You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

2981 lines
88 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1554437832752126}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1003344182164244
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4513386987444620}
  22. - component: {fileID: 33563066651214678}
  23. - component: {fileID: 23137035978325218}
  24. m_Layer: 0
  25. m_Name: Crystal1 (2)
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 4294967295
  30. m_IsActive: 1
  31. --- !u!1 &1036778811565606
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_PrefabParentObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 5
  37. m_Component:
  38. - component: {fileID: 4214710189563668}
  39. - component: {fileID: 33277086759283540}
  40. - component: {fileID: 23202466232885736}
  41. m_Layer: 0
  42. m_Name: Crystal3 (2)
  43. m_TagString: Untagged
  44. m_Icon: {fileID: 0}
  45. m_NavMeshLayer: 0
  46. m_StaticEditorFlags: 4294967295
  47. m_IsActive: 1
  48. --- !u!1 &1050127197268876
  49. GameObject:
  50. m_ObjectHideFlags: 0
  51. m_PrefabParentObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. serializedVersion: 5
  54. m_Component:
  55. - component: {fileID: 4716571984902206}
  56. - component: {fileID: 33556322735051188}
  57. - component: {fileID: 23750991960032960}
  58. m_Layer: 0
  59. m_Name: RockFlat_2 (8)
  60. m_TagString: Untagged
  61. m_Icon: {fileID: 0}
  62. m_NavMeshLayer: 0
  63. m_StaticEditorFlags: 4294967295
  64. m_IsActive: 1
  65. --- !u!1 &1051542083087538
  66. GameObject:
  67. m_ObjectHideFlags: 0
  68. m_PrefabParentObject: {fileID: 0}
  69. m_PrefabInternal: {fileID: 100100000}
  70. serializedVersion: 5
  71. m_Component:
  72. - component: {fileID: 4611087889767506}
  73. - component: {fileID: 33847198682366160}
  74. - component: {fileID: 23254972962484892}
  75. m_Layer: 0
  76. m_Name: RockFlat_1 (7)
  77. m_TagString: Untagged
  78. m_Icon: {fileID: 0}
  79. m_NavMeshLayer: 0
  80. m_StaticEditorFlags: 4294967295
  81. m_IsActive: 1
  82. --- !u!1 &1052283889328032
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_PrefabParentObject: {fileID: 0}
  86. m_PrefabInternal: {fileID: 100100000}
  87. serializedVersion: 5
  88. m_Component:
  89. - component: {fileID: 4483647213714890}
  90. - component: {fileID: 33490474036444300}
  91. - component: {fileID: 23283836312973502}
  92. m_Layer: 0
  93. m_Name: Crystal1 (3)
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 4294967295
  98. m_IsActive: 1
  99. --- !u!1 &1067527980965054
  100. GameObject:
  101. m_ObjectHideFlags: 0
  102. m_PrefabParentObject: {fileID: 0}
  103. m_PrefabInternal: {fileID: 100100000}
  104. serializedVersion: 5
  105. m_Component:
  106. - component: {fileID: 4765821069984032}
  107. - component: {fileID: 33011237549675610}
  108. - component: {fileID: 23130658294794232}
  109. m_Layer: 0
  110. m_Name: Crystal4 (7)
  111. m_TagString: Untagged
  112. m_Icon: {fileID: 0}
  113. m_NavMeshLayer: 0
  114. m_StaticEditorFlags: 4294967295
  115. m_IsActive: 1
  116. --- !u!1 &1075802803213666
  117. GameObject:
  118. m_ObjectHideFlags: 0
  119. m_PrefabParentObject: {fileID: 0}
  120. m_PrefabInternal: {fileID: 100100000}
  121. serializedVersion: 5
  122. m_Component:
  123. - component: {fileID: 4313959003642028}
  124. - component: {fileID: 33153445727924238}
  125. - component: {fileID: 23478954477480430}
  126. m_Layer: 0
  127. m_Name: RockFlat_4 (8)
  128. m_TagString: Untagged
  129. m_Icon: {fileID: 0}
  130. m_NavMeshLayer: 0
  131. m_StaticEditorFlags: 4294967295
  132. m_IsActive: 1
  133. --- !u!1 &1083759121039146
  134. GameObject:
  135. m_ObjectHideFlags: 0
  136. m_PrefabParentObject: {fileID: 0}
  137. m_PrefabInternal: {fileID: 100100000}
  138. serializedVersion: 5
  139. m_Component:
  140. - component: {fileID: 4623299837851206}
  141. - component: {fileID: 33450826021713992}
  142. - component: {fileID: 23343004787785034}
  143. m_Layer: 0
  144. m_Name: RockFlat_3 (11)
  145. m_TagString: Untagged
  146. m_Icon: {fileID: 0}
  147. m_NavMeshLayer: 0
  148. m_StaticEditorFlags: 4294967295
  149. m_IsActive: 1
  150. --- !u!1 &1086275695593396
  151. GameObject:
  152. m_ObjectHideFlags: 0
  153. m_PrefabParentObject: {fileID: 0}
  154. m_PrefabInternal: {fileID: 100100000}
  155. serializedVersion: 5
  156. m_Component:
  157. - component: {fileID: 4467141631752666}
  158. - component: {fileID: 33525238965448722}
  159. - component: {fileID: 23193256085592384}
  160. m_Layer: 0
  161. m_Name: RockFlat_2 (10)
  162. m_TagString: Untagged
  163. m_Icon: {fileID: 0}
  164. m_NavMeshLayer: 0
  165. m_StaticEditorFlags: 4294967295
  166. m_IsActive: 1
  167. --- !u!1 &1096498147304614
  168. GameObject:
  169. m_ObjectHideFlags: 0
  170. m_PrefabParentObject: {fileID: 0}
  171. m_PrefabInternal: {fileID: 100100000}
  172. serializedVersion: 5
  173. m_Component:
  174. - component: {fileID: 4721370075063014}
  175. - component: {fileID: 33519478269006596}
  176. - component: {fileID: 23173173933084236}
  177. m_Layer: 0
  178. m_Name: RockFlat_4 (10)
  179. m_TagString: Untagged
  180. m_Icon: {fileID: 0}
  181. m_NavMeshLayer: 0
  182. m_StaticEditorFlags: 4294967295
  183. m_IsActive: 1
  184. --- !u!1 &1131702443107114
  185. GameObject:
  186. m_ObjectHideFlags: 0
  187. m_PrefabParentObject: {fileID: 0}
  188. m_PrefabInternal: {fileID: 100100000}
  189. serializedVersion: 5
  190. m_Component:
  191. - component: {fileID: 4123535952105414}
  192. - component: {fileID: 33170134825327232}
  193. - component: {fileID: 23001782123285084}
  194. m_Layer: 0
  195. m_Name: RockFlat_3 (12)
  196. m_TagString: Untagged
  197. m_Icon: {fileID: 0}
  198. m_NavMeshLayer: 0
  199. m_StaticEditorFlags: 4294967295
  200. m_IsActive: 1
  201. --- !u!1 &1139303816098290
  202. GameObject:
  203. m_ObjectHideFlags: 0
  204. m_PrefabParentObject: {fileID: 0}
  205. m_PrefabInternal: {fileID: 100100000}
  206. serializedVersion: 5
  207. m_Component:
  208. - component: {fileID: 4049844593496156}
  209. - component: {fileID: 33857502126618318}
  210. - component: {fileID: 23804494305058418}
  211. m_Layer: 0
  212. m_Name: Crystal3 (4)
  213. m_TagString: Untagged
  214. m_Icon: {fileID: 0}
  215. m_NavMeshLayer: 0
  216. m_StaticEditorFlags: 4294967295
  217. m_IsActive: 1
  218. --- !u!1 &1146559069854662
  219. GameObject:
  220. m_ObjectHideFlags: 0
  221. m_PrefabParentObject: {fileID: 0}
  222. m_PrefabInternal: {fileID: 100100000}
  223. serializedVersion: 5
  224. m_Component:
  225. - component: {fileID: 4354566931724714}
  226. - component: {fileID: 33757778437030788}
  227. - component: {fileID: 23603684261559042}
  228. m_Layer: 0
  229. m_Name: Crystal1 (5)
  230. m_TagString: Untagged
  231. m_Icon: {fileID: 0}
  232. m_NavMeshLayer: 0
  233. m_StaticEditorFlags: 4294967295
  234. m_IsActive: 1
  235. --- !u!1 &1176315314254878
  236. GameObject:
  237. m_ObjectHideFlags: 0
  238. m_PrefabParentObject: {fileID: 0}
  239. m_PrefabInternal: {fileID: 100100000}
  240. serializedVersion: 5
  241. m_Component:
  242. - component: {fileID: 4906648598320066}
  243. - component: {fileID: 33631161319343594}
  244. - component: {fileID: 23010590518407928}
  245. m_Layer: 0
  246. m_Name: Crystal1 (6)
  247. m_TagString: Untagged
  248. m_Icon: {fileID: 0}
  249. m_NavMeshLayer: 0
  250. m_StaticEditorFlags: 4294967295
  251. m_IsActive: 1
  252. --- !u!1 &1210296990204916
  253. GameObject:
  254. m_ObjectHideFlags: 0
  255. m_PrefabParentObject: {fileID: 0}
  256. m_PrefabInternal: {fileID: 100100000}
  257. serializedVersion: 5
  258. m_Component:
  259. - component: {fileID: 4911441333271184}
  260. - component: {fileID: 33063914740936486}
  261. - component: {fileID: 23691484126420078}
  262. m_Layer: 0
  263. m_Name: Rock_10 (4)
  264. m_TagString: Untagged
  265. m_Icon: {fileID: 0}
  266. m_NavMeshLayer: 0
  267. m_StaticEditorFlags: 4294967295
  268. m_IsActive: 1
  269. --- !u!1 &1219066869447408
  270. GameObject:
  271. m_ObjectHideFlags: 0
  272. m_PrefabParentObject: {fileID: 0}
  273. m_PrefabInternal: {fileID: 100100000}
  274. serializedVersion: 5
  275. m_Component:
  276. - component: {fileID: 4519107095818452}
  277. - component: {fileID: 33745541086930262}
  278. - component: {fileID: 23084211168198124}
  279. m_Layer: 0
  280. m_Name: Crystal4 (3)
  281. m_TagString: Untagged
  282. m_Icon: {fileID: 0}
  283. m_NavMeshLayer: 0
  284. m_StaticEditorFlags: 4294967295
  285. m_IsActive: 1
  286. --- !u!1 &1228172975734596
  287. GameObject:
  288. m_ObjectHideFlags: 0
  289. m_PrefabParentObject: {fileID: 0}
  290. m_PrefabInternal: {fileID: 100100000}
  291. serializedVersion: 5
  292. m_Component:
  293. - component: {fileID: 4430355994694432}
  294. - component: {fileID: 33486028173363634}
  295. - component: {fileID: 23416646500701452}
  296. m_Layer: 0
  297. m_Name: RockFlat_4 (11)
  298. m_TagString: Untagged
  299. m_Icon: {fileID: 0}
  300. m_NavMeshLayer: 0
  301. m_StaticEditorFlags: 4294967295
  302. m_IsActive: 1
  303. --- !u!1 &1229854340333778
  304. GameObject:
  305. m_ObjectHideFlags: 0
  306. m_PrefabParentObject: {fileID: 0}
  307. m_PrefabInternal: {fileID: 100100000}
  308. serializedVersion: 5
  309. m_Component:
  310. - component: {fileID: 4858893724954970}
  311. - component: {fileID: 33736212344620830}
  312. - component: {fileID: 23068334553957232}
  313. m_Layer: 0
  314. m_Name: Rock_14 (3)
  315. m_TagString: Untagged
  316. m_Icon: {fileID: 0}
  317. m_NavMeshLayer: 0
  318. m_StaticEditorFlags: 4294967295
  319. m_IsActive: 1
  320. --- !u!1 &1257728969729078
  321. GameObject:
  322. m_ObjectHideFlags: 0
  323. m_PrefabParentObject: {fileID: 0}
  324. m_PrefabInternal: {fileID: 100100000}
  325. serializedVersion: 5
  326. m_Component:
  327. - component: {fileID: 4283345827750912}
  328. - component: {fileID: 33063827374035408}
  329. - component: {fileID: 23181667352989914}
  330. m_Layer: 0
  331. m_Name: RockFlat_2 (11)
  332. m_TagString: Untagged
  333. m_Icon: {fileID: 0}
  334. m_NavMeshLayer: 0
  335. m_StaticEditorFlags: 4294967295
  336. m_IsActive: 1
  337. --- !u!1 &1264656420446192
  338. GameObject:
  339. m_ObjectHideFlags: 0
  340. m_PrefabParentObject: {fileID: 0}
  341. m_PrefabInternal: {fileID: 100100000}
  342. serializedVersion: 5
  343. m_Component:
  344. - component: {fileID: 4947476962025784}
  345. - component: {fileID: 33034184374896776}
  346. - component: {fileID: 23923787045470232}
  347. m_Layer: 0
  348. m_Name: Crystal1 (4)
  349. m_TagString: Untagged
  350. m_Icon: {fileID: 0}
  351. m_NavMeshLayer: 0
  352. m_StaticEditorFlags: 4294967295
  353. m_IsActive: 1
  354. --- !u!1 &1283527970741682
  355. GameObject:
  356. m_ObjectHideFlags: 0
  357. m_PrefabParentObject: {fileID: 0}
  358. m_PrefabInternal: {fileID: 100100000}
  359. serializedVersion: 5
  360. m_Component:
  361. - component: {fileID: 4721573138842886}
  362. - component: {fileID: 33071659460383240}
  363. - component: {fileID: 23051897138039528}
  364. m_Layer: 0
  365. m_Name: Crystal4 (5)
  366. m_TagString: Untagged
  367. m_Icon: {fileID: 0}
  368. m_NavMeshLayer: 0
  369. m_StaticEditorFlags: 4294967295
  370. m_IsActive: 1
  371. --- !u!1 &1327908222246050
  372. GameObject:
  373. m_ObjectHideFlags: 0
  374. m_PrefabParentObject: {fileID: 0}
  375. m_PrefabInternal: {fileID: 100100000}
  376. serializedVersion: 5
  377. m_Component:
  378. - component: {fileID: 4320481760739342}
  379. - component: {fileID: 33932914369807474}
  380. - component: {fileID: 23635421684815380}
  381. m_Layer: 0
  382. m_Name: RockFlat_3 (10)
  383. m_TagString: Untagged
  384. m_Icon: {fileID: 0}
  385. m_NavMeshLayer: 0
  386. m_StaticEditorFlags: 4294967295
  387. m_IsActive: 1
  388. --- !u!1 &1352899109149250
  389. GameObject:
  390. m_ObjectHideFlags: 0
  391. m_PrefabParentObject: {fileID: 0}
  392. m_PrefabInternal: {fileID: 100100000}
  393. serializedVersion: 5
  394. m_Component:
  395. - component: {fileID: 4362233743445184}
  396. - component: {fileID: 33348201435890766}
  397. - component: {fileID: 23544886746236484}
  398. m_Layer: 0
  399. m_Name: Rock_10 (3)
  400. m_TagString: Untagged
  401. m_Icon: {fileID: 0}
  402. m_NavMeshLayer: 0
  403. m_StaticEditorFlags: 4294967295
  404. m_IsActive: 1
  405. --- !u!1 &1389175175775256
  406. GameObject:
  407. m_ObjectHideFlags: 0
  408. m_PrefabParentObject: {fileID: 0}
  409. m_PrefabInternal: {fileID: 100100000}
  410. serializedVersion: 5
  411. m_Component:
  412. - component: {fileID: 4796675262927898}
  413. - component: {fileID: 33768025633107258}
  414. - component: {fileID: 23204201559154008}
  415. m_Layer: 0
  416. m_Name: RockFlat_1 (9)
  417. m_TagString: Untagged
  418. m_Icon: {fileID: 0}
  419. m_NavMeshLayer: 0
  420. m_StaticEditorFlags: 4294967295
  421. m_IsActive: 1
  422. --- !u!1 &1416660177695304
  423. GameObject:
  424. m_ObjectHideFlags: 0
  425. m_PrefabParentObject: {fileID: 0}
  426. m_PrefabInternal: {fileID: 100100000}
  427. serializedVersion: 5
  428. m_Component:
  429. - component: {fileID: 4810073840038748}
  430. - component: {fileID: 33382426413849382}
  431. - component: {fileID: 23713866493182698}
  432. m_Layer: 0
  433. m_Name: RockFlat_1 (10)
  434. m_TagString: Untagged
  435. m_Icon: {fileID: 0}
  436. m_NavMeshLayer: 0
  437. m_StaticEditorFlags: 4294967295
  438. m_IsActive: 1
  439. --- !u!1 &1439489635988542
  440. GameObject:
  441. m_ObjectHideFlags: 0
  442. m_PrefabParentObject: {fileID: 0}
  443. m_PrefabInternal: {fileID: 100100000}
  444. serializedVersion: 5
  445. m_Component:
  446. - component: {fileID: 4912362749438674}
  447. - component: {fileID: 33839870192629510}
  448. - component: {fileID: 23717518437596058}
  449. m_Layer: 0
  450. m_Name: Crystal3 (3)
  451. m_TagString: Untagged
  452. m_Icon: {fileID: 0}
  453. m_NavMeshLayer: 0
  454. m_StaticEditorFlags: 4294967295
  455. m_IsActive: 1
  456. --- !u!1 &1534151536012310
  457. GameObject:
  458. m_ObjectHideFlags: 0
  459. m_PrefabParentObject: {fileID: 0}
  460. m_PrefabInternal: {fileID: 100100000}
  461. serializedVersion: 5
  462. m_Component:
  463. - component: {fileID: 4680370421962116}
  464. - component: {fileID: 33445966371182900}
  465. - component: {fileID: 23167205714252248}
  466. m_Layer: 0
  467. m_Name: RockFlat_2 (9)
  468. m_TagString: Untagged
  469. m_Icon: {fileID: 0}
  470. m_NavMeshLayer: 0
  471. m_StaticEditorFlags: 4294967295
  472. m_IsActive: 1
  473. --- !u!1 &1554437832752126
  474. GameObject:
  475. m_ObjectHideFlags: 0
  476. m_PrefabParentObject: {fileID: 0}
  477. m_PrefabInternal: {fileID: 100100000}
  478. serializedVersion: 5
  479. m_Component:
  480. - component: {fileID: 4906403562801560}
  481. m_Layer: 0
  482. m_Name: CrystalGroupGreen22
  483. m_TagString: Untagged
  484. m_Icon: {fileID: 0}
  485. m_NavMeshLayer: 0
  486. m_StaticEditorFlags: 4294967295
  487. m_IsActive: 1
  488. --- !u!1 &1556705512537532
  489. GameObject:
  490. m_ObjectHideFlags: 0
  491. m_PrefabParentObject: {fileID: 0}
  492. m_PrefabInternal: {fileID: 100100000}
  493. serializedVersion: 5
  494. m_Component:
  495. - component: {fileID: 4913899519526380}
  496. - component: {fileID: 33367742548038600}
  497. - component: {fileID: 23747206418416124}
  498. m_Layer: 0
  499. m_Name: Crystal3 (5)
  500. m_TagString: Untagged
  501. m_Icon: {fileID: 0}
  502. m_NavMeshLayer: 0
  503. m_StaticEditorFlags: 4294967295
  504. m_IsActive: 1
  505. --- !u!1 &1564776386007734
  506. GameObject:
  507. m_ObjectHideFlags: 0
  508. m_PrefabParentObject: {fileID: 0}
  509. m_PrefabInternal: {fileID: 100100000}
  510. serializedVersion: 5
  511. m_Component:
  512. - component: {fileID: 4561418731983290}
  513. - component: {fileID: 33696064679454274}
  514. - component: {fileID: 23888326847636100}
  515. m_Layer: 0
  516. m_Name: Rock_6 (3)
  517. m_TagString: Untagged
  518. m_Icon: {fileID: 0}
  519. m_NavMeshLayer: 0
  520. m_StaticEditorFlags: 4294967295
  521. m_IsActive: 1
  522. --- !u!1 &1632156598348670
  523. GameObject:
  524. m_ObjectHideFlags: 0
  525. m_PrefabParentObject: {fileID: 0}
  526. m_PrefabInternal: {fileID: 100100000}
  527. serializedVersion: 5
  528. m_Component:
  529. - component: {fileID: 4908649620651552}
  530. - component: {fileID: 33033466921089954}
  531. - component: {fileID: 23568188270231150}
  532. m_Layer: 0
  533. m_Name: RockFlat_1 (8)
  534. m_TagString: Untagged
  535. m_Icon: {fileID: 0}
  536. m_NavMeshLayer: 0
  537. m_StaticEditorFlags: 4294967295
  538. m_IsActive: 1
  539. --- !u!1 &1640172736337686
  540. GameObject:
  541. m_ObjectHideFlags: 0
  542. m_PrefabParentObject: {fileID: 0}
  543. m_PrefabInternal: {fileID: 100100000}
  544. serializedVersion: 5
  545. m_Component:
  546. - component: {fileID: 4581105842002086}
  547. - component: {fileID: 33942604273196064}
  548. - component: {fileID: 23182147396590014}
  549. m_Layer: 0
  550. m_Name: RockFlat_4 (9)
  551. m_TagString: Untagged
  552. m_Icon: {fileID: 0}
  553. m_NavMeshLayer: 0
  554. m_StaticEditorFlags: 4294967295
  555. m_IsActive: 1
  556. --- !u!1 &1662621763673736
  557. GameObject:
  558. m_ObjectHideFlags: 0
  559. m_PrefabParentObject: {fileID: 0}
  560. m_PrefabInternal: {fileID: 100100000}
  561. serializedVersion: 5
  562. m_Component:
  563. - component: {fileID: 4692230369111620}
  564. - component: {fileID: 33786040884311590}
  565. - component: {fileID: 23845596781213896}
  566. m_Layer: 0
  567. m_Name: Crystal4 (4)
  568. m_TagString: Untagged
  569. m_Icon: {fileID: 0}
  570. m_NavMeshLayer: 0
  571. m_StaticEditorFlags: 4294967295
  572. m_IsActive: 1
  573. --- !u!1 &1668921142770396
  574. GameObject:
  575. m_ObjectHideFlags: 0
  576. m_PrefabParentObject: {fileID: 0}
  577. m_PrefabInternal: {fileID: 100100000}
  578. serializedVersion: 5
  579. m_Component:
  580. - component: {fileID: 4519607405518306}
  581. - component: {fileID: 33538684372647918}
  582. - component: {fileID: 23457393971932204}
  583. m_Layer: 0
  584. m_Name: Crystal4 (6)
  585. m_TagString: Untagged
  586. m_Icon: {fileID: 0}
  587. m_NavMeshLayer: 0
  588. m_StaticEditorFlags: 4294967295
  589. m_IsActive: 1
  590. --- !u!1 &1696207874350782
  591. GameObject:
  592. m_ObjectHideFlags: 0
  593. m_PrefabParentObject: {fileID: 0}
  594. m_PrefabInternal: {fileID: 100100000}
  595. serializedVersion: 5
  596. m_Component:
  597. - component: {fileID: 4530995582434162}
  598. - component: {fileID: 33945986141033864}
  599. - component: {fileID: 23170488948182594}
  600. m_Layer: 0
  601. m_Name: RockFlat_3 (9)
  602. m_TagString: Untagged
  603. m_Icon: {fileID: 0}
  604. m_NavMeshLayer: 0
  605. m_StaticEditorFlags: 4294967295
  606. m_IsActive: 1
  607. --- !u!1 &1794347713915118
  608. GameObject:
  609. m_ObjectHideFlags: 0
  610. m_PrefabParentObject: {fileID: 0}
  611. m_PrefabInternal: {fileID: 100100000}
  612. serializedVersion: 5
  613. m_Component:
  614. - component: {fileID: 4707154985837304}
  615. - component: {fileID: 33979787887376566}
  616. - component: {fileID: 23700788171900782}
  617. m_Layer: 0
  618. m_Name: RockFlat_3 (13)
  619. m_TagString: Untagged
  620. m_Icon: {fileID: 0}
  621. m_NavMeshLayer: 0
  622. m_StaticEditorFlags: 4294967295
  623. m_IsActive: 1
  624. --- !u!1 &1806273207925644
  625. GameObject:
  626. m_ObjectHideFlags: 0
  627. m_PrefabParentObject: {fileID: 0}
  628. m_PrefabInternal: {fileID: 100100000}
  629. serializedVersion: 5
  630. m_Component:
  631. - component: {fileID: 4740057794956578}
  632. - component: {fileID: 33609396363226244}
  633. - component: {fileID: 23088671502086244}
  634. m_Layer: 0
  635. m_Name: Crystal4 (2)
  636. m_TagString: Untagged
  637. m_Icon: {fileID: 0}
  638. m_NavMeshLayer: 0
  639. m_StaticEditorFlags: 4294967295
  640. m_IsActive: 1
  641. --- !u!1 &1854393294000458
  642. GameObject:
  643. m_ObjectHideFlags: 0
  644. m_PrefabParentObject: {fileID: 0}
  645. m_PrefabInternal: {fileID: 100100000}
  646. serializedVersion: 5
  647. m_Component:
  648. - component: {fileID: 4591762462309762}
  649. - component: {fileID: 33187376280958740}
  650. - component: {fileID: 23760965011412774}
  651. m_Layer: 0
  652. m_Name: Rock_7 (4)
  653. m_TagString: Untagged
  654. m_Icon: {fileID: 0}
  655. m_NavMeshLayer: 0
  656. m_StaticEditorFlags: 4294967295
  657. m_IsActive: 1
  658. --- !u!1 &1879468553573062
  659. GameObject:
  660. m_ObjectHideFlags: 0
  661. m_PrefabParentObject: {fileID: 0}
  662. m_PrefabInternal: {fileID: 100100000}
  663. serializedVersion: 5
  664. m_Component:
  665. - component: {fileID: 4097474114236438}
  666. - component: {fileID: 33297790551789680}
  667. - component: {fileID: 23376779260244418}
  668. m_Layer: 0
  669. m_Name: Rock_11 (3)
  670. m_TagString: Untagged
  671. m_Icon: {fileID: 0}
  672. m_NavMeshLayer: 0
  673. m_StaticEditorFlags: 4294967295
  674. m_IsActive: 1
  675. --- !u!1 &1916171992635360
  676. GameObject:
  677. m_ObjectHideFlags: 0
  678. m_PrefabParentObject: {fileID: 0}
  679. m_PrefabInternal: {fileID: 100100000}
  680. serializedVersion: 5
  681. m_Component:
  682. - component: {fileID: 4875104892323350}
  683. - component: {fileID: 33916369066701508}
  684. - component: {fileID: 23956275595657306}
  685. m_Layer: 0
  686. m_Name: Rock_14 (4)
  687. m_TagString: Untagged
  688. m_Icon: {fileID: 0}
  689. m_NavMeshLayer: 0
  690. m_StaticEditorFlags: 4294967295
  691. m_IsActive: 1
  692. --- !u!1 &1941983465661988
  693. GameObject:
  694. m_ObjectHideFlags: 0
  695. m_PrefabParentObject: {fileID: 0}
  696. m_PrefabInternal: {fileID: 100100000}
  697. serializedVersion: 5
  698. m_Component:
  699. - component: {fileID: 4904338510296878}
  700. - component: {fileID: 33342848285711404}
  701. - component: {fileID: 23024882241629962}
  702. m_Layer: 0
  703. m_Name: Rock_7 (5)
  704. m_TagString: Untagged
  705. m_Icon: {fileID: 0}
  706. m_NavMeshLayer: 0
  707. m_StaticEditorFlags: 4294967295
  708. m_IsActive: 1
  709. --- !u!1 &1964405737588566
  710. GameObject:
  711. m_ObjectHideFlags: 0
  712. m_PrefabParentObject: {fileID: 0}
  713. m_PrefabInternal: {fileID: 100100000}
  714. serializedVersion: 5
  715. m_Component:
  716. - component: {fileID: 4382271759362334}
  717. - component: {fileID: 33628716671240744}
  718. - component: {fileID: 23120195884812460}
  719. m_Layer: 0
  720. m_Name: Crystal1 (7)
  721. m_TagString: Untagged
  722. m_Icon: {fileID: 0}
  723. m_NavMeshLayer: 0
  724. m_StaticEditorFlags: 4294967295
  725. m_IsActive: 1
  726. --- !u!1 &1990542612837924
  727. GameObject:
  728. m_ObjectHideFlags: 0
  729. m_PrefabParentObject: {fileID: 0}
  730. m_PrefabInternal: {fileID: 100100000}
  731. serializedVersion: 5
  732. m_Component:
  733. - component: {fileID: 4277139214703022}
  734. - component: {fileID: 33764825497060844}
  735. - component: {fileID: 23391635122582196}
  736. m_Layer: 0
  737. m_Name: Rock_7 (3)
  738. m_TagString: Untagged
  739. m_Icon: {fileID: 0}
  740. m_NavMeshLayer: 0
  741. m_StaticEditorFlags: 4294967295
  742. m_IsActive: 1
  743. --- !u!4 &4049844593496156
  744. Transform:
  745. m_ObjectHideFlags: 1
  746. m_PrefabParentObject: {fileID: 0}
  747. m_PrefabInternal: {fileID: 100100000}
  748. m_GameObject: {fileID: 1139303816098290}
  749. m_LocalRotation: {x: -0, y: -0.28724444, z: -0, w: 0.9578573}
  750. m_LocalPosition: {x: -0.11952781, y: -0.0019510369, z: 0.07535457}
  751. m_LocalScale: {x: 0.8265023, y: 0.30414975, z: 0.8265021}
  752. m_Children: []
  753. m_Father: {fileID: 4906403562801560}
  754. m_RootOrder: 12
  755. m_LocalEulerAnglesHint: {x: 0, y: -33.386, z: 0}
  756. --- !u!4 &4097474114236438
  757. Transform:
  758. m_ObjectHideFlags: 1
  759. m_PrefabParentObject: {fileID: 0}
  760. m_PrefabInternal: {fileID: 100100000}
  761. m_GameObject: {fileID: 1879468553573062}
  762. m_LocalRotation: {x: -0, y: 0.24723598, z: -0, w: 0.96895534}
  763. m_LocalPosition: {x: 0.072905056, y: 0.0009033195, z: 0.121720776}
  764. m_LocalScale: {x: 0.5982095, y: 0.59820956, z: 0.5982095}
  765. m_Children: []
  766. m_Father: {fileID: 4906403562801560}
  767. m_RootOrder: 40
  768. m_LocalEulerAnglesHint: {x: 0, y: 28.628002, z: 0}
  769. --- !u!4 &4123535952105414
  770. Transform:
  771. m_ObjectHideFlags: 1
  772. m_PrefabParentObject: {fileID: 0}
  773. m_PrefabInternal: {fileID: 100100000}
  774. m_GameObject: {fileID: 1131702443107114}
  775. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  776. m_LocalPosition: {x: -0.23948763, y: 0.0009033195, z: -0.24118373}
  777. m_LocalScale: {x: 0.05738624, y: 0.05738624, z: 0.05738624}
  778. m_Children: []
  779. m_Father: {fileID: 4906403562801560}
  780. m_RootOrder: 35
  781. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  782. --- !u!4 &4214710189563668
  783. Transform:
  784. m_ObjectHideFlags: 1
  785. m_PrefabParentObject: {fileID: 0}
  786. m_PrefabInternal: {fileID: 100100000}
  787. m_GameObject: {fileID: 1036778811565606}
  788. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  789. m_LocalPosition: {x: 0.12645721, y: -0.0019510369, z: -0.054567333}
  790. m_LocalScale: {x: 0.8265022, y: 0.30414975, z: 0.8265021}
  791. m_Children: []
  792. m_Father: {fileID: 4906403562801560}
  793. m_RootOrder: 10
  794. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  795. --- !u!4 &4277139214703022
  796. Transform:
  797. m_ObjectHideFlags: 1
  798. m_PrefabParentObject: {fileID: 0}
  799. m_PrefabInternal: {fileID: 100100000}
  800. m_GameObject: {fileID: 1990542612837924}
  801. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  802. m_LocalPosition: {x: 0.027912615, y: 0.0009033195, z: 0.40129328}
  803. m_LocalScale: {x: 0.15111285, y: 0.15111285, z: 0.15111285}
  804. m_Children: []
  805. m_Father: {fileID: 4906403562801560}
  806. m_RootOrder: 23
  807. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  808. --- !u!4 &4283345827750912
  809. Transform:
  810. m_ObjectHideFlags: 1
  811. m_PrefabParentObject: {fileID: 0}
  812. m_PrefabInternal: {fileID: 100100000}
  813. m_GameObject: {fileID: 1257728969729078}
  814. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  815. m_LocalPosition: {x: -0.1736841, y: 0.0009033195, z: -0.27109432}
  816. m_LocalScale: {x: 0.048694253, y: 0.048694253, z: 0.048694246}
  817. m_Children: []
  818. m_Father: {fileID: 4906403562801560}
  819. m_RootOrder: 34
  820. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  821. --- !u!4 &4313959003642028
  822. Transform:
  823. m_ObjectHideFlags: 1
  824. m_PrefabParentObject: {fileID: 0}
  825. m_PrefabInternal: {fileID: 100100000}
  826. m_GameObject: {fileID: 1075802803213666}
  827. m_LocalRotation: {x: -0, y: -0.5849048, z: -0, w: 0.81110203}
  828. m_LocalPosition: {x: -0.18863963, y: 0.0009033195, z: 0.2284107}
  829. m_LocalScale: {x: 0.045936644, y: 0.04593651, z: 0.045936637}
  830. m_Children: []
  831. m_Father: {fileID: 4906403562801560}
  832. m_RootOrder: 25
  833. m_LocalEulerAnglesHint: {x: 0, y: -71.593, z: 0}
  834. --- !u!4 &4320481760739342
  835. Transform:
  836. m_ObjectHideFlags: 1
  837. m_PrefabParentObject: {fileID: 0}
  838. m_PrefabInternal: {fileID: 100100000}
  839. m_GameObject: {fileID: 1327908222246050}
  840. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  841. m_LocalPosition: {x: -0.068997376, y: 0.0009033195, z: 0.33010626}
  842. m_LocalScale: {x: 0.05738624, y: 0.05738624, z: 0.05738624}
  843. m_Children: []
  844. m_Father: {fileID: 4906403562801560}
  845. m_RootOrder: 28
  846. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  847. --- !u!4 &4354566931724714
  848. Transform:
  849. m_ObjectHideFlags: 1
  850. m_PrefabParentObject: {fileID: 0}
  851. m_PrefabInternal: {fileID: 100100000}
  852. m_GameObject: {fileID: 1146559069854662}
  853. m_LocalRotation: {x: 0.22133511, y: -0.02128636, z: 0.1304881, w: 0.96619385}
  854. m_LocalPosition: {x: 0.06929159, y: 0.008442714, z: -0.06149625}
  855. m_LocalScale: {x: 0.8661462, y: 1.1683437, z: 0.8661459}
  856. m_Children: []
  857. m_Father: {fileID: 4906403562801560}
  858. m_RootOrder: 9
  859. m_LocalEulerAnglesHint: {x: 25.675001, y: 1.057, z: 15.624001}
  860. --- !u!4 &4362233743445184
  861. Transform:
  862. m_ObjectHideFlags: 1
  863. m_PrefabParentObject: {fileID: 0}
  864. m_PrefabInternal: {fileID: 100100000}
  865. m_GameObject: {fileID: 1352899109149250}
  866. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  867. m_LocalPosition: {x: 0.1738758, y: 0.0009033195, z: 0.31096363}
  868. m_LocalScale: {x: 0.22621153, y: 0.22621156, z: 0.22621156}
  869. m_Children: []
  870. m_Father: {fileID: 4906403562801560}
  871. m_RootOrder: 17
  872. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  873. --- !u!4 &4382271759362334
  874. Transform:
  875. m_ObjectHideFlags: 1
  876. m_PrefabParentObject: {fileID: 0}
  877. m_PrefabInternal: {fileID: 100100000}
  878. m_GameObject: {fileID: 1964405737588566}
  879. m_LocalRotation: {x: 0.21647185, y: -0.95368624, z: 0.03173107, w: 0.20643589}
  880. m_LocalPosition: {x: -0.0666933, y: 0.030096363, z: 0.011260032}
  881. m_LocalScale: {x: 0.39851373, y: 0.7558569, z: 0.39851388}
  882. m_Children: []
  883. m_Father: {fileID: 4906403562801560}
  884. m_RootOrder: 15
  885. m_LocalEulerAnglesHint: {x: 8.621, y: -157.39601, z: -23.851002}
  886. --- !u!4 &4430355994694432
  887. Transform:
  888. m_ObjectHideFlags: 1
  889. m_PrefabParentObject: {fileID: 0}
  890. m_PrefabInternal: {fileID: 100100000}
  891. m_GameObject: {fileID: 1228172975734596}
  892. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  893. m_LocalPosition: {x: 0.3976059, y: 0.0009033195, z: 0.0662961}
  894. m_LocalScale: {x: 0.06997851, y: 0.069984525, z: 0.06997853}
  895. m_Children: []
  896. m_Father: {fileID: 4906403562801560}
  897. m_RootOrder: 39
  898. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  899. --- !u!4 &4467141631752666
  900. Transform:
  901. m_ObjectHideFlags: 1
  902. m_PrefabParentObject: {fileID: 0}
  903. m_PrefabInternal: {fileID: 100100000}
  904. m_GameObject: {fileID: 1086275695593396}
  905. m_LocalRotation: {x: -0, y: 0.60776377, z: -0, w: 0.7941179}
  906. m_LocalPosition: {x: 0.40598103, y: 0.0009033195, z: -0.16102362}
  907. m_LocalScale: {x: 0.04869429, y: 0.048694253, z: 0.04869429}
  908. m_Children: []
  909. m_Father: {fileID: 4906403562801560}
  910. m_RootOrder: 32
  911. m_LocalEulerAnglesHint: {x: 0, y: 74.856, z: 0}
  912. --- !u!4 &4483647213714890
  913. Transform:
  914. m_ObjectHideFlags: 1
  915. m_PrefabParentObject: {fileID: 0}
  916. m_PrefabInternal: {fileID: 100100000}
  917. m_GameObject: {fileID: 1052283889328032}
  918. m_LocalRotation: {x: 0.07104732, y: -0.66689986, z: 0.105427735, w: 0.73422194}
  919. m_LocalPosition: {x: -0.011260032, y: 0.026631778, z: 0.084016316}
  920. m_LocalScale: {x: 0.712449, y: 0.8790011, z: 0.712449}
  921. m_Children: []
  922. m_Father: {fileID: 4906403562801560}
  923. m_RootOrder: 1
  924. m_LocalEulerAnglesHint: {x: 14.179001, y: -84.05601, z: 3.551}
  925. --- !u!4 &4513386987444620
  926. Transform:
  927. m_ObjectHideFlags: 1
  928. m_PrefabParentObject: {fileID: 0}
  929. m_PrefabInternal: {fileID: 100100000}
  930. m_GameObject: {fileID: 1003344182164244}
  931. m_LocalRotation: {x: -0.076299764, y: -0.19560966, z: -0.077470936, w: 0.9746351}
  932. m_LocalPosition: {x: 0.089212894, y: -0.0071479115, z: 0.045039654}
  933. m_LocalScale: {x: 0.8661462, y: 0.86614573, z: 0.866146}
  934. m_Children: []
  935. m_Father: {fileID: 4906403562801560}
  936. m_RootOrder: 0
  937. m_LocalEulerAnglesHint: {x: -10.314, y: -22.058, z: -7.0740004}
  938. --- !u!4 &4519107095818452
  939. Transform:
  940. m_ObjectHideFlags: 1
  941. m_PrefabParentObject: {fileID: 0}
  942. m_PrefabInternal: {fileID: 100100000}
  943. m_GameObject: {fileID: 1219066869447408}
  944. m_LocalRotation: {x: 0.088271916, y: -0.8540811, z: 0.02894054, w: 0.51177734}
  945. m_LocalPosition: {x: 0.07795333, y: 0.14442761, z: 0.034646034}
  946. m_LocalScale: {x: 0.7939626, y: 0.85663974, z: 0.7939633}
  947. m_Children: []
  948. m_Father: {fileID: 4906403562801560}
  949. m_RootOrder: 3
  950. m_LocalEulerAnglesHint: {x: 8.035001, y: -118.633, z: -7.0280004}
  951. --- !u!4 &4519607405518306
  952. Transform:
  953. m_ObjectHideFlags: 1
  954. m_PrefabParentObject: {fileID: 0}
  955. m_PrefabInternal: {fileID: 100100000}
  956. m_GameObject: {fileID: 1668921142770396}
  957. m_LocalRotation: {x: -0.39743274, y: -0.80442077, z: 0.25182343, w: 0.36268365}
  958. m_LocalPosition: {x: 0.02165365, y: 0.011907297, z: -0.09440994}
  959. m_LocalScale: {x: 0.45952654, y: 0.49580264, z: 0.45952624}
  960. m_Children: []
  961. m_Father: {fileID: 4906403562801560}
  962. m_RootOrder: 6
  963. m_LocalEulerAnglesHint: {x: 6.7110004, y: -127.90101, z: 55.867004}
  964. --- !u!4 &4530995582434162
  965. Transform:
  966. m_ObjectHideFlags: 1
  967. m_PrefabParentObject: {fileID: 0}
  968. m_PrefabInternal: {fileID: 100100000}
  969. m_GameObject: {fileID: 1696207874350782}
  970. m_LocalRotation: {x: -0, y: -0.37809056, z: -0, w: 0.9257687}
  971. m_LocalPosition: {x: -0.19462109, y: 0.0009033195, z: 0.28823182}
  972. m_LocalScale: {x: 0.0573863, y: 0.05738624, z: 0.05738629}
  973. m_Children: []
  974. m_Father: {fileID: 4906403562801560}
  975. m_RootOrder: 22
  976. m_LocalEulerAnglesHint: {x: 0, y: -44.431004, z: 0}
  977. --- !u!4 &4561418731983290
  978. Transform:
  979. m_ObjectHideFlags: 1
  980. m_PrefabParentObject: {fileID: 0}
  981. m_PrefabInternal: {fileID: 100100000}
  982. m_GameObject: {fileID: 1564776386007734}
  983. m_LocalRotation: {x: -0, y: -0.44259337, z: -0, w: 0.8967225}
  984. m_LocalPosition: {x: -0.13947105, y: 0.0009033195, z: -0.075565815}
  985. m_LocalScale: {x: 0.5982103, y: 0.59820956, z: 0.5982102}
  986. m_Children: []
  987. m_Father: {fileID: 4906403562801560}
  988. m_RootOrder: 41
  989. m_LocalEulerAnglesHint: {x: 0, y: -52.539, z: 0}
  990. --- !u!4 &4581105842002086
  991. Transform:
  992. m_ObjectHideFlags: 1
  993. m_PrefabParentObject: {fileID: 0}
  994. m_PrefabInternal: {fileID: 100100000}
  995. m_GameObject: {fileID: 1640172736337686}
  996. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  997. m_LocalPosition: {x: -0.057033535, y: 0.0009033195, z: 0.24635695}
  998. m_LocalScale: {x: 0.06998453, y: 0.069984525, z: 0.069984496}
  999. m_Children: []
  1000. m_Father: {fileID: 4906403562801560}
  1001. m_RootOrder: 26
  1002. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  1003. --- !u!4 &4591762462309762
  1004. Transform:
  1005. m_ObjectHideFlags: 1
  1006. m_PrefabParentObject: {fileID: 0}
  1007. m_PrefabInternal: {fileID: 100100000}
  1008. m_GameObject: {fileID: 1854393294000458}
  1009. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1010. m_LocalPosition: {x: -0.35912892, y: 0.0009033195, z: -0.20648764}
  1011. m_LocalScale: {x: 0.15111285, y: 0.15111285, z: 0.15111285}
  1012. m_Children: []
  1013. m_Father: {fileID: 4906403562801560}
  1014. m_RootOrder: 20
  1015. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1016. --- !u!4 &4611087889767506
  1017. Transform:
  1018. m_ObjectHideFlags: 1
  1019. m_PrefabParentObject: {fileID: 0}
  1020. m_PrefabInternal: {fileID: 100100000}
  1021. m_GameObject: {fileID: 1051542083087538}
  1022. m_LocalRotation: {x: -0, y: 0.68700796, z: -0, w: 0.72664994}
  1023. m_LocalPosition: {x: 0.2564287, y: 0.0009033195, z: -0.14307736}
  1024. m_LocalScale: {x: 0.03424157, y: 0.034241516, z: 0.03424157}
  1025. m_Children: []
  1026. m_Father: {fileID: 4906403562801560}
  1027. m_RootOrder: 29
  1028. m_LocalEulerAnglesHint: {x: 0, y: 86.787, z: 0}
  1029. --- !u!4 &4623299837851206
  1030. Transform:
  1031. m_ObjectHideFlags: 1
  1032. m_PrefabParentObject: {fileID: 0}
  1033. m_PrefabInternal: {fileID: 100100000}
  1034. m_GameObject: {fileID: 1083759121039146}
  1035. m_LocalRotation: {x: -0, y: 0.36409184, z: -0, w: 0.93136305}
  1036. m_LocalPosition: {x: 0.34017798, y: 0.0009033195, z: -0.13111304}
  1037. m_LocalScale: {x: 0.05738624, y: 0.05738624, z: 0.05738624}
  1038. m_Children: []
  1039. m_Father: {fileID: 4906403562801560}
  1040. m_RootOrder: 31
  1041. m_LocalEulerAnglesHint: {x: 0, y: 42.703003, z: 0}
  1042. --- !u!4 &4680370421962116
  1043. Transform:
  1044. m_ObjectHideFlags: 1
  1045. m_PrefabParentObject: {fileID: 0}
  1046. m_PrefabInternal: {fileID: 100100000}
  1047. m_GameObject: {fileID: 1534151536012310}
  1048. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  1049. m_LocalPosition: {x: -0.0031948087, y: 0.0009033195, z: 0.3001957}
  1050. m_LocalScale: {x: 0.048694253, y: 0.048694253, z: 0.048694246}
  1051. m_Children: []
  1052. m_Father: {fileID: 4906403562801560}
  1053. m_RootOrder: 27
  1054. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  1055. --- !u!4 &4692230369111620
  1056. Transform:
  1057. m_ObjectHideFlags: 1
  1058. m_PrefabParentObject: {fileID: 0}
  1059. m_PrefabInternal: {fileID: 100100000}
  1060. m_GameObject: {fileID: 1662621763673736}
  1061. m_LocalRotation: {x: -0.02032308, y: -0.22198288, z: 0.40332556, w: 0.88749033}
  1062. m_LocalPosition: {x: -0.0866146, y: 0.011907297, z: 0.04070902}
  1063. m_LocalScale: {x: 0.57114106, y: 0.61622834, z: 0.571141}
  1064. m_Children: []
  1065. m_Father: {fileID: 4906403562801560}
  1066. m_RootOrder: 4
  1067. m_LocalEulerAnglesHint: {x: 8.221001, y: -24.499, z: 47.092003}
  1068. --- !u!4 &4707154985837304
  1069. Transform:
  1070. m_ObjectHideFlags: 1
  1071. m_PrefabParentObject: {fileID: 0}
  1072. m_PrefabInternal: {fileID: 100100000}
  1073. m_GameObject: {fileID: 1794347713915118}
  1074. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1075. m_LocalPosition: {x: 0.38564155, y: 0.0009033195, z: 0.1500454}
  1076. m_LocalScale: {x: 0.05738624, y: 0.05738624, z: 0.05738624}
  1077. m_Children: []
  1078. m_Father: {fileID: 4906403562801560}
  1079. m_RootOrder: 38
  1080. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1081. --- !u!4 &4716571984902206
  1082. Transform:
  1083. m_ObjectHideFlags: 1
  1084. m_PrefabParentObject: {fileID: 0}
  1085. m_PrefabInternal: {fileID: 100100000}
  1086. m_GameObject: {fileID: 1050127197268876}
  1087. m_LocalRotation: {x: -0, y: -0.106944546, z: -0, w: 0.994265}
  1088. m_LocalPosition: {x: -0.12881851, y: 0.0009033195, z: 0.26430318}
  1089. m_LocalScale: {x: 0.048694227, y: 0.048694253, z: 0.048694223}
  1090. m_Children: []
  1091. m_Father: {fileID: 4906403562801560}
  1092. m_RootOrder: 24
  1093. m_LocalEulerAnglesHint: {x: 0, y: -12.278001, z: 0}
  1094. --- !u!4 &4721370075063014
  1095. Transform:
  1096. m_ObjectHideFlags: 1
  1097. m_PrefabParentObject: {fileID: 0}
  1098. m_PrefabInternal: {fileID: 100100000}
  1099. m_GameObject: {fileID: 1096498147304614}
  1100. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  1101. m_LocalPosition: {x: -0.22752284, y: 0.0009033195, z: -0.32493302}
  1102. m_LocalScale: {x: 0.06998453, y: 0.069984525, z: 0.069984496}
  1103. m_Children: []
  1104. m_Father: {fileID: 4906403562801560}
  1105. m_RootOrder: 33
  1106. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  1107. --- !u!4 &4721573138842886
  1108. Transform:
  1109. m_ObjectHideFlags: 1
  1110. m_PrefabParentObject: {fileID: 0}
  1111. m_PrefabInternal: {fileID: 100100000}
  1112. m_GameObject: {fileID: 1283527970741682}
  1113. m_LocalRotation: {x: -0.37956843, y: -0.8786141, z: 0.14983578, w: 0.24802083}
  1114. m_LocalPosition: {x: 0.040709015, y: 0.017104173, z: 0.06755924}
  1115. m_LocalScale: {x: 0.60348606, y: 0.65112656, z: 0.6034858}
  1116. m_Children: []
  1117. m_Father: {fileID: 4906403562801560}
  1118. m_RootOrder: 5
  1119. m_LocalEulerAnglesHint: {x: 4.302, y: -146.556, z: 48.022003}
  1120. --- !u!4 &4740057794956578
  1121. Transform:
  1122. m_ObjectHideFlags: 1
  1123. m_PrefabParentObject: {fileID: 0}
  1124. m_PrefabInternal: {fileID: 100100000}
  1125. m_GameObject: {fileID: 1806273207925644}
  1126. m_LocalRotation: {x: 0.14837608, y: 0.25162235, z: 0.26471007, w: 0.9190209}
  1127. m_LocalPosition: {x: -0.046273228, y: 0.017970318, z: 0.042797565}
  1128. m_LocalScale: {x: 1.0814016, y: 1.16677, z: 1.0814011}
  1129. m_Children: []
  1130. m_Father: {fileID: 4906403562801560}
  1131. m_RootOrder: 2
  1132. m_LocalEulerAnglesHint: {x: 8.019, y: 33.120003, z: 34.525}
  1133. --- !u!4 &4765821069984032
  1134. Transform:
  1135. m_ObjectHideFlags: 1
  1136. m_PrefabParentObject: {fileID: 0}
  1137. m_PrefabInternal: {fileID: 100100000}
  1138. m_GameObject: {fileID: 1067527980965054}
  1139. m_LocalRotation: {x: -0.19889352, y: 0.43790922, z: 0.24318776, w: 0.84234}
  1140. m_LocalPosition: {x: -0.04070854, y: 0.011907297, z: 0.0025982854}
  1141. m_LocalScale: {x: 0.5711413, y: 1.0270486, z: 0.57114077}
  1142. m_Children: []
  1143. m_Father: {fileID: 4906403562801560}
  1144. m_RootOrder: 7
  1145. m_LocalEulerAnglesHint: {x: -33.234, y: 50.027004, z: 16.353}
  1146. --- !u!4 &4796675262927898
  1147. Transform:
  1148. m_ObjectHideFlags: 1
  1149. m_PrefabParentObject: {fileID: 0}
  1150. m_PrefabInternal: {fileID: 100100000}
  1151. m_GameObject: {fileID: 1389175175775256}
  1152. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1153. m_LocalPosition: {x: -0.28136155, y: 0.0009033195, z: -0.28904057}
  1154. m_LocalScale: {x: 0.034241516, y: 0.034241516, z: 0.034241516}
  1155. m_Children: []
  1156. m_Father: {fileID: 4906403562801560}
  1157. m_RootOrder: 36
  1158. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1159. --- !u!4 &4810073840038748
  1160. Transform:
  1161. m_ObjectHideFlags: 1
  1162. m_PrefabParentObject: {fileID: 0}
  1163. m_PrefabInternal: {fileID: 100100000}
  1164. m_GameObject: {fileID: 1416660177695304}
  1165. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1166. m_LocalPosition: {x: 0.33180285, y: 0.0009033195, z: 0.10218858}
  1167. m_LocalScale: {x: 0.034241516, y: 0.034241516, z: 0.034241516}
  1168. m_Children: []
  1169. m_Father: {fileID: 4906403562801560}
  1170. m_RootOrder: 37
  1171. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1172. --- !u!4 &4858893724954970
  1173. Transform:
  1174. m_ObjectHideFlags: 1
  1175. m_PrefabParentObject: {fileID: 0}
  1176. m_PrefabInternal: {fileID: 100100000}
  1177. m_GameObject: {fileID: 1229854340333778}
  1178. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1179. m_LocalPosition: {x: 0.31924054, y: 0.0009033195, z: 0.2989993}
  1180. m_LocalScale: {x: 0.15111285, y: 0.15111285, z: 0.15111285}
  1181. m_Children: []
  1182. m_Father: {fileID: 4906403562801560}
  1183. m_RootOrder: 16
  1184. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1185. --- !u!4 &4875104892323350
  1186. Transform:
  1187. m_ObjectHideFlags: 1
  1188. m_PrefabParentObject: {fileID: 0}
  1189. m_PrefabInternal: {fileID: 100100000}
  1190. m_GameObject: {fileID: 1916171992635360}
  1191. m_LocalRotation: {x: -0, y: 0.56214756, z: -0, w: 0.827037}
  1192. m_LocalPosition: {x: 0.1894288, y: 0.0009033195, z: -0.20588923}
  1193. m_LocalScale: {x: 0.151113, y: 0.15111285, z: 0.15111296}
  1194. m_Children: []
  1195. m_Father: {fileID: 4906403562801560}
  1196. m_RootOrder: 19
  1197. m_LocalEulerAnglesHint: {x: 0, y: 68.409004, z: 0}
  1198. --- !u!4 &4904338510296878
  1199. Transform:
  1200. m_ObjectHideFlags: 1
  1201. m_PrefabParentObject: {fileID: 0}
  1202. m_PrefabInternal: {fileID: 100100000}
  1203. m_GameObject: {fileID: 1941983465661988}
  1204. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1205. m_LocalPosition: {x: -0.2825584, y: 0.0009033195, z: 0.18833065}
  1206. m_LocalScale: {x: 0.15111285, y: 0.15111285, z: 0.15111285}
  1207. m_Children: []
  1208. m_Father: {fileID: 4906403562801560}
  1209. m_RootOrder: 21
  1210. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1211. --- !u!4 &4906403562801560
  1212. Transform:
  1213. m_ObjectHideFlags: 1
  1214. m_PrefabParentObject: {fileID: 0}
  1215. m_PrefabInternal: {fileID: 100100000}
  1216. m_GameObject: {fileID: 1554437832752126}
  1217. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1218. m_LocalPosition: {x: 0, y: 0, z: 0}
  1219. m_LocalScale: {x: 1, y: 1, z: 1}
  1220. m_Children:
  1221. - {fileID: 4513386987444620}
  1222. - {fileID: 4483647213714890}
  1223. - {fileID: 4740057794956578}
  1224. - {fileID: 4519107095818452}
  1225. - {fileID: 4692230369111620}
  1226. - {fileID: 4721573138842886}
  1227. - {fileID: 4519607405518306}
  1228. - {fileID: 4765821069984032}
  1229. - {fileID: 4947476962025784}
  1230. - {fileID: 4354566931724714}
  1231. - {fileID: 4214710189563668}
  1232. - {fileID: 4912362749438674}
  1233. - {fileID: 4049844593496156}
  1234. - {fileID: 4913899519526380}
  1235. - {fileID: 4906648598320066}
  1236. - {fileID: 4382271759362334}
  1237. - {fileID: 4858893724954970}
  1238. - {fileID: 4362233743445184}
  1239. - {fileID: 4911441333271184}
  1240. - {fileID: 4875104892323350}
  1241. - {fileID: 4591762462309762}
  1242. - {fileID: 4904338510296878}
  1243. - {fileID: 4530995582434162}
  1244. - {fileID: 4277139214703022}
  1245. - {fileID: 4716571984902206}
  1246. - {fileID: 4313959003642028}
  1247. - {fileID: 4581105842002086}
  1248. - {fileID: 4680370421962116}
  1249. - {fileID: 4320481760739342}
  1250. - {fileID: 4611087889767506}
  1251. - {fileID: 4908649620651552}
  1252. - {fileID: 4623299837851206}
  1253. - {fileID: 4467141631752666}
  1254. - {fileID: 4721370075063014}
  1255. - {fileID: 4283345827750912}
  1256. - {fileID: 4123535952105414}
  1257. - {fileID: 4796675262927898}
  1258. - {fileID: 4810073840038748}
  1259. - {fileID: 4707154985837304}
  1260. - {fileID: 4430355994694432}
  1261. - {fileID: 4097474114236438}
  1262. - {fileID: 4561418731983290}
  1263. m_Father: {fileID: 0}
  1264. m_RootOrder: 0
  1265. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1266. --- !u!4 &4906648598320066
  1267. Transform:
  1268. m_ObjectHideFlags: 1
  1269. m_PrefabParentObject: {fileID: 0}
  1270. m_PrefabInternal: {fileID: 100100000}
  1271. m_GameObject: {fileID: 1176315314254878}
  1272. m_LocalRotation: {x: 0.27198434, y: -0.8092945, z: 0.016567072, w: 0.5203772}
  1273. m_LocalPosition: {x: -0.12212657, y: 0.0032458378, z: 0.025984287}
  1274. m_LocalScale: {x: 0.39851207, y: 0.51585007, z: 0.39851218}
  1275. m_Children: []
  1276. m_Father: {fileID: 4906403562801560}
  1277. m_RootOrder: 14
  1278. m_LocalEulerAnglesHint: {x: 18.052, y: -118.788, z: -26.416}
  1279. --- !u!4 &4908649620651552
  1280. Transform:
  1281. m_ObjectHideFlags: 1
  1282. m_PrefabParentObject: {fileID: 0}
  1283. m_PrefabInternal: {fileID: 100100000}
  1284. m_GameObject: {fileID: 1632156598348670}
  1285. m_LocalRotation: {x: -0, y: 0.36409184, z: -0, w: 0.93136305}
  1286. m_LocalPosition: {x: 0.28633878, y: 0.0009033195, z: -0.18495224}
  1287. m_LocalScale: {x: 0.034241516, y: 0.034241516, z: 0.03424152}
  1288. m_Children: []
  1289. m_Father: {fileID: 4906403562801560}
  1290. m_RootOrder: 30
  1291. m_LocalEulerAnglesHint: {x: 0, y: 42.703003, z: 0}
  1292. --- !u!4 &4911441333271184
  1293. Transform:
  1294. m_ObjectHideFlags: 1
  1295. m_PrefabParentObject: {fileID: 0}
  1296. m_PrefabInternal: {fileID: 100100000}
  1297. m_GameObject: {fileID: 1210296990204916}
  1298. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1299. m_LocalPosition: {x: 0.28514242, y: 0.0009033195, z: 0.0028858182}
  1300. m_LocalScale: {x: 0.22621153, y: 0.22621156, z: 0.22621156}
  1301. m_Children: []
  1302. m_Father: {fileID: 4906403562801560}
  1303. m_RootOrder: 18
  1304. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1305. --- !u!4 &4912362749438674
  1306. Transform:
  1307. m_ObjectHideFlags: 1
  1308. m_PrefabParentObject: {fileID: 0}
  1309. m_PrefabInternal: {fileID: 100100000}
  1310. m_GameObject: {fileID: 1439489635988542}
  1311. m_LocalRotation: {x: -0, y: 0.35460675, z: -0, w: 0.93501556}
  1312. m_LocalPosition: {x: -0.013858794, y: -0.0019510369, z: -0.051102635}
  1313. m_LocalScale: {x: 0.8265021, y: 0.30414975, z: 0.8265022}
  1314. m_Children: []
  1315. m_Father: {fileID: 4906403562801560}
  1316. m_RootOrder: 11
  1317. m_LocalEulerAnglesHint: {x: 0, y: 41.539, z: 0}
  1318. --- !u!4 &4913899519526380
  1319. Transform:
  1320. m_ObjectHideFlags: 1
  1321. m_PrefabParentObject: {fileID: 0}
  1322. m_PrefabInternal: {fileID: 100100000}
  1323. m_GameObject: {fileID: 1556705512537532}
  1324. m_LocalRotation: {x: -0, y: -0.28724444, z: -0, w: 0.9578573}
  1325. m_LocalPosition: {x: 0.01039362, y: -0.0036833286, z: 0.09007931}
  1326. m_LocalScale: {x: 0.8265023, y: 0.30414975, z: 0.8265021}
  1327. m_Children: []
  1328. m_Father: {fileID: 4906403562801560}
  1329. m_RootOrder: 13
  1330. m_LocalEulerAnglesHint: {x: 0, y: -33.386, z: 0}
  1331. --- !u!4 &4947476962025784
  1332. Transform:
  1333. m_ObjectHideFlags: 1
  1334. m_PrefabParentObject: {fileID: 0}
  1335. m_PrefabInternal: {fileID: 100100000}
  1336. m_GameObject: {fileID: 1264656420446192}
  1337. m_LocalRotation: {x: 0.329213, y: -0.6202265, z: -0.37467453, w: 0.6054394}
  1338. m_LocalPosition: {x: -0.029448507, y: -0.0028171835, z: 0.03377962}
  1339. m_LocalScale: {x: 0.3985116, y: 0.5158503, z: 0.39851198}
  1340. m_Children: []
  1341. m_Father: {fileID: 4906403562801560}
  1342. m_RootOrder: 8
  1343. m_LocalEulerAnglesHint: {x: -3.7920003, y: -89.203, z: -59.763004}
  1344. --- !u!23 &23001782123285084
  1345. MeshRenderer:
  1346. m_ObjectHideFlags: 1
  1347. m_PrefabParentObject: {fileID: 0}
  1348. m_PrefabInternal: {fileID: 100100000}
  1349. m_GameObject: {fileID: 1131702443107114}
  1350. m_Enabled: 1
  1351. m_CastShadows: 1
  1352. m_ReceiveShadows: 1
  1353. m_MotionVectors: 1
  1354. m_LightProbeUsage: 1
  1355. m_ReflectionProbeUsage: 1
  1356. m_Materials:
  1357. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1358. m_StaticBatchInfo:
  1359. firstSubMesh: 0
  1360. subMeshCount: 0
  1361. m_StaticBatchRoot: {fileID: 0}
  1362. m_ProbeAnchor: {fileID: 0}
  1363. m_LightProbeVolumeOverride: {fileID: 0}
  1364. m_ScaleInLightmap: 1
  1365. m_PreserveUVs: 0
  1366. m_IgnoreNormalsForChartDetection: 0
  1367. m_ImportantGI: 0
  1368. m_SelectedEditorRenderState: 3
  1369. m_MinimumChartSize: 4
  1370. m_AutoUVMaxDistance: 0.5
  1371. m_AutoUVMaxAngle: 89
  1372. m_LightmapParameters: {fileID: 0}
  1373. m_SortingLayerID: 0
  1374. m_SortingLayer: 0
  1375. m_SortingOrder: 0
  1376. --- !u!23 &23010590518407928
  1377. MeshRenderer:
  1378. m_ObjectHideFlags: 1
  1379. m_PrefabParentObject: {fileID: 0}
  1380. m_PrefabInternal: {fileID: 100100000}
  1381. m_GameObject: {fileID: 1176315314254878}
  1382. m_Enabled: 1
  1383. m_CastShadows: 1
  1384. m_ReceiveShadows: 1
  1385. m_MotionVectors: 1
  1386. m_LightProbeUsage: 1
  1387. m_ReflectionProbeUsage: 1
  1388. m_Materials:
  1389. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1390. m_StaticBatchInfo:
  1391. firstSubMesh: 0
  1392. subMeshCount: 0
  1393. m_StaticBatchRoot: {fileID: 0}
  1394. m_ProbeAnchor: {fileID: 0}
  1395. m_LightProbeVolumeOverride: {fileID: 0}
  1396. m_ScaleInLightmap: 1
  1397. m_PreserveUVs: 0
  1398. m_IgnoreNormalsForChartDetection: 0
  1399. m_ImportantGI: 0
  1400. m_SelectedEditorRenderState: 3
  1401. m_MinimumChartSize: 4
  1402. m_AutoUVMaxDistance: 0.5
  1403. m_AutoUVMaxAngle: 89
  1404. m_LightmapParameters: {fileID: 0}
  1405. m_SortingLayerID: 0
  1406. m_SortingLayer: 0
  1407. m_SortingOrder: 0
  1408. --- !u!23 &23024882241629962
  1409. MeshRenderer:
  1410. m_ObjectHideFlags: 1
  1411. m_PrefabParentObject: {fileID: 0}
  1412. m_PrefabInternal: {fileID: 100100000}
  1413. m_GameObject: {fileID: 1941983465661988}
  1414. m_Enabled: 1
  1415. m_CastShadows: 1
  1416. m_ReceiveShadows: 1
  1417. m_MotionVectors: 1
  1418. m_LightProbeUsage: 1
  1419. m_ReflectionProbeUsage: 1
  1420. m_Materials:
  1421. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1422. m_StaticBatchInfo:
  1423. firstSubMesh: 0
  1424. subMeshCount: 0
  1425. m_StaticBatchRoot: {fileID: 0}
  1426. m_ProbeAnchor: {fileID: 0}
  1427. m_LightProbeVolumeOverride: {fileID: 0}
  1428. m_ScaleInLightmap: 1
  1429. m_PreserveUVs: 0
  1430. m_IgnoreNormalsForChartDetection: 0
  1431. m_ImportantGI: 0
  1432. m_SelectedEditorRenderState: 3
  1433. m_MinimumChartSize: 4
  1434. m_AutoUVMaxDistance: 0.5
  1435. m_AutoUVMaxAngle: 89
  1436. m_LightmapParameters: {fileID: 0}
  1437. m_SortingLayerID: 0
  1438. m_SortingLayer: 0
  1439. m_SortingOrder: 0
  1440. --- !u!23 &23051897138039528
  1441. MeshRenderer:
  1442. m_ObjectHideFlags: 1
  1443. m_PrefabParentObject: {fileID: 0}
  1444. m_PrefabInternal: {fileID: 100100000}
  1445. m_GameObject: {fileID: 1283527970741682}
  1446. m_Enabled: 1
  1447. m_CastShadows: 1
  1448. m_ReceiveShadows: 1
  1449. m_MotionVectors: 1
  1450. m_LightProbeUsage: 1
  1451. m_ReflectionProbeUsage: 1
  1452. m_Materials:
  1453. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1454. m_StaticBatchInfo:
  1455. firstSubMesh: 0
  1456. subMeshCount: 0
  1457. m_StaticBatchRoot: {fileID: 0}
  1458. m_ProbeAnchor: {fileID: 0}
  1459. m_LightProbeVolumeOverride: {fileID: 0}
  1460. m_ScaleInLightmap: 1
  1461. m_PreserveUVs: 0
  1462. m_IgnoreNormalsForChartDetection: 0
  1463. m_ImportantGI: 0
  1464. m_SelectedEditorRenderState: 3
  1465. m_MinimumChartSize: 4
  1466. m_AutoUVMaxDistance: 0.5
  1467. m_AutoUVMaxAngle: 89
  1468. m_LightmapParameters: {fileID: 0}
  1469. m_SortingLayerID: 0
  1470. m_SortingLayer: 0
  1471. m_SortingOrder: 0
  1472. --- !u!23 &23068334553957232
  1473. MeshRenderer:
  1474. m_ObjectHideFlags: 1
  1475. m_PrefabParentObject: {fileID: 0}
  1476. m_PrefabInternal: {fileID: 100100000}
  1477. m_GameObject: {fileID: 1229854340333778}
  1478. m_Enabled: 1
  1479. m_CastShadows: 1
  1480. m_ReceiveShadows: 1
  1481. m_MotionVectors: 1
  1482. m_LightProbeUsage: 1
  1483. m_ReflectionProbeUsage: 1
  1484. m_Materials:
  1485. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1486. m_StaticBatchInfo:
  1487. firstSubMesh: 0
  1488. subMeshCount: 0
  1489. m_StaticBatchRoot: {fileID: 0}
  1490. m_ProbeAnchor: {fileID: 0}
  1491. m_LightProbeVolumeOverride: {fileID: 0}
  1492. m_ScaleInLightmap: 1
  1493. m_PreserveUVs: 0
  1494. m_IgnoreNormalsForChartDetection: 0
  1495. m_ImportantGI: 0
  1496. m_SelectedEditorRenderState: 3
  1497. m_MinimumChartSize: 4
  1498. m_AutoUVMaxDistance: 0.5
  1499. m_AutoUVMaxAngle: 89
  1500. m_LightmapParameters: {fileID: 0}
  1501. m_SortingLayerID: 0
  1502. m_SortingLayer: 0
  1503. m_SortingOrder: 0
  1504. --- !u!23 &23084211168198124
  1505. MeshRenderer:
  1506. m_ObjectHideFlags: 1
  1507. m_PrefabParentObject: {fileID: 0}
  1508. m_PrefabInternal: {fileID: 100100000}
  1509. m_GameObject: {fileID: 1219066869447408}
  1510. m_Enabled: 1
  1511. m_CastShadows: 1
  1512. m_ReceiveShadows: 1
  1513. m_MotionVectors: 1
  1514. m_LightProbeUsage: 1
  1515. m_ReflectionProbeUsage: 1
  1516. m_Materials:
  1517. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1518. m_StaticBatchInfo:
  1519. firstSubMesh: 0
  1520. subMeshCount: 0
  1521. m_StaticBatchRoot: {fileID: 0}
  1522. m_ProbeAnchor: {fileID: 0}
  1523. m_LightProbeVolumeOverride: {fileID: 0}
  1524. m_ScaleInLightmap: 1
  1525. m_PreserveUVs: 0
  1526. m_IgnoreNormalsForChartDetection: 0
  1527. m_ImportantGI: 0
  1528. m_SelectedEditorRenderState: 3
  1529. m_MinimumChartSize: 4
  1530. m_AutoUVMaxDistance: 0.5
  1531. m_AutoUVMaxAngle: 89
  1532. m_LightmapParameters: {fileID: 0}
  1533. m_SortingLayerID: 0
  1534. m_SortingLayer: 0
  1535. m_SortingOrder: 0
  1536. --- !u!23 &23088671502086244
  1537. MeshRenderer:
  1538. m_ObjectHideFlags: 1
  1539. m_PrefabParentObject: {fileID: 0}
  1540. m_PrefabInternal: {fileID: 100100000}
  1541. m_GameObject: {fileID: 1806273207925644}
  1542. m_Enabled: 1
  1543. m_CastShadows: 1
  1544. m_ReceiveShadows: 1
  1545. m_MotionVectors: 1
  1546. m_LightProbeUsage: 1
  1547. m_ReflectionProbeUsage: 1
  1548. m_Materials:
  1549. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1550. m_StaticBatchInfo:
  1551. firstSubMesh: 0
  1552. subMeshCount: 0
  1553. m_StaticBatchRoot: {fileID: 0}
  1554. m_ProbeAnchor: {fileID: 0}
  1555. m_LightProbeVolumeOverride: {fileID: 0}
  1556. m_ScaleInLightmap: 1
  1557. m_PreserveUVs: 0
  1558. m_IgnoreNormalsForChartDetection: 0
  1559. m_ImportantGI: 0
  1560. m_SelectedEditorRenderState: 3
  1561. m_MinimumChartSize: 4
  1562. m_AutoUVMaxDistance: 0.5
  1563. m_AutoUVMaxAngle: 89
  1564. m_LightmapParameters: {fileID: 0}
  1565. m_SortingLayerID: 0
  1566. m_SortingLayer: 0
  1567. m_SortingOrder: 0
  1568. --- !u!23 &23120195884812460
  1569. MeshRenderer:
  1570. m_ObjectHideFlags: 1
  1571. m_PrefabParentObject: {fileID: 0}
  1572. m_PrefabInternal: {fileID: 100100000}
  1573. m_GameObject: {fileID: 1964405737588566}
  1574. m_Enabled: 1
  1575. m_CastShadows: 1
  1576. m_ReceiveShadows: 1
  1577. m_MotionVectors: 1
  1578. m_LightProbeUsage: 1
  1579. m_ReflectionProbeUsage: 1
  1580. m_Materials:
  1581. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1582. m_StaticBatchInfo:
  1583. firstSubMesh: 0
  1584. subMeshCount: 0
  1585. m_StaticBatchRoot: {fileID: 0}
  1586. m_ProbeAnchor: {fileID: 0}
  1587. m_LightProbeVolumeOverride: {fileID: 0}
  1588. m_ScaleInLightmap: 1
  1589. m_PreserveUVs: 0
  1590. m_IgnoreNormalsForChartDetection: 0
  1591. m_ImportantGI: 0
  1592. m_SelectedEditorRenderState: 3
  1593. m_MinimumChartSize: 4
  1594. m_AutoUVMaxDistance: 0.5
  1595. m_AutoUVMaxAngle: 89
  1596. m_LightmapParameters: {fileID: 0}
  1597. m_SortingLayerID: 0
  1598. m_SortingLayer: 0
  1599. m_SortingOrder: 0
  1600. --- !u!23 &23130658294794232
  1601. MeshRenderer:
  1602. m_ObjectHideFlags: 1
  1603. m_PrefabParentObject: {fileID: 0}
  1604. m_PrefabInternal: {fileID: 100100000}
  1605. m_GameObject: {fileID: 1067527980965054}
  1606. m_Enabled: 1
  1607. m_CastShadows: 1
  1608. m_ReceiveShadows: 1
  1609. m_MotionVectors: 1
  1610. m_LightProbeUsage: 1
  1611. m_ReflectionProbeUsage: 1
  1612. m_Materials:
  1613. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1614. m_StaticBatchInfo:
  1615. firstSubMesh: 0
  1616. subMeshCount: 0
  1617. m_StaticBatchRoot: {fileID: 0}
  1618. m_ProbeAnchor: {fileID: 0}
  1619. m_LightProbeVolumeOverride: {fileID: 0}
  1620. m_ScaleInLightmap: 1
  1621. m_PreserveUVs: 0
  1622. m_IgnoreNormalsForChartDetection: 0
  1623. m_ImportantGI: 0
  1624. m_SelectedEditorRenderState: 3
  1625. m_MinimumChartSize: 4
  1626. m_AutoUVMaxDistance: 0.5
  1627. m_AutoUVMaxAngle: 89
  1628. m_LightmapParameters: {fileID: 0}
  1629. m_SortingLayerID: 0
  1630. m_SortingLayer: 0
  1631. m_SortingOrder: 0
  1632. --- !u!23 &23137035978325218
  1633. MeshRenderer:
  1634. m_ObjectHideFlags: 1
  1635. m_PrefabParentObject: {fileID: 0}
  1636. m_PrefabInternal: {fileID: 100100000}
  1637. m_GameObject: {fileID: 1003344182164244}
  1638. m_Enabled: 1
  1639. m_CastShadows: 1
  1640. m_ReceiveShadows: 1
  1641. m_MotionVectors: 1
  1642. m_LightProbeUsage: 1
  1643. m_ReflectionProbeUsage: 1
  1644. m_Materials:
  1645. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1646. m_StaticBatchInfo:
  1647. firstSubMesh: 0
  1648. subMeshCount: 0
  1649. m_StaticBatchRoot: {fileID: 0}
  1650. m_ProbeAnchor: {fileID: 0}
  1651. m_LightProbeVolumeOverride: {fileID: 0}
  1652. m_ScaleInLightmap: 1
  1653. m_PreserveUVs: 0
  1654. m_IgnoreNormalsForChartDetection: 0
  1655. m_ImportantGI: 0
  1656. m_SelectedEditorRenderState: 3
  1657. m_MinimumChartSize: 4
  1658. m_AutoUVMaxDistance: 0.5
  1659. m_AutoUVMaxAngle: 89
  1660. m_LightmapParameters: {fileID: 0}
  1661. m_SortingLayerID: 0
  1662. m_SortingLayer: 0
  1663. m_SortingOrder: 0
  1664. --- !u!23 &23167205714252248
  1665. MeshRenderer:
  1666. m_ObjectHideFlags: 1
  1667. m_PrefabParentObject: {fileID: 0}
  1668. m_PrefabInternal: {fileID: 100100000}
  1669. m_GameObject: {fileID: 1534151536012310}
  1670. m_Enabled: 1
  1671. m_CastShadows: 1
  1672. m_ReceiveShadows: 1
  1673. m_MotionVectors: 1
  1674. m_LightProbeUsage: 1
  1675. m_ReflectionProbeUsage: 1
  1676. m_Materials:
  1677. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1678. m_StaticBatchInfo:
  1679. firstSubMesh: 0
  1680. subMeshCount: 0
  1681. m_StaticBatchRoot: {fileID: 0}
  1682. m_ProbeAnchor: {fileID: 0}
  1683. m_LightProbeVolumeOverride: {fileID: 0}
  1684. m_ScaleInLightmap: 1
  1685. m_PreserveUVs: 0
  1686. m_IgnoreNormalsForChartDetection: 0
  1687. m_ImportantGI: 0
  1688. m_SelectedEditorRenderState: 3
  1689. m_MinimumChartSize: 4
  1690. m_AutoUVMaxDistance: 0.5
  1691. m_AutoUVMaxAngle: 89
  1692. m_LightmapParameters: {fileID: 0}
  1693. m_SortingLayerID: 0
  1694. m_SortingLayer: 0
  1695. m_SortingOrder: 0
  1696. --- !u!23 &23170488948182594
  1697. MeshRenderer:
  1698. m_ObjectHideFlags: 1
  1699. m_PrefabParentObject: {fileID: 0}
  1700. m_PrefabInternal: {fileID: 100100000}
  1701. m_GameObject: {fileID: 1696207874350782}
  1702. m_Enabled: 1
  1703. m_CastShadows: 1
  1704. m_ReceiveShadows: 1
  1705. m_MotionVectors: 1
  1706. m_LightProbeUsage: 1
  1707. m_ReflectionProbeUsage: 1
  1708. m_Materials:
  1709. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1710. m_StaticBatchInfo:
  1711. firstSubMesh: 0
  1712. subMeshCount: 0
  1713. m_StaticBatchRoot: {fileID: 0}
  1714. m_ProbeAnchor: {fileID: 0}
  1715. m_LightProbeVolumeOverride: {fileID: 0}
  1716. m_ScaleInLightmap: 1
  1717. m_PreserveUVs: 0
  1718. m_IgnoreNormalsForChartDetection: 0
  1719. m_ImportantGI: 0
  1720. m_SelectedEditorRenderState: 3
  1721. m_MinimumChartSize: 4
  1722. m_AutoUVMaxDistance: 0.5
  1723. m_AutoUVMaxAngle: 89
  1724. m_LightmapParameters: {fileID: 0}
  1725. m_SortingLayerID: 0
  1726. m_SortingLayer: 0
  1727. m_SortingOrder: 0
  1728. --- !u!23 &23173173933084236
  1729. MeshRenderer:
  1730. m_ObjectHideFlags: 1
  1731. m_PrefabParentObject: {fileID: 0}
  1732. m_PrefabInternal: {fileID: 100100000}
  1733. m_GameObject: {fileID: 1096498147304614}
  1734. m_Enabled: 1
  1735. m_CastShadows: 1
  1736. m_ReceiveShadows: 1
  1737. m_MotionVectors: 1
  1738. m_LightProbeUsage: 1
  1739. m_ReflectionProbeUsage: 1
  1740. m_Materials:
  1741. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1742. m_StaticBatchInfo:
  1743. firstSubMesh: 0
  1744. subMeshCount: 0
  1745. m_StaticBatchRoot: {fileID: 0}
  1746. m_ProbeAnchor: {fileID: 0}
  1747. m_LightProbeVolumeOverride: {fileID: 0}
  1748. m_ScaleInLightmap: 1
  1749. m_PreserveUVs: 0
  1750. m_IgnoreNormalsForChartDetection: 0
  1751. m_ImportantGI: 0
  1752. m_SelectedEditorRenderState: 3
  1753. m_MinimumChartSize: 4
  1754. m_AutoUVMaxDistance: 0.5
  1755. m_AutoUVMaxAngle: 89
  1756. m_LightmapParameters: {fileID: 0}
  1757. m_SortingLayerID: 0
  1758. m_SortingLayer: 0
  1759. m_SortingOrder: 0
  1760. --- !u!23 &23181667352989914
  1761. MeshRenderer:
  1762. m_ObjectHideFlags: 1
  1763. m_PrefabParentObject: {fileID: 0}
  1764. m_PrefabInternal: {fileID: 100100000}
  1765. m_GameObject: {fileID: 1257728969729078}
  1766. m_Enabled: 1
  1767. m_CastShadows: 1
  1768. m_ReceiveShadows: 1
  1769. m_MotionVectors: 1
  1770. m_LightProbeUsage: 1
  1771. m_ReflectionProbeUsage: 1
  1772. m_Materials:
  1773. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1774. m_StaticBatchInfo:
  1775. firstSubMesh: 0
  1776. subMeshCount: 0
  1777. m_StaticBatchRoot: {fileID: 0}
  1778. m_ProbeAnchor: {fileID: 0}
  1779. m_LightProbeVolumeOverride: {fileID: 0}
  1780. m_ScaleInLightmap: 1
  1781. m_PreserveUVs: 0
  1782. m_IgnoreNormalsForChartDetection: 0
  1783. m_ImportantGI: 0
  1784. m_SelectedEditorRenderState: 3
  1785. m_MinimumChartSize: 4
  1786. m_AutoUVMaxDistance: 0.5
  1787. m_AutoUVMaxAngle: 89
  1788. m_LightmapParameters: {fileID: 0}
  1789. m_SortingLayerID: 0
  1790. m_SortingLayer: 0
  1791. m_SortingOrder: 0
  1792. --- !u!23 &23182147396590014
  1793. MeshRenderer:
  1794. m_ObjectHideFlags: 1
  1795. m_PrefabParentObject: {fileID: 0}
  1796. m_PrefabInternal: {fileID: 100100000}
  1797. m_GameObject: {fileID: 1640172736337686}
  1798. m_Enabled: 1
  1799. m_CastShadows: 1
  1800. m_ReceiveShadows: 1
  1801. m_MotionVectors: 1
  1802. m_LightProbeUsage: 1
  1803. m_ReflectionProbeUsage: 1
  1804. m_Materials:
  1805. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1806. m_StaticBatchInfo:
  1807. firstSubMesh: 0
  1808. subMeshCount: 0
  1809. m_StaticBatchRoot: {fileID: 0}
  1810. m_ProbeAnchor: {fileID: 0}
  1811. m_LightProbeVolumeOverride: {fileID: 0}
  1812. m_ScaleInLightmap: 1
  1813. m_PreserveUVs: 0
  1814. m_IgnoreNormalsForChartDetection: 0
  1815. m_ImportantGI: 0
  1816. m_SelectedEditorRenderState: 3
  1817. m_MinimumChartSize: 4
  1818. m_AutoUVMaxDistance: 0.5
  1819. m_AutoUVMaxAngle: 89
  1820. m_LightmapParameters: {fileID: 0}
  1821. m_SortingLayerID: 0
  1822. m_SortingLayer: 0
  1823. m_SortingOrder: 0
  1824. --- !u!23 &23193256085592384
  1825. MeshRenderer:
  1826. m_ObjectHideFlags: 1
  1827. m_PrefabParentObject: {fileID: 0}
  1828. m_PrefabInternal: {fileID: 100100000}
  1829. m_GameObject: {fileID: 1086275695593396}
  1830. m_Enabled: 1
  1831. m_CastShadows: 1
  1832. m_ReceiveShadows: 1
  1833. m_MotionVectors: 1
  1834. m_LightProbeUsage: 1
  1835. m_ReflectionProbeUsage: 1
  1836. m_Materials:
  1837. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1838. m_StaticBatchInfo:
  1839. firstSubMesh: 0
  1840. subMeshCount: 0
  1841. m_StaticBatchRoot: {fileID: 0}
  1842. m_ProbeAnchor: {fileID: 0}
  1843. m_LightProbeVolumeOverride: {fileID: 0}
  1844. m_ScaleInLightmap: 1
  1845. m_PreserveUVs: 0
  1846. m_IgnoreNormalsForChartDetection: 0
  1847. m_ImportantGI: 0
  1848. m_SelectedEditorRenderState: 3
  1849. m_MinimumChartSize: 4
  1850. m_AutoUVMaxDistance: 0.5
  1851. m_AutoUVMaxAngle: 89
  1852. m_LightmapParameters: {fileID: 0}
  1853. m_SortingLayerID: 0
  1854. m_SortingLayer: 0
  1855. m_SortingOrder: 0
  1856. --- !u!23 &23202466232885736
  1857. MeshRenderer:
  1858. m_ObjectHideFlags: 1
  1859. m_PrefabParentObject: {fileID: 0}
  1860. m_PrefabInternal: {fileID: 100100000}
  1861. m_GameObject: {fileID: 1036778811565606}
  1862. m_Enabled: 1
  1863. m_CastShadows: 1
  1864. m_ReceiveShadows: 1
  1865. m_MotionVectors: 1
  1866. m_LightProbeUsage: 1
  1867. m_ReflectionProbeUsage: 1
  1868. m_Materials:
  1869. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1870. m_StaticBatchInfo:
  1871. firstSubMesh: 0
  1872. subMeshCount: 0
  1873. m_StaticBatchRoot: {fileID: 0}
  1874. m_ProbeAnchor: {fileID: 0}
  1875. m_LightProbeVolumeOverride: {fileID: 0}
  1876. m_ScaleInLightmap: 1
  1877. m_PreserveUVs: 0
  1878. m_IgnoreNormalsForChartDetection: 0
  1879. m_ImportantGI: 0
  1880. m_SelectedEditorRenderState: 3
  1881. m_MinimumChartSize: 4
  1882. m_AutoUVMaxDistance: 0.5
  1883. m_AutoUVMaxAngle: 89
  1884. m_LightmapParameters: {fileID: 0}
  1885. m_SortingLayerID: 0
  1886. m_SortingLayer: 0
  1887. m_SortingOrder: 0
  1888. --- !u!23 &23204201559154008
  1889. MeshRenderer:
  1890. m_ObjectHideFlags: 1
  1891. m_PrefabParentObject: {fileID: 0}
  1892. m_PrefabInternal: {fileID: 100100000}
  1893. m_GameObject: {fileID: 1389175175775256}
  1894. m_Enabled: 1
  1895. m_CastShadows: 1
  1896. m_ReceiveShadows: 1
  1897. m_MotionVectors: 1
  1898. m_LightProbeUsage: 1
  1899. m_ReflectionProbeUsage: 1
  1900. m_Materials:
  1901. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1902. m_StaticBatchInfo:
  1903. firstSubMesh: 0
  1904. subMeshCount: 0
  1905. m_StaticBatchRoot: {fileID: 0}
  1906. m_ProbeAnchor: {fileID: 0}
  1907. m_LightProbeVolumeOverride: {fileID: 0}
  1908. m_ScaleInLightmap: 1
  1909. m_PreserveUVs: 0
  1910. m_IgnoreNormalsForChartDetection: 0
  1911. m_ImportantGI: 0
  1912. m_SelectedEditorRenderState: 3
  1913. m_MinimumChartSize: 4
  1914. m_AutoUVMaxDistance: 0.5
  1915. m_AutoUVMaxAngle: 89
  1916. m_LightmapParameters: {fileID: 0}
  1917. m_SortingLayerID: 0
  1918. m_SortingLayer: 0
  1919. m_SortingOrder: 0
  1920. --- !u!23 &23254972962484892
  1921. MeshRenderer:
  1922. m_ObjectHideFlags: 1
  1923. m_PrefabParentObject: {fileID: 0}
  1924. m_PrefabInternal: {fileID: 100100000}
  1925. m_GameObject: {fileID: 1051542083087538}
  1926. m_Enabled: 1
  1927. m_CastShadows: 1
  1928. m_ReceiveShadows: 1
  1929. m_MotionVectors: 1
  1930. m_LightProbeUsage: 1
  1931. m_ReflectionProbeUsage: 1
  1932. m_Materials:
  1933. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1934. m_StaticBatchInfo:
  1935. firstSubMesh: 0
  1936. subMeshCount: 0
  1937. m_StaticBatchRoot: {fileID: 0}
  1938. m_ProbeAnchor: {fileID: 0}
  1939. m_LightProbeVolumeOverride: {fileID: 0}
  1940. m_ScaleInLightmap: 1
  1941. m_PreserveUVs: 0
  1942. m_IgnoreNormalsForChartDetection: 0
  1943. m_ImportantGI: 0
  1944. m_SelectedEditorRenderState: 3
  1945. m_MinimumChartSize: 4
  1946. m_AutoUVMaxDistance: 0.5
  1947. m_AutoUVMaxAngle: 89
  1948. m_LightmapParameters: {fileID: 0}
  1949. m_SortingLayerID: 0
  1950. m_SortingLayer: 0
  1951. m_SortingOrder: 0
  1952. --- !u!23 &23283836312973502
  1953. MeshRenderer:
  1954. m_ObjectHideFlags: 1
  1955. m_PrefabParentObject: {fileID: 0}
  1956. m_PrefabInternal: {fileID: 100100000}
  1957. m_GameObject: {fileID: 1052283889328032}
  1958. m_Enabled: 1
  1959. m_CastShadows: 1
  1960. m_ReceiveShadows: 1
  1961. m_MotionVectors: 1
  1962. m_LightProbeUsage: 1
  1963. m_ReflectionProbeUsage: 1
  1964. m_Materials:
  1965. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1966. m_StaticBatchInfo:
  1967. firstSubMesh: 0
  1968. subMeshCount: 0
  1969. m_StaticBatchRoot: {fileID: 0}
  1970. m_ProbeAnchor: {fileID: 0}
  1971. m_LightProbeVolumeOverride: {fileID: 0}
  1972. m_ScaleInLightmap: 1
  1973. m_PreserveUVs: 0
  1974. m_IgnoreNormalsForChartDetection: 0
  1975. m_ImportantGI: 0
  1976. m_SelectedEditorRenderState: 3
  1977. m_MinimumChartSize: 4
  1978. m_AutoUVMaxDistance: 0.5
  1979. m_AutoUVMaxAngle: 89
  1980. m_LightmapParameters: {fileID: 0}
  1981. m_SortingLayerID: 0
  1982. m_SortingLayer: 0
  1983. m_SortingOrder: 0
  1984. --- !u!23 &23343004787785034
  1985. MeshRenderer:
  1986. m_ObjectHideFlags: 1
  1987. m_PrefabParentObject: {fileID: 0}
  1988. m_PrefabInternal: {fileID: 100100000}
  1989. m_GameObject: {fileID: 1083759121039146}
  1990. m_Enabled: 1
  1991. m_CastShadows: 1
  1992. m_ReceiveShadows: 1
  1993. m_MotionVectors: 1
  1994. m_LightProbeUsage: 1
  1995. m_ReflectionProbeUsage: 1
  1996. m_Materials:
  1997. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1998. m_StaticBatchInfo:
  1999. firstSubMesh: 0
  2000. subMeshCount: 0
  2001. m_StaticBatchRoot: {fileID: 0}
  2002. m_ProbeAnchor: {fileID: 0}
  2003. m_LightProbeVolumeOverride: {fileID: 0}
  2004. m_ScaleInLightmap: 1
  2005. m_PreserveUVs: 0
  2006. m_IgnoreNormalsForChartDetection: 0
  2007. m_ImportantGI: 0
  2008. m_SelectedEditorRenderState: 3
  2009. m_MinimumChartSize: 4
  2010. m_AutoUVMaxDistance: 0.5
  2011. m_AutoUVMaxAngle: 89
  2012. m_LightmapParameters: {fileID: 0}
  2013. m_SortingLayerID: 0
  2014. m_SortingLayer: 0
  2015. m_SortingOrder: 0
  2016. --- !u!23 &23376779260244418
  2017. MeshRenderer:
  2018. m_ObjectHideFlags: 1
  2019. m_PrefabParentObject: {fileID: 0}
  2020. m_PrefabInternal: {fileID: 100100000}
  2021. m_GameObject: {fileID: 1879468553573062}
  2022. m_Enabled: 1
  2023. m_CastShadows: 1
  2024. m_ReceiveShadows: 1
  2025. m_MotionVectors: 1
  2026. m_LightProbeUsage: 1
  2027. m_ReflectionProbeUsage: 1
  2028. m_Materials:
  2029. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2030. m_StaticBatchInfo:
  2031. firstSubMesh: 0
  2032. subMeshCount: 0
  2033. m_StaticBatchRoot: {fileID: 0}
  2034. m_ProbeAnchor: {fileID: 0}
  2035. m_LightProbeVolumeOverride: {fileID: 0}
  2036. m_ScaleInLightmap: 1
  2037. m_PreserveUVs: 0
  2038. m_IgnoreNormalsForChartDetection: 0
  2039. m_ImportantGI: 0
  2040. m_SelectedEditorRenderState: 3
  2041. m_MinimumChartSize: 4
  2042. m_AutoUVMaxDistance: 0.5
  2043. m_AutoUVMaxAngle: 89
  2044. m_LightmapParameters: {fileID: 0}
  2045. m_SortingLayerID: 0
  2046. m_SortingLayer: 0
  2047. m_SortingOrder: 0
  2048. --- !u!23 &23391635122582196
  2049. MeshRenderer:
  2050. m_ObjectHideFlags: 1
  2051. m_PrefabParentObject: {fileID: 0}
  2052. m_PrefabInternal: {fileID: 100100000}
  2053. m_GameObject: {fileID: 1990542612837924}
  2054. m_Enabled: 1
  2055. m_CastShadows: 1
  2056. m_ReceiveShadows: 1
  2057. m_MotionVectors: 1
  2058. m_LightProbeUsage: 1
  2059. m_ReflectionProbeUsage: 1
  2060. m_Materials:
  2061. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2062. m_StaticBatchInfo:
  2063. firstSubMesh: 0
  2064. subMeshCount: 0
  2065. m_StaticBatchRoot: {fileID: 0}
  2066. m_ProbeAnchor: {fileID: 0}
  2067. m_LightProbeVolumeOverride: {fileID: 0}
  2068. m_ScaleInLightmap: 1
  2069. m_PreserveUVs: 0
  2070. m_IgnoreNormalsForChartDetection: 0
  2071. m_ImportantGI: 0
  2072. m_SelectedEditorRenderState: 3
  2073. m_MinimumChartSize: 4
  2074. m_AutoUVMaxDistance: 0.5
  2075. m_AutoUVMaxAngle: 89
  2076. m_LightmapParameters: {fileID: 0}
  2077. m_SortingLayerID: 0
  2078. m_SortingLayer: 0
  2079. m_SortingOrder: 0
  2080. --- !u!23 &23416646500701452
  2081. MeshRenderer:
  2082. m_ObjectHideFlags: 1
  2083. m_PrefabParentObject: {fileID: 0}
  2084. m_PrefabInternal: {fileID: 100100000}
  2085. m_GameObject: {fileID: 1228172975734596}
  2086. m_Enabled: 1
  2087. m_CastShadows: 1
  2088. m_ReceiveShadows: 1
  2089. m_MotionVectors: 1
  2090. m_LightProbeUsage: 1
  2091. m_ReflectionProbeUsage: 1
  2092. m_Materials:
  2093. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2094. m_StaticBatchInfo:
  2095. firstSubMesh: 0
  2096. subMeshCount: 0
  2097. m_StaticBatchRoot: {fileID: 0}
  2098. m_ProbeAnchor: {fileID: 0}
  2099. m_LightProbeVolumeOverride: {fileID: 0}
  2100. m_ScaleInLightmap: 1
  2101. m_PreserveUVs: 0
  2102. m_IgnoreNormalsForChartDetection: 0
  2103. m_ImportantGI: 0
  2104. m_SelectedEditorRenderState: 3
  2105. m_MinimumChartSize: 4
  2106. m_AutoUVMaxDistance: 0.5
  2107. m_AutoUVMaxAngle: 89
  2108. m_LightmapParameters: {fileID: 0}
  2109. m_SortingLayerID: 0
  2110. m_SortingLayer: 0
  2111. m_SortingOrder: 0
  2112. --- !u!23 &23457393971932204
  2113. MeshRenderer:
  2114. m_ObjectHideFlags: 1
  2115. m_PrefabParentObject: {fileID: 0}
  2116. m_PrefabInternal: {fileID: 100100000}
  2117. m_GameObject: {fileID: 1668921142770396}
  2118. m_Enabled: 1
  2119. m_CastShadows: 1
  2120. m_ReceiveShadows: 1
  2121. m_MotionVectors: 1
  2122. m_LightProbeUsage: 1
  2123. m_ReflectionProbeUsage: 1
  2124. m_Materials:
  2125. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2126. m_StaticBatchInfo:
  2127. firstSubMesh: 0
  2128. subMeshCount: 0
  2129. m_StaticBatchRoot: {fileID: 0}
  2130. m_ProbeAnchor: {fileID: 0}
  2131. m_LightProbeVolumeOverride: {fileID: 0}
  2132. m_ScaleInLightmap: 1
  2133. m_PreserveUVs: 0
  2134. m_IgnoreNormalsForChartDetection: 0
  2135. m_ImportantGI: 0
  2136. m_SelectedEditorRenderState: 3
  2137. m_MinimumChartSize: 4
  2138. m_AutoUVMaxDistance: 0.5
  2139. m_AutoUVMaxAngle: 89
  2140. m_LightmapParameters: {fileID: 0}
  2141. m_SortingLayerID: 0
  2142. m_SortingLayer: 0
  2143. m_SortingOrder: 0
  2144. --- !u!23 &23478954477480430
  2145. MeshRenderer:
  2146. m_ObjectHideFlags: 1
  2147. m_PrefabParentObject: {fileID: 0}
  2148. m_PrefabInternal: {fileID: 100100000}
  2149. m_GameObject: {fileID: 1075802803213666}
  2150. m_Enabled: 1
  2151. m_CastShadows: 1
  2152. m_ReceiveShadows: 1
  2153. m_MotionVectors: 1
  2154. m_LightProbeUsage: 1
  2155. m_ReflectionProbeUsage: 1
  2156. m_Materials:
  2157. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2158. m_StaticBatchInfo:
  2159. firstSubMesh: 0
  2160. subMeshCount: 0
  2161. m_StaticBatchRoot: {fileID: 0}
  2162. m_ProbeAnchor: {fileID: 0}
  2163. m_LightProbeVolumeOverride: {fileID: 0}
  2164. m_ScaleInLightmap: 1
  2165. m_PreserveUVs: 0
  2166. m_IgnoreNormalsForChartDetection: 0
  2167. m_ImportantGI: 0
  2168. m_SelectedEditorRenderState: 3
  2169. m_MinimumChartSize: 4
  2170. m_AutoUVMaxDistance: 0.5
  2171. m_AutoUVMaxAngle: 89
  2172. m_LightmapParameters: {fileID: 0}
  2173. m_SortingLayerID: 0
  2174. m_SortingLayer: 0
  2175. m_SortingOrder: 0
  2176. --- !u!23 &23544886746236484
  2177. MeshRenderer:
  2178. m_ObjectHideFlags: 1
  2179. m_PrefabParentObject: {fileID: 0}
  2180. m_PrefabInternal: {fileID: 100100000}
  2181. m_GameObject: {fileID: 1352899109149250}
  2182. m_Enabled: 1
  2183. m_CastShadows: 1
  2184. m_ReceiveShadows: 1
  2185. m_MotionVectors: 1
  2186. m_LightProbeUsage: 1
  2187. m_ReflectionProbeUsage: 1
  2188. m_Materials:
  2189. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2190. m_StaticBatchInfo:
  2191. firstSubMesh: 0
  2192. subMeshCount: 0
  2193. m_StaticBatchRoot: {fileID: 0}
  2194. m_ProbeAnchor: {fileID: 0}
  2195. m_LightProbeVolumeOverride: {fileID: 0}
  2196. m_ScaleInLightmap: 1
  2197. m_PreserveUVs: 0
  2198. m_IgnoreNormalsForChartDetection: 0
  2199. m_ImportantGI: 0
  2200. m_SelectedEditorRenderState: 3
  2201. m_MinimumChartSize: 4
  2202. m_AutoUVMaxDistance: 0.5
  2203. m_AutoUVMaxAngle: 89
  2204. m_LightmapParameters: {fileID: 0}
  2205. m_SortingLayerID: 0
  2206. m_SortingLayer: 0
  2207. m_SortingOrder: 0
  2208. --- !u!23 &23568188270231150
  2209. MeshRenderer:
  2210. m_ObjectHideFlags: 1
  2211. m_PrefabParentObject: {fileID: 0}
  2212. m_PrefabInternal: {fileID: 100100000}
  2213. m_GameObject: {fileID: 1632156598348670}
  2214. m_Enabled: 1
  2215. m_CastShadows: 1
  2216. m_ReceiveShadows: 1
  2217. m_MotionVectors: 1
  2218. m_LightProbeUsage: 1
  2219. m_ReflectionProbeUsage: 1
  2220. m_Materials:
  2221. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2222. m_StaticBatchInfo:
  2223. firstSubMesh: 0
  2224. subMeshCount: 0
  2225. m_StaticBatchRoot: {fileID: 0}
  2226. m_ProbeAnchor: {fileID: 0}
  2227. m_LightProbeVolumeOverride: {fileID: 0}
  2228. m_ScaleInLightmap: 1
  2229. m_PreserveUVs: 0
  2230. m_IgnoreNormalsForChartDetection: 0
  2231. m_ImportantGI: 0
  2232. m_SelectedEditorRenderState: 3
  2233. m_MinimumChartSize: 4
  2234. m_AutoUVMaxDistance: 0.5
  2235. m_AutoUVMaxAngle: 89
  2236. m_LightmapParameters: {fileID: 0}
  2237. m_SortingLayerID: 0
  2238. m_SortingLayer: 0
  2239. m_SortingOrder: 0
  2240. --- !u!23 &23603684261559042
  2241. MeshRenderer:
  2242. m_ObjectHideFlags: 1
  2243. m_PrefabParentObject: {fileID: 0}
  2244. m_PrefabInternal: {fileID: 100100000}
  2245. m_GameObject: {fileID: 1146559069854662}
  2246. m_Enabled: 1
  2247. m_CastShadows: 1
  2248. m_ReceiveShadows: 1
  2249. m_MotionVectors: 1
  2250. m_LightProbeUsage: 1
  2251. m_ReflectionProbeUsage: 1
  2252. m_Materials:
  2253. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2254. m_StaticBatchInfo:
  2255. firstSubMesh: 0
  2256. subMeshCount: 0
  2257. m_StaticBatchRoot: {fileID: 0}
  2258. m_ProbeAnchor: {fileID: 0}
  2259. m_LightProbeVolumeOverride: {fileID: 0}
  2260. m_ScaleInLightmap: 1
  2261. m_PreserveUVs: 0
  2262. m_IgnoreNormalsForChartDetection: 0
  2263. m_ImportantGI: 0
  2264. m_SelectedEditorRenderState: 3
  2265. m_MinimumChartSize: 4
  2266. m_AutoUVMaxDistance: 0.5
  2267. m_AutoUVMaxAngle: 89
  2268. m_LightmapParameters: {fileID: 0}
  2269. m_SortingLayerID: 0
  2270. m_SortingLayer: 0
  2271. m_SortingOrder: 0
  2272. --- !u!23 &23635421684815380
  2273. MeshRenderer:
  2274. m_ObjectHideFlags: 1
  2275. m_PrefabParentObject: {fileID: 0}
  2276. m_PrefabInternal: {fileID: 100100000}
  2277. m_GameObject: {fileID: 1327908222246050}
  2278. m_Enabled: 1
  2279. m_CastShadows: 1
  2280. m_ReceiveShadows: 1
  2281. m_MotionVectors: 1
  2282. m_LightProbeUsage: 1
  2283. m_ReflectionProbeUsage: 1
  2284. m_Materials:
  2285. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2286. m_StaticBatchInfo:
  2287. firstSubMesh: 0
  2288. subMeshCount: 0
  2289. m_StaticBatchRoot: {fileID: 0}
  2290. m_ProbeAnchor: {fileID: 0}
  2291. m_LightProbeVolumeOverride: {fileID: 0}
  2292. m_ScaleInLightmap: 1
  2293. m_PreserveUVs: 0
  2294. m_IgnoreNormalsForChartDetection: 0
  2295. m_ImportantGI: 0
  2296. m_SelectedEditorRenderState: 3
  2297. m_MinimumChartSize: 4
  2298. m_AutoUVMaxDistance: 0.5
  2299. m_AutoUVMaxAngle: 89
  2300. m_LightmapParameters: {fileID: 0}
  2301. m_SortingLayerID: 0
  2302. m_SortingLayer: 0
  2303. m_SortingOrder: 0
  2304. --- !u!23 &23691484126420078
  2305. MeshRenderer:
  2306. m_ObjectHideFlags: 1
  2307. m_PrefabParentObject: {fileID: 0}
  2308. m_PrefabInternal: {fileID: 100100000}
  2309. m_GameObject: {fileID: 1210296990204916}
  2310. m_Enabled: 1
  2311. m_CastShadows: 1
  2312. m_ReceiveShadows: 1
  2313. m_MotionVectors: 1
  2314. m_LightProbeUsage: 1
  2315. m_ReflectionProbeUsage: 1
  2316. m_Materials:
  2317. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2318. m_StaticBatchInfo:
  2319. firstSubMesh: 0
  2320. subMeshCount: 0
  2321. m_StaticBatchRoot: {fileID: 0}
  2322. m_ProbeAnchor: {fileID: 0}
  2323. m_LightProbeVolumeOverride: {fileID: 0}
  2324. m_ScaleInLightmap: 1
  2325. m_PreserveUVs: 0
  2326. m_IgnoreNormalsForChartDetection: 0
  2327. m_ImportantGI: 0
  2328. m_SelectedEditorRenderState: 3
  2329. m_MinimumChartSize: 4
  2330. m_AutoUVMaxDistance: 0.5
  2331. m_AutoUVMaxAngle: 89
  2332. m_LightmapParameters: {fileID: 0}
  2333. m_SortingLayerID: 0
  2334. m_SortingLayer: 0
  2335. m_SortingOrder: 0
  2336. --- !u!23 &23700788171900782
  2337. MeshRenderer:
  2338. m_ObjectHideFlags: 1
  2339. m_PrefabParentObject: {fileID: 0}
  2340. m_PrefabInternal: {fileID: 100100000}
  2341. m_GameObject: {fileID: 1794347713915118}
  2342. m_Enabled: 1
  2343. m_CastShadows: 1
  2344. m_ReceiveShadows: 1
  2345. m_MotionVectors: 1
  2346. m_LightProbeUsage: 1
  2347. m_ReflectionProbeUsage: 1
  2348. m_Materials:
  2349. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2350. m_StaticBatchInfo:
  2351. firstSubMesh: 0
  2352. subMeshCount: 0
  2353. m_StaticBatchRoot: {fileID: 0}
  2354. m_ProbeAnchor: {fileID: 0}
  2355. m_LightProbeVolumeOverride: {fileID: 0}
  2356. m_ScaleInLightmap: 1
  2357. m_PreserveUVs: 0
  2358. m_IgnoreNormalsForChartDetection: 0
  2359. m_ImportantGI: 0
  2360. m_SelectedEditorRenderState: 3
  2361. m_MinimumChartSize: 4
  2362. m_AutoUVMaxDistance: 0.5
  2363. m_AutoUVMaxAngle: 89
  2364. m_LightmapParameters: {fileID: 0}
  2365. m_SortingLayerID: 0
  2366. m_SortingLayer: 0
  2367. m_SortingOrder: 0
  2368. --- !u!23 &23713866493182698
  2369. MeshRenderer:
  2370. m_ObjectHideFlags: 1
  2371. m_PrefabParentObject: {fileID: 0}
  2372. m_PrefabInternal: {fileID: 100100000}
  2373. m_GameObject: {fileID: 1416660177695304}
  2374. m_Enabled: 1
  2375. m_CastShadows: 1
  2376. m_ReceiveShadows: 1
  2377. m_MotionVectors: 1
  2378. m_LightProbeUsage: 1
  2379. m_ReflectionProbeUsage: 1
  2380. m_Materials:
  2381. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2382. m_StaticBatchInfo:
  2383. firstSubMesh: 0
  2384. subMeshCount: 0
  2385. m_StaticBatchRoot: {fileID: 0}
  2386. m_ProbeAnchor: {fileID: 0}
  2387. m_LightProbeVolumeOverride: {fileID: 0}
  2388. m_ScaleInLightmap: 1
  2389. m_PreserveUVs: 0
  2390. m_IgnoreNormalsForChartDetection: 0
  2391. m_ImportantGI: 0
  2392. m_SelectedEditorRenderState: 3
  2393. m_MinimumChartSize: 4
  2394. m_AutoUVMaxDistance: 0.5
  2395. m_AutoUVMaxAngle: 89
  2396. m_LightmapParameters: {fileID: 0}
  2397. m_SortingLayerID: 0
  2398. m_SortingLayer: 0
  2399. m_SortingOrder: 0
  2400. --- !u!23 &23717518437596058
  2401. MeshRenderer:
  2402. m_ObjectHideFlags: 1
  2403. m_PrefabParentObject: {fileID: 0}
  2404. m_PrefabInternal: {fileID: 100100000}
  2405. m_GameObject: {fileID: 1439489635988542}
  2406. m_Enabled: 1
  2407. m_CastShadows: 1
  2408. m_ReceiveShadows: 1
  2409. m_MotionVectors: 1
  2410. m_LightProbeUsage: 1
  2411. m_ReflectionProbeUsage: 1
  2412. m_Materials:
  2413. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2414. m_StaticBatchInfo:
  2415. firstSubMesh: 0
  2416. subMeshCount: 0
  2417. m_StaticBatchRoot: {fileID: 0}
  2418. m_ProbeAnchor: {fileID: 0}
  2419. m_LightProbeVolumeOverride: {fileID: 0}
  2420. m_ScaleInLightmap: 1
  2421. m_PreserveUVs: 0
  2422. m_IgnoreNormalsForChartDetection: 0
  2423. m_ImportantGI: 0
  2424. m_SelectedEditorRenderState: 3
  2425. m_MinimumChartSize: 4
  2426. m_AutoUVMaxDistance: 0.5
  2427. m_AutoUVMaxAngle: 89
  2428. m_LightmapParameters: {fileID: 0}
  2429. m_SortingLayerID: 0
  2430. m_SortingLayer: 0
  2431. m_SortingOrder: 0
  2432. --- !u!23 &23747206418416124
  2433. MeshRenderer:
  2434. m_ObjectHideFlags: 1
  2435. m_PrefabParentObject: {fileID: 0}
  2436. m_PrefabInternal: {fileID: 100100000}
  2437. m_GameObject: {fileID: 1556705512537532}
  2438. m_Enabled: 1
  2439. m_CastShadows: 1
  2440. m_ReceiveShadows: 1
  2441. m_MotionVectors: 1
  2442. m_LightProbeUsage: 1
  2443. m_ReflectionProbeUsage: 1
  2444. m_Materials:
  2445. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2446. m_StaticBatchInfo:
  2447. firstSubMesh: 0
  2448. subMeshCount: 0
  2449. m_StaticBatchRoot: {fileID: 0}
  2450. m_ProbeAnchor: {fileID: 0}
  2451. m_LightProbeVolumeOverride: {fileID: 0}
  2452. m_ScaleInLightmap: 1
  2453. m_PreserveUVs: 0
  2454. m_IgnoreNormalsForChartDetection: 0
  2455. m_ImportantGI: 0
  2456. m_SelectedEditorRenderState: 3
  2457. m_MinimumChartSize: 4
  2458. m_AutoUVMaxDistance: 0.5
  2459. m_AutoUVMaxAngle: 89
  2460. m_LightmapParameters: {fileID: 0}
  2461. m_SortingLayerID: 0
  2462. m_SortingLayer: 0
  2463. m_SortingOrder: 0
  2464. --- !u!23 &23750991960032960
  2465. MeshRenderer:
  2466. m_ObjectHideFlags: 1
  2467. m_PrefabParentObject: {fileID: 0}
  2468. m_PrefabInternal: {fileID: 100100000}
  2469. m_GameObject: {fileID: 1050127197268876}
  2470. m_Enabled: 1
  2471. m_CastShadows: 1
  2472. m_ReceiveShadows: 1
  2473. m_MotionVectors: 1
  2474. m_LightProbeUsage: 1
  2475. m_ReflectionProbeUsage: 1
  2476. m_Materials:
  2477. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2478. m_StaticBatchInfo:
  2479. firstSubMesh: 0
  2480. subMeshCount: 0
  2481. m_StaticBatchRoot: {fileID: 0}
  2482. m_ProbeAnchor: {fileID: 0}
  2483. m_LightProbeVolumeOverride: {fileID: 0}
  2484. m_ScaleInLightmap: 1
  2485. m_PreserveUVs: 0
  2486. m_IgnoreNormalsForChartDetection: 0
  2487. m_ImportantGI: 0
  2488. m_SelectedEditorRenderState: 3
  2489. m_MinimumChartSize: 4
  2490. m_AutoUVMaxDistance: 0.5
  2491. m_AutoUVMaxAngle: 89
  2492. m_LightmapParameters: {fileID: 0}
  2493. m_SortingLayerID: 0
  2494. m_SortingLayer: 0
  2495. m_SortingOrder: 0
  2496. --- !u!23 &23760965011412774
  2497. MeshRenderer:
  2498. m_ObjectHideFlags: 1
  2499. m_PrefabParentObject: {fileID: 0}
  2500. m_PrefabInternal: {fileID: 100100000}
  2501. m_GameObject: {fileID: 1854393294000458}
  2502. m_Enabled: 1
  2503. m_CastShadows: 1
  2504. m_ReceiveShadows: 1
  2505. m_MotionVectors: 1
  2506. m_LightProbeUsage: 1
  2507. m_ReflectionProbeUsage: 1
  2508. m_Materials:
  2509. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2510. m_StaticBatchInfo:
  2511. firstSubMesh: 0
  2512. subMeshCount: 0
  2513. m_StaticBatchRoot: {fileID: 0}
  2514. m_ProbeAnchor: {fileID: 0}
  2515. m_LightProbeVolumeOverride: {fileID: 0}
  2516. m_ScaleInLightmap: 1
  2517. m_PreserveUVs: 0
  2518. m_IgnoreNormalsForChartDetection: 0
  2519. m_ImportantGI: 0
  2520. m_SelectedEditorRenderState: 3
  2521. m_MinimumChartSize: 4
  2522. m_AutoUVMaxDistance: 0.5
  2523. m_AutoUVMaxAngle: 89
  2524. m_LightmapParameters: {fileID: 0}
  2525. m_SortingLayerID: 0
  2526. m_SortingLayer: 0
  2527. m_SortingOrder: 0
  2528. --- !u!23 &23804494305058418
  2529. MeshRenderer:
  2530. m_ObjectHideFlags: 1
  2531. m_PrefabParentObject: {fileID: 0}
  2532. m_PrefabInternal: {fileID: 100100000}
  2533. m_GameObject: {fileID: 1139303816098290}
  2534. m_Enabled: 1
  2535. m_CastShadows: 1
  2536. m_ReceiveShadows: 1
  2537. m_MotionVectors: 1
  2538. m_LightProbeUsage: 1
  2539. m_ReflectionProbeUsage: 1
  2540. m_Materials:
  2541. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2542. m_StaticBatchInfo:
  2543. firstSubMesh: 0
  2544. subMeshCount: 0
  2545. m_StaticBatchRoot: {fileID: 0}
  2546. m_ProbeAnchor: {fileID: 0}
  2547. m_LightProbeVolumeOverride: {fileID: 0}
  2548. m_ScaleInLightmap: 1
  2549. m_PreserveUVs: 0
  2550. m_IgnoreNormalsForChartDetection: 0
  2551. m_ImportantGI: 0
  2552. m_SelectedEditorRenderState: 3
  2553. m_MinimumChartSize: 4
  2554. m_AutoUVMaxDistance: 0.5
  2555. m_AutoUVMaxAngle: 89
  2556. m_LightmapParameters: {fileID: 0}
  2557. m_SortingLayerID: 0
  2558. m_SortingLayer: 0
  2559. m_SortingOrder: 0
  2560. --- !u!23 &23845596781213896
  2561. MeshRenderer:
  2562. m_ObjectHideFlags: 1
  2563. m_PrefabParentObject: {fileID: 0}
  2564. m_PrefabInternal: {fileID: 100100000}
  2565. m_GameObject: {fileID: 1662621763673736}
  2566. m_Enabled: 1
  2567. m_CastShadows: 1
  2568. m_ReceiveShadows: 1
  2569. m_MotionVectors: 1
  2570. m_LightProbeUsage: 1
  2571. m_ReflectionProbeUsage: 1
  2572. m_Materials:
  2573. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2574. m_StaticBatchInfo:
  2575. firstSubMesh: 0
  2576. subMeshCount: 0
  2577. m_StaticBatchRoot: {fileID: 0}
  2578. m_ProbeAnchor: {fileID: 0}
  2579. m_LightProbeVolumeOverride: {fileID: 0}
  2580. m_ScaleInLightmap: 1
  2581. m_PreserveUVs: 0
  2582. m_IgnoreNormalsForChartDetection: 0
  2583. m_ImportantGI: 0
  2584. m_SelectedEditorRenderState: 3
  2585. m_MinimumChartSize: 4
  2586. m_AutoUVMaxDistance: 0.5
  2587. m_AutoUVMaxAngle: 89
  2588. m_LightmapParameters: {fileID: 0}
  2589. m_SortingLayerID: 0
  2590. m_SortingLayer: 0
  2591. m_SortingOrder: 0
  2592. --- !u!23 &23888326847636100
  2593. MeshRenderer:
  2594. m_ObjectHideFlags: 1
  2595. m_PrefabParentObject: {fileID: 0}
  2596. m_PrefabInternal: {fileID: 100100000}
  2597. m_GameObject: {fileID: 1564776386007734}
  2598. m_Enabled: 1
  2599. m_CastShadows: 1
  2600. m_ReceiveShadows: 1
  2601. m_MotionVectors: 1
  2602. m_LightProbeUsage: 1
  2603. m_ReflectionProbeUsage: 1
  2604. m_Materials:
  2605. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2606. m_StaticBatchInfo:
  2607. firstSubMesh: 0
  2608. subMeshCount: 0
  2609. m_StaticBatchRoot: {fileID: 0}
  2610. m_ProbeAnchor: {fileID: 0}
  2611. m_LightProbeVolumeOverride: {fileID: 0}
  2612. m_ScaleInLightmap: 1
  2613. m_PreserveUVs: 0
  2614. m_IgnoreNormalsForChartDetection: 0
  2615. m_ImportantGI: 0
  2616. m_SelectedEditorRenderState: 3
  2617. m_MinimumChartSize: 4
  2618. m_AutoUVMaxDistance: 0.5
  2619. m_AutoUVMaxAngle: 89
  2620. m_LightmapParameters: {fileID: 0}
  2621. m_SortingLayerID: 0
  2622. m_SortingLayer: 0
  2623. m_SortingOrder: 0
  2624. --- !u!23 &23923787045470232
  2625. MeshRenderer:
  2626. m_ObjectHideFlags: 1
  2627. m_PrefabParentObject: {fileID: 0}
  2628. m_PrefabInternal: {fileID: 100100000}
  2629. m_GameObject: {fileID: 1264656420446192}
  2630. m_Enabled: 1
  2631. m_CastShadows: 1
  2632. m_ReceiveShadows: 1
  2633. m_MotionVectors: 1
  2634. m_LightProbeUsage: 1
  2635. m_ReflectionProbeUsage: 1
  2636. m_Materials:
  2637. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2638. m_StaticBatchInfo:
  2639. firstSubMesh: 0
  2640. subMeshCount: 0
  2641. m_StaticBatchRoot: {fileID: 0}
  2642. m_ProbeAnchor: {fileID: 0}
  2643. m_LightProbeVolumeOverride: {fileID: 0}
  2644. m_ScaleInLightmap: 1
  2645. m_PreserveUVs: 0
  2646. m_IgnoreNormalsForChartDetection: 0
  2647. m_ImportantGI: 0
  2648. m_SelectedEditorRenderState: 3
  2649. m_MinimumChartSize: 4
  2650. m_AutoUVMaxDistance: 0.5
  2651. m_AutoUVMaxAngle: 89
  2652. m_LightmapParameters: {fileID: 0}
  2653. m_SortingLayerID: 0
  2654. m_SortingLayer: 0
  2655. m_SortingOrder: 0
  2656. --- !u!23 &23956275595657306
  2657. MeshRenderer:
  2658. m_ObjectHideFlags: 1
  2659. m_PrefabParentObject: {fileID: 0}
  2660. m_PrefabInternal: {fileID: 100100000}
  2661. m_GameObject: {fileID: 1916171992635360}
  2662. m_Enabled: 1
  2663. m_CastShadows: 1
  2664. m_ReceiveShadows: 1
  2665. m_MotionVectors: 1
  2666. m_LightProbeUsage: 1
  2667. m_ReflectionProbeUsage: 1
  2668. m_Materials:
  2669. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2670. m_StaticBatchInfo:
  2671. firstSubMesh: 0
  2672. subMeshCount: 0
  2673. m_StaticBatchRoot: {fileID: 0}
  2674. m_ProbeAnchor: {fileID: 0}
  2675. m_LightProbeVolumeOverride: {fileID: 0}
  2676. m_ScaleInLightmap: 1
  2677. m_PreserveUVs: 0
  2678. m_IgnoreNormalsForChartDetection: 0
  2679. m_ImportantGI: 0
  2680. m_SelectedEditorRenderState: 3
  2681. m_MinimumChartSize: 4
  2682. m_AutoUVMaxDistance: 0.5
  2683. m_AutoUVMaxAngle: 89
  2684. m_LightmapParameters: {fileID: 0}
  2685. m_SortingLayerID: 0
  2686. m_SortingLayer: 0
  2687. m_SortingOrder: 0
  2688. --- !u!33 &33011237549675610
  2689. MeshFilter:
  2690. m_ObjectHideFlags: 1
  2691. m_PrefabParentObject: {fileID: 0}
  2692. m_PrefabInternal: {fileID: 100100000}
  2693. m_GameObject: {fileID: 1067527980965054}
  2694. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  2695. --- !u!33 &33033466921089954
  2696. MeshFilter:
  2697. m_ObjectHideFlags: 1
  2698. m_PrefabParentObject: {fileID: 0}
  2699. m_PrefabInternal: {fileID: 100100000}
  2700. m_GameObject: {fileID: 1632156598348670}
  2701. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  2702. --- !u!33 &33034184374896776
  2703. MeshFilter:
  2704. m_ObjectHideFlags: 1
  2705. m_PrefabParentObject: {fileID: 0}
  2706. m_PrefabInternal: {fileID: 100100000}
  2707. m_GameObject: {fileID: 1264656420446192}
  2708. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  2709. --- !u!33 &33063827374035408
  2710. MeshFilter:
  2711. m_ObjectHideFlags: 1
  2712. m_PrefabParentObject: {fileID: 0}
  2713. m_PrefabInternal: {fileID: 100100000}
  2714. m_GameObject: {fileID: 1257728969729078}
  2715. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  2716. --- !u!33 &33063914740936486
  2717. MeshFilter:
  2718. m_ObjectHideFlags: 1
  2719. m_PrefabParentObject: {fileID: 0}
  2720. m_PrefabInternal: {fileID: 100100000}
  2721. m_GameObject: {fileID: 1210296990204916}
  2722. m_Mesh: {fileID: 4300000, guid: b01a4c308d85199448b7c3ce8d1b2132, type: 3}
  2723. --- !u!33 &33071659460383240
  2724. MeshFilter:
  2725. m_ObjectHideFlags: 1
  2726. m_PrefabParentObject: {fileID: 0}
  2727. m_PrefabInternal: {fileID: 100100000}
  2728. m_GameObject: {fileID: 1283527970741682}
  2729. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  2730. --- !u!33 &33153445727924238
  2731. MeshFilter:
  2732. m_ObjectHideFlags: 1
  2733. m_PrefabParentObject: {fileID: 0}
  2734. m_PrefabInternal: {fileID: 100100000}
  2735. m_GameObject: {fileID: 1075802803213666}
  2736. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  2737. --- !u!33 &33170134825327232
  2738. MeshFilter:
  2739. m_ObjectHideFlags: 1
  2740. m_PrefabParentObject: {fileID: 0}
  2741. m_PrefabInternal: {fileID: 100100000}
  2742. m_GameObject: {fileID: 1131702443107114}
  2743. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  2744. --- !u!33 &33187376280958740
  2745. MeshFilter:
  2746. m_ObjectHideFlags: 1
  2747. m_PrefabParentObject: {fileID: 0}
  2748. m_PrefabInternal: {fileID: 100100000}
  2749. m_GameObject: {fileID: 1854393294000458}
  2750. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  2751. --- !u!33 &33277086759283540
  2752. MeshFilter:
  2753. m_ObjectHideFlags: 1
  2754. m_PrefabParentObject: {fileID: 0}
  2755. m_PrefabInternal: {fileID: 100100000}
  2756. m_GameObject: {fileID: 1036778811565606}
  2757. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  2758. --- !u!33 &33297790551789680
  2759. MeshFilter:
  2760. m_ObjectHideFlags: 1
  2761. m_PrefabParentObject: {fileID: 0}
  2762. m_PrefabInternal: {fileID: 100100000}
  2763. m_GameObject: {fileID: 1879468553573062}
  2764. m_Mesh: {fileID: 4300000, guid: 0f7c3e17f00ce014f969f1c8098b8053, type: 3}
  2765. --- !u!33 &33342848285711404
  2766. MeshFilter:
  2767. m_ObjectHideFlags: 1
  2768. m_PrefabParentObject: {fileID: 0}
  2769. m_PrefabInternal: {fileID: 100100000}
  2770. m_GameObject: {fileID: 1941983465661988}
  2771. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  2772. --- !u!33 &33348201435890766
  2773. MeshFilter:
  2774. m_ObjectHideFlags: 1
  2775. m_PrefabParentObject: {fileID: 0}
  2776. m_PrefabInternal: {fileID: 100100000}
  2777. m_GameObject: {fileID: 1352899109149250}
  2778. m_Mesh: {fileID: 4300000, guid: b01a4c308d85199448b7c3ce8d1b2132, type: 3}
  2779. --- !u!33 &33367742548038600
  2780. MeshFilter:
  2781. m_ObjectHideFlags: 1
  2782. m_PrefabParentObject: {fileID: 0}
  2783. m_PrefabInternal: {fileID: 100100000}
  2784. m_GameObject: {fileID: 1556705512537532}
  2785. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  2786. --- !u!33 &33382426413849382
  2787. MeshFilter:
  2788. m_ObjectHideFlags: 1
  2789. m_PrefabParentObject: {fileID: 0}
  2790. m_PrefabInternal: {fileID: 100100000}
  2791. m_GameObject: {fileID: 1416660177695304}
  2792. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  2793. --- !u!33 &33445966371182900
  2794. MeshFilter:
  2795. m_ObjectHideFlags: 1
  2796. m_PrefabParentObject: {fileID: 0}
  2797. m_PrefabInternal: {fileID: 100100000}
  2798. m_GameObject: {fileID: 1534151536012310}
  2799. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  2800. --- !u!33 &33450826021713992
  2801. MeshFilter:
  2802. m_ObjectHideFlags: 1
  2803. m_PrefabParentObject: {fileID: 0}
  2804. m_PrefabInternal: {fileID: 100100000}
  2805. m_GameObject: {fileID: 1083759121039146}
  2806. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  2807. --- !u!33 &33486028173363634
  2808. MeshFilter:
  2809. m_ObjectHideFlags: 1
  2810. m_PrefabParentObject: {fileID: 0}
  2811. m_PrefabInternal: {fileID: 100100000}
  2812. m_GameObject: {fileID: 1228172975734596}
  2813. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  2814. --- !u!33 &33490474036444300
  2815. MeshFilter:
  2816. m_ObjectHideFlags: 1
  2817. m_PrefabParentObject: {fileID: 0}
  2818. m_PrefabInternal: {fileID: 100100000}
  2819. m_GameObject: {fileID: 1052283889328032}
  2820. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  2821. --- !u!33 &33519478269006596
  2822. MeshFilter:
  2823. m_ObjectHideFlags: 1
  2824. m_PrefabParentObject: {fileID: 0}
  2825. m_PrefabInternal: {fileID: 100100000}
  2826. m_GameObject: {fileID: 1096498147304614}
  2827. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  2828. --- !u!33 &33525238965448722
  2829. MeshFilter:
  2830. m_ObjectHideFlags: 1
  2831. m_PrefabParentObject: {fileID: 0}
  2832. m_PrefabInternal: {fileID: 100100000}
  2833. m_GameObject: {fileID: 1086275695593396}
  2834. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  2835. --- !u!33 &33538684372647918
  2836. MeshFilter:
  2837. m_ObjectHideFlags: 1
  2838. m_PrefabParentObject: {fileID: 0}
  2839. m_PrefabInternal: {fileID: 100100000}
  2840. m_GameObject: {fileID: 1668921142770396}
  2841. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  2842. --- !u!33 &33556322735051188
  2843. MeshFilter:
  2844. m_ObjectHideFlags: 1
  2845. m_PrefabParentObject: {fileID: 0}
  2846. m_PrefabInternal: {fileID: 100100000}
  2847. m_GameObject: {fileID: 1050127197268876}
  2848. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  2849. --- !u!33 &33563066651214678
  2850. MeshFilter:
  2851. m_ObjectHideFlags: 1
  2852. m_PrefabParentObject: {fileID: 0}
  2853. m_PrefabInternal: {fileID: 100100000}
  2854. m_GameObject: {fileID: 1003344182164244}
  2855. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  2856. --- !u!33 &33609396363226244
  2857. MeshFilter:
  2858. m_ObjectHideFlags: 1
  2859. m_PrefabParentObject: {fileID: 0}
  2860. m_PrefabInternal: {fileID: 100100000}
  2861. m_GameObject: {fileID: 1806273207925644}
  2862. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  2863. --- !u!33 &33628716671240744
  2864. MeshFilter:
  2865. m_ObjectHideFlags: 1
  2866. m_PrefabParentObject: {fileID: 0}
  2867. m_PrefabInternal: {fileID: 100100000}
  2868. m_GameObject: {fileID: 1964405737588566}
  2869. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  2870. --- !u!33 &33631161319343594
  2871. MeshFilter:
  2872. m_ObjectHideFlags: 1
  2873. m_PrefabParentObject: {fileID: 0}
  2874. m_PrefabInternal: {fileID: 100100000}
  2875. m_GameObject: {fileID: 1176315314254878}
  2876. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  2877. --- !u!33 &33696064679454274
  2878. MeshFilter:
  2879. m_ObjectHideFlags: 1
  2880. m_PrefabParentObject: {fileID: 0}
  2881. m_PrefabInternal: {fileID: 100100000}
  2882. m_GameObject: {fileID: 1564776386007734}
  2883. m_Mesh: {fileID: 4300000, guid: ad0fad3044ba59545ab7aa47a62bfd44, type: 3}
  2884. --- !u!33 &33736212344620830
  2885. MeshFilter:
  2886. m_ObjectHideFlags: 1
  2887. m_PrefabParentObject: {fileID: 0}
  2888. m_PrefabInternal: {fileID: 100100000}
  2889. m_GameObject: {fileID: 1229854340333778}
  2890. m_Mesh: {fileID: 4300000, guid: 1220ed0bee42f814cb1cc9a795a597fc, type: 3}
  2891. --- !u!33 &33745541086930262
  2892. MeshFilter:
  2893. m_ObjectHideFlags: 1
  2894. m_PrefabParentObject: {fileID: 0}
  2895. m_PrefabInternal: {fileID: 100100000}
  2896. m_GameObject: {fileID: 1219066869447408}
  2897. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  2898. --- !u!33 &33757778437030788
  2899. MeshFilter:
  2900. m_ObjectHideFlags: 1
  2901. m_PrefabParentObject: {fileID: 0}
  2902. m_PrefabInternal: {fileID: 100100000}
  2903. m_GameObject: {fileID: 1146559069854662}
  2904. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  2905. --- !u!33 &33764825497060844
  2906. MeshFilter:
  2907. m_ObjectHideFlags: 1
  2908. m_PrefabParentObject: {fileID: 0}
  2909. m_PrefabInternal: {fileID: 100100000}
  2910. m_GameObject: {fileID: 1990542612837924}
  2911. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  2912. --- !u!33 &33768025633107258
  2913. MeshFilter:
  2914. m_ObjectHideFlags: 1
  2915. m_PrefabParentObject: {fileID: 0}
  2916. m_PrefabInternal: {fileID: 100100000}
  2917. m_GameObject: {fileID: 1389175175775256}
  2918. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  2919. --- !u!33 &33786040884311590
  2920. MeshFilter:
  2921. m_ObjectHideFlags: 1
  2922. m_PrefabParentObject: {fileID: 0}
  2923. m_PrefabInternal: {fileID: 100100000}
  2924. m_GameObject: {fileID: 1662621763673736}
  2925. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  2926. --- !u!33 &33839870192629510
  2927. MeshFilter:
  2928. m_ObjectHideFlags: 1
  2929. m_PrefabParentObject: {fileID: 0}
  2930. m_PrefabInternal: {fileID: 100100000}
  2931. m_GameObject: {fileID: 1439489635988542}
  2932. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  2933. --- !u!33 &33847198682366160
  2934. MeshFilter:
  2935. m_ObjectHideFlags: 1
  2936. m_PrefabParentObject: {fileID: 0}
  2937. m_PrefabInternal: {fileID: 100100000}
  2938. m_GameObject: {fileID: 1051542083087538}
  2939. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  2940. --- !u!33 &33857502126618318
  2941. MeshFilter:
  2942. m_ObjectHideFlags: 1
  2943. m_PrefabParentObject: {fileID: 0}
  2944. m_PrefabInternal: {fileID: 100100000}
  2945. m_GameObject: {fileID: 1139303816098290}
  2946. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  2947. --- !u!33 &33916369066701508
  2948. MeshFilter:
  2949. m_ObjectHideFlags: 1
  2950. m_PrefabParentObject: {fileID: 0}
  2951. m_PrefabInternal: {fileID: 100100000}
  2952. m_GameObject: {fileID: 1916171992635360}
  2953. m_Mesh: {fileID: 4300000, guid: 1220ed0bee42f814cb1cc9a795a597fc, type: 3}
  2954. --- !u!33 &33932914369807474
  2955. MeshFilter:
  2956. m_ObjectHideFlags: 1
  2957. m_PrefabParentObject: {fileID: 0}
  2958. m_PrefabInternal: {fileID: 100100000}
  2959. m_GameObject: {fileID: 1327908222246050}
  2960. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  2961. --- !u!33 &33942604273196064
  2962. MeshFilter:
  2963. m_ObjectHideFlags: 1
  2964. m_PrefabParentObject: {fileID: 0}
  2965. m_PrefabInternal: {fileID: 100100000}
  2966. m_GameObject: {fileID: 1640172736337686}
  2967. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  2968. --- !u!33 &33945986141033864
  2969. MeshFilter:
  2970. m_ObjectHideFlags: 1
  2971. m_PrefabParentObject: {fileID: 0}
  2972. m_PrefabInternal: {fileID: 100100000}
  2973. m_GameObject: {fileID: 1696207874350782}
  2974. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  2975. --- !u!33 &33979787887376566
  2976. MeshFilter:
  2977. m_ObjectHideFlags: 1
  2978. m_PrefabParentObject: {fileID: 0}
  2979. m_PrefabInternal: {fileID: 100100000}
  2980. m_GameObject: {fileID: 1794347713915118}
  2981. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}