: 4160567913986162}
  1622. m_RootOrder: 38
  1623. m_LocalEulerAnglesHint: {x: -33.367, y: 133.041, z: -59.216003}
  1624. --- !u!4 &4664335880699670
  1625. Transform:
  1626. m_ObjectHideFlags: 1
  1627. m_PrefabParentObject: {fileID: 0}
  1628. m_PrefabInternal: {fileID: 100100000}
  1629. m_GameObject: {fileID: 1935222280207894}
  1630. m_LocalRotation: {x: -0.05998596, y: 0.39336407, z: 0.24720505, w: 0.88349086}
  1631. m_LocalPosition: {x: -0.027, y: 0.018, z: 0.245}
  1632. m_LocalScale: {x: 1, y: 1.3389562, z: 1}
  1633. m_Children: []
  1634. m_Father: {fileID: 4160567913986162}
  1635. m_RootOrder: 42
  1636. m_LocalEulerAnglesHint: {x: -17.486, y: 44.239002, z: 24.11}
  1637. --- !u!4 &4673227763822234
  1638. Transform:
  1639. m_ObjectHideFlags: 1
  1640. m_PrefabParentObject: {fileID: 0}
  1641. m_PrefabInternal: {fileID: 100100000}
  1642. m_GameObject: {fileID: 1057331830586564}
  1643. m_LocalRotation: {x: 0.329213, y: -0.6202265, z: -0.37467453, w: 0.6054394}
  1644. m_LocalPosition: {x: -0.31, y: -0.036, z: -0.043}
  1645. m_LocalScale: {x: 0.4600975, y: 0.5955698, z: 0.46009773}
  1646. m_Children: []
  1647. m_Father: {fileID: 4160567913986162}
  1648. m_RootOrder: 21
  1649. m_LocalEulerAnglesHint: {x: -3.7920003, y: -89.203, z: -59.763004}
  1650. --- !u!4 &4677601693450260
  1651. Transform:
  1652. m_ObjectHideFlags: 1
  1653. m_PrefabParentObject: {fileID: 0}
  1654. m_PrefabInternal: {fileID: 100100000}
  1655. m_GameObject: {fileID: 1421451947582584}
  1656. m_LocalRotation: {x: -0.44746575, y: -0.12962788, z: -0.29890534, w: 0.8328425}
  1657. m_LocalPosition: {x: 0.047, y: 0.041, z: 0.179}
  1658. m_LocalScale: {x: 0.32592374, y: 0.538022, z: 0.32592377}
  1659. m_Children: []
  1660. m_Father: {fileID: 4160567913986162}
  1661. m_RootOrder: 50
  1662. m_LocalEulerAnglesHint: {x: -55.369003, y: 5.208, z: -42.22}
  1663. --- !u!4 &4701741337323364
  1664. Transform:
  1665. m_ObjectHideFlags: 1
  1666. m_PrefabParentObject: {fileID: 0}
  1667. m_PrefabInternal: {fileID: 100100000}
  1668. m_GameObject: {fileID: 1465967511224220}
  1669. m_LocalRotation: {x: -0.06993536, y: -0.280922, z: -0.33482662, w: 0.8967068}
  1670. m_LocalPosition: {x: -0.026, y: 0.028, z: -0.31}
  1671. m_LocalScale: {x: 0.5655036, y: 0.5655036, z: 0.5655035}
  1672. m_Children: []
  1673. m_Father: {fileID: 4160567913986162}
  1674. m_RootOrder: 5
  1675. m_LocalEulerAnglesHint: {x: -18.273, y: -28.767002, z: -36.227}
  1676. --- !u!4 &4724004741230634
  1677. Transform:
  1678. m_ObjectHideFlags: 1
  1679. m_PrefabParentObject: {fileID: 0}
  1680. m_PrefabInternal: {fileID: 100100000}
  1681. m_GameObject: {fileID: 1405548341575932}
  1682. m_LocalRotation: {x: -0.18476161, y: 0.3126962, z: 0.008519146, w: 0.9316715}
  1683. m_LocalPosition: {x: -0.036, y: 0, z: 0.245}
  1684. m_LocalScale: {x: 0.73511744, y: 0.7351173, z: 0.73511773}
  1685. m_Children: []
  1686. m_Father: {fileID: 4160567913986162}
  1687. m_RootOrder: 43
  1688. m_LocalEulerAnglesHint: {x: -20.463001, y: 38.210003, z: -6.1070004}
  1689. --- !u!4 &4748029832583368
  1690. Transform:
  1691. m_ObjectHideFlags: 1
  1692. m_PrefabParentObject: {fileID: 0}
  1693. m_PrefabInternal: {fileID: 100100000}
  1694. m_GameObject: {fileID: 1559273931213200}
  1695. m_LocalRotation: {x: 0.118951656, y: 0.42724004, z: 0.35950962, w: 0.82101727}
  1696. m_LocalPosition: {x: -0.027, y: 0.018, z: 0.245}
  1697. m_LocalScale: {x: 0.63934493, y: 0.85605705, z: 0.63934493}
  1698. m_Children: []
  1699. m_Father: {fileID: 4160567913986162}
  1700. m_RootOrder: 58
  1701. m_LocalEulerAnglesHint: {x: -6.4230003, y: 52.377003, z: 44.134003}
  1702. --- !u!4 &4766919159689524
  1703. Transform:
  1704. m_ObjectHideFlags: 1
  1705. m_PrefabParentObject: {fileID: 0}
  1706. m_PrefabInternal: {fileID: 100100000}
  1707. m_GameObject: {fileID: 1463245920176632}
  1708. m_LocalRotation: {x: 0.1560256, y: 0.9717387, z: 0.17496376, w: -0.02770679}
  1709. m_LocalPosition: {x: -0.058, y: 0.047, z: -0.228}
  1710. m_LocalScale: {x: 1.4161255, y: 1.4161257, z: 1.4161254}
  1711. m_Children: []
  1712. m_Father: {fileID: 4160567913986162}
  1713. m_RootOrder: 4
  1714. m_LocalEulerAnglesHint: {x: -20.407001, y: 179.95401, z: 18.252}
  1715. --- !u!4 &4773700020670554
  1716. Transform:
  1717. m_ObjectHideFlags: 1
  1718. m_PrefabParentObject: {fileID: 0}
  1719. m_PrefabInternal: {fileID: 100100000}
  1720. m_GameObject: {fileID: 1207700120846088}
  1721. m_LocalRotation: {x: -0.18476161, y: 0.3126962, z: 0.008519146, w: 0.9316715}
  1722. m_LocalPosition: {x: -0.07, y: 0, z: -0.31}
  1723. m_LocalScale: {x: 0.73511744, y: 0.7351174, z: 0.73511755}
  1724. m_Children: []
  1725. m_Father: {fileID: 4160567913986162}
  1726. m_RootOrder: 2
  1727. m_LocalEulerAnglesHint: {x: -20.463001, y: 38.210003, z: -6.1070004}
  1728. --- !u!4 &4802150965116510
  1729. Transform:
  1730. m_ObjectHideFlags: 1
  1731. m_PrefabParentObject: {fileID: 0}
  1732. m_PrefabInternal: {fileID: 100100000}
  1733. m_GameObject: {fileID: 1581833842480244}
  1734. m_LocalRotation: {x: -0.5143661, y: 0.14480044, z: -0.0031671633, w: 0.84525174}
  1735. m_LocalPosition: {x: 0.301, y: -0.009, z: -0.083}
  1736. m_LocalScale: {x: 0.47861558, y: 0.54900205, z: 0.478616}
  1737. m_Children: []
  1738. m_Father: {fileID: 4160567913986162}
  1739. m_RootOrder: 39
  1740. m_LocalEulerAnglesHint: {x: -60.299004, y: 30.041002, z: -18.146}
  1741. --- !u!4 &4812203772758710
  1742. Transform:
  1743. m_ObjectHideFlags: 1
  1744. m_PrefabParentObject: {fileID: 0}
  1745. m_PrefabInternal: {fileID: 100100000}
  1746. m_GameObject: {fileID: 1941852667975008}
  1747. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1748. m_LocalPosition: {x: -0.149, y: 0, z: -0.145}
  1749. m_LocalScale: {x: 0.95422965, y: 0.35115305, z: 0.9542297}
  1750. m_Children: []
  1751. m_Father: {fileID: 4160567913986162}
  1752. m_RootOrder: 24
  1753. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1754. --- !u!4 &4820901795219516
  1755. Transform:
  1756. m_ObjectHideFlags: 1
  1757. m_PrefabParentObject: {fileID: 0}
  1758. m_PrefabInternal: {fileID: 100100000}
  1759. m_GameObject: {fileID: 1721660640553312}
  1760. m_LocalRotation: {x: 0.16158228, y: -0.056558825, z: 0.01697883, w: 0.9850909}
  1761. m_LocalPosition: {x: -0.07, y: 0.01, z: -0.31}
  1762. m_LocalScale: {x: 1, y: 1, z: 1}
  1763. m_Children: []
  1764. m_Father: {fileID: 4160567913986162}
  1765. m_RootOrder: 0
  1766. m_LocalEulerAnglesHint: {x: 18.679, y: -6.4210005, z: 0.91800004}
  1767. --- !u!4 &4856884141991774
  1768. Transform:
  1769. m_ObjectHideFlags: 1
  1770. m_PrefabParentObject: {fileID: 0}
  1771. m_PrefabInternal: {fileID: 100100000}
  1772. m_GameObject: {fileID: 1396961929097492}
  1773. m_LocalRotation: {x: -0.27052757, y: 0.2610278, z: -0.0077229524, w: 0.9266173}
  1774. m_LocalPosition: {x: 0.003, y: -0.001, z: 0.216}
  1775. m_LocalScale: {x: 0.33655682, y: 0.33655682, z: 0.3365568}
  1776. m_Children: []
  1777. m_Father: {fileID: 4160567913986162}
  1778. m_RootOrder: 51
  1779. m_LocalEulerAnglesHint: {x: -29.823002, y: 34.222, z: -10.328}
  1780. --- !u!4 &4881450340020788
  1781. Transform:
  1782. m_ObjectHideFlags: 1
  1783. m_PrefabParentObject: {fileID: 0}
  1784. m_PrefabInternal: {fileID: 100100000}
  1785. m_GameObject: {fileID: 1611916056591214}
  1786. m_LocalRotation: {x: 0.1547741, y: 0.044359073, z: 0.12352126, w: 0.97919345}
  1787. m_LocalPosition: {x: -0.146, y: 0.028, z: -0.198}
  1788. m_LocalScale: {x: 1, y: 1, z: 1}
  1789. m_Children: []
  1790. m_Father: {fileID: 4160567913986162}
  1791. m_RootOrder: 13
  1792. m_LocalEulerAnglesHint: {x: 16.987001, y: 7.517, z: 15.503001}
  1793. --- !u!4 &4898851221485048
  1794. Transform:
  1795. m_ObjectHideFlags: 1
  1796. m_PrefabParentObject: {fileID: 0}
  1797. m_PrefabInternal: {fileID: 100100000}
  1798. m_GameObject: {fileID: 1621320986327552}
  1799. m_LocalRotation: {x: 0.07625231, y: -0.74659073, z: -0.4726864, w: 0.46190426}
  1800. m_LocalPosition: {x: 0.347, y: 0, z: -0.13}
  1801. m_LocalScale: {x: 1, y: 1, z: 1}
  1802. m_Children: []
  1803. m_Father: {fileID: 4160567913986162}
  1804. m_RootOrder: 34
  1805. m_LocalEulerAnglesHint: {x: -39.447002, y: -99.423004, z: -45.473003}
  1806. --- !u!4 &4919869066020972
  1807. Transform:
  1808. m_ObjectHideFlags: 1
  1809. m_PrefabParentObject: {fileID: 0}
  1810. m_PrefabInternal: {fileID: 100100000}
  1811. m_GameObject: {fileID: 1985275365808140}
  1812. m_LocalRotation: {x: -0.115406804, y: -0.2930898, z: -0.1817851, w: 0.9315223}
  1813. m_LocalPosition: {x: 0.347, y: 0, z: -0.13}
  1814. m_LocalScale: {x: 0.6543313, y: 0.98810905, z: 0.65433145}
  1815. m_Children: []
  1816. m_Father: {fileID: 4160567913986162}
  1817. m_RootOrder: 31
  1818. m_LocalEulerAnglesHint: {x: -18.758001, y: -32.165, z: -16.632}
  1819. --- !u!4 &4928258320387216
  1820. Transform:
  1821. m_ObjectHideFlags: 1
  1822. m_PrefabParentObject: {fileID: 0}
  1823. m_PrefabInternal: {fileID: 100100000}
  1824. m_GameObject: {fileID: 1807003799891648}
  1825. m_LocalRotation: {x: -0.41540742, y: -0.8830977, z: 0.08577998, w: 0.20054175}
  1826. m_LocalPosition: {x: -0.229, y: 0, z: -0.004}
  1827. m_LocalScale: {x: 0.69674844, y: 0.7517512, z: 0.6967484}
  1828. m_Children: []
  1829. m_Father: {fileID: 4160567913986162}
  1830. m_RootOrder: 18
  1831. m_LocalEulerAnglesHint: {x: -0.86600006, y: -154.817, z: 50.191}
  1832. --- !u!4 &4959561497301804
  1833. Transform:
  1834. m_ObjectHideFlags: 1
  1835. m_PrefabParentObject: {fileID: 0}
  1836. m_PrefabInternal: {fileID: 100100000}
  1837. m_GameObject: {fileID: 1915679482826942}
  1838. m_LocalRotation: {x: -0.06993536, y: -0.280922, z: -0.33482662, w: 0.8967068}
  1839. m_LocalPosition: {x: 0.008, y: 0.028, z: 0.245}
  1840. m_LocalScale: {x: 0.56550366, y: 0.5655037, z: 0.5655035}
  1841. m_Children: []
  1842. m_Father: {fileID: 4160567913986162}
  1843. m_RootOrder: 46
  1844. m_LocalEulerAnglesHint: {x: -18.273, y: -28.767002, z: -36.227}
  1845. --- !u!4 &4983181844762412
  1846. Transform:
  1847. m_ObjectHideFlags: 1
  1848. m_PrefabParentObject: {fileID: 0}
  1849. m_PrefabInternal: {fileID: 100100000}
  1850. m_GameObject: {fileID: 1288392286345222}
  1851. m_LocalRotation: {x: -0.24847241, y: 0.32298937, z: 0.18617111, w: 0.89402443}
  1852. m_LocalPosition: {x: 0.347, y: 0, z: -0.13}
  1853. m_LocalScale: {x: 0.8050153, y: 0.805015, z: 0.80501515}
  1854. m_Children: []
  1855. m_Father: {fileID: 4160567913986162}
  1856. m_RootOrder: 32
  1857. m_LocalEulerAnglesHint: {x: -34.371002, y: 35.987003, z: 12.054001}
  1858. --- !u!4 &4989903419248604
  1859. Transform:
  1860. m_ObjectHideFlags: 1
  1861. m_PrefabParentObject: {fileID: 0}
  1862. m_PrefabInternal: {fileID: 100100000}
  1863. m_GameObject: {fileID: 1668198960001626}
  1864. m_LocalRotation: {x: -0.024535764, y: 0.60223454, z: 0.36110008, w: 0.71156055}
  1865. m_LocalPosition: {x: 0.301, y: -0.009, z: -0.083}
  1866. m_LocalScale: {x: 1, y: 1, z: 1}
  1867. m_Children: []
  1868. m_Father: {fileID: 4160567913986162}
  1869. m_RootOrder: 36
  1870. m_LocalEulerAnglesHint: {x: -28.025002, y: 71.956, z: 33.276}
  1871. --- !u!23 &23020492342071640
  1872. MeshRenderer:
  1873. m_ObjectHideFlags: 1
  1874. m_PrefabParentObject: {fileID: 0}
  1875. m_PrefabInternal: {fileID: 100100000}
  1876. m_GameObject: {fileID: 1302246885658096}
  1877. m_Enabled: 1
  1878. m_CastShadows: 1
  1879. m_ReceiveShadows: 1
  1880. m_MotionVectors: 1
  1881. m_LightProbeUsage: 1
  1882. m_ReflectionProbeUsage: 1
  1883. m_Materials:
  1884. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1885. m_StaticBatchInfo:
  1886. firstSubMesh: 0
  1887. subMeshCount: 0
  1888. m_StaticBatchRoot: {fileID: 0}
  1889. m_ProbeAnchor: {fileID: 0}
  1890. m_LightProbeVolumeOverride: {fileID: 0}
  1891. m_ScaleInLightmap: 1
  1892. m_PreserveUVs: 0
  1893. m_IgnoreNormalsForChartDetection: 0
  1894. m_ImportantGI: 0
  1895. m_SelectedEditorRenderState: 3
  1896. m_MinimumChartSize: 4
  1897. m_AutoUVMaxDistance: 0.5
  1898. m_AutoUVMaxAngle: 89
  1899. m_LightmapParameters: {fileID: 0}
  1900. m_SortingLayerID: 0
  1901. m_SortingLayer: 0
  1902. m_SortingOrder: 0
  1903. --- !u!23 &23057253771523346
  1904. MeshRenderer:
  1905. m_ObjectHideFlags: 1
  1906. m_PrefabParentObject: {fileID: 0}
  1907. m_PrefabInternal: {fileID: 100100000}
  1908. m_GameObject: {fileID: 1463245920176632}
  1909. m_Enabled: 1
  1910. m_CastShadows: 1
  1911. m_ReceiveShadows: 1
  1912. m_MotionVectors: 1
  1913. m_LightProbeUsage: 1
  1914. m_ReflectionProbeUsage: 1
  1915. m_Materials:
  1916. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1917. m_StaticBatchInfo:
  1918. firstSubMesh: 0
  1919. subMeshCount: 0
  1920. m_StaticBatchRoot: {fileID: 0}
  1921. m_ProbeAnchor: {fileID: 0}
  1922. m_LightProbeVolumeOverride: {fileID: 0}
  1923. m_ScaleInLightmap: 1
  1924. m_PreserveUVs: 0
  1925. m_IgnoreNormalsForChartDetection: 0
  1926. m_ImportantGI: 0
  1927. m_SelectedEditorRenderState: 3
  1928. m_MinimumChartSize: 4
  1929. m_AutoUVMaxDistance: 0.5
  1930. m_AutoUVMaxAngle: 89
  1931. m_LightmapParameters: {fileID: 0}
  1932. m_SortingLayerID: 0
  1933. m_SortingLayer: 0
  1934. m_SortingOrder: 0
  1935. --- !u!23 &23059710391665416
  1936. MeshRenderer:
  1937. m_ObjectHideFlags: 1
  1938. m_PrefabParentObject: {fileID: 0}
  1939. m_PrefabInternal: {fileID: 100100000}
  1940. m_GameObject: {fileID: 1036821536462590}
  1941. m_Enabled: 1
  1942. m_CastShadows: 1
  1943. m_ReceiveShadows: 1
  1944. m_MotionVectors: 1
  1945. m_LightProbeUsage: 1
  1946. m_ReflectionProbeUsage: 1
  1947. m_Materials:
  1948. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1949. m_StaticBatchInfo:
  1950. firstSubMesh: 0
  1951. subMeshCount: 0
  1952. m_StaticBatchRoot: {fileID: 0}
  1953. m_ProbeAnchor: {fileID: 0}
  1954. m_LightProbeVolumeOverride: {fileID: 0}
  1955. m_ScaleInLightmap: 1
  1956. m_PreserveUVs: 0
  1957. m_IgnoreNormalsForChartDetection: 0
  1958. m_ImportantGI: 0
  1959. m_SelectedEditorRenderState: 3
  1960. m_MinimumChartSize: 4
  1961. m_AutoUVMaxDistance: 0.5
  1962. m_AutoUVMaxAngle: 89
  1963. m_LightmapParameters: {fileID: 0}
  1964. m_SortingLayerID: 0
  1965. m_SortingLayer: 0
  1966. m_SortingOrder: 0
  1967. --- !u!23 &23063447540413806
  1968. MeshRenderer:
  1969. m_ObjectHideFlags: 1
  1970. m_PrefabParentObject: {fileID: 0}
  1971. m_PrefabInternal: {fileID: 100100000}
  1972. m_GameObject: {fileID: 1860774538608036}
  1973. m_Enabled: 1
  1974. m_CastShadows: 1
  1975. m_ReceiveShadows: 1
  1976. m_MotionVectors: 1
  1977. m_LightProbeUsage: 1
  1978. m_ReflectionProbeUsage: 1
  1979. m_Materials:
  1980. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1981. m_StaticBatchInfo:
  1982. firstSubMesh: 0
  1983. subMeshCount: 0
  1984. m_StaticBatchRoot: {fileID: 0}
  1985. m_ProbeAnchor: {fileID: 0}
  1986. m_LightProbeVolumeOverride: {fileID: 0}
  1987. m_ScaleInLightmap: 1
  1988. m_PreserveUVs: 0
  1989. m_IgnoreNormalsForChartDetection: 0
  1990. m_ImportantGI: 0
  1991. m_SelectedEditorRenderState: 3
  1992. m_MinimumChartSize: 4
  1993. m_AutoUVMaxDistance: 0.5
  1994. m_AutoUVMaxAngle: 89
  1995. m_LightmapParameters: {fileID: 0}
  1996. m_SortingLayerID: 0
  1997. m_SortingLayer: 0
  1998. m_SortingOrder: 0
  1999. --- !u!23 &23075783979615286
  2000. MeshRenderer:
  2001. m_ObjectHideFlags: 1
  2002. m_PrefabParentObject: {fileID: 0}
  2003. m_PrefabInternal: {fileID: 100100000}
  2004. m_GameObject: {fileID: 1763763136038546}
  2005. m_Enabled: 1
  2006. m_CastShadows: 1
  2007. m_ReceiveShadows: 1
  2008. m_MotionVectors: 1
  2009. m_LightProbeUsage: 1
  2010. m_ReflectionProbeUsage: 1
  2011. m_Materials:
  2012. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2013. m_StaticBatchInfo:
  2014. firstSubMesh: 0
  2015. subMeshCount: 0
  2016. m_StaticBatchRoot: {fileID: 0}
  2017. m_ProbeAnchor: {fileID: 0}
  2018. m_LightProbeVolumeOverride: {fileID: 0}
  2019. m_ScaleInLightmap: 1
  2020. m_PreserveUVs: 0
  2021. m_IgnoreNormalsForChartDetection: 0
  2022. m_ImportantGI: 0
  2023. m_SelectedEditorRenderState: 3
  2024. m_MinimumChartSize: 4
  2025. m_AutoUVMaxDistance: 0.5
  2026. m_AutoUVMaxAngle: 89
  2027. m_LightmapParameters: {fileID: 0}
  2028. m_SortingLayerID: 0
  2029. m_SortingLayer: 0
  2030. m_SortingOrder: 0
  2031. --- !u!23 &23119229477591928
  2032. MeshRenderer:
  2033. m_ObjectHideFlags: 1
  2034. m_PrefabParentObject: {fileID: 0}
  2035. m_PrefabInternal: {fileID: 100100000}
  2036. m_GameObject: {fileID: 1106470915708674}
  2037. m_Enabled: 1
  2038. m_CastShadows: 1
  2039. m_ReceiveShadows: 1
  2040. m_MotionVectors: 1
  2041. m_LightProbeUsage: 1
  2042. m_ReflectionProbeUsage: 1
  2043. m_Materials:
  2044. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2045. m_StaticBatchInfo:
  2046. firstSubMesh: 0
  2047. subMeshCount: 0
  2048. m_StaticBatchRoot: {fileID: 0}
  2049. m_ProbeAnchor: {fileID: 0}
  2050. m_LightProbeVolumeOverride: {fileID: 0}
  2051. m_ScaleInLightmap: 1
  2052. m_PreserveUVs: 0
  2053. m_IgnoreNormalsForChartDetection: 0
  2054. m_ImportantGI: 0
  2055. m_SelectedEditorRenderState: 3
  2056. m_MinimumChartSize: 4
  2057. m_AutoUVMaxDistance: 0.5
  2058. m_AutoUVMaxAngle: 89
  2059. m_LightmapParameters: {fileID: 0}
  2060. m_SortingLayerID: 0
  2061. m_SortingLayer: 0
  2062. m_SortingOrder: 0
  2063. --- !u!23 &23132549421982994
  2064. MeshRenderer:
  2065. m_ObjectHideFlags: 1
  2066. m_PrefabParentObject: {fileID: 0}
  2067. m_PrefabInternal: {fileID: 100100000}
  2068. m_GameObject: {fileID: 1396961929097492}
  2069. m_Enabled: 1
  2070. m_CastShadows: 1
  2071. m_ReceiveShadows: 1
  2072. m_MotionVectors: 1
  2073. m_LightProbeUsage: 1
  2074. m_ReflectionProbeUsage: 1
  2075. m_Materials:
  2076. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2077. m_StaticBatchInfo:
  2078. firstSubMesh: 0
  2079. subMeshCount: 0
  2080. m_StaticBatchRoot: {fileID: 0}
  2081. m_ProbeAnchor: {fileID: 0}
  2082. m_LightProbeVolumeOverride: {fileID: 0}
  2083. m_ScaleInLightmap: 1
  2084. m_PreserveUVs: 0
  2085. m_IgnoreNormalsForChartDetection: 0
  2086. m_ImportantGI: 0
  2087. m_SelectedEditorRenderState: 3
  2088. m_MinimumChartSize: 4
  2089. m_AutoUVMaxDistance: 0.5
  2090. m_AutoUVMaxAngle: 89
  2091. m_LightmapParameters: {fileID: 0}
  2092. m_SortingLayerID: 0
  2093. m_SortingLayer: 0
  2094. m_SortingOrder: 0
  2095. --- !u!23 &23148282448243086
  2096. MeshRenderer:
  2097. m_ObjectHideFlags: 1
  2098. m_PrefabParentObject: {fileID: 0}
  2099. m_PrefabInternal: {fileID: 100100000}
  2100. m_GameObject: {fileID: 1278061355271888}
  2101. m_Enabled: 1
  2102. m_CastShadows: 1
  2103. m_ReceiveShadows: 1
  2104. m_MotionVectors: 1
  2105. m_LightProbeUsage: 1
  2106. m_ReflectionProbeUsage: 1
  2107. m_Materials:
  2108. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2109. m_StaticBatchInfo:
  2110. firstSubMesh: 0
  2111. subMeshCount: 0
  2112. m_StaticBatchRoot: {fileID: 0}
  2113. m_ProbeAnchor: {fileID: 0}
  2114. m_LightProbeVolumeOverride: {fileID: 0}
  2115. m_ScaleInLightmap: 1
  2116. m_PreserveUVs: 0
  2117. m_IgnoreNormalsForChartDetection: 0
  2118. m_ImportantGI: 0
  2119. m_SelectedEditorRenderState: 3
  2120. m_MinimumChartSize: 4
  2121. m_AutoUVMaxDistance: 0.5
  2122. m_AutoUVMaxAngle: 89
  2123. m_LightmapParameters: {fileID: 0}
  2124. m_SortingLayerID: 0
  2125. m_SortingLayer: 0
  2126. m_SortingOrder: 0
  2127. --- !u!23 &23166946541392576
  2128. MeshRenderer:
  2129. m_ObjectHideFlags: 1
  2130. m_PrefabParentObject: {fileID: 0}
  2131. m_PrefabInternal: {fileID: 100100000}
  2132. m_GameObject: {fileID: 1492161597545740}
  2133. m_Enabled: 1
  2134. m_CastShadows: 1
  2135. m_ReceiveShadows: 1
  2136. m_MotionVectors: 1
  2137. m_LightProbeUsage: 1
  2138. m_ReflectionProbeUsage: 1
  2139. m_Materials:
  2140. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2141. m_StaticBatchInfo:
  2142. firstSubMesh: 0
  2143. subMeshCount: 0
  2144. m_StaticBatchRoot: {fileID: 0}
  2145. m_ProbeAnchor: {fileID: 0}
  2146. m_LightProbeVolumeOverride: {fileID: 0}
  2147. m_ScaleInLightmap: 1
  2148. m_PreserveUVs: 0
  2149. m_IgnoreNormalsForChartDetection: 0
  2150. m_ImportantGI: 0
  2151. m_SelectedEditorRenderState: 3
  2152. m_MinimumChartSize: 4
  2153. m_AutoUVMaxDistance: 0.5
  2154. m_AutoUVMaxAngle: 89
  2155. m_LightmapParameters: {fileID: 0}
  2156. m_SortingLayerID: 0
  2157. m_SortingLayer: 0
  2158. m_SortingOrder: 0
  2159. --- !u!23 &23201177350536410
  2160. MeshRenderer:
  2161. m_ObjectHideFlags: 1
  2162. m_PrefabParentObject: {fileID: 0}
  2163. m_PrefabInternal: {fileID: 100100000}
  2164. m_GameObject: {fileID: 1823610998237072}
  2165. m_Enabled: 1
  2166. m_CastShadows: 1
  2167. m_ReceiveShadows: 1
  2168. m_MotionVectors: 1
  2169. m_LightProbeUsage: 1
  2170. m_ReflectionProbeUsage: 1
  2171. m_Materials:
  2172. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2173. m_StaticBatchInfo:
  2174. firstSubMesh: 0
  2175. subMeshCount: 0
  2176. m_StaticBatchRoot: {fileID: 0}
  2177. m_ProbeAnchor: {fileID: 0}
  2178. m_LightProbeVolumeOverride: {fileID: 0}
  2179. m_ScaleInLightmap: 1
  2180. m_PreserveUVs: 0
  2181. m_IgnoreNormalsForChartDetection: 0
  2182. m_ImportantGI: 0
  2183. m_SelectedEditorRenderState: 3
  2184. m_MinimumChartSize: 4
  2185. m_AutoUVMaxDistance: 0.5
  2186. m_AutoUVMaxAngle: 89
  2187. m_LightmapParameters: {fileID: 0}
  2188. m_SortingLayerID: 0
  2189. m_SortingLayer: 0
  2190. m_SortingOrder: 0
  2191. --- !u!23 &23203085422174030
  2192. MeshRenderer:
  2193. m_ObjectHideFlags: 1
  2194. m_PrefabParentObject: {fileID: 0}
  2195. m_PrefabInternal: {fileID: 100100000}
  2196. m_GameObject: {fileID: 1125032258441288}
  2197. m_Enabled: 1
  2198. m_CastShadows: 1
  2199. m_ReceiveShadows: 1
  2200. m_MotionVectors: 1
  2201. m_LightProbeUsage: 1
  2202. m_ReflectionProbeUsage: 1
  2203. m_Materials:
  2204. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2205. m_StaticBatchInfo:
  2206. firstSubMesh: 0
  2207. subMeshCount: 0
  2208. m_StaticBatchRoot: {fileID: 0}
  2209. m_ProbeAnchor: {fileID: 0}
  2210. m_LightProbeVolumeOverride: {fileID: 0}
  2211. m_ScaleInLightmap: 1
  2212. m_PreserveUVs: 0
  2213. m_IgnoreNormalsForChartDetection: 0
  2214. m_ImportantGI: 0
  2215. m_SelectedEditorRenderState: 3
  2216. m_MinimumChartSize: 4
  2217. m_AutoUVMaxDistance: 0.5
  2218. m_AutoUVMaxAngle: 89
  2219. m_LightmapParameters: {fileID: 0}
  2220. m_SortingLayerID: 0
  2221. m_SortingLayer: 0
  2222. m_SortingOrder: 0
  2223. --- !u!23 &23206311949210442
  2224. MeshRenderer:
  2225. m_ObjectHideFlags: 1
  2226. m_PrefabParentObject: {fileID: 0}
  2227. m_PrefabInternal: {fileID: 100100000}
  2228. m_GameObject: {fileID: 1581833842480244}
  2229. m_Enabled: 1
  2230. m_CastShadows: 1
  2231. m_ReceiveShadows: 1
  2232. m_MotionVectors: 1
  2233. m_LightProbeUsage: 1
  2234. m_ReflectionProbeUsage: 1
  2235. m_Materials:
  2236. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2237. m_StaticBatchInfo:
  2238. firstSubMesh: 0
  2239. subMeshCount: 0
  2240. m_StaticBatchRoot: {fileID: 0}
  2241. m_ProbeAnchor: {fileID: 0}
  2242. m_LightProbeVolumeOverride: {fileID: 0}
  2243. m_ScaleInLightmap: 1
  2244. m_PreserveUVs: 0
  2245. m_IgnoreNormalsForChartDetection: 0
  2246. m_ImportantGI: 0
  2247. m_SelectedEditorRenderState: 3
  2248. m_MinimumChartSize: 4
  2249. m_AutoUVMaxDistance: 0.5
  2250. m_AutoUVMaxAngle: 89
  2251. m_LightmapParameters: {fileID: 0}
  2252. m_SortingLayerID: 0
  2253. m_SortingLayer: 0
  2254. m_SortingOrder: 0
  2255. --- !u!23 &23219289474869006
  2256. MeshRenderer:
  2257. m_ObjectHideFlags: 1
  2258. m_PrefabParentObject: {fileID: 0}
  2259. m_PrefabInternal: {fileID: 100100000}
  2260. m_GameObject: {fileID: 1985275365808140}
  2261. m_Enabled: 1
  2262. m_CastShadows: 1
  2263. m_ReceiveShadows: 1
  2264. m_MotionVectors: 1
  2265. m_LightProbeUsage: 1
  2266. m_ReflectionProbeUsage: 1
  2267. m_Materials:
  2268. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2269. m_StaticBatchInfo:
  2270. firstSubMesh: 0
  2271. subMeshCount: 0
  2272. m_StaticBatchRoot: {fileID: 0}
  2273. m_ProbeAnchor: {fileID: 0}
  2274. m_LightProbeVolumeOverride: {fileID: 0}
  2275. m_ScaleInLightmap: 1
  2276. m_PreserveUVs: 0
  2277. m_IgnoreNormalsForChartDetection: 0
  2278. m_ImportantGI: 0
  2279. m_SelectedEditorRenderState: 3
  2280. m_MinimumChartSize: 4
  2281. m_AutoUVMaxDistance: 0.5
  2282. m_AutoUVMaxAngle: 89
  2283. m_LightmapParameters: {fileID: 0}
  2284. m_SortingLayerID: 0
  2285. m_SortingLayer: 0
  2286. m_SortingOrder: 0
  2287. --- !u!23 &23228656381806420
  2288. MeshRenderer:
  2289. m_ObjectHideFlags: 1
  2290. m_PrefabParentObject: {fileID: 0}
  2291. m_PrefabInternal: {fileID: 100100000}
  2292. m_GameObject: {fileID: 1301927488685104}
  2293. m_Enabled: 1
  2294. m_CastShadows: 1
  2295. m_ReceiveShadows: 1
  2296. m_MotionVectors: 1
  2297. m_LightProbeUsage: 1
  2298. m_ReflectionProbeUsage: 1
  2299. m_Materials:
  2300. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2301. m_StaticBatchInfo:
  2302. firstSubMesh: 0
  2303. subMeshCount: 0
  2304. m_StaticBatchRoot: {fileID: 0}
  2305. m_ProbeAnchor: {fileID: 0}
  2306. m_LightProbeVolumeOverride: {fileID: 0}
  2307. m_ScaleInLightmap: 1
  2308. m_PreserveUVs: 0
  2309. m_IgnoreNormalsForChartDetection: 0
  2310. m_ImportantGI: 0
  2311. m_SelectedEditorRenderState: 3
  2312. m_MinimumChartSize: 4
  2313. m_AutoUVMaxDistance: 0.5
  2314. m_AutoUVMaxAngle: 89
  2315. m_LightmapParameters: {fileID: 0}
  2316. m_SortingLayerID: 0
  2317. m_SortingLayer: 0
  2318. m_SortingOrder: 0
  2319. --- !u!23 &23238433985916006
  2320. MeshRenderer:
  2321. m_ObjectHideFlags: 1
  2322. m_PrefabParentObject: {fileID: 0}
  2323. m_PrefabInternal: {fileID: 100100000}
  2324. m_GameObject: {fileID: 1668198960001626}
  2325. m_Enabled: 1
  2326. m_CastShadows: 1
  2327. m_ReceiveShadows: 1
  2328. m_MotionVectors: 1
  2329. m_LightProbeUsage: 1
  2330. m_ReflectionProbeUsage: 1
  2331. m_Materials:
  2332. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2333. m_StaticBatchInfo:
  2334. firstSubMesh: 0
  2335. subMeshCount: 0
  2336. m_StaticBatchRoot: {fileID: 0}
  2337. m_ProbeAnchor: {fileID: 0}
  2338. m_LightProbeVolumeOverride: {fileID: 0}
  2339. m_ScaleInLightmap: 1
  2340. m_PreserveUVs: 0
  2341. m_IgnoreNormalsForChartDetection: 0
  2342. m_ImportantGI: 0
  2343. m_SelectedEditorRenderState: 3
  2344. m_MinimumChartSize: 4
  2345. m_AutoUVMaxDistance: 0.5
  2346. m_AutoUVMaxAngle: 89
  2347. m_LightmapParameters: {fileID: 0}
  2348. m_SortingLayerID: 0
  2349. m_SortingLayer: 0
  2350. m_SortingOrder: 0
  2351. --- !u!23 &23251375577994424
  2352. MeshRenderer:
  2353. m_ObjectHideFlags: 1
  2354. m_PrefabParentObject: {fileID: 0}
  2355. m_PrefabInternal: {fileID: 100100000}
  2356. m_GameObject: {fileID: 1439532487998888}
  2357. m_Enabled: 1
  2358. m_CastShadows: 1
  2359. m_ReceiveShadows: 1
  2360. m_MotionVectors: 1
  2361. m_LightProbeUsage: 1
  2362. m_ReflectionProbeUsage: 1
  2363. m_Materials:
  2364. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2365. m_StaticBatchInfo:
  2366. firstSubMesh: 0
  2367. subMeshCount: 0
  2368. m_StaticBatchRoot: {fileID: 0}
  2369. m_ProbeAnchor: {fileID: 0}
  2370. m_LightProbeVolumeOverride: {fileID: 0}
  2371. m_ScaleInLightmap: 1
  2372. m_PreserveUVs: 0
  2373. m_IgnoreNormalsForChartDetection: 0
  2374. m_ImportantGI: 0
  2375. m_SelectedEditorRenderState: 3
  2376. m_MinimumChartSize: 4
  2377. m_AutoUVMaxDistance: 0.5
  2378. m_AutoUVMaxAngle: 89
  2379. m_LightmapParameters: {fileID: 0}
  2380. m_SortingLayerID: 0
  2381. m_SortingLayer: 0
  2382. m_SortingOrder: 0
  2383. --- !u!23 &23257894395118524
  2384. MeshRenderer:
  2385. m_ObjectHideFlags: 1
  2386. m_PrefabParentObject: {fileID: 0}
  2387. m_PrefabInternal: {fileID: 100100000}
  2388. m_GameObject: {fileID: 1674618073856830}
  2389. m_Enabled: 1
  2390. m_CastShadows: 1
  2391. m_ReceiveShadows: 1
  2392. m_MotionVectors: 1
  2393. m_LightProbeUsage: 1
  2394. m_ReflectionProbeUsage: 1
  2395. m_Materials:
  2396. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2397. m_StaticBatchInfo:
  2398. firstSubMesh: 0
  2399. subMeshCount: 0
  2400. m_StaticBatchRoot: {fileID: 0}
  2401. m_ProbeAnchor: {fileID: 0}
  2402. m_LightProbeVolumeOverride: {fileID: 0}
  2403. m_ScaleInLightmap: 1
  2404. m_PreserveUVs: 0
  2405. m_IgnoreNormalsForChartDetection: 0
  2406. m_ImportantGI: 0
  2407. m_SelectedEditorRenderState: 3
  2408. m_MinimumChartSize: 4
  2409. m_AutoUVMaxDistance: 0.5
  2410. m_AutoUVMaxAngle: 89
  2411. m_LightmapParameters: {fileID: 0}
  2412. m_SortingLayerID: 0
  2413. m_SortingLayer: 0
  2414. m_SortingOrder: 0
  2415. --- !u!23 &23284809502957482
  2416. MeshRenderer:
  2417. m_ObjectHideFlags: 1
  2418. m_PrefabParentObject: {fileID: 0}
  2419. m_PrefabInternal: {fileID: 100100000}
  2420. m_GameObject: {fileID: 1941852667975008}
  2421. m_Enabled: 1
  2422. m_CastShadows: 1
  2423. m_ReceiveShadows: 1
  2424. m_MotionVectors: 1
  2425. m_LightProbeUsage: 1
  2426. m_ReflectionProbeUsage: 1
  2427. m_Materials:
  2428. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2429. m_StaticBatchInfo:
  2430. firstSubMesh: 0
  2431. subMeshCount: 0
  2432. m_StaticBatchRoot: {fileID: 0}
  2433. m_ProbeAnchor: {fileID: 0}
  2434. m_LightProbeVolumeOverride: {fileID: 0}
  2435. m_ScaleInLightmap: 1
  2436. m_PreserveUVs: 0
  2437. m_IgnoreNormalsForChartDetection: 0
  2438. m_ImportantGI: 0
  2439. m_SelectedEditorRenderState: 3
  2440. m_MinimumChartSize: 4
  2441. m_AutoUVMaxDistance: 0.5
  2442. m_AutoUVMaxAngle: 89
  2443. m_LightmapParameters: {fileID: 0}
  2444. m_SortingLayerID: 0
  2445. m_SortingLayer: 0
  2446. m_SortingOrder: 0
  2447. --- !u!23 &23292908612597388
  2448. MeshRenderer:
  2449. m_ObjectHideFlags: 1
  2450. m_PrefabParentObject: {fileID: 0}
  2451. m_PrefabInternal: {fileID: 100100000}
  2452. m_GameObject: {fileID: 1057331830586564}
  2453. m_Enabled: 1
  2454. m_CastShadows: 1
  2455. m_ReceiveShadows: 1
  2456. m_MotionVectors: 1
  2457. m_LightProbeUsage: 1
  2458. m_ReflectionProbeUsage: 1
  2459. m_Materials:
  2460. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2461. m_StaticBatchInfo:
  2462. firstSubMesh: 0
  2463. subMeshCount: 0
  2464. m_StaticBatchRoot: {fileID: 0}
  2465. m_ProbeAnchor: {fileID: 0}
  2466. m_LightProbeVolumeOverride: {fileID: 0}
  2467. m_ScaleInLightmap: 1
  2468. m_PreserveUVs: 0
  2469. m_IgnoreNormalsForChartDetection: 0
  2470. m_ImportantGI: 0
  2471. m_SelectedEditorRenderState: 3
  2472. m_MinimumChartSize: 4
  2473. m_AutoUVMaxDistance: 0.5
  2474. m_AutoUVMaxAngle: 89
  2475. m_LightmapParameters: {fileID: 0}
  2476. m_SortingLayerID: 0
  2477. m_SortingLayer: 0
  2478. m_SortingOrder: 0
  2479. --- !u!23 &23320861457475840
  2480. MeshRenderer:
  2481. m_ObjectHideFlags: 1
  2482. m_PrefabParentObject: {fileID: 0}
  2483. m_PrefabInternal: {fileID: 100100000}
  2484. m_GameObject: {fileID: 1302476675822818}
  2485. m_Enabled: 1
  2486. m_CastShadows: 1
  2487. m_ReceiveShadows: 1
  2488. m_MotionVectors: 1
  2489. m_LightProbeUsage: 1
  2490. m_ReflectionProbeUsage: 1
  2491. m_Materials:
  2492. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2493. m_StaticBatchInfo:
  2494. firstSubMesh: 0
  2495. subMeshCount: 0
  2496. m_StaticBatchRoot: {fileID: 0}
  2497. m_ProbeAnchor: {fileID: 0}
  2498. m_LightProbeVolumeOverride: {fileID: 0}
  2499. m_ScaleInLightmap: 1
  2500. m_PreserveUVs: 0
  2501. m_IgnoreNormalsForChartDetection: 0
  2502. m_ImportantGI: 0
  2503. m_SelectedEditorRenderState: 3
  2504. m_MinimumChartSize: 4
  2505. m_AutoUVMaxDistance: 0.5
  2506. m_AutoUVMaxAngle: 89
  2507. m_LightmapParameters: {fileID: 0}
  2508. m_SortingLayerID: 0
  2509. m_SortingLayer: 0
  2510. m_SortingOrder: 0
  2511. --- !u!23 &23325722525796048
  2512. MeshRenderer:
  2513. m_ObjectHideFlags: 1
  2514. m_PrefabParentObject: {fileID: 0}
  2515. m_PrefabInternal: {fileID: 100100000}
  2516. m_GameObject: {fileID: 1024058544821774}
  2517. m_Enabled: 1
  2518. m_CastShadows: 1
  2519. m_ReceiveShadows: 1
  2520. m_MotionVectors: 1
  2521. m_LightProbeUsage: 1
  2522. m_ReflectionProbeUsage: 1
  2523. m_Materials:
  2524. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2525. m_StaticBatchInfo:
  2526. firstSubMesh: 0
  2527. subMeshCount: 0
  2528. m_StaticBatchRoot: {fileID: 0}
  2529. m_ProbeAnchor: {fileID: 0}
  2530. m_LightProbeVolumeOverride: {fileID: 0}
  2531. m_ScaleInLightmap: 1
  2532. m_PreserveUVs: 0
  2533. m_IgnoreNormalsForChartDetection: 0
  2534. m_ImportantGI: 0
  2535. m_SelectedEditorRenderState: 3
  2536. m_MinimumChartSize: 4
  2537. m_AutoUVMaxDistance: 0.5
  2538. m_AutoUVMaxAngle: 89
  2539. m_LightmapParameters: {fileID: 0}
  2540. m_SortingLayerID: 0
  2541. m_SortingLayer: 0
  2542. m_SortingOrder: 0
  2543. --- !u!23 &23334608491595918
  2544. MeshRenderer:
  2545. m_ObjectHideFlags: 1
  2546. m_PrefabParentObject: {fileID: 0}
  2547. m_PrefabInternal: {fileID: 100100000}
  2548. m_GameObject: {fileID: 1421549394935332}
  2549. m_Enabled: 1
  2550. m_CastShadows: 1
  2551. m_ReceiveShadows: 1
  2552. m_MotionVectors: 1
  2553. m_LightProbeUsage: 1
  2554. m_ReflectionProbeUsage: 1
  2555. m_Materials:
  2556. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2557. m_StaticBatchInfo:
  2558. firstSubMesh: 0
  2559. subMeshCount: 0
  2560. m_StaticBatchRoot: {fileID: 0}
  2561. m_ProbeAnchor: {fileID: 0}
  2562. m_LightProbeVolumeOverride: {fileID: 0}
  2563. m_ScaleInLightmap: 1
  2564. m_PreserveUVs: 0
  2565. m_IgnoreNormalsForChartDetection: 0
  2566. m_ImportantGI: 0
  2567. m_SelectedEditorRenderState: 3
  2568. m_MinimumChartSize: 4
  2569. m_AutoUVMaxDistance: 0.5
  2570. m_AutoUVMaxAngle: 89
  2571. m_LightmapParameters: {fileID: 0}
  2572. m_SortingLayerID: 0
  2573. m_SortingLayer: 0
  2574. m_SortingOrder: 0
  2575. --- !u!23 &23335774887777420
  2576. MeshRenderer:
  2577. m_ObjectHideFlags: 1
  2578. m_PrefabParentObject: {fileID: 0}
  2579. m_PrefabInternal: {fileID: 100100000}
  2580. m_GameObject: {fileID: 1656854240224192}
  2581. m_Enabled: 1
  2582. m_CastShadows: 1
  2583. m_ReceiveShadows: 1
  2584. m_MotionVectors: 1
  2585. m_LightProbeUsage: 1
  2586. m_ReflectionProbeUsage: 1
  2587. m_Materials:
  2588. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2589. m_StaticBatchInfo:
  2590. firstSubMesh: 0
  2591. subMeshCount: 0
  2592. m_StaticBatchRoot: {fileID: 0}
  2593. m_ProbeAnchor: {fileID: 0}
  2594. m_LightProbeVolumeOverride: {fileID: 0}
  2595. m_ScaleInLightmap: 1
  2596. m_PreserveUVs: 0
  2597. m_IgnoreNormalsForChartDetection: 0
  2598. m_ImportantGI: 0
  2599. m_SelectedEditorRenderState: 3
  2600. m_MinimumChartSize: 4
  2601. m_AutoUVMaxDistance: 0.5
  2602. m_AutoUVMaxAngle: 89
  2603. m_LightmapParameters: {fileID: 0}
  2604. m_SortingLayerID: 0
  2605. m_SortingLayer: 0
  2606. m_SortingOrder: 0
  2607. --- !u!23 &23340677604454388
  2608. MeshRenderer:
  2609. m_ObjectHideFlags: 1
  2610. m_PrefabParentObject: {fileID: 0}
  2611. m_PrefabInternal: {fileID: 100100000}
  2612. m_GameObject: {fileID: 1207700120846088}
  2613. m_Enabled: 1
  2614. m_CastShadows: 1
  2615. m_ReceiveShadows: 1
  2616. m_MotionVectors: 1
  2617. m_LightProbeUsage: 1
  2618. m_ReflectionProbeUsage: 1
  2619. m_Materials:
  2620. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2621. m_StaticBatchInfo:
  2622. firstSubMesh: 0
  2623. subMeshCount: 0
  2624. m_StaticBatchRoot: {fileID: 0}
  2625. m_ProbeAnchor: {fileID: 0}
  2626. m_LightProbeVolumeOverride: {fileID: 0}
  2627. m_ScaleInLightmap: 1
  2628. m_PreserveUVs: 0
  2629. m_IgnoreNormalsForChartDetection: 0
  2630. m_ImportantGI: 0
  2631. m_SelectedEditorRenderState: 3
  2632. m_MinimumChartSize: 4
  2633. m_AutoUVMaxDistance: 0.5
  2634. m_AutoUVMaxAngle: 89
  2635. m_LightmapParameters: {fileID: 0}
  2636. m_SortingLayerID: 0
  2637. m_SortingLayer: 0
  2638. m_SortingOrder: 0
  2639. --- !u!23 &23346583383540624
  2640. MeshRenderer:
  2641. m_ObjectHideFlags: 1
  2642. m_PrefabParentObject: {fileID: 0}
  2643. m_PrefabInternal: {fileID: 100100000}
  2644. m_GameObject: {fileID: 1098190705106178}
  2645. m_Enabled: 1
  2646. m_CastShadows: 1
  2647. m_ReceiveShadows: 1
  2648. m_MotionVectors: 1
  2649. m_LightProbeUsage: 1
  2650. m_ReflectionProbeUsage: 1
  2651. m_Materials:
  2652. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2653. m_StaticBatchInfo:
  2654. firstSubMesh: 0
  2655. subMeshCount: 0
  2656. m_StaticBatchRoot: {fileID: 0}
  2657. m_ProbeAnchor: {fileID: 0}
  2658. m_LightProbeVolumeOverride: {fileID: 0}
  2659. m_ScaleInLightmap: 1
  2660. m_PreserveUVs: 0
  2661. m_IgnoreNormalsForChartDetection: 0
  2662. m_ImportantGI: 0
  2663. m_SelectedEditorRenderState: 3
  2664. m_MinimumChartSize: 4
  2665. m_AutoUVMaxDistance: 0.5
  2666. m_AutoUVMaxAngle: 89
  2667. m_LightmapParameters: {fileID: 0}
  2668. m_SortingLayerID: 0
  2669. m_SortingLayer: 0
  2670. m_SortingOrder: 0
  2671. --- !u!23 &23385472106820474
  2672. MeshRenderer:
  2673. m_ObjectHideFlags: 1
  2674. m_PrefabParentObject: {fileID: 0}
  2675. m_PrefabInternal: {fileID: 100100000}
  2676. m_GameObject: {fileID: 1614654525465780}
  2677. m_Enabled: 1
  2678. m_CastShadows: 1
  2679. m_ReceiveShadows: 1
  2680. m_MotionVectors: 1
  2681. m_LightProbeUsage: 1
  2682. m_ReflectionProbeUsage: 1
  2683. m_Materials:
  2684. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2685. m_StaticBatchInfo:
  2686. firstSubMesh: 0
  2687. subMeshCount: 0
  2688. m_StaticBatchRoot: {fileID: 0}
  2689. m_ProbeAnchor: {fileID: 0}
  2690. m_LightProbeVolumeOverride: {fileID: 0}
  2691. m_ScaleInLightmap: 1
  2692. m_PreserveUVs: 0
  2693. m_IgnoreNormalsForChartDetection: 0
  2694. m_ImportantGI: 0
  2695. m_SelectedEditorRenderState: 3
  2696. m_MinimumChartSize: 4
  2697. m_AutoUVMaxDistance: 0.5
  2698. m_AutoUVMaxAngle: 89
  2699. m_LightmapParameters: {fileID: 0}
  2700. m_SortingLayerID: 0
  2701. m_SortingLayer: 0
  2702. m_SortingOrder: 0
  2703. --- !u!23 &23400903267304600
  2704. MeshRenderer:
  2705. m_ObjectHideFlags: 1
  2706. m_PrefabParentObject: {fileID: 0}
  2707. m_PrefabInternal: {fileID: 100100000}
  2708. m_GameObject: {fileID: 1359041166423640}
  2709. m_Enabled: 1
  2710. m_CastShadows: 1
  2711. m_ReceiveShadows: 1
  2712. m_MotionVectors: 1
  2713. m_LightProbeUsage: 1
  2714. m_ReflectionProbeUsage: 1
  2715. m_Materials:
  2716. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2717. m_StaticBatchInfo:
  2718. firstSubMesh: 0
  2719. subMeshCount: 0
  2720. m_StaticBatchRoot: {fileID: 0}
  2721. m_ProbeAnchor: {fileID: 0}
  2722. m_LightProbeVolumeOverride: {fileID: 0}
  2723. m_ScaleInLightmap: 1
  2724. m_PreserveUVs: 0
  2725. m_IgnoreNormalsForChartDetection: 0
  2726. m_ImportantGI: 0
  2727. m_SelectedEditorRenderState: 3
  2728. m_MinimumChartSize: 4
  2729. m_AutoUVMaxDistance: 0.5
  2730. m_AutoUVMaxAngle: 89
  2731. m_LightmapParameters: {fileID: 0}
  2732. m_SortingLayerID: 0
  2733. m_SortingLayer: 0
  2734. m_SortingOrder: 0
  2735. --- !u!23 &23413241837486640
  2736. MeshRenderer:
  2737. m_ObjectHideFlags: 1
  2738. m_PrefabParentObject: {fileID: 0}
  2739. m_PrefabInternal: {fileID: 100100000}
  2740. m_GameObject: {fileID: 1127883804429760}
  2741. m_Enabled: 1
  2742. m_CastShadows: 1
  2743. m_ReceiveShadows: 1
  2744. m_MotionVectors: 1
  2745. m_LightProbeUsage: 1
  2746. m_ReflectionProbeUsage: 1
  2747. m_Materials:
  2748. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2749. m_StaticBatchInfo:
  2750. firstSubMesh: 0
  2751. subMeshCount: 0
  2752. m_StaticBatchRoot: {fileID: 0}
  2753. m_ProbeAnchor: {fileID: 0}
  2754. m_LightProbeVolumeOverride: {fileID: 0}
  2755. m_ScaleInLightmap: 1
  2756. m_PreserveUVs: 0
  2757. m_IgnoreNormalsForChartDetection: 0
  2758. m_ImportantGI: 0
  2759. m_SelectedEditorRenderState: 3
  2760. m_MinimumChartSize: 4
  2761. m_AutoUVMaxDistance: 0.5
  2762. m_AutoUVMaxAngle: 89
  2763. m_LightmapParameters: {fileID: 0}
  2764. m_SortingLayerID: 0
  2765. m_SortingLayer: 0
  2766. m_SortingOrder: 0
  2767. --- !u!23 &23418058697059860
  2768. MeshRenderer:
  2769. m_ObjectHideFlags: 1
  2770. m_PrefabParentObject: {fileID: 0}
  2771. m_PrefabInternal: {fileID: 100100000}
  2772. m_GameObject: {fileID: 1288392286345222}
  2773. m_Enabled: 1
  2774. m_CastShadows: 1
  2775. m_ReceiveShadows: 1
  2776. m_MotionVectors: 1
  2777. m_LightProbeUsage: 1
  2778. m_ReflectionProbeUsage: 1
  2779. m_Materials:
  2780. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2781. m_StaticBatchInfo:
  2782. firstSubMesh: 0
  2783. subMeshCount: 0
  2784. m_StaticBatchRoot: {fileID: 0}
  2785. m_ProbeAnchor: {fileID: 0}
  2786. m_LightProbeVolumeOverride: {fileID: 0}
  2787. m_ScaleInLightmap: 1
  2788. m_PreserveUVs: 0
  2789. m_IgnoreNormalsForChartDetection: 0
  2790. m_ImportantGI: 0
  2791. m_SelectedEditorRenderState: 3
  2792. m_MinimumChartSize: 4
  2793. m_AutoUVMaxDistance: 0.5
  2794. m_AutoUVMaxAngle: 89
  2795. m_LightmapParameters: {fileID: 0}
  2796. m_SortingLayerID: 0
  2797. m_SortingLayer: 0
  2798. m_SortingOrder: 0
  2799. --- !u!23 &23429501758656264
  2800. MeshRenderer:
  2801. m_ObjectHideFlags: 1
  2802. m_PrefabParentObject: {fileID: 0}
  2803. m_PrefabInternal: {fileID: 100100000}
  2804. m_GameObject: {fileID: 1731393516502164}
  2805. m_Enabled: 1
  2806. m_CastShadows: 1
  2807. m_ReceiveShadows: 1
  2808. m_MotionVectors: 1
  2809. m_LightProbeUsage: 1
  2810. m_ReflectionProbeUsage: 1
  2811. m_Materials:
  2812. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2813. m_StaticBatchInfo:
  2814. firstSubMesh: 0
  2815. subMeshCount: 0
  2816. m_StaticBatchRoot: {fileID: 0}
  2817. m_ProbeAnchor: {fileID: 0}
  2818. m_LightProbeVolumeOverride: {fileID: 0}
  2819. m_ScaleInLightmap: 1
  2820. m_PreserveUVs: 0
  2821. m_IgnoreNormalsForChartDetection: 0
  2822. m_ImportantGI: 0
  2823. m_SelectedEditorRenderState: 3
  2824. m_MinimumChartSize: 4
  2825. m_AutoUVMaxDistance: 0.5
  2826. m_AutoUVMaxAngle: 89
  2827. m_LightmapParameters: {fileID: 0}
  2828. m_SortingLayerID: 0
  2829. m_SortingLayer: 0
  2830. m_SortingOrder: 0
  2831. --- !u!23 &23433398818191546
  2832. MeshRenderer:
  2833. m_ObjectHideFlags: 1
  2834. m_PrefabParentObject: {fileID: 0}
  2835. m_PrefabInternal: {fileID: 100100000}
  2836. m_GameObject: {fileID: 1159364452992670}
  2837. m_Enabled: 1
  2838. m_CastShadows: 1
  2839. m_ReceiveShadows: 1
  2840. m_MotionVectors: 1
  2841. m_LightProbeUsage: 1
  2842. m_ReflectionProbeUsage: 1
  2843. m_Materials:
  2844. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2845. m_StaticBatchInfo:
  2846. firstSubMesh: 0
  2847. subMeshCount: 0
  2848. m_StaticBatchRoot: {fileID: 0}
  2849. m_ProbeAnchor: {fileID: 0}
  2850. m_LightProbeVolumeOverride: {fileID: 0}
  2851. m_ScaleInLightmap: 1
  2852. m_PreserveUVs: 0
  2853. m_IgnoreNormalsForChartDetection: 0
  2854. m_ImportantGI: 0
  2855. m_SelectedEditorRenderState: 3
  2856. m_MinimumChartSize: 4
  2857. m_AutoUVMaxDistance: 0.5
  2858. m_AutoUVMaxAngle: 89
  2859. m_LightmapParameters: {fileID: 0}
  2860. m_SortingLayerID: 0
  2861. m_SortingLayer: 0
  2862. m_SortingOrder: 0
  2863. --- !u!23 &23509729806047182
  2864. MeshRenderer:
  2865. m_ObjectHideFlags: 1
  2866. m_PrefabParentObject: {fileID: 0}
  2867. m_PrefabInternal: {fileID: 100100000}
  2868. m_GameObject: {fileID: 1040559677896730}
  2869. m_Enabled: 1
  2870. m_CastShadows: 1
  2871. m_ReceiveShadows: 1
  2872. m_MotionVectors: 1
  2873. m_LightProbeUsage: 1
  2874. m_ReflectionProbeUsage: 1
  2875. m_Materials:
  2876. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2877. m_StaticBatchInfo:
  2878. firstSubMesh: 0
  2879. subMeshCount: 0
  2880. m_StaticBatchRoot: {fileID: 0}
  2881. m_ProbeAnchor: {fileID: 0}
  2882. m_LightProbeVolumeOverride: {fileID: 0}
  2883. m_ScaleInLightmap: 1
  2884. m_PreserveUVs: 0
  2885. m_IgnoreNormalsForChartDetection: 0
  2886. m_ImportantGI: 0
  2887. m_SelectedEditorRenderState: 3
  2888. m_MinimumChartSize: 4
  2889. m_AutoUVMaxDistance: 0.5
  2890. m_AutoUVMaxAngle: 89
  2891. m_LightmapParameters: {fileID: 0}
  2892. m_SortingLayerID: 0
  2893. m_SortingLayer: 0
  2894. m_SortingOrder: 0
  2895. --- !u!23 &23515128078271706
  2896. MeshRenderer:
  2897. m_ObjectHideFlags: 1
  2898. m_PrefabParentObject: {fileID: 0}
  2899. m_PrefabInternal: {fileID: 100100000}
  2900. m_GameObject: {fileID: 1860761391455898}
  2901. m_Enabled: 1
  2902. m_CastShadows: 1
  2903. m_ReceiveShadows: 1
  2904. m_MotionVectors: 1
  2905. m_LightProbeUsage: 1
  2906. m_ReflectionProbeUsage: 1
  2907. m_Materials:
  2908. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2909. m_StaticBatchInfo:
  2910. firstSubMesh: 0
  2911. subMeshCount: 0
  2912. m_StaticBatchRoot: {fileID: 0}
  2913. m_ProbeAnchor: {fileID: 0}
  2914. m_LightProbeVolumeOverride: {fileID: 0}
  2915. m_ScaleInLightmap: 1
  2916. m_PreserveUVs: 0
  2917. m_IgnoreNormalsForChartDetection: 0
  2918. m_ImportantGI: 0
  2919. m_SelectedEditorRenderState: 3
  2920. m_MinimumChartSize: 4
  2921. m_AutoUVMaxDistance: 0.5
  2922. m_AutoUVMaxAngle: 89
  2923. m_LightmapParameters: {fileID: 0}
  2924. m_SortingLayerID: 0
  2925. m_SortingLayer: 0
  2926. m_SortingOrder: 0
  2927. --- !u!23 &23542413359375452
  2928. MeshRenderer:
  2929. m_ObjectHideFlags: 1
  2930. m_PrefabParentObject: {fileID: 0}
  2931. m_PrefabInternal: {fileID: 100100000}
  2932. m_GameObject: {fileID: 1973828359801994}
  2933. m_Enabled: 1
  2934. m_CastShadows: 1
  2935. m_ReceiveShadows: 1
  2936. m_MotionVectors: 1
  2937. m_LightProbeUsage: 1
  2938. m_ReflectionProbeUsage: 1
  2939. m_Materials:
  2940. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2941. m_StaticBatchInfo:
  2942. firstSubMesh: 0
  2943. subMeshCount: 0
  2944. m_StaticBatchRoot: {fileID: 0}
  2945. m_ProbeAnchor: {fileID: 0}
  2946. m_LightProbeVolumeOverride: {fileID: 0}
  2947. m_ScaleInLightmap: 1
  2948. m_PreserveUVs: 0
  2949. m_IgnoreNormalsForChartDetection: 0
  2950. m_ImportantGI: 0
  2951. m_SelectedEditorRenderState: 3
  2952. m_MinimumChartSize: 4
  2953. m_AutoUVMaxDistance: 0.5
  2954. m_AutoUVMaxAngle: 89
  2955. m_LightmapParameters: {fileID: 0}
  2956. m_SortingLayerID: 0
  2957. m_SortingLayer: 0
  2958. m_SortingOrder: 0
  2959. --- !u!23 &23564682131286256
  2960. MeshRenderer:
  2961. m_ObjectHideFlags: 1
  2962. m_PrefabParentObject: {fileID: 0}
  2963. m_PrefabInternal: {fileID: 100100000}
  2964. m_GameObject: {fileID: 1518164770670698}
  2965. m_Enabled: 1
  2966. m_CastShadows: 1
  2967. m_ReceiveShadows: 1
  2968. m_MotionVectors: 1
  2969. m_LightProbeUsage: 1
  2970. m_ReflectionProbeUsage: 1
  2971. m_Materials:
  2972. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2973. m_StaticBatchInfo:
  2974. firstSubMesh: 0
  2975. subMeshCount: 0
  2976. m_StaticBatchRoot: {fileID: 0}
  2977. m_ProbeAnchor: {fileID: 0}
  2978. m_LightProbeVolumeOverride: {fileID: 0}
  2979. m_ScaleInLightmap: 1
  2980. m_PreserveUVs: 0
  2981. m_IgnoreNormalsForChartDetection: 0
  2982. m_ImportantGI: 0
  2983. m_SelectedEditorRenderState: 3
  2984. m_MinimumChartSize: 4
  2985. m_AutoUVMaxDistance: 0.5
  2986. m_AutoUVMaxAngle: 89
  2987. m_LightmapParameters: {fileID: 0}
  2988. m_SortingLayerID: 0
  2989. m_SortingLayer: 0
  2990. m_SortingOrder: 0
  2991. --- !u!23 &23574144549330568
  2992. MeshRenderer:
  2993. m_ObjectHideFlags: 1
  2994. m_PrefabParentObject: {fileID: 0}
  2995. m_PrefabInternal: {fileID: 100100000}
  2996. m_GameObject: {fileID: 1746634268562214}
  2997. m_Enabled: 1
  2998. m_CastShadows: 1
  2999. m_ReceiveShadows: 1
  3000. m_MotionVectors: 1
  3001. m_LightProbeUsage: 1
  3002. m_ReflectionProbeUsage: 1
  3003. m_Materials:
  3004. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3005. m_StaticBatchInfo:
  3006. firstSubMesh: 0
  3007. subMeshCount: 0
  3008. m_StaticBatchRoot: {fileID: 0}
  3009. m_ProbeAnchor: {fileID: 0}
  3010. m_LightProbeVolumeOverride: {fileID: 0}
  3011. m_ScaleInLightmap: 1
  3012. m_PreserveUVs: 0
  3013. m_IgnoreNormalsForChartDetection: 0
  3014. m_ImportantGI: 0
  3015. m_SelectedEditorRenderState: 3
  3016. m_MinimumChartSize: 4
  3017. m_AutoUVMaxDistance: 0.5
  3018. m_AutoUVMaxAngle: 89
  3019. m_LightmapParameters: {fileID: 0}
  3020. m_SortingLayerID: 0
  3021. m_SortingLayer: 0
  3022. m_SortingOrder: 0
  3023. --- !u!23 &23578316319751968
  3024. MeshRenderer:
  3025. m_ObjectHideFlags: 1
  3026. m_PrefabParentObject: {fileID: 0}
  3027. m_PrefabInternal: {fileID: 100100000}
  3028. m_GameObject: {fileID: 1598637673758934}
  3029. m_Enabled: 1
  3030. m_CastShadows: 1
  3031. m_ReceiveShadows: 1
  3032. m_MotionVectors: 1
  3033. m_LightProbeUsage: 1
  3034. m_ReflectionProbeUsage: 1
  3035. m_Materials:
  3036. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3037. m_StaticBatchInfo:
  3038. firstSubMesh: 0
  3039. subMeshCount: 0
  3040. m_StaticBatchRoot: {fileID: 0}
  3041. m_ProbeAnchor: {fileID: 0}
  3042. m_LightProbeVolumeOverride: {fileID: 0}
  3043. m_ScaleInLightmap: 1
  3044. m_PreserveUVs: 0
  3045. m_IgnoreNormalsForChartDetection: 0
  3046. m_ImportantGI: 0
  3047. m_SelectedEditorRenderState: 3
  3048. m_MinimumChartSize: 4
  3049. m_AutoUVMaxDistance: 0.5
  3050. m_AutoUVMaxAngle: 89
  3051. m_LightmapParameters: {fileID: 0}
  3052. m_SortingLayerID: 0
  3053. m_SortingLayer: 0
  3054. m_SortingOrder: 0
  3055. --- !u!23 &23582338010559786
  3056. MeshRenderer:
  3057. m_ObjectHideFlags: 1
  3058. m_PrefabParentObject: {fileID: 0}
  3059. m_PrefabInternal: {fileID: 100100000}
  3060. m_GameObject: {fileID: 1405548341575932}
  3061. m_Enabled: 1
  3062. m_CastShadows: 1
  3063. m_ReceiveShadows: 1
  3064. m_MotionVectors: 1
  3065. m_LightProbeUsage: 1
  3066. m_ReflectionProbeUsage: 1
  3067. m_Materials:
  3068. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3069. m_StaticBatchInfo:
  3070. firstSubMesh: 0
  3071. subMeshCount: 0
  3072. m_StaticBatchRoot: {fileID: 0}
  3073. m_ProbeAnchor: {fileID: 0}
  3074. m_LightProbeVolumeOverride: {fileID: 0}
  3075. m_ScaleInLightmap: 1
  3076. m_PreserveUVs: 0
  3077. m_IgnoreNormalsForChartDetection: 0
  3078. m_ImportantGI: 0
  3079. m_SelectedEditorRenderState: 3
  3080. m_MinimumChartSize: 4
  3081. m_AutoUVMaxDistance: 0.5
  3082. m_AutoUVMaxAngle: 89
  3083. m_LightmapParameters: {fileID: 0}
  3084. m_SortingLayerID: 0
  3085. m_SortingLayer: 0
  3086. m_SortingOrder: 0
  3087. --- !u!23 &23599888006841866
  3088. MeshRenderer:
  3089. m_ObjectHideFlags: 1
  3090. m_PrefabParentObject: {fileID: 0}
  3091. m_PrefabInternal: {fileID: 100100000}
  3092. m_GameObject: {fileID: 1651021374725314}
  3093. m_Enabled: 1
  3094. m_CastShadows: 1
  3095. m_ReceiveShadows: 1
  3096. m_MotionVectors: 1
  3097. m_LightProbeUsage: 1
  3098. m_ReflectionProbeUsage: 1
  3099. m_Materials:
  3100. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3101. m_StaticBatchInfo:
  3102. firstSubMesh: 0
  3103. subMeshCount: 0
  3104. m_StaticBatchRoot: {fileID: 0}
  3105. m_ProbeAnchor: {fileID: 0}
  3106. m_LightProbeVolumeOverride: {fileID: 0}
  3107. m_ScaleInLightmap: 1
  3108. m_PreserveUVs: 0
  3109. m_IgnoreNormalsForChartDetection: 0
  3110. m_ImportantGI: 0
  3111. m_SelectedEditorRenderState: 3
  3112. m_MinimumChartSize: 4
  3113. m_AutoUVMaxDistance: 0.5
  3114. m_AutoUVMaxAngle: 89
  3115. m_LightmapParameters: {fileID: 0}
  3116. m_SortingLayerID: 0
  3117. m_SortingLayer: 0
  3118. m_SortingOrder: 0
  3119. --- !u!23 &23618115369076750
  3120. MeshRenderer:
  3121. m_ObjectHideFlags: 1
  3122. m_PrefabParentObject: {fileID: 0}
  3123. m_PrefabInternal: {fileID: 100100000}
  3124. m_GameObject: {fileID: 1113188198877406}
  3125. m_Enabled: 1
  3126. m_CastShadows: 1
  3127. m_ReceiveShadows: 1
  3128. m_MotionVectors: 1
  3129. m_LightProbeUsage: 1
  3130. m_ReflectionProbeUsage: 1
  3131. m_Materials:
  3132. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3133. m_StaticBatchInfo:
  3134. firstSubMesh: 0
  3135. subMeshCount: 0
  3136. m_StaticBatchRoot: {fileID: 0}
  3137. m_ProbeAnchor: {fileID: 0}
  3138. m_LightProbeVolumeOverride: {fileID: 0}
  3139. m_ScaleInLightmap: 1
  3140. m_PreserveUVs: 0
  3141. m_IgnoreNormalsForChartDetection: 0
  3142. m_ImportantGI: 0
  3143. m_SelectedEditorRenderState: 3
  3144. m_MinimumChartSize: 4
  3145. m_AutoUVMaxDistance: 0.5
  3146. m_AutoUVMaxAngle: 89
  3147. m_LightmapParameters: {fileID: 0}
  3148. m_SortingLayerID: 0
  3149. m_SortingLayer: 0
  3150. m_SortingOrder: 0
  3151. --- !u!23 &23621110653836718
  3152. MeshRenderer:
  3153. m_ObjectHideFlags: 1
  3154. m_PrefabParentObject: {fileID: 0}
  3155. m_PrefabInternal: {fileID: 100100000}
  3156. m_GameObject: {fileID: 1915679482826942}
  3157. m_Enabled: 1
  3158. m_CastShadows: 1
  3159. m_ReceiveShadows: 1
  3160. m_MotionVectors: 1
  3161. m_LightProbeUsage: 1
  3162. m_ReflectionProbeUsage: 1
  3163. m_Materials:
  3164. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3165. m_StaticBatchInfo:
  3166. firstSubMesh: 0
  3167. subMeshCount: 0
  3168. m_StaticBatchRoot: {fileID: 0}
  3169. m_ProbeAnchor: {fileID: 0}
  3170. m_LightProbeVolumeOverride: {fileID: 0}
  3171. m_ScaleInLightmap: 1
  3172. m_PreserveUVs: 0
  3173. m_IgnoreNormalsForChartDetection: 0
  3174. m_ImportantGI: 0
  3175. m_SelectedEditorRenderState: 3
  3176. m_MinimumChartSize: 4
  3177. m_AutoUVMaxDistance: 0.5
  3178. m_AutoUVMaxAngle: 89
  3179. m_LightmapParameters: {fileID: 0}
  3180. m_SortingLayerID: 0
  3181. m_SortingLayer: 0
  3182. m_SortingOrder: 0
  3183. --- !u!23 &23631189311885722
  3184. MeshRenderer:
  3185. m_ObjectHideFlags: 1
  3186. m_PrefabParentObject: {fileID: 0}
  3187. m_PrefabInternal: {fileID: 100100000}
  3188. m_GameObject: {fileID: 1141217191657258}
  3189. m_Enabled: 1
  3190. m_CastShadows: 1
  3191. m_ReceiveShadows: 1
  3192. m_MotionVectors: 1
  3193. m_LightProbeUsage: 1
  3194. m_ReflectionProbeUsage: 1
  3195. m_Materials:
  3196. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3197. m_StaticBatchInfo:
  3198. firstSubMesh: 0
  3199. subMeshCount: 0
  3200. m_StaticBatchRoot: {fileID: 0}
  3201. m_ProbeAnchor: {fileID: 0}
  3202. m_LightProbeVolumeOverride: {fileID: 0}
  3203. m_ScaleInLightmap: 1
  3204. m_PreserveUVs: 0
  3205. m_IgnoreNormalsForChartDetection: 0
  3206. m_ImportantGI: 0
  3207. m_SelectedEditorRenderState: 3
  3208. m_MinimumChartSize: 4
  3209. m_AutoUVMaxDistance: 0.5
  3210. m_AutoUVMaxAngle: 89
  3211. m_LightmapParameters: {fileID: 0}
  3212. m_SortingLayerID: 0
  3213. m_SortingLayer: 0
  3214. m_SortingOrder: 0
  3215. --- !u!23 &23650306629222072
  3216. MeshRenderer:
  3217. m_ObjectHideFlags: 1
  3218. m_PrefabParentObject: {fileID: 0}
  3219. m_PrefabInternal: {fileID: 100100000}
  3220. m_GameObject: {fileID: 1202001145455778}
  3221. m_Enabled: 1
  3222. m_CastShadows: 1
  3223. m_ReceiveShadows: 1
  3224. m_MotionVectors: 1
  3225. m_LightProbeUsage: 1
  3226. m_ReflectionProbeUsage: 1
  3227. m_Materials:
  3228. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3229. m_StaticBatchInfo:
  3230. firstSubMesh: 0
  3231. subMeshCount: 0
  3232. m_StaticBatchRoot: {fileID: 0}
  3233. m_ProbeAnchor: {fileID: 0}
  3234. m_LightProbeVolumeOverride: {fileID: 0}
  3235. m_ScaleInLightmap: 1
  3236. m_PreserveUVs: 0
  3237. m_IgnoreNormalsForChartDetection: 0
  3238. m_ImportantGI: 0
  3239. m_SelectedEditorRenderState: 3
  3240. m_MinimumChartSize: 4
  3241. m_AutoUVMaxDistance: 0.5
  3242. m_AutoUVMaxAngle: 89
  3243. m_LightmapParameters: {fileID: 0}
  3244. m_SortingLayerID: 0
  3245. m_SortingLayer: 0
  3246. m_SortingOrder: 0
  3247. --- !u!23 &23660222041895966
  3248. MeshRenderer:
  3249. m_ObjectHideFlags: 1
  3250. m_PrefabParentObject: {fileID: 0}
  3251. m_PrefabInternal: {fileID: 100100000}
  3252. m_GameObject: {fileID: 1227811015736522}
  3253. m_Enabled: 1
  3254. m_CastShadows: 1
  3255. m_ReceiveShadows: 1
  3256. m_MotionVectors: 1
  3257. m_LightProbeUsage: 1
  3258. m_ReflectionProbeUsage: 1
  3259. m_Materials:
  3260. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3261. m_StaticBatchInfo:
  3262. firstSubMesh: 0
  3263. subMeshCount: 0
  3264. m_StaticBatchRoot: {fileID: 0}
  3265. m_ProbeAnchor: {fileID: 0}
  3266. m_LightProbeVolumeOverride: {fileID: 0}
  3267. m_ScaleInLightmap: 1
  3268. m_PreserveUVs: 0
  3269. m_IgnoreNormalsForChartDetection: 0
  3270. m_ImportantGI: 0
  3271. m_SelectedEditorRenderState: 3
  3272. m_MinimumChartSize: 4
  3273. m_AutoUVMaxDistance: 0.5
  3274. m_AutoUVMaxAngle: 89
  3275. m_LightmapParameters: {fileID: 0}
  3276. m_SortingLayerID: 0
  3277. m_SortingLayer: 0
  3278. m_SortingOrder: 0
  3279. --- !u!23 &23664051755426644
  3280. MeshRenderer:
  3281. m_ObjectHideFlags: 1
  3282. m_PrefabParentObject: {fileID: 0}
  3283. m_PrefabInternal: {fileID: 100100000}
  3284. m_GameObject: {fileID: 1807003799891648}
  3285. m_Enabled: 1
  3286. m_CastShadows: 1
  3287. m_ReceiveShadows: 1
  3288. m_MotionVectors: 1
  3289. m_LightProbeUsage: 1
  3290. m_ReflectionProbeUsage: 1
  3291. m_Materials:
  3292. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3293. m_StaticBatchInfo:
  3294. firstSubMesh: 0
  3295. subMeshCount: 0
  3296. m_StaticBatchRoot: {fileID: 0}
  3297. m_ProbeAnchor: {fileID: 0}
  3298. m_LightProbeVolumeOverride: {fileID: 0}
  3299. m_ScaleInLightmap: 1
  3300. m_PreserveUVs: 0
  3301. m_IgnoreNormalsForChartDetection: 0
  3302. m_ImportantGI: 0
  3303. m_SelectedEditorRenderState: 3
  3304. m_MinimumChartSize: 4
  3305. m_AutoUVMaxDistance: 0.5
  3306. m_AutoUVMaxAngle: 89
  3307. m_LightmapParameters: {fileID: 0}
  3308. m_SortingLayerID: 0
  3309. m_SortingLayer: 0
  3310. m_SortingOrder: 0
  3311. --- !u!23 &23673413843882818
  3312. MeshRenderer:
  3313. m_ObjectHideFlags: 1
  3314. m_PrefabParentObject: {fileID: 0}
  3315. m_PrefabInternal: {fileID: 100100000}
  3316. m_GameObject: {fileID: 1481259283875472}
  3317. m_Enabled: 1
  3318. m_CastShadows: 1
  3319. m_ReceiveShadows: 1
  3320. m_MotionVectors: 1
  3321. m_LightProbeUsage: 1
  3322. m_ReflectionProbeUsage: 1
  3323. m_Materials:
  3324. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3325. m_StaticBatchInfo:
  3326. firstSubMesh: 0
  3327. subMeshCount: 0
  3328. m_StaticBatchRoot: {fileID: 0}
  3329. m_ProbeAnchor: {fileID: 0}
  3330. m_LightProbeVolumeOverride: {fileID: 0}
  3331. m_ScaleInLightmap: 1
  3332. m_PreserveUVs: 0
  3333. m_IgnoreNormalsForChartDetection: 0
  3334. m_ImportantGI: 0
  3335. m_SelectedEditorRenderState: 3
  3336. m_MinimumChartSize: 4
  3337. m_AutoUVMaxDistance: 0.5
  3338. m_AutoUVMaxAngle: 89
  3339. m_LightmapParameters: {fileID: 0}
  3340. m_SortingLayerID: 0
  3341. m_SortingLayer: 0
  3342. m_SortingOrder: 0
  3343. --- !u!23 &23695423060387138
  3344. MeshRenderer:
  3345. m_ObjectHideFlags: 1
  3346. m_PrefabParentObject: {fileID: 0}
  3347. m_PrefabInternal: {fileID: 100100000}
  3348. m_GameObject: {fileID: 1935222280207894}
  3349. m_Enabled: 1
  3350. m_CastShadows: 1
  3351. m_ReceiveShadows: 1
  3352. m_MotionVectors: 1
  3353. m_LightProbeUsage: 1
  3354. m_ReflectionProbeUsage: 1
  3355. m_Materials:
  3356. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3357. m_StaticBatchInfo:
  3358. firstSubMesh: 0
  3359. subMeshCount: 0
  3360. m_StaticBatchRoot: {fileID: 0}
  3361. m_ProbeAnchor: {fileID: 0}
  3362. m_LightProbeVolumeOverride: {fileID: 0}
  3363. m_ScaleInLightmap: 1
  3364. m_PreserveUVs: 0
  3365. m_IgnoreNormalsForChartDetection: 0
  3366. m_ImportantGI: 0
  3367. m_SelectedEditorRenderState: 3
  3368. m_MinimumChartSize: 4
  3369. m_AutoUVMaxDistance: 0.5
  3370. m_AutoUVMaxAngle: 89
  3371. m_LightmapParameters: {fileID: 0}
  3372. m_SortingLayerID: 0
  3373. m_SortingLayer: 0
  3374. m_SortingOrder: 0
  3375. --- !u!23 &23716416531639798
  3376. MeshRenderer:
  3377. m_ObjectHideFlags: 1
  3378. m_PrefabParentObject: {fileID: 0}
  3379. m_PrefabInternal: {fileID: 100100000}
  3380. m_GameObject: {fileID: 1721660640553312}
  3381. m_Enabled: 1
  3382. m_CastShadows: 1
  3383. m_ReceiveShadows: 1
  3384. m_MotionVectors: 1
  3385. m_LightProbeUsage: 1
  3386. m_ReflectionProbeUsage: 1
  3387. m_Materials:
  3388. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3389. m_StaticBatchInfo:
  3390. firstSubMesh: 0
  3391. subMeshCount: 0
  3392. m_StaticBatchRoot: {fileID: 0}
  3393. m_ProbeAnchor: {fileID: 0}
  3394. m_LightProbeVolumeOverride: {fileID: 0}
  3395. m_ScaleInLightmap: 1
  3396. m_PreserveUVs: 0
  3397. m_IgnoreNormalsForChartDetection: 0
  3398. m_ImportantGI: 0
  3399. m_SelectedEditorRenderState: 3
  3400. m_MinimumChartSize: 4
  3401. m_AutoUVMaxDistance: 0.5
  3402. m_AutoUVMaxAngle: 89
  3403. m_LightmapParameters: {fileID: 0}
  3404. m_SortingLayerID: 0
  3405. m_SortingLayer: 0
  3406. m_SortingOrder: 0
  3407. --- !u!23 &23796904382134734
  3408. MeshRenderer:
  3409. m_ObjectHideFlags: 1
  3410. m_PrefabParentObject: {fileID: 0}
  3411. m_PrefabInternal: {fileID: 100100000}
  3412. m_GameObject: {fileID: 1611916056591214}
  3413. m_Enabled: 1
  3414. m_CastShadows: 1
  3415. m_ReceiveShadows: 1
  3416. m_MotionVectors: 1
  3417. m_LightProbeUsage: 1
  3418. m_ReflectionProbeUsage: 1
  3419. m_Materials:
  3420. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3421. m_StaticBatchInfo:
  3422. firstSubMesh: 0
  3423. subMeshCount: 0
  3424. m_StaticBatchRoot: {fileID: 0}
  3425. m_ProbeAnchor: {fileID: 0}
  3426. m_LightProbeVolumeOverride: {fileID: 0}
  3427. m_ScaleInLightmap: 1
  3428. m_PreserveUVs: 0
  3429. m_IgnoreNormalsForChartDetection: 0
  3430. m_ImportantGI: 0
  3431. m_SelectedEditorRenderState: 3
  3432. m_MinimumChartSize: 4
  3433. m_AutoUVMaxDistance: 0.5
  3434. m_AutoUVMaxAngle: 89
  3435. m_LightmapParameters: {fileID: 0}
  3436. m_SortingLayerID: 0
  3437. m_SortingLayer: 0
  3438. m_SortingOrder: 0
  3439. --- !u!23 &23846854489553918
  3440. MeshRenderer:
  3441. m_ObjectHideFlags: 1
  3442. m_PrefabParentObject: {fileID: 0}
  3443. m_PrefabInternal: {fileID: 100100000}
  3444. m_GameObject: {fileID: 1122586970882850}
  3445. m_Enabled: 1
  3446. m_CastShadows: 1
  3447. m_ReceiveShadows: 1
  3448. m_MotionVectors: 1
  3449. m_LightProbeUsage: 1
  3450. m_ReflectionProbeUsage: 1
  3451. m_Materials:
  3452. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3453. m_StaticBatchInfo:
  3454. firstSubMesh: 0
  3455. subMeshCount: 0
  3456. m_StaticBatchRoot: {fileID: 0}
  3457. m_ProbeAnchor: {fileID: 0}
  3458. m_LightProbeVolumeOverride: {fileID: 0}
  3459. m_ScaleInLightmap: 1
  3460. m_PreserveUVs: 0
  3461. m_IgnoreNormalsForChartDetection: 0
  3462. m_ImportantGI: 0
  3463. m_SelectedEditorRenderState: 3
  3464. m_MinimumChartSize: 4
  3465. m_AutoUVMaxDistance: 0.5
  3466. m_AutoUVMaxAngle: 89
  3467. m_LightmapParameters: {fileID: 0}
  3468. m_SortingLayerID: 0
  3469. m_SortingLayer: 0
  3470. m_SortingOrder: 0
  3471. --- !u!23 &23858350967201800
  3472. MeshRenderer:
  3473. m_ObjectHideFlags: 1
  3474. m_PrefabParentObject: {fileID: 0}
  3475. m_PrefabInternal: {fileID: 100100000}
  3476. m_GameObject: {fileID: 1465967511224220}
  3477. m_Enabled: 1
  3478. m_CastShadows: 1
  3479. m_ReceiveShadows: 1
  3480. m_MotionVectors: 1
  3481. m_LightProbeUsage: 1
  3482. m_ReflectionProbeUsage: 1
  3483. m_Materials:
  3484. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3485. m_StaticBatchInfo:
  3486. firstSubMesh: 0
  3487. subMeshCount: 0
  3488. m_StaticBatchRoot: {fileID: 0}
  3489. m_ProbeAnchor: {fileID: 0}
  3490. m_LightProbeVolumeOverride: {fileID: 0}
  3491. m_ScaleInLightmap: 1
  3492. m_PreserveUVs: 0
  3493. m_IgnoreNormalsForChartDetection: 0
  3494. m_ImportantGI: 0
  3495. m_SelectedEditorRenderState: 3
  3496. m_MinimumChartSize: 4
  3497. m_AutoUVMaxDistance: 0.5
  3498. m_AutoUVMaxAngle: 89
  3499. m_LightmapParameters: {fileID: 0}
  3500. m_SortingLayerID: 0
  3501. m_SortingLayer: 0
  3502. m_SortingOrder: 0
  3503. --- !u!23 &23864701360130248
  3504. MeshRenderer:
  3505. m_ObjectHideFlags: 1
  3506. m_PrefabParentObject: {fileID: 0}
  3507. m_PrefabInternal: {fileID: 100100000}
  3508. m_GameObject: {fileID: 1657665144563066}
  3509. m_Enabled: 1
  3510. m_CastShadows: 1
  3511. m_ReceiveShadows: 1
  3512. m_MotionVectors: 1
  3513. m_LightProbeUsage: 1
  3514. m_ReflectionProbeUsage: 1
  3515. m_Materials:
  3516. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3517. m_StaticBatchInfo:
  3518. firstSubMesh: 0
  3519. subMeshCount: 0
  3520. m_StaticBatchRoot: {fileID: 0}
  3521. m_ProbeAnchor: {fileID: 0}
  3522. m_LightProbeVolumeOverride: {fileID: 0}
  3523. m_ScaleInLightmap: 1
  3524. m_PreserveUVs: 0
  3525. m_IgnoreNormalsForChartDetection: 0
  3526. m_ImportantGI: 0
  3527. m_SelectedEditorRenderState: 3
  3528. m_MinimumChartSize: 4
  3529. m_AutoUVMaxDistance: 0.5
  3530. m_AutoUVMaxAngle: 89
  3531. m_LightmapParameters: {fileID: 0}
  3532. m_SortingLayerID: 0
  3533. m_SortingLayer: 0
  3534. m_SortingOrder: 0
  3535. --- !u!23 &23881272398634102
  3536. MeshRenderer:
  3537. m_ObjectHideFlags: 1
  3538. m_PrefabParentObject: {fileID: 0}
  3539. m_PrefabInternal: {fileID: 100100000}
  3540. m_GameObject: {fileID: 1421451947582584}
  3541. m_Enabled: 1
  3542. m_CastShadows: 1
  3543. m_ReceiveShadows: 1
  3544. m_MotionVectors: 1
  3545. m_LightProbeUsage: 1
  3546. m_ReflectionProbeUsage: 1
  3547. m_Materials:
  3548. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3549. m_StaticBatchInfo:
  3550. firstSubMesh: 0
  3551. subMeshCount: 0
  3552. m_StaticBatchRoot: {fileID: 0}
  3553. m_ProbeAnchor: {fileID: 0}
  3554. m_LightProbeVolumeOverride: {fileID: 0}
  3555. m_ScaleInLightmap: 1
  3556. m_PreserveUVs: 0
  3557. m_IgnoreNormalsForChartDetection: 0
  3558. m_ImportantGI: 0
  3559. m_SelectedEditorRenderState: 3
  3560. m_MinimumChartSize: 4
  3561. m_AutoUVMaxDistance: 0.5
  3562. m_AutoUVMaxAngle: 89
  3563. m_LightmapParameters: {fileID: 0}
  3564. m_SortingLayerID: 0
  3565. m_SortingLayer: 0
  3566. m_SortingOrder: 0
  3567. --- !u!23 &23915768836397356
  3568. MeshRenderer:
  3569. m_ObjectHideFlags: 1
  3570. m_PrefabParentObject: {fileID: 0}
  3571. m_PrefabInternal: {fileID: 100100000}
  3572. m_GameObject: {fileID: 1418052488509270}
  3573. m_Enabled: 1
  3574. m_CastShadows: 1
  3575. m_ReceiveShadows: 1
  3576. m_MotionVectors: 1
  3577. m_LightProbeUsage: 1
  3578. m_ReflectionProbeUsage: 1
  3579. m_Materials:
  3580. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3581. m_StaticBatchInfo:
  3582. firstSubMesh: 0
  3583. subMeshCount: 0
  3584. m_StaticBatchRoot: {fileID: 0}
  3585. m_ProbeAnchor: {fileID: 0}
  3586. m_LightProbeVolumeOverride: {fileID: 0}
  3587. m_ScaleInLightmap: 1
  3588. m_PreserveUVs: 0
  3589. m_IgnoreNormalsForChartDetection: 0
  3590. m_ImportantGI: 0
  3591. m_SelectedEditorRenderState: 3
  3592. m_MinimumChartSize: 4
  3593. m_AutoUVMaxDistance: 0.5
  3594. m_AutoUVMaxAngle: 89
  3595. m_LightmapParameters: {fileID: 0}
  3596. m_SortingLayerID: 0
  3597. m_SortingLayer: 0
  3598. m_SortingOrder: 0
  3599. --- !u!23 &23919198672369312
  3600. MeshRenderer:
  3601. m_ObjectHideFlags: 1
  3602. m_PrefabParentObject: {fileID: 0}
  3603. m_PrefabInternal: {fileID: 100100000}
  3604. m_GameObject: {fileID: 1794015110537786}
  3605. m_Enabled: 1
  3606. m_CastShadows: 1
  3607. m_ReceiveShadows: 1
  3608. m_MotionVectors: 1
  3609. m_LightProbeUsage: 1
  3610. m_ReflectionProbeUsage: 1
  3611. m_Materials:
  3612. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3613. m_StaticBatchInfo:
  3614. firstSubMesh: 0
  3615. subMeshCount: 0
  3616. m_StaticBatchRoot: {fileID: 0}
  3617. m_ProbeAnchor: {fileID: 0}
  3618. m_LightProbeVolumeOverride: {fileID: 0}
  3619. m_ScaleInLightmap: 1
  3620. m_PreserveUVs: 0
  3621. m_IgnoreNormalsForChartDetection: 0
  3622. m_ImportantGI: 0
  3623. m_SelectedEditorRenderState: 3
  3624. m_MinimumChartSize: 4
  3625. m_AutoUVMaxDistance: 0.5
  3626. m_AutoUVMaxAngle: 89
  3627. m_LightmapParameters: {fileID: 0}
  3628. m_SortingLayerID: 0
  3629. m_SortingLayer: 0
  3630. m_SortingOrder: 0
  3631. --- !u!23 &23935086302311064
  3632. MeshRenderer:
  3633. m_ObjectHideFlags: 1
  3634. m_PrefabParentObject: {fileID: 0}
  3635. m_PrefabInternal: {fileID: 100100000}
  3636. m_GameObject: {fileID: 1147253322522226}
  3637. m_Enabled: 1
  3638. m_CastShadows: 1
  3639. m_ReceiveShadows: 1
  3640. m_MotionVectors: 1
  3641. m_LightProbeUsage: 1
  3642. m_ReflectionProbeUsage: 1
  3643. m_Materials:
  3644. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3645. m_StaticBatchInfo:
  3646. firstSubMesh: 0
  3647. subMeshCount: 0
  3648. m_StaticBatchRoot: {fileID: 0}
  3649. m_ProbeAnchor: {fileID: 0}
  3650. m_LightProbeVolumeOverride: {fileID: 0}
  3651. m_ScaleInLightmap: 1
  3652. m_PreserveUVs: 0
  3653. m_IgnoreNormalsForChartDetection: 0
  3654. m_ImportantGI: 0
  3655. m_SelectedEditorRenderState: 3
  3656. m_MinimumChartSize: 4
  3657. m_AutoUVMaxDistance: 0.5
  3658. m_AutoUVMaxAngle: 89
  3659. m_LightmapParameters: {fileID: 0}
  3660. m_SortingLayerID: 0
  3661. m_SortingLayer: 0
  3662. m_SortingOrder: 0
  3663. --- !u!23 &23953741014909624
  3664. MeshRenderer:
  3665. m_ObjectHideFlags: 1
  3666. m_PrefabParentObject: {fileID: 0}
  3667. m_PrefabInternal: {fileID: 100100000}
  3668. m_GameObject: {fileID: 1621320986327552}
  3669. m_Enabled: 1
  3670. m_CastShadows: 1
  3671. m_ReceiveShadows: 1
  3672. m_MotionVectors: 1
  3673. m_LightProbeUsage: 1
  3674. m_ReflectionProbeUsage: 1
  3675. m_Materials:
  3676. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3677. m_StaticBatchInfo:
  3678. firstSubMesh: 0
  3679. subMeshCount: 0
  3680. m_StaticBatchRoot: {fileID: 0}
  3681. m_ProbeAnchor: {fileID: 0}
  3682. m_LightProbeVolumeOverride: {fileID: 0}
  3683. m_ScaleInLightmap: 1
  3684. m_PreserveUVs: 0
  3685. m_IgnoreNormalsForChartDetection: 0
  3686. m_ImportantGI: 0
  3687. m_SelectedEditorRenderState: 3
  3688. m_MinimumChartSize: 4
  3689. m_AutoUVMaxDistance: 0.5
  3690. m_AutoUVMaxAngle: 89
  3691. m_LightmapParameters: {fileID: 0}
  3692. m_SortingLayerID: 0
  3693. m_SortingLayer: 0
  3694. m_SortingOrder: 0
  3695. --- !u!23 &23962759863825234
  3696. MeshRenderer:
  3697. m_ObjectHideFlags: 1
  3698. m_PrefabParentObject: {fileID: 0}
  3699. m_PrefabInternal: {fileID: 100100000}
  3700. m_GameObject: {fileID: 1559273931213200}
  3701. m_Enabled: 1
  3702. m_CastShadows: 1
  3703. m_ReceiveShadows: 1
  3704. m_MotionVectors: 1
  3705. m_LightProbeUsage: 1
  3706. m_ReflectionProbeUsage: 1
  3707. m_Materials:
  3708. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3709. m_StaticBatchInfo:
  3710. firstSubMesh: 0
  3711. subMeshCount: 0
  3712. m_StaticBatchRoot: {fileID: 0}
  3713. m_ProbeAnchor: {fileID: 0}
  3714. m_LightProbeVolumeOverride: {fileID: 0}
  3715. m_ScaleInLightmap: 1
  3716. m_PreserveUVs: 0
  3717. m_IgnoreNormalsForChartDetection: 0
  3718. m_ImportantGI: 0
  3719. m_SelectedEditorRenderState: 3
  3720. m_MinimumChartSize: 4
  3721. m_AutoUVMaxDistance: 0.5
  3722. m_AutoUVMaxAngle: 89
  3723. m_LightmapParameters: {fileID: 0}
  3724. m_SortingLayerID: 0
  3725. m_SortingLayer: 0
  3726. m_SortingOrder: 0
  3727. --- !u!23 &23992517251716400
  3728. MeshRenderer:
  3729. m_ObjectHideFlags: 1
  3730. m_PrefabParentObject: {fileID: 0}
  3731. m_PrefabInternal: {fileID: 100100000}
  3732. m_GameObject: {fileID: 1753295132244224}
  3733. m_Enabled: 1
  3734. m_CastShadows: 1
  3735. m_ReceiveShadows: 1
  3736. m_MotionVectors: 1
  3737. m_LightProbeUsage: 1
  3738. m_ReflectionProbeUsage: 1
  3739. m_Materials:
  3740. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3741. m_StaticBatchInfo:
  3742. firstSubMesh: 0
  3743. subMeshCount: 0
  3744. m_StaticBatchRoot: {fileID: 0}
  3745. m_ProbeAnchor: {fileID: 0}
  3746. m_LightProbeVolumeOverride: {fileID: 0}
  3747. m_ScaleInLightmap: 1
  3748. m_PreserveUVs: 0
  3749. m_IgnoreNormalsForChartDetection: 0
  3750. m_ImportantGI: 0
  3751. m_SelectedEditorRenderState: 3
  3752. m_MinimumChartSize: 4
  3753. m_AutoUVMaxDistance: 0.5
  3754. m_AutoUVMaxAngle: 89
  3755. m_LightmapParameters: {fileID: 0}
  3756. m_SortingLayerID: 0
  3757. m_SortingLayer: 0
  3758. m_SortingOrder: 0
  3759. --- !u!33 &33015977454375910
  3760. MeshFilter:
  3761. m_ObjectHideFlags: 1
  3762. m_PrefabParentObject: {fileID: 0}
  3763. m_PrefabInternal: {fileID: 100100000}
  3764. m_GameObject: {fileID: 1794015110537786}
  3765. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3766. --- !u!33 &33063459688660430
  3767. MeshFilter:
  3768. m_ObjectHideFlags: 1
  3769. m_PrefabParentObject: {fileID: 0}
  3770. m_PrefabInternal: {fileID: 100100000}
  3771. m_GameObject: {fileID: 1302476675822818}
  3772. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3773. --- !u!33 &33067617925989006
  3774. MeshFilter:
  3775. m_ObjectHideFlags: 1
  3776. m_PrefabParentObject: {fileID: 0}
  3777. m_PrefabInternal: {fileID: 100100000}
  3778. m_GameObject: {fileID: 1106470915708674}
  3779. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3780. --- !u!33 &33075464413336830
  3781. MeshFilter:
  3782. m_ObjectHideFlags: 1
  3783. m_PrefabParentObject: {fileID: 0}
  3784. m_PrefabInternal: {fileID: 100100000}
  3785. m_GameObject: {fileID: 1621320986327552}
  3786. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3787. --- !u!33 &33085604013853878
  3788. MeshFilter:
  3789. m_ObjectHideFlags: 1
  3790. m_PrefabParentObject: {fileID: 0}
  3791. m_PrefabInternal: {fileID: 100100000}
  3792. m_GameObject: {fileID: 1860761391455898}
  3793. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3794. --- !u!33 &33093969776097354
  3795. MeshFilter:
  3796. m_ObjectHideFlags: 1
  3797. m_PrefabParentObject: {fileID: 0}
  3798. m_PrefabInternal: {fileID: 100100000}
  3799. m_GameObject: {fileID: 1559273931213200}
  3800. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3801. --- !u!33 &33115607114661180
  3802. MeshFilter:
  3803. m_ObjectHideFlags: 1
  3804. m_PrefabParentObject: {fileID: 0}
  3805. m_PrefabInternal: {fileID: 100100000}
  3806. m_GameObject: {fileID: 1127883804429760}
  3807. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3808. --- !u!33 &33117049824320202
  3809. MeshFilter:
  3810. m_ObjectHideFlags: 1
  3811. m_PrefabParentObject: {fileID: 0}
  3812. m_PrefabInternal: {fileID: 100100000}
  3813. m_GameObject: {fileID: 1807003799891648}
  3814. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3815. --- !u!33 &33122832155333008
  3816. MeshFilter:
  3817. m_ObjectHideFlags: 1
  3818. m_PrefabParentObject: {fileID: 0}
  3819. m_PrefabInternal: {fileID: 100100000}
  3820. m_GameObject: {fileID: 1611916056591214}
  3821. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3822. --- !u!33 &33135974342023320
  3823. MeshFilter:
  3824. m_ObjectHideFlags: 1
  3825. m_PrefabParentObject: {fileID: 0}
  3826. m_PrefabInternal: {fileID: 100100000}
  3827. m_GameObject: {fileID: 1439532487998888}
  3828. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3829. --- !u!33 &33146970386305210
  3830. MeshFilter:
  3831. m_ObjectHideFlags: 1
  3832. m_PrefabParentObject: {fileID: 0}
  3833. m_PrefabInternal: {fileID: 100100000}
  3834. m_GameObject: {fileID: 1098190705106178}
  3835. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3836. --- !u!33 &33149515966057476
  3837. MeshFilter:
  3838. m_ObjectHideFlags: 1
  3839. m_PrefabParentObject: {fileID: 0}
  3840. m_PrefabInternal: {fileID: 100100000}
  3841. m_GameObject: {fileID: 1657665144563066}
  3842. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3843. --- !u!33 &33162579382303376
  3844. MeshFilter:
  3845. m_ObjectHideFlags: 1
  3846. m_PrefabParentObject: {fileID: 0}
  3847. m_PrefabInternal: {fileID: 100100000}
  3848. m_GameObject: {fileID: 1492161597545740}
  3849. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3850. --- !u!33 &33188295952359890
  3851. MeshFilter:
  3852. m_ObjectHideFlags: 1
  3853. m_PrefabParentObject: {fileID: 0}
  3854. m_PrefabInternal: {fileID: 100100000}
  3855. m_GameObject: {fileID: 1057331830586564}
  3856. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3857. --- !u!33 &33258255647803080
  3858. MeshFilter:
  3859. m_ObjectHideFlags: 1
  3860. m_PrefabParentObject: {fileID: 0}
  3861. m_PrefabInternal: {fileID: 100100000}
  3862. m_GameObject: {fileID: 1040559677896730}
  3863. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3864. --- !u!33 &33275459431604286
  3865. MeshFilter:
  3866. m_ObjectHideFlags: 1
  3867. m_PrefabParentObject: {fileID: 0}
  3868. m_PrefabInternal: {fileID: 100100000}
  3869. m_GameObject: {fileID: 1614654525465780}
  3870. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3871. --- !u!33 &33283626148971722
  3872. MeshFilter:
  3873. m_ObjectHideFlags: 1
  3874. m_PrefabParentObject: {fileID: 0}
  3875. m_PrefabInternal: {fileID: 100100000}
  3876. m_GameObject: {fileID: 1518164770670698}
  3877. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3878. --- !u!33 &33288496043825040
  3879. MeshFilter:
  3880. m_ObjectHideFlags: 1
  3881. m_PrefabParentObject: {fileID: 0}
  3882. m_PrefabInternal: {fileID: 100100000}
  3883. m_GameObject: {fileID: 1302246885658096}
  3884. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3885. --- !u!33 &33289801749546802
  3886. MeshFilter:
  3887. m_ObjectHideFlags: 1
  3888. m_PrefabParentObject: {fileID: 0}
  3889. m_PrefabInternal: {fileID: 100100000}
  3890. m_GameObject: {fileID: 1985275365808140}
  3891. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3892. --- !u!33 &33292849963218530
  3893. MeshFilter:
  3894. m_ObjectHideFlags: 1
  3895. m_PrefabParentObject: {fileID: 0}
  3896. m_PrefabInternal: {fileID: 100100000}
  3897. m_GameObject: {fileID: 1159364452992670}
  3898. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3899. --- !u!33 &33308557559221696
  3900. MeshFilter:
  3901. m_ObjectHideFlags: 1
  3902. m_PrefabParentObject: {fileID: 0}
  3903. m_PrefabInternal: {fileID: 100100000}
  3904. m_GameObject: {fileID: 1674618073856830}
  3905. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3906. --- !u!33 &33336570198405106
  3907. MeshFilter:
  3908. m_ObjectHideFlags: 1
  3909. m_PrefabParentObject: {fileID: 0}
  3910. m_PrefabInternal: {fileID: 100100000}
  3911. m_GameObject: {fileID: 1288392286345222}
  3912. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3913. --- !u!33 &33352424741996930
  3914. MeshFilter:
  3915. m_ObjectHideFlags: 1
  3916. m_PrefabParentObject: {fileID: 0}
  3917. m_PrefabInternal: {fileID: 100100000}
  3918. m_GameObject: {fileID: 1301927488685104}
  3919. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3920. --- !u!33 &33367570000476396
  3921. MeshFilter:
  3922. m_ObjectHideFlags: 1
  3923. m_PrefabParentObject: {fileID: 0}
  3924. m_PrefabInternal: {fileID: 100100000}
  3925. m_GameObject: {fileID: 1278061355271888}
  3926. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3927. --- !u!33 &33390583100981862
  3928. MeshFilter:
  3929. m_ObjectHideFlags: 1
  3930. m_PrefabParentObject: {fileID: 0}
  3931. m_PrefabInternal: {fileID: 100100000}
  3932. m_GameObject: {fileID: 1915679482826942}
  3933. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3934. --- !u!33 &33391475901115306
  3935. MeshFilter:
  3936. m_ObjectHideFlags: 1
  3937. m_PrefabParentObject: {fileID: 0}
  3938. m_PrefabInternal: {fileID: 100100000}
  3939. m_GameObject: {fileID: 1746634268562214}
  3940. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3941. --- !u!33 &33393627525401566
  3942. MeshFilter:
  3943. m_ObjectHideFlags: 1
  3944. m_PrefabParentObject: {fileID: 0}
  3945. m_PrefabInternal: {fileID: 100100000}
  3946. m_GameObject: {fileID: 1656854240224192}
  3947. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3948. --- !u!33 &33404431326302848
  3949. MeshFilter:
  3950. m_ObjectHideFlags: 1
  3951. m_PrefabParentObject: {fileID: 0}
  3952. m_PrefabInternal: {fileID: 100100000}
  3953. m_GameObject: {fileID: 1227811015736522}
  3954. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3955. --- !u!33 &33408336666998710
  3956. MeshFilter:
  3957. m_ObjectHideFlags: 1
  3958. m_PrefabParentObject: {fileID: 0}
  3959. m_PrefabInternal: {fileID: 100100000}
  3960. m_GameObject: {fileID: 1141217191657258}
  3961. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3962. --- !u!33 &33445953168181840
  3963. MeshFilter:
  3964. m_ObjectHideFlags: 1
  3965. m_PrefabParentObject: {fileID: 0}
  3966. m_PrefabInternal: {fileID: 100100000}
  3967. m_GameObject: {fileID: 1481259283875472}
  3968. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3969. --- !u!33 &33446998500608682
  3970. MeshFilter:
  3971. m_ObjectHideFlags: 1
  3972. m_PrefabParentObject: {fileID: 0}
  3973. m_PrefabInternal: {fileID: 100100000}
  3974. m_GameObject: {fileID: 1465967511224220}
  3975. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3976. --- !u!33 &33460715124653148
  3977. MeshFilter:
  3978. m_ObjectHideFlags: 1
  3979. m_PrefabParentObject: {fileID: 0}
  3980. m_PrefabInternal: {fileID: 100100000}
  3981. m_GameObject: {fileID: 1598637673758934}
  3982. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3983. --- !u!33 &33536817500451824
  3984. MeshFilter:
  3985. m_ObjectHideFlags: 1
  3986. m_PrefabParentObject: {fileID: 0}
  3987. m_PrefabInternal: {fileID: 100100000}
  3988. m_GameObject: {fileID: 1202001145455778}
  3989. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3990. --- !u!33 &33595483951912292
  3991. MeshFilter:
  3992. m_ObjectHideFlags: 1
  3993. m_PrefabParentObject: {fileID: 0}
  3994. m_PrefabInternal: {fileID: 100100000}
  3995. m_GameObject: {fileID: 1763763136038546}
  3996. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3997. --- !u!33 &33660738995346746
  3998. MeshFilter:
  3999. m_ObjectHideFlags: 1
  4000. m_PrefabParentObject: {fileID: 0}
  4001. m_PrefabInternal: {fileID: 100100000}
  4002. m_GameObject: {fileID: 1941852667975008}
  4003. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  4004. --- !u!33 &33661986824151164
  4005. MeshFilter:
  4006. m_ObjectHideFlags: 1
  4007. m_PrefabParentObject: {fileID: 0}
  4008. m_PrefabInternal: {fileID: 100100000}
  4009. m_GameObject: {fileID: 1036821536462590}
  4010. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  4011. --- !u!33 &33676321781881066
  4012. MeshFilter:
  4013. m_ObjectHideFlags: 1
  4014. m_PrefabParentObject: {fileID: 0}
  4015. m_PrefabInternal: {fileID: 100100000}
  4016. m_GameObject: {fileID: 1463245920176632}
  4017. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  4018. --- !u!33 &33678654169190950
  4019. MeshFilter:
  4020. m_ObjectHideFlags: 1
  4021. m_PrefabParentObject: {fileID: 0}
  4022. m_PrefabInternal: {fileID: 100100000}
  4023. m_GameObject: {fileID: 1418052488509270}
  4024. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  4025. --- !u!33 &33715231262006808
  4026. MeshFilter:
  4027. m_ObjectHideFlags: 1
  4028. m_PrefabParentObject: {fileID: 0}
  4029. m_PrefabInternal: {fileID: 100100000}
  4030. m_GameObject: {fileID: 1147253322522226}
  4031. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  4032. --- !u!33 &33722632498056322
  4033. MeshFilter:
  4034. m_ObjectHideFlags: 1
  4035. m_PrefabParentObject: {fileID: 0}
  4036. m_PrefabInternal: {fileID: 100100000}
  4037. m_GameObject: {fileID: 1405548341575932}
  4038. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  4039. --- !u!33 &33754831041465782
  4040. MeshFilter:
  4041. m_ObjectHideFlags: 1
  4042. m_PrefabParentObject: {fileID: 0}
  4043. m_PrefabInternal: {fileID: 100100000}
  4044. m_GameObject: {fileID: 1024058544821774}
  4045. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  4046. --- !u!33 &33757580776819726
  4047. MeshFilter:
  4048. m_ObjectHideFlags: 1
  4049. m_PrefabParentObject: {fileID: 0}
  4050. m_PrefabInternal: {fileID: 100100000}
  4051. m_GameObject: {fileID: 1207700120846088}
  4052. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  4053. --- !u!33 &33759222893294396
  4054. MeshFilter:
  4055. m_ObjectHideFlags: 1
  4056. m_PrefabParentObject: {fileID: 0}
  4057. m_PrefabInternal: {fileID: 100100000}
  4058. m_GameObject: {fileID: 1753295132244224}
  4059. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  4060. --- !u!33 &33765857397872096
  4061. MeshFilter:
  4062. m_ObjectHideFlags: 1
  4063. m_PrefabParentObject: {fileID: 0}
  4064. m_PrefabInternal: {fileID: 100100000}
  4065. m_GameObject: {fileID: 1935222280207894}
  4066. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  4067. --- !u!33 &33790056202610494
  4068. MeshFilter:
  4069. m_ObjectHideFlags: 1
  4070. m_PrefabParentObject: {fileID: 0}
  4071. m_PrefabInternal: {fileID: 100100000}
  4072. m_GameObject: {fileID: 1721660640553312}
  4073. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  4074. --- !u!33 &33796785313701360
  4075. MeshFilter:
  4076. m_ObjectHideFlags: 1
  4077. m_PrefabParentObject: {fileID: 0}
  4078. m_PrefabInternal: {fileID: 100100000}
  4079. m_GameObject: {fileID: 1973828359801994}
  4080. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  4081. --- !u!33 &33800021568094356
  4082. MeshFilter:
  4083. m_ObjectHideFlags: 1
  4084. m_PrefabParentObject: {fileID: 0}
  4085. m_PrefabInternal: {fileID: 100100000}
  4086. m_GameObject: {fileID: 1860774538608036}
  4087. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  4088. --- !u!33 &33840006959540004
  4089. MeshFilter:
  4090. m_ObjectHideFlags: 1
  4091. m_PrefabParentObject: {fileID: 0}
  4092. m_PrefabInternal: {fileID: 100100000}
  4093. m_GameObject: {fileID: 1731393516502164}
  4094. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  4095. --- !u!33 &33842555045238728
  4096. MeshFilter:
  4097. m_ObjectHideFlags: 1
  4098. m_PrefabParentObject: {fileID: 0}
  4099. m_PrefabInternal: {fileID: 100100000}
  4100. m_GameObject: {fileID: 1122586970882850}
  4101. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  4102. --- !u!33 &33870227912636436
  4103. MeshFilter:
  4104. m_ObjectHideFlags: 1
  4105. m_PrefabParentObject: {fileID: 0}
  4106. m_PrefabInternal: {fileID: 100100000}
  4107. m_GameObject: {fileID: 1581833842480244}
  4108. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  4109. --- !u!33 &33875097334913892
  4110. MeshFilter:
  4111. m_ObjectHideFlags: 1
  4112. m_PrefabParentObject: {fileID: 0}
  4113. m_PrefabInternal: {fileID: 100100000}
  4114. m_GameObject: {fileID: 1668198960001626}
  4115. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  4116. --- !u!33 &33934217205532692
  4117. MeshFilter:
  4118. m_ObjectHideFlags: 1
  4119. m_PrefabParentObject: {fileID: 0}
  4120. m_PrefabInternal: {fileID: 100100000}
  4121. m_GameObject: {fileID: 1359041166423640}
  4122. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  4123. --- !u!33 &33944825801142234
  4124. MeshFilter:
  4125. m_ObjectHideFlags: 1
  4126. m_PrefabParentObject: {fileID: 0}
  4127. m_PrefabInternal: {fileID: 100100000}
  4128. m_GameObject: {fileID: 1823610998237072}
  4129. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  4130. --- !u!33 &33960279967813052
  4131. MeshFilter:
  4132. m_ObjectHideFlags: 1
  4133. m_PrefabParentObject: {fileID: 0}
  4134. m_PrefabInternal: {fileID: 100100000}
  4135. m_GameObject: {fileID: 1396961929097492}
  4136. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  4137. --- !u!33 &33979648230585372
  4138. MeshFilter:
  4139. m_ObjectHideFlags: 1
  4140. m_PrefabParentObject: {fileID: 0}
  4141. m_PrefabInternal: {fileID: 100100000}
  4142. m_GameObject: {fileID: 1421549394935332}
  4143. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  4144. --- !u!33 &33980015998048144
  4145. MeshFilter:
  4146. m_ObjectHideFlags: 1
  4147. m_PrefabParentObject: {fileID: 0}
  4148. m_PrefabInternal: {fileID: 100100000}
  4149. m_GameObject: {fileID: 1113188198877406}
  4150. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  4151. --- !u!33 &33983456483569982
  4152. MeshFilter:
  4153. m_ObjectHideFlags: 1
  4154. m_PrefabParentObject: {fileID: 0}
  4155. m_PrefabInternal: {fileID: 100100000}
  4156. m_GameObject: {fileID: 1651021374725314}
  4157. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  4158. --- !u!33 &33992121569998160
  4159. MeshFilter:
  4160. m_ObjectHideFlags: 1
  4161. m_PrefabParentObject: {fileID: 0}
  4162. m_PrefabInternal: {fileID: 100100000}
  4163. m_GameObject: {fileID: 1125032258441288}
  4164. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  4165. --- !u!33 &33998904713026434
  4166. MeshFilter:
  4167. m_ObjectHideFlags: 1
  4168. m_PrefabParentObject: {fileID: 0}
  4169. m_PrefabInternal: {fileID: 100100000}
  4170. m_GameObject: {fileID: 1421451947582584}
  4171. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}