You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

3471 lines
102 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1453302014663862}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1012679484084922
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4037797375441000}
  22. - component: {fileID: 33287589044804618}
  23. - component: {fileID: 23340690467099930}
  24. m_Layer: 0
  25. m_Name: Crystal2 (3)
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 4294967295
  30. m_IsActive: 1
  31. --- !u!1 &1020630240701808
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_PrefabParentObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 5
  37. m_Component:
  38. - component: {fileID: 4268896015697264}
  39. - component: {fileID: 33687890605044494}
  40. - component: {fileID: 23422651104063406}
  41. m_Layer: 0
  42. m_Name: RockFlat_3 (16)
  43. m_TagString: Untagged
  44. m_Icon: {fileID: 0}
  45. m_NavMeshLayer: 0
  46. m_StaticEditorFlags: 4294967295
  47. m_IsActive: 1
  48. --- !u!1 &1026182415416782
  49. GameObject:
  50. m_ObjectHideFlags: 0
  51. m_PrefabParentObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. serializedVersion: 5
  54. m_Component:
  55. - component: {fileID: 4246723705138082}
  56. - component: {fileID: 33205490976974332}
  57. - component: {fileID: 23379318215249450}
  58. m_Layer: 0
  59. m_Name: Crystal2 (6)
  60. m_TagString: Untagged
  61. m_Icon: {fileID: 0}
  62. m_NavMeshLayer: 0
  63. m_StaticEditorFlags: 4294967295
  64. m_IsActive: 1
  65. --- !u!1 &1042812257476560
  66. GameObject:
  67. m_ObjectHideFlags: 0
  68. m_PrefabParentObject: {fileID: 0}
  69. m_PrefabInternal: {fileID: 100100000}
  70. serializedVersion: 5
  71. m_Component:
  72. - component: {fileID: 4519630598991690}
  73. - component: {fileID: 33435894489388568}
  74. - component: {fileID: 23598826262671400}
  75. m_Layer: 0
  76. m_Name: Crystal3 (3)
  77. m_TagString: Untagged
  78. m_Icon: {fileID: 0}
  79. m_NavMeshLayer: 0
  80. m_StaticEditorFlags: 4294967295
  81. m_IsActive: 1
  82. --- !u!1 &1071033160639882
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_PrefabParentObject: {fileID: 0}
  86. m_PrefabInternal: {fileID: 100100000}
  87. serializedVersion: 5
  88. m_Component:
  89. - component: {fileID: 4228305363739498}
  90. - component: {fileID: 33386030458179980}
  91. - component: {fileID: 23861965109278372}
  92. m_Layer: 0
  93. m_Name: RockFlat_3 (13)
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 4294967295
  98. m_IsActive: 1
  99. --- !u!1 &1079030210774726
  100. GameObject:
  101. m_ObjectHideFlags: 0
  102. m_PrefabParentObject: {fileID: 0}
  103. m_PrefabInternal: {fileID: 100100000}
  104. serializedVersion: 5
  105. m_Component:
  106. - component: {fileID: 4572116814751276}
  107. - component: {fileID: 33581985466083892}
  108. - component: {fileID: 23354495764822208}
  109. m_Layer: 0
  110. m_Name: Crystal1 (4)
  111. m_TagString: Untagged
  112. m_Icon: {fileID: 0}
  113. m_NavMeshLayer: 0
  114. m_StaticEditorFlags: 4294967295
  115. m_IsActive: 1
  116. --- !u!1 &1089561335526848
  117. GameObject:
  118. m_ObjectHideFlags: 0
  119. m_PrefabParentObject: {fileID: 0}
  120. m_PrefabInternal: {fileID: 100100000}
  121. serializedVersion: 5
  122. m_Component:
  123. - component: {fileID: 4804238253782854}
  124. - component: {fileID: 33458486306622836}
  125. - component: {fileID: 23194634969172158}
  126. m_Layer: 0
  127. m_Name: RockFlat_3 (11)
  128. m_TagString: Untagged
  129. m_Icon: {fileID: 0}
  130. m_NavMeshLayer: 0
  131. m_StaticEditorFlags: 4294967295
  132. m_IsActive: 1
  133. --- !u!1 &1112751992085718
  134. GameObject:
  135. m_ObjectHideFlags: 0
  136. m_PrefabParentObject: {fileID: 0}
  137. m_PrefabInternal: {fileID: 100100000}
  138. serializedVersion: 5
  139. m_Component:
  140. - component: {fileID: 4209000093289716}
  141. - component: {fileID: 33821163664582434}
  142. - component: {fileID: 23202581235002202}
  143. m_Layer: 0
  144. m_Name: RockFlat_3 (19)
  145. m_TagString: Untagged
  146. m_Icon: {fileID: 0}
  147. m_NavMeshLayer: 0
  148. m_StaticEditorFlags: 4294967295
  149. m_IsActive: 1
  150. --- !u!1 &1115499986987292
  151. GameObject:
  152. m_ObjectHideFlags: 0
  153. m_PrefabParentObject: {fileID: 0}
  154. m_PrefabInternal: {fileID: 100100000}
  155. serializedVersion: 5
  156. m_Component:
  157. - component: {fileID: 4066174723107238}
  158. - component: {fileID: 33102528826369730}
  159. - component: {fileID: 23224212476153024}
  160. m_Layer: 0
  161. m_Name: Crystal1 (1)
  162. m_TagString: Untagged
  163. m_Icon: {fileID: 0}
  164. m_NavMeshLayer: 0
  165. m_StaticEditorFlags: 4294967295
  166. m_IsActive: 1
  167. --- !u!1 &1140949693310116
  168. GameObject:
  169. m_ObjectHideFlags: 0
  170. m_PrefabParentObject: {fileID: 0}
  171. m_PrefabInternal: {fileID: 100100000}
  172. serializedVersion: 5
  173. m_Component:
  174. - component: {fileID: 4987990749484352}
  175. - component: {fileID: 33712116923525118}
  176. - component: {fileID: 23867677417910366}
  177. m_Layer: 0
  178. m_Name: Crystal2 (1)
  179. m_TagString: Untagged
  180. m_Icon: {fileID: 0}
  181. m_NavMeshLayer: 0
  182. m_StaticEditorFlags: 4294967295
  183. m_IsActive: 1
  184. --- !u!1 &1147241195610338
  185. GameObject:
  186. m_ObjectHideFlags: 0
  187. m_PrefabParentObject: {fileID: 0}
  188. m_PrefabInternal: {fileID: 100100000}
  189. serializedVersion: 5
  190. m_Component:
  191. - component: {fileID: 4565317003174338}
  192. - component: {fileID: 33041674123732774}
  193. - component: {fileID: 23235460770232826}
  194. m_Layer: 0
  195. m_Name: RockFlat_2 (9)
  196. m_TagString: Untagged
  197. m_Icon: {fileID: 0}
  198. m_NavMeshLayer: 0
  199. m_StaticEditorFlags: 4294967295
  200. m_IsActive: 1
  201. --- !u!1 &1147329382324602
  202. GameObject:
  203. m_ObjectHideFlags: 0
  204. m_PrefabParentObject: {fileID: 0}
  205. m_PrefabInternal: {fileID: 100100000}
  206. serializedVersion: 5
  207. m_Component:
  208. - component: {fileID: 4501824356338998}
  209. - component: {fileID: 33457050478506850}
  210. - component: {fileID: 23439185339637840}
  211. m_Layer: 0
  212. m_Name: Crystal4 (3)
  213. m_TagString: Untagged
  214. m_Icon: {fileID: 0}
  215. m_NavMeshLayer: 0
  216. m_StaticEditorFlags: 4294967295
  217. m_IsActive: 1
  218. --- !u!1 &1183136356713918
  219. GameObject:
  220. m_ObjectHideFlags: 0
  221. m_PrefabParentObject: {fileID: 0}
  222. m_PrefabInternal: {fileID: 100100000}
  223. serializedVersion: 5
  224. m_Component:
  225. - component: {fileID: 4041319873474648}
  226. - component: {fileID: 33918184587443712}
  227. - component: {fileID: 23877282754022758}
  228. m_Layer: 0
  229. m_Name: RockFlat_2 (11)
  230. m_TagString: Untagged
  231. m_Icon: {fileID: 0}
  232. m_NavMeshLayer: 0
  233. m_StaticEditorFlags: 4294967295
  234. m_IsActive: 1
  235. --- !u!1 &1191462429837172
  236. GameObject:
  237. m_ObjectHideFlags: 0
  238. m_PrefabParentObject: {fileID: 0}
  239. m_PrefabInternal: {fileID: 100100000}
  240. serializedVersion: 5
  241. m_Component:
  242. - component: {fileID: 4537853344890246}
  243. - component: {fileID: 33963395138345846}
  244. - component: {fileID: 23796022565048200}
  245. m_Layer: 0
  246. m_Name: Crystal2 (2)
  247. m_TagString: Untagged
  248. m_Icon: {fileID: 0}
  249. m_NavMeshLayer: 0
  250. m_StaticEditorFlags: 4294967295
  251. m_IsActive: 1
  252. --- !u!1 &1211559213000950
  253. GameObject:
  254. m_ObjectHideFlags: 0
  255. m_PrefabParentObject: {fileID: 0}
  256. m_PrefabInternal: {fileID: 100100000}
  257. serializedVersion: 5
  258. m_Component:
  259. - component: {fileID: 4118372829483312}
  260. - component: {fileID: 33048041705534310}
  261. - component: {fileID: 23613431491912088}
  262. m_Layer: 0
  263. m_Name: RockFlat_3 (18)
  264. m_TagString: Untagged
  265. m_Icon: {fileID: 0}
  266. m_NavMeshLayer: 0
  267. m_StaticEditorFlags: 4294967295
  268. m_IsActive: 1
  269. --- !u!1 &1273142572779272
  270. GameObject:
  271. m_ObjectHideFlags: 0
  272. m_PrefabParentObject: {fileID: 0}
  273. m_PrefabInternal: {fileID: 100100000}
  274. serializedVersion: 5
  275. m_Component:
  276. - component: {fileID: 4274729075242634}
  277. - component: {fileID: 33115724831605658}
  278. - component: {fileID: 23194754969204774}
  279. m_Layer: 0
  280. m_Name: RockFlat_3 (12)
  281. m_TagString: Untagged
  282. m_Icon: {fileID: 0}
  283. m_NavMeshLayer: 0
  284. m_StaticEditorFlags: 4294967295
  285. m_IsActive: 1
  286. --- !u!1 &1282693201679132
  287. GameObject:
  288. m_ObjectHideFlags: 0
  289. m_PrefabParentObject: {fileID: 0}
  290. m_PrefabInternal: {fileID: 100100000}
  291. serializedVersion: 5
  292. m_Component:
  293. - component: {fileID: 4286599447090930}
  294. - component: {fileID: 33597246268262852}
  295. - component: {fileID: 23746629210972048}
  296. m_Layer: 0
  297. m_Name: Crystal3 (2)
  298. m_TagString: Untagged
  299. m_Icon: {fileID: 0}
  300. m_NavMeshLayer: 0
  301. m_StaticEditorFlags: 4294967295
  302. m_IsActive: 1
  303. --- !u!1 &1286539717303132
  304. GameObject:
  305. m_ObjectHideFlags: 0
  306. m_PrefabParentObject: {fileID: 0}
  307. m_PrefabInternal: {fileID: 100100000}
  308. serializedVersion: 5
  309. m_Component:
  310. - component: {fileID: 4073139651567762}
  311. - component: {fileID: 33803852148888826}
  312. - component: {fileID: 23448959901718022}
  313. m_Layer: 0
  314. m_Name: Crystal3 (4)
  315. m_TagString: Untagged
  316. m_Icon: {fileID: 0}
  317. m_NavMeshLayer: 0
  318. m_StaticEditorFlags: 4294967295
  319. m_IsActive: 1
  320. --- !u!1 &1332230491447704
  321. GameObject:
  322. m_ObjectHideFlags: 0
  323. m_PrefabParentObject: {fileID: 0}
  324. m_PrefabInternal: {fileID: 100100000}
  325. serializedVersion: 5
  326. m_Component:
  327. - component: {fileID: 4620472553129944}
  328. - component: {fileID: 33519803748060820}
  329. - component: {fileID: 23271749212330190}
  330. m_Layer: 0
  331. m_Name: RockFlat_3 (14)
  332. m_TagString: Untagged
  333. m_Icon: {fileID: 0}
  334. m_NavMeshLayer: 0
  335. m_StaticEditorFlags: 4294967295
  336. m_IsActive: 1
  337. --- !u!1 &1360089277944782
  338. GameObject:
  339. m_ObjectHideFlags: 0
  340. m_PrefabParentObject: {fileID: 0}
  341. m_PrefabInternal: {fileID: 100100000}
  342. serializedVersion: 5
  343. m_Component:
  344. - component: {fileID: 4020542882604326}
  345. - component: {fileID: 33915359546025572}
  346. - component: {fileID: 23240098986401866}
  347. m_Layer: 0
  348. m_Name: RockFlat_4 (10)
  349. m_TagString: Untagged
  350. m_Icon: {fileID: 0}
  351. m_NavMeshLayer: 0
  352. m_StaticEditorFlags: 4294967295
  353. m_IsActive: 1
  354. --- !u!1 &1374391064064036
  355. GameObject:
  356. m_ObjectHideFlags: 0
  357. m_PrefabParentObject: {fileID: 0}
  358. m_PrefabInternal: {fileID: 100100000}
  359. serializedVersion: 5
  360. m_Component:
  361. - component: {fileID: 4832053190302654}
  362. - component: {fileID: 33693365611066798}
  363. - component: {fileID: 23613138338167170}
  364. m_Layer: 0
  365. m_Name: Crystal2 (4)
  366. m_TagString: Untagged
  367. m_Icon: {fileID: 0}
  368. m_NavMeshLayer: 0
  369. m_StaticEditorFlags: 4294967295
  370. m_IsActive: 1
  371. --- !u!1 &1434204904709248
  372. GameObject:
  373. m_ObjectHideFlags: 0
  374. m_PrefabParentObject: {fileID: 0}
  375. m_PrefabInternal: {fileID: 100100000}
  376. serializedVersion: 5
  377. m_Component:
  378. - component: {fileID: 4955835678354686}
  379. - component: {fileID: 33406561527811900}
  380. - component: {fileID: 23841886691419250}
  381. m_Layer: 0
  382. m_Name: Rock_2 (3)
  383. m_TagString: Untagged
  384. m_Icon: {fileID: 0}
  385. m_NavMeshLayer: 0
  386. m_StaticEditorFlags: 4294967295
  387. m_IsActive: 1
  388. --- !u!1 &1444855753940296
  389. GameObject:
  390. m_ObjectHideFlags: 0
  391. m_PrefabParentObject: {fileID: 0}
  392. m_PrefabInternal: {fileID: 100100000}
  393. serializedVersion: 5
  394. m_Component:
  395. - component: {fileID: 4852686692724164}
  396. - component: {fileID: 33436600391185886}
  397. - component: {fileID: 23401048104289844}
  398. m_Layer: 0
  399. m_Name: RockFlat_4 (15)
  400. m_TagString: Untagged
  401. m_Icon: {fileID: 0}
  402. m_NavMeshLayer: 0
  403. m_StaticEditorFlags: 4294967295
  404. m_IsActive: 1
  405. --- !u!1 &1453302014663862
  406. GameObject:
  407. m_ObjectHideFlags: 0
  408. m_PrefabParentObject: {fileID: 0}
  409. m_PrefabInternal: {fileID: 100100000}
  410. serializedVersion: 5
  411. m_Component:
  412. - component: {fileID: 4284822064650220}
  413. m_Layer: 0
  414. m_Name: CrystalGroupGreen20
  415. m_TagString: Untagged
  416. m_Icon: {fileID: 0}
  417. m_NavMeshLayer: 0
  418. m_StaticEditorFlags: 4294967295
  419. m_IsActive: 1
  420. --- !u!1 &1492517890799536
  421. GameObject:
  422. m_ObjectHideFlags: 0
  423. m_PrefabParentObject: {fileID: 0}
  424. m_PrefabInternal: {fileID: 100100000}
  425. serializedVersion: 5
  426. m_Component:
  427. - component: {fileID: 4687453485878380}
  428. - component: {fileID: 33948302093419408}
  429. - component: {fileID: 23790983625763174}
  430. m_Layer: 0
  431. m_Name: RockFlat_1 (7)
  432. m_TagString: Untagged
  433. m_Icon: {fileID: 0}
  434. m_NavMeshLayer: 0
  435. m_StaticEditorFlags: 4294967295
  436. m_IsActive: 1
  437. --- !u!1 &1522509705221400
  438. GameObject:
  439. m_ObjectHideFlags: 0
  440. m_PrefabParentObject: {fileID: 0}
  441. m_PrefabInternal: {fileID: 100100000}
  442. serializedVersion: 5
  443. m_Component:
  444. - component: {fileID: 4198463703600448}
  445. - component: {fileID: 33094039063995782}
  446. - component: {fileID: 23542274532760864}
  447. m_Layer: 0
  448. m_Name: Crystal2 (5)
  449. m_TagString: Untagged
  450. m_Icon: {fileID: 0}
  451. m_NavMeshLayer: 0
  452. m_StaticEditorFlags: 4294967295
  453. m_IsActive: 1
  454. --- !u!1 &1547172418127800
  455. GameObject:
  456. m_ObjectHideFlags: 0
  457. m_PrefabParentObject: {fileID: 0}
  458. m_PrefabInternal: {fileID: 100100000}
  459. serializedVersion: 5
  460. m_Component:
  461. - component: {fileID: 4901517194989090}
  462. - component: {fileID: 33791312646664024}
  463. - component: {fileID: 23852066452165666}
  464. m_Layer: 0
  465. m_Name: Rock_8 (3)
  466. m_TagString: Untagged
  467. m_Icon: {fileID: 0}
  468. m_NavMeshLayer: 0
  469. m_StaticEditorFlags: 4294967295
  470. m_IsActive: 1
  471. --- !u!1 &1561845645885462
  472. GameObject:
  473. m_ObjectHideFlags: 0
  474. m_PrefabParentObject: {fileID: 0}
  475. m_PrefabInternal: {fileID: 100100000}
  476. serializedVersion: 5
  477. m_Component:
  478. - component: {fileID: 4221988104017280}
  479. - component: {fileID: 33777768229263158}
  480. - component: {fileID: 23467910355589340}
  481. m_Layer: 0
  482. m_Name: Rock_11 (3)
  483. m_TagString: Untagged
  484. m_Icon: {fileID: 0}
  485. m_NavMeshLayer: 0
  486. m_StaticEditorFlags: 4294967295
  487. m_IsActive: 1
  488. --- !u!1 &1582610556702368
  489. GameObject:
  490. m_ObjectHideFlags: 0
  491. m_PrefabParentObject: {fileID: 0}
  492. m_PrefabInternal: {fileID: 100100000}
  493. serializedVersion: 5
  494. m_Component:
  495. - component: {fileID: 4001608280526598}
  496. - component: {fileID: 33835524660366608}
  497. - component: {fileID: 23696141329983582}
  498. m_Layer: 0
  499. m_Name: RockFlat_2 (13)
  500. m_TagString: Untagged
  501. m_Icon: {fileID: 0}
  502. m_NavMeshLayer: 0
  503. m_StaticEditorFlags: 4294967295
  504. m_IsActive: 1
  505. --- !u!1 &1582648661925318
  506. GameObject:
  507. m_ObjectHideFlags: 0
  508. m_PrefabParentObject: {fileID: 0}
  509. m_PrefabInternal: {fileID: 100100000}
  510. serializedVersion: 5
  511. m_Component:
  512. - component: {fileID: 4865132488054744}
  513. - component: {fileID: 33327570694921224}
  514. - component: {fileID: 23512172880094228}
  515. m_Layer: 0
  516. m_Name: RockFlat_4 (13)
  517. m_TagString: Untagged
  518. m_Icon: {fileID: 0}
  519. m_NavMeshLayer: 0
  520. m_StaticEditorFlags: 4294967295
  521. m_IsActive: 1
  522. --- !u!1 &1587557219102634
  523. GameObject:
  524. m_ObjectHideFlags: 0
  525. m_PrefabParentObject: {fileID: 0}
  526. m_PrefabInternal: {fileID: 100100000}
  527. serializedVersion: 5
  528. m_Component:
  529. - component: {fileID: 4887981667577214}
  530. - component: {fileID: 33986038811577324}
  531. - component: {fileID: 23362659019203278}
  532. m_Layer: 0
  533. m_Name: Rock_4 (3)
  534. m_TagString: Untagged
  535. m_Icon: {fileID: 0}
  536. m_NavMeshLayer: 0
  537. m_StaticEditorFlags: 4294967295
  538. m_IsActive: 1
  539. --- !u!1 &1601636603457120
  540. GameObject:
  541. m_ObjectHideFlags: 0
  542. m_PrefabParentObject: {fileID: 0}
  543. m_PrefabInternal: {fileID: 100100000}
  544. serializedVersion: 5
  545. m_Component:
  546. - component: {fileID: 4623969834865572}
  547. - component: {fileID: 33335110775435424}
  548. - component: {fileID: 23447057476092852}
  549. m_Layer: 0
  550. m_Name: RockFlat_2 (8)
  551. m_TagString: Untagged
  552. m_Icon: {fileID: 0}
  553. m_NavMeshLayer: 0
  554. m_StaticEditorFlags: 4294967295
  555. m_IsActive: 1
  556. --- !u!1 &1651657293253676
  557. GameObject:
  558. m_ObjectHideFlags: 0
  559. m_PrefabParentObject: {fileID: 0}
  560. m_PrefabInternal: {fileID: 100100000}
  561. serializedVersion: 5
  562. m_Component:
  563. - component: {fileID: 4347741229236806}
  564. - component: {fileID: 33171333512492846}
  565. - component: {fileID: 23158207775546556}
  566. m_Layer: 0
  567. m_Name: Crystal2 (7)
  568. m_TagString: Untagged
  569. m_Icon: {fileID: 0}
  570. m_NavMeshLayer: 0
  571. m_StaticEditorFlags: 4294967295
  572. m_IsActive: 1
  573. --- !u!1 &1678488688764054
  574. GameObject:
  575. m_ObjectHideFlags: 0
  576. m_PrefabParentObject: {fileID: 0}
  577. m_PrefabInternal: {fileID: 100100000}
  578. serializedVersion: 5
  579. m_Component:
  580. - component: {fileID: 4044894958904958}
  581. - component: {fileID: 33308811100399052}
  582. - component: {fileID: 23567441500397954}
  583. m_Layer: 0
  584. m_Name: RockFlat_4 (12)
  585. m_TagString: Untagged
  586. m_Icon: {fileID: 0}
  587. m_NavMeshLayer: 0
  588. m_StaticEditorFlags: 4294967295
  589. m_IsActive: 1
  590. --- !u!1 &1708167860198046
  591. GameObject:
  592. m_ObjectHideFlags: 0
  593. m_PrefabParentObject: {fileID: 0}
  594. m_PrefabInternal: {fileID: 100100000}
  595. serializedVersion: 5
  596. m_Component:
  597. - component: {fileID: 4296101891856906}
  598. - component: {fileID: 33101661702454812}
  599. - component: {fileID: 23571352772610242}
  600. m_Layer: 0
  601. m_Name: RockFlat_3 (15)
  602. m_TagString: Untagged
  603. m_Icon: {fileID: 0}
  604. m_NavMeshLayer: 0
  605. m_StaticEditorFlags: 4294967295
  606. m_IsActive: 1
  607. --- !u!1 &1710440433797110
  608. GameObject:
  609. m_ObjectHideFlags: 0
  610. m_PrefabParentObject: {fileID: 0}
  611. m_PrefabInternal: {fileID: 100100000}
  612. serializedVersion: 5
  613. m_Component:
  614. - component: {fileID: 4352490581946468}
  615. - component: {fileID: 33680644111630492}
  616. - component: {fileID: 23935071488918178}
  617. m_Layer: 0
  618. m_Name: RockFlat_4 (17)
  619. m_TagString: Untagged
  620. m_Icon: {fileID: 0}
  621. m_NavMeshLayer: 0
  622. m_StaticEditorFlags: 4294967295
  623. m_IsActive: 1
  624. --- !u!1 &1724893629229278
  625. GameObject:
  626. m_ObjectHideFlags: 0
  627. m_PrefabParentObject: {fileID: 0}
  628. m_PrefabInternal: {fileID: 100100000}
  629. serializedVersion: 5
  630. m_Component:
  631. - component: {fileID: 4571292072660192}
  632. - component: {fileID: 33320351521227654}
  633. - component: {fileID: 23245215940332270}
  634. m_Layer: 0
  635. m_Name: RockFlat_2 (10)
  636. m_TagString: Untagged
  637. m_Icon: {fileID: 0}
  638. m_NavMeshLayer: 0
  639. m_StaticEditorFlags: 4294967295
  640. m_IsActive: 1
  641. --- !u!1 &1738752044502752
  642. GameObject:
  643. m_ObjectHideFlags: 0
  644. m_PrefabParentObject: {fileID: 0}
  645. m_PrefabInternal: {fileID: 100100000}
  646. serializedVersion: 5
  647. m_Component:
  648. - component: {fileID: 4802090674238534}
  649. - component: {fileID: 33739573873519672}
  650. - component: {fileID: 23650595442848950}
  651. m_Layer: 0
  652. m_Name: RockFlat_2 (12)
  653. m_TagString: Untagged
  654. m_Icon: {fileID: 0}
  655. m_NavMeshLayer: 0
  656. m_StaticEditorFlags: 4294967295
  657. m_IsActive: 1
  658. --- !u!1 &1748514786797706
  659. GameObject:
  660. m_ObjectHideFlags: 0
  661. m_PrefabParentObject: {fileID: 0}
  662. m_PrefabInternal: {fileID: 100100000}
  663. serializedVersion: 5
  664. m_Component:
  665. - component: {fileID: 4336609817589920}
  666. - component: {fileID: 33507448881295978}
  667. - component: {fileID: 23800689189100560}
  668. m_Layer: 0
  669. m_Name: RockFlat_4 (16)
  670. m_TagString: Untagged
  671. m_Icon: {fileID: 0}
  672. m_NavMeshLayer: 0
  673. m_StaticEditorFlags: 4294967295
  674. m_IsActive: 1
  675. --- !u!1 &1753866897897238
  676. GameObject:
  677. m_ObjectHideFlags: 0
  678. m_PrefabParentObject: {fileID: 0}
  679. m_PrefabInternal: {fileID: 100100000}
  680. serializedVersion: 5
  681. m_Component:
  682. - component: {fileID: 4851636704402600}
  683. - component: {fileID: 33481040631162970}
  684. - component: {fileID: 23740006553857302}
  685. m_Layer: 0
  686. m_Name: Crystal1 (3)
  687. m_TagString: Untagged
  688. m_Icon: {fileID: 0}
  689. m_NavMeshLayer: 0
  690. m_StaticEditorFlags: 4294967295
  691. m_IsActive: 1
  692. --- !u!1 &1771774002308694
  693. GameObject:
  694. m_ObjectHideFlags: 0
  695. m_PrefabParentObject: {fileID: 0}
  696. m_PrefabInternal: {fileID: 100100000}
  697. serializedVersion: 5
  698. m_Component:
  699. - component: {fileID: 4907768822402082}
  700. - component: {fileID: 33893127040167378}
  701. - component: {fileID: 23844842304140020}
  702. m_Layer: 0
  703. m_Name: Crystal1 (5)
  704. m_TagString: Untagged
  705. m_Icon: {fileID: 0}
  706. m_NavMeshLayer: 0
  707. m_StaticEditorFlags: 4294967295
  708. m_IsActive: 1
  709. --- !u!1 &1812848405533700
  710. GameObject:
  711. m_ObjectHideFlags: 0
  712. m_PrefabParentObject: {fileID: 0}
  713. m_PrefabInternal: {fileID: 100100000}
  714. serializedVersion: 5
  715. m_Component:
  716. - component: {fileID: 4945492366802172}
  717. - component: {fileID: 33379495175488380}
  718. - component: {fileID: 23238791821924422}
  719. m_Layer: 0
  720. m_Name: RockFlat_1 (8)
  721. m_TagString: Untagged
  722. m_Icon: {fileID: 0}
  723. m_NavMeshLayer: 0
  724. m_StaticEditorFlags: 4294967295
  725. m_IsActive: 1
  726. --- !u!1 &1812983569873732
  727. GameObject:
  728. m_ObjectHideFlags: 0
  729. m_PrefabParentObject: {fileID: 0}
  730. m_PrefabInternal: {fileID: 100100000}
  731. serializedVersion: 5
  732. m_Component:
  733. - component: {fileID: 4667024462454384}
  734. - component: {fileID: 33547263942655176}
  735. - component: {fileID: 23331256446902620}
  736. m_Layer: 0
  737. m_Name: RockFlat_4 (14)
  738. m_TagString: Untagged
  739. m_Icon: {fileID: 0}
  740. m_NavMeshLayer: 0
  741. m_StaticEditorFlags: 4294967295
  742. m_IsActive: 1
  743. --- !u!1 &1861849178073916
  744. GameObject:
  745. m_ObjectHideFlags: 0
  746. m_PrefabParentObject: {fileID: 0}
  747. m_PrefabInternal: {fileID: 100100000}
  748. serializedVersion: 5
  749. m_Component:
  750. - component: {fileID: 4055136560622056}
  751. - component: {fileID: 33505576351234756}
  752. - component: {fileID: 23855642247752788}
  753. m_Layer: 0
  754. m_Name: Crystal1 (2)
  755. m_TagString: Untagged
  756. m_Icon: {fileID: 0}
  757. m_NavMeshLayer: 0
  758. m_StaticEditorFlags: 4294967295
  759. m_IsActive: 1
  760. --- !u!1 &1907206091989812
  761. GameObject:
  762. m_ObjectHideFlags: 0
  763. m_PrefabParentObject: {fileID: 0}
  764. m_PrefabInternal: {fileID: 100100000}
  765. serializedVersion: 5
  766. m_Component:
  767. - component: {fileID: 4936025052690438}
  768. - component: {fileID: 33079113203495206}
  769. - component: {fileID: 23553614500024130}
  770. m_Layer: 0
  771. m_Name: RockFlat_4 (11)
  772. m_TagString: Untagged
  773. m_Icon: {fileID: 0}
  774. m_NavMeshLayer: 0
  775. m_StaticEditorFlags: 4294967295
  776. m_IsActive: 1
  777. --- !u!1 &1914063180480972
  778. GameObject:
  779. m_ObjectHideFlags: 0
  780. m_PrefabParentObject: {fileID: 0}
  781. m_PrefabInternal: {fileID: 100100000}
  782. serializedVersion: 5
  783. m_Component:
  784. - component: {fileID: 4693139295167224}
  785. - component: {fileID: 33090516325357896}
  786. - component: {fileID: 23867089759999762}
  787. m_Layer: 0
  788. m_Name: Crystal4 (4)
  789. m_TagString: Untagged
  790. m_Icon: {fileID: 0}
  791. m_NavMeshLayer: 0
  792. m_StaticEditorFlags: 4294967295
  793. m_IsActive: 1
  794. --- !u!1 &1933947492806330
  795. GameObject:
  796. m_ObjectHideFlags: 0
  797. m_PrefabParentObject: {fileID: 0}
  798. m_PrefabInternal: {fileID: 100100000}
  799. serializedVersion: 5
  800. m_Component:
  801. - component: {fileID: 4608698929245962}
  802. - component: {fileID: 33362189064768262}
  803. - component: {fileID: 23815672933024094}
  804. m_Layer: 0
  805. m_Name: RockFlat_3 (17)
  806. m_TagString: Untagged
  807. m_Icon: {fileID: 0}
  808. m_NavMeshLayer: 0
  809. m_StaticEditorFlags: 4294967295
  810. m_IsActive: 1
  811. --- !u!1 &1972503552433994
  812. GameObject:
  813. m_ObjectHideFlags: 0
  814. m_PrefabParentObject: {fileID: 0}
  815. m_PrefabInternal: {fileID: 100100000}
  816. serializedVersion: 5
  817. m_Component:
  818. - component: {fileID: 4376893156716388}
  819. - component: {fileID: 33459029543424678}
  820. - component: {fileID: 23679411570997230}
  821. m_Layer: 0
  822. m_Name: Crystal4 (2)
  823. m_TagString: Untagged
  824. m_Icon: {fileID: 0}
  825. m_NavMeshLayer: 0
  826. m_StaticEditorFlags: 4294967295
  827. m_IsActive: 1
  828. --- !u!1 &1991875792983800
  829. GameObject:
  830. m_ObjectHideFlags: 0
  831. m_PrefabParentObject: {fileID: 0}
  832. m_PrefabInternal: {fileID: 100100000}
  833. serializedVersion: 5
  834. m_Component:
  835. - component: {fileID: 4390178364760888}
  836. - component: {fileID: 33745149037731328}
  837. - component: {fileID: 23396300458877108}
  838. m_Layer: 0
  839. m_Name: Rock_13 (3)
  840. m_TagString: Untagged
  841. m_Icon: {fileID: 0}
  842. m_NavMeshLayer: 0
  843. m_StaticEditorFlags: 4294967295
  844. m_IsActive: 1
  845. --- !u!1 &1999055625597706
  846. GameObject:
  847. m_ObjectHideFlags: 0
  848. m_PrefabParentObject: {fileID: 0}
  849. m_PrefabInternal: {fileID: 100100000}
  850. serializedVersion: 5
  851. m_Component:
  852. - component: {fileID: 4907457207849132}
  853. - component: {fileID: 33550704301065570}
  854. - component: {fileID: 23396678570868616}
  855. m_Layer: 0
  856. m_Name: RockFlat_1 (9)
  857. m_TagString: Untagged
  858. m_Icon: {fileID: 0}
  859. m_NavMeshLayer: 0
  860. m_StaticEditorFlags: 4294967295
  861. m_IsActive: 1
  862. --- !u!4 &4001608280526598
  863. Transform:
  864. m_ObjectHideFlags: 1
  865. m_PrefabParentObject: {fileID: 0}
  866. m_PrefabInternal: {fileID: 100100000}
  867. m_GameObject: {fileID: 1582610556702368}
  868. m_LocalRotation: {x: -0, y: 0.58606184, z: -0, w: 0.8102664}
  869. m_LocalPosition: {x: 0.53598976, y: 0, z: 0.1379838}
  870. m_LocalScale: {x: 0.049919486, y: 0.04991945, z: 0.049919486}
  871. m_Children: []
  872. m_Father: {fileID: 4284822064650220}
  873. m_RootOrder: 47
  874. m_LocalEulerAnglesHint: {x: 0, y: 71.756004, z: 0}
  875. --- !u!4 &4020542882604326
  876. Transform:
  877. m_ObjectHideFlags: 1
  878. m_PrefabParentObject: {fileID: 0}
  879. m_PrefabInternal: {fileID: 100100000}
  880. m_GameObject: {fileID: 1360089277944782}
  881. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  882. m_LocalPosition: {x: -0.25450325, y: 0, z: -0.11467981}
  883. m_LocalScale: {x: 0.07174539, y: 0.07174541, z: 0.071745396}
  884. m_Children: []
  885. m_Father: {fileID: 4284822064650220}
  886. m_RootOrder: 24
  887. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  888. --- !u!4 &4037797375441000
  889. Transform:
  890. m_ObjectHideFlags: 1
  891. m_PrefabParentObject: {fileID: 0}
  892. m_PrefabInternal: {fileID: 100100000}
  893. m_GameObject: {fileID: 1012679484084922}
  894. m_LocalRotation: {x: -0.2653121, y: 0.5285786, z: 0.25161514, w: 0.76609665}
  895. m_LocalPosition: {x: 0.015331268, y: 0.12387873, z: -0.031276286}
  896. m_LocalScale: {x: 0.4508191, y: 0.7531881, z: 0.45081925}
  897. m_Children: []
  898. m_Father: {fileID: 4284822064650220}
  899. m_RootOrder: 6
  900. m_LocalEulerAnglesHint: {x: -42.261, y: 66.05, z: 8.160001}
  901. --- !u!4 &4041319873474648
  902. Transform:
  903. m_ObjectHideFlags: 1
  904. m_PrefabParentObject: {fileID: 0}
  905. m_PrefabInternal: {fileID: 100100000}
  906. m_GameObject: {fileID: 1183136356713918}
  907. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  908. m_LocalPosition: {x: -0.12510586, y: 0, z: 0.21648121}
  909. m_LocalScale: {x: 0.049919453, y: 0.04991945, z: 0.049919438}
  910. m_Children: []
  911. m_Father: {fileID: 4284822064650220}
  912. m_RootOrder: 32
  913. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  914. --- !u!4 &4044894958904958
  915. Transform:
  916. m_ObjectHideFlags: 1
  917. m_PrefabParentObject: {fileID: 0}
  918. m_PrefabInternal: {fileID: 100100000}
  919. m_GameObject: {fileID: 1678488688764054}
  920. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  921. m_LocalPosition: {x: 0.29497814, y: 0, z: -0.29252553}
  922. m_LocalScale: {x: 0.07173927, y: 0.07174541, z: 0.07173925}
  923. m_Children: []
  924. m_Father: {fileID: 4284822064650220}
  925. m_RootOrder: 37
  926. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  927. --- !u!4 &4055136560622056
  928. Transform:
  929. m_ObjectHideFlags: 1
  930. m_PrefabParentObject: {fileID: 0}
  931. m_PrefabInternal: {fileID: 100100000}
  932. m_GameObject: {fileID: 1861849178073916}
  933. m_LocalRotation: {x: -0.3355497, y: 0.09537639, z: 0.26466644, w: 0.8990336}
  934. m_LocalPosition: {x: 0.015331268, y: 0.1165196, z: -0.031276286}
  935. m_LocalScale: {x: 0.3226042, y: 0.4094285, z: 0.32260418}
  936. m_Children: []
  937. m_Father: {fileID: 4284822064650220}
  938. m_RootOrder: 7
  939. m_LocalEulerAnglesHint: {x: -40.831, y: -0.46400002, z: 32.980003}
  940. --- !u!4 &4066174723107238
  941. Transform:
  942. m_ObjectHideFlags: 1
  943. m_PrefabParentObject: {fileID: 0}
  944. m_PrefabInternal: {fileID: 100100000}
  945. m_GameObject: {fileID: 1115499986987292}
  946. m_LocalRotation: {x: 0.13717861, y: -0.000022006803, z: 0.06820563, w: 0.98819536}
  947. m_LocalPosition: {x: 0.015331268, y: 0.11529307, z: -0.031276286}
  948. m_LocalScale: {x: 0.61326087, y: 0.9966105, z: 0.6132613}
  949. m_Children: []
  950. m_Father: {fileID: 4284822064650220}
  951. m_RootOrder: 0
  952. m_LocalEulerAnglesHint: {x: 15.731001, y: 1.1110001, z: 8.05}
  953. --- !u!4 &4073139651567762
  954. Transform:
  955. m_ObjectHideFlags: 1
  956. m_PrefabParentObject: {fileID: 0}
  957. m_PrefabInternal: {fileID: 100100000}
  958. m_GameObject: {fileID: 1286539717303132}
  959. m_LocalRotation: {x: 0.16875583, y: 0.2761078, z: -0.034944475, w: 0.94555}
  960. m_LocalPosition: {x: 0.03740883, y: 0.3747025, z: 0.031889558}
  961. m_LocalScale: {x: 0.2635114, y: 0.8708378, z: 0.26351142}
  962. m_Children: []
  963. m_Father: {fileID: 4284822064650220}
  964. m_RootOrder: 9
  965. m_LocalEulerAnglesHint: {x: 19.781, y: 32.844, z: 1.651}
  966. --- !u!4 &4118372829483312
  967. Transform:
  968. m_ObjectHideFlags: 1
  969. m_PrefabParentObject: {fileID: 0}
  970. m_PrefabInternal: {fileID: 100100000}
  971. m_GameObject: {fileID: 1211559213000950}
  972. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  973. m_LocalPosition: {x: 0.052126884, y: 0, z: 0.39861965}
  974. m_LocalScale: {x: 0.052482884, y: 0.05248288, z: 0.05248288}
  975. m_Children: []
  976. m_Father: {fileID: 4284822064650220}
  977. m_RootOrder: 45
  978. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  979. --- !u!4 &4198463703600448
  980. Transform:
  981. m_ObjectHideFlags: 1
  982. m_PrefabParentObject: {fileID: 0}
  983. m_PrefabInternal: {fileID: 100100000}
  984. m_GameObject: {fileID: 1522509705221400}
  985. m_LocalRotation: {x: 0.29779068, y: 0.34181708, z: 0.028852565, w: 0.89087003}
  986. m_LocalPosition: {x: 0.11161327, y: 0.20482919, z: 0.20482922}
  987. m_LocalScale: {x: 0.32984558, y: 0.5034263, z: 0.3298456}
  988. m_Children: []
  989. m_Father: {fileID: 4284822064650220}
  990. m_RootOrder: 13
  991. m_LocalEulerAnglesHint: {x: 30.721, y: 46.756, z: 17.254002}
  992. --- !u!4 &4209000093289716
  993. Transform:
  994. m_ObjectHideFlags: 1
  995. m_PrefabParentObject: {fileID: 0}
  996. m_PrefabInternal: {fileID: 100100000}
  997. m_GameObject: {fileID: 1112751992085718}
  998. m_LocalRotation: {x: -0, y: 0.33876714, z: -0, w: 0.9408702}
  999. m_LocalPosition: {x: 0.4685316, y: 0, z: 0.16742027}
  1000. m_LocalScale: {x: 0.058830135, y: 0.05883013, z: 0.058830127}
  1001. m_Children: []
  1002. m_Father: {fileID: 4284822064650220}
  1003. m_RootOrder: 48
  1004. m_LocalEulerAnglesHint: {x: 0, y: 39.604, z: 0}
  1005. --- !u!4 &4221988104017280
  1006. Transform:
  1007. m_ObjectHideFlags: 1
  1008. m_PrefabParentObject: {fileID: 0}
  1009. m_PrefabInternal: {fileID: 100100000}
  1010. m_GameObject: {fileID: 1561845645885462}
  1011. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1012. m_LocalPosition: {x: 0.02453041, y: -0.0006132611, z: 0.08033717}
  1013. m_LocalScale: {x: 0.6132611, y: 0.61326104, z: 0.61326104}
  1014. m_Children: []
  1015. m_Father: {fileID: 4284822064650220}
  1016. m_RootOrder: 19
  1017. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1018. --- !u!4 &4228305363739498
  1019. Transform:
  1020. m_ObjectHideFlags: 1
  1021. m_PrefabParentObject: {fileID: 0}
  1022. m_PrefabInternal: {fileID: 100100000}
  1023. m_GameObject: {fileID: 1071033160639882}
  1024. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1025. m_LocalPosition: {x: -0.19256401, y: 0, z: 0.24591768}
  1026. m_LocalScale: {x: 0.058830135, y: 0.05883013, z: 0.05883013}
  1027. m_Children: []
  1028. m_Father: {fileID: 4284822064650220}
  1029. m_RootOrder: 33
  1030. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1031. --- !u!4 &4246723705138082
  1032. Transform:
  1033. m_ObjectHideFlags: 1
  1034. m_PrefabParentObject: {fileID: 0}
  1035. m_PrefabInternal: {fileID: 100100000}
  1036. m_GameObject: {fileID: 1026182415416782}
  1037. m_LocalRotation: {x: -0.5993553, y: -0.7158655, z: -0.11396843, w: 0.3395896}
  1038. m_LocalPosition: {x: 0.015331268, y: 0.12387873, z: -0.031276286}
  1039. m_LocalScale: {x: 0.38957337, y: 0.7765332, z: 0.3895733}
  1040. m_Children: []
  1041. m_Father: {fileID: 4284822064650220}
  1042. m_RootOrder: 14
  1043. m_LocalEulerAnglesHint: {x: -34.767002, y: -154.81401, z: 71.874}
  1044. --- !u!4 &4268896015697264
  1045. Transform:
  1046. m_ObjectHideFlags: 1
  1047. m_PrefabParentObject: {fileID: 0}
  1048. m_PrefabInternal: {fileID: 100100000}
  1049. m_GameObject: {fileID: 1020630240701808}
  1050. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1051. m_LocalPosition: {x: -0.07727146, y: 0, z: 0.29068565}
  1052. m_LocalScale: {x: 0.052482884, y: 0.05248288, z: 0.05248288}
  1053. m_Children: []
  1054. m_Father: {fileID: 4284822064650220}
  1055. m_RootOrder: 41
  1056. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1057. --- !u!4 &4274729075242634
  1058. Transform:
  1059. m_ObjectHideFlags: 1
  1060. m_PrefabParentObject: {fileID: 0}
  1061. m_PrefabInternal: {fileID: 100100000}
  1062. m_GameObject: {fileID: 1273142572779272}
  1063. m_LocalRotation: {x: -0, y: 0.36409184, z: -0, w: 0.93136305}
  1064. m_LocalPosition: {x: 0.03986168, y: 0, z: -0.321962}
  1065. m_LocalScale: {x: 0.058830135, y: 0.05883013, z: 0.058830135}
  1066. m_Children: []
  1067. m_Father: {fileID: 4284822064650220}
  1068. m_RootOrder: 29
  1069. m_LocalEulerAnglesHint: {x: 0, y: 42.703003, z: 0}
  1070. --- !u!4 &4284822064650220
  1071. Transform:
  1072. m_ObjectHideFlags: 1
  1073. m_PrefabParentObject: {fileID: 0}
  1074. m_PrefabInternal: {fileID: 100100000}
  1075. m_GameObject: {fileID: 1453302014663862}
  1076. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1077. m_LocalPosition: {x: 0, y: 0, z: 0}
  1078. m_LocalScale: {x: 1, y: 1, z: 1}
  1079. m_Children:
  1080. - {fileID: 4066174723107238}
  1081. - {fileID: 4987990749484352}
  1082. - {fileID: 4537853344890246}
  1083. - {fileID: 4376893156716388}
  1084. - {fileID: 4501824356338998}
  1085. - {fileID: 4286599447090930}
  1086. - {fileID: 4037797375441000}
  1087. - {fileID: 4055136560622056}
  1088. - {fileID: 4519630598991690}
  1089. - {fileID: 4073139651567762}
  1090. - {fileID: 4832053190302654}
  1091. - {fileID: 4693139295167224}
  1092. - {fileID: 4851636704402600}
  1093. - {fileID: 4198463703600448}
  1094. - {fileID: 4246723705138082}
  1095. - {fileID: 4572116814751276}
  1096. - {fileID: 4907768822402082}
  1097. - {fileID: 4347741229236806}
  1098. - {fileID: 4390178364760888}
  1099. - {fileID: 4221988104017280}
  1100. - {fileID: 4887981667577214}
  1101. - {fileID: 4901517194989090}
  1102. - {fileID: 4955835678354686}
  1103. - {fileID: 4623969834865572}
  1104. - {fileID: 4020542882604326}
  1105. - {fileID: 4565317003174338}
  1106. - {fileID: 4804238253782854}
  1107. - {fileID: 4687453485878380}
  1108. - {fileID: 4945492366802172}
  1109. - {fileID: 4274729075242634}
  1110. - {fileID: 4571292072660192}
  1111. - {fileID: 4936025052690438}
  1112. - {fileID: 4041319873474648}
  1113. - {fileID: 4228305363739498}
  1114. - {fileID: 4907457207849132}
  1115. - {fileID: 4620472553129944}
  1116. - {fileID: 4802090674238534}
  1117. - {fileID: 4044894958904958}
  1118. - {fileID: 4865132488054744}
  1119. - {fileID: 4296101891856906}
  1120. - {fileID: 4667024462454384}
  1121. - {fileID: 4268896015697264}
  1122. - {fileID: 4852686692724164}
  1123. - {fileID: 4608698929245962}
  1124. - {fileID: 4336609817589920}
  1125. - {fileID: 4118372829483312}
  1126. - {fileID: 4352490581946468}
  1127. - {fileID: 4001608280526598}
  1128. - {fileID: 4209000093289716}
  1129. m_Father: {fileID: 0}
  1130. m_RootOrder: 0
  1131. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1132. --- !u!4 &4286599447090930
  1133. Transform:
  1134. m_ObjectHideFlags: 1
  1135. m_PrefabParentObject: {fileID: 0}
  1136. m_PrefabInternal: {fileID: 100100000}
  1137. m_GameObject: {fileID: 1282693201679132}
  1138. m_LocalRotation: {x: -0.29130048, y: -0.25667584, z: -0.31188482, w: 0.8671733}
  1139. m_LocalPosition: {x: 0.1563816, y: 0.26308897, z: -0.020237625}
  1140. m_LocalScale: {x: 0.3468014, y: 0.5458777, z: 0.34680152}
  1141. m_Children: []
  1142. m_Father: {fileID: 4284822064650220}
  1143. m_RootOrder: 5
  1144. m_LocalEulerAnglesHint: {x: -41.707, y: -20.665, z: -31.617}
  1145. --- !u!4 &4296101891856906
  1146. Transform:
  1147. m_ObjectHideFlags: 1
  1148. m_PrefabParentObject: {fileID: 0}
  1149. m_PrefabInternal: {fileID: 100100000}
  1150. m_GameObject: {fileID: 1708167860198046}
  1151. m_LocalRotation: {x: -0, y: -0.37809056, z: -0, w: 0.9257687}
  1152. m_LocalPosition: {x: -0.009812355, y: 0, z: 0.41333795}
  1153. m_LocalScale: {x: 0.058830168, y: 0.05883013, z: 0.05883017}
  1154. m_Children: []
  1155. m_Father: {fileID: 4284822064650220}
  1156. m_RootOrder: 39
  1157. m_LocalEulerAnglesHint: {x: 0, y: -44.431004, z: 0}
  1158. --- !u!4 &4336609817589920
  1159. Transform:
  1160. m_ObjectHideFlags: 1
  1161. m_PrefabParentObject: {fileID: 0}
  1162. m_PrefabInternal: {fileID: 100100000}
  1163. m_GameObject: {fileID: 1748514786797706}
  1164. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  1165. m_LocalPosition: {x: 0.10057449, y: 0, z: 0.4237634}
  1166. m_LocalScale: {x: 0.034146376, y: 0.034146376, z: 0.034146372}
  1167. m_Children: []
  1168. m_Father: {fileID: 4284822064650220}
  1169. m_RootOrder: 44
  1170. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  1171. --- !u!4 &4347741229236806
  1172. Transform:
  1173. m_ObjectHideFlags: 1
  1174. m_PrefabParentObject: {fileID: 0}
  1175. m_PrefabInternal: {fileID: 100100000}
  1176. m_GameObject: {fileID: 1651657293253676}
  1177. m_LocalRotation: {x: 0.118951656, y: 0.42724004, z: 0.35950962, w: 0.82101727}
  1178. m_LocalPosition: {x: 0.098734856, y: 0.06500567, z: 0.26002264}
  1179. m_LocalScale: {x: 0.3920853, y: 0.5249865, z: 0.39208543}
  1180. m_Children: []
  1181. m_Father: {fileID: 4284822064650220}
  1182. m_RootOrder: 17
  1183. m_LocalEulerAnglesHint: {x: -6.4230003, y: 52.377003, z: 44.134003}
  1184. --- !u!4 &4352490581946468
  1185. Transform:
  1186. m_ObjectHideFlags: 1
  1187. m_PrefabParentObject: {fileID: 0}
  1188. m_PrefabInternal: {fileID: 100100000}
  1189. m_GameObject: {fileID: 1710440433797110}
  1190. m_LocalRotation: {x: -0, y: 0.10836328, z: -0, w: 0.99411136}
  1191. m_LocalPosition: {x: 0.4807968, y: 0, z: 0.08156371}
  1192. m_LocalScale: {x: 0.07173927, y: 0.07174541, z: 0.071739264}
  1193. m_Children: []
  1194. m_Father: {fileID: 4284822064650220}
  1195. m_RootOrder: 46
  1196. m_LocalEulerAnglesHint: {x: 0, y: 12.442, z: 0}
  1197. --- !u!4 &4376893156716388
  1198. Transform:
  1199. m_ObjectHideFlags: 1
  1200. m_PrefabParentObject: {fileID: 0}
  1201. m_PrefabInternal: {fileID: 100100000}
  1202. m_GameObject: {fileID: 1972503552433994}
  1203. m_LocalRotation: {x: -0.024069276, y: -0.30316603, z: -0.36247116, w: 0.88098}
  1204. m_LocalPosition: {x: 0.020851135, y: 0.10916047, z: 0.0067458153}
  1205. m_LocalScale: {x: 0.6311753, y: 1.0199316, z: 0.6311749}
  1206. m_Children: []
  1207. m_Father: {fileID: 4284822064650220}
  1208. m_RootOrder: 3
  1209. m_LocalEulerAnglesHint: {x: -15.200001, y: -32.374, z: -40.292004}
  1210. --- !u!4 &4390178364760888
  1211. Transform:
  1212. m_ObjectHideFlags: 1
  1213. m_PrefabParentObject: {fileID: 0}
  1214. m_PrefabInternal: {fileID: 100100000}
  1215. m_GameObject: {fileID: 1991875792983800}
  1216. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1217. m_LocalPosition: {x: 0.02453041, y: -0.0006132611, z: -0.0631659}
  1218. m_LocalScale: {x: 0.6132611, y: 0.61326104, z: 0.61326104}
  1219. m_Children: []
  1220. m_Father: {fileID: 4284822064650220}
  1221. m_RootOrder: 18
  1222. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1223. --- !u!4 &4501824356338998
  1224. Transform:
  1225. m_ObjectHideFlags: 1
  1226. m_PrefabParentObject: {fileID: 0}
  1227. m_PrefabInternal: {fileID: 100100000}
  1228. m_GameObject: {fileID: 1147329382324602}
  1229. m_LocalRotation: {x: 0.23119585, y: 0.9585899, z: 0.15048802, w: 0.07076176}
  1230. m_LocalPosition: {x: 0.022690773, y: 0.13798372, z: 0.01901114}
  1231. m_LocalScale: {x: 0.8684552, y: 1.353759, z: 0.8684552}
  1232. m_Children: []
  1233. m_Father: {fileID: 4284822064650220}
  1234. m_RootOrder: 4
  1235. m_LocalEulerAnglesHint: {x: -14.821001, y: 167.742, z: 28.720001}
  1236. --- !u!4 &4519630598991690
  1237. Transform:
  1238. m_ObjectHideFlags: 1
  1239. m_PrefabParentObject: {fileID: 0}
  1240. m_PrefabInternal: {fileID: 100100000}
  1241. m_GameObject: {fileID: 1042812257476560}
  1242. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1243. m_LocalPosition: {x: 0.05948639, y: -0.008585655, z: -0.038635433}
  1244. m_LocalScale: {x: 1.5176678, y: 0.34445968, z: 1.5176678}
  1245. m_Children: []
  1246. m_Father: {fileID: 4284822064650220}
  1247. m_RootOrder: 8
  1248. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1249. --- !u!4 &4537853344890246
  1250. Transform:
  1251. m_ObjectHideFlags: 1
  1252. m_PrefabParentObject: {fileID: 0}
  1253. m_PrefabInternal: {fileID: 100100000}
  1254. m_GameObject: {fileID: 1191462429837172}
  1255. m_LocalRotation: {x: -0.6044513, y: 0.018192172, z: 0.096915804, w: 0.7905157}
  1256. m_LocalPosition: {x: -0.012265205, y: 0.12081242, z: -0.08340353}
  1257. m_LocalScale: {x: 0.4508189, y: 0.45081922, z: 0.45081928}
  1258. m_Children: []
  1259. m_Father: {fileID: 4284822064650220}
  1260. m_RootOrder: 2
  1261. m_LocalEulerAnglesHint: {x: -73.573006, y: -18.216002, z: 27.650002}
  1262. --- !u!4 &4565317003174338
  1263. Transform:
  1264. m_ObjectHideFlags: 1
  1265. m_PrefabParentObject: {fileID: 0}
  1266. m_PrefabInternal: {fileID: 100100000}
  1267. m_GameObject: {fileID: 1147241195610338}
  1268. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  1269. m_LocalPosition: {x: -0.19930935, y: 0, z: -0.058873057}
  1270. m_LocalScale: {x: 0.049919453, y: 0.04991945, z: 0.049919438}
  1271. m_Children: []
  1272. m_Father: {fileID: 4284822064650220}
  1273. m_RootOrder: 25
  1274. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  1275. --- !u!4 &4571292072660192
  1276. Transform:
  1277. m_ObjectHideFlags: 1
  1278. m_PrefabParentObject: {fileID: 0}
  1279. m_PrefabInternal: {fileID: 100100000}
  1280. m_GameObject: {fileID: 1724893629229278}
  1281. m_LocalRotation: {x: -0, y: 0.60776377, z: -0, w: 0.7941179}
  1282. m_LocalPosition: {x: 0.107320786, y: 0, z: -0.3520118}
  1283. m_LocalScale: {x: 0.04991948, y: 0.04991945, z: 0.049919486}
  1284. m_Children: []
  1285. m_Father: {fileID: 4284822064650220}
  1286. m_RootOrder: 30
  1287. m_LocalEulerAnglesHint: {x: 0, y: 74.856, z: 0}
  1288. --- !u!4 &4572116814751276
  1289. Transform:
  1290. m_ObjectHideFlags: 1
  1291. m_PrefabParentObject: {fileID: 0}
  1292. m_PrefabInternal: {fileID: 100100000}
  1293. m_GameObject: {fileID: 1079030210774726}
  1294. m_LocalRotation: {x: 0.41086575, y: -0.78663355, z: -0.05383976, w: 0.45770985}
  1295. m_LocalPosition: {x: 0.076657295, y: 0.14595613, z: 0.06745875}
  1296. m_LocalScale: {x: 0.25232637, y: 0.4257505, z: 0.25232646}
  1297. m_Children: []
  1298. m_Father: {fileID: 4284822064650220}
  1299. m_RootOrder: 15
  1300. m_LocalEulerAnglesHint: {x: 16.942001, y: -126.963005, z: -46.656002}
  1301. --- !u!4 &4608698929245962
  1302. Transform:
  1303. m_ObjectHideFlags: 1
  1304. m_PrefabParentObject: {fileID: 0}
  1305. m_PrefabInternal: {fileID: 100100000}
  1306. m_GameObject: {fileID: 1933947492806330}
  1307. m_LocalRotation: {x: -0, y: -0.37809056, z: -0, w: 0.9257687}
  1308. m_LocalPosition: {x: 0.18827152, y: 0, z: 0.47037125}
  1309. m_LocalScale: {x: 0.058830168, y: 0.05883013, z: 0.05883017}
  1310. m_Children: []
  1311. m_Father: {fileID: 4284822064650220}
  1312. m_RootOrder: 43
  1313. m_LocalEulerAnglesHint: {x: 0, y: -44.431004, z: 0}
  1314. --- !u!4 &4620472553129944
  1315. Transform:
  1316. m_ObjectHideFlags: 1
  1317. m_PrefabParentObject: {fileID: 0}
  1318. m_PrefabInternal: {fileID: 100100000}
  1319. m_GameObject: {fileID: 1332230491447704}
  1320. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1321. m_LocalPosition: {x: 0.2827139, y: 0, z: -0.20666897}
  1322. m_LocalScale: {x: 0.058830135, y: 0.05883013, z: 0.05883013}
  1323. m_Children: []
  1324. m_Father: {fileID: 4284822064650220}
  1325. m_RootOrder: 35
  1326. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1327. --- !u!4 &4623969834865572
  1328. Transform:
  1329. m_ObjectHideFlags: 1
  1330. m_PrefabParentObject: {fileID: 0}
  1331. m_PrefabInternal: {fileID: 100100000}
  1332. m_GameObject: {fileID: 1601636603457120}
  1333. m_LocalRotation: {x: -0, y: -0.106944546, z: -0, w: 0.994265}
  1334. m_LocalPosition: {x: -0.32809448, y: 0, z: -0.09689522}
  1335. m_LocalScale: {x: 0.049919434, y: 0.04991945, z: 0.04991943}
  1336. m_Children: []
  1337. m_Father: {fileID: 4284822064650220}
  1338. m_RootOrder: 23
  1339. m_LocalEulerAnglesHint: {x: 0, y: -12.278001, z: 0}
  1340. --- !u!4 &4667024462454384
  1341. Transform:
  1342. m_ObjectHideFlags: 1
  1343. m_PrefabParentObject: {fileID: 0}
  1344. m_PrefabInternal: {fileID: 100100000}
  1345. m_GameObject: {fileID: 1812983569873732}
  1346. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  1347. m_LocalPosition: {x: -0.058873177, y: 0, z: 0.33913338}
  1348. m_LocalScale: {x: 0.034146376, y: 0.034146376, z: 0.034146372}
  1349. m_Children: []
  1350. m_Father: {fileID: 4284822064650220}
  1351. m_RootOrder: 40
  1352. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  1353. --- !u!4 &4687453485878380
  1354. Transform:
  1355. m_ObjectHideFlags: 1
  1356. m_PrefabParentObject: {fileID: 0}
  1357. m_PrefabInternal: {fileID: 100100000}
  1358. m_GameObject: {fileID: 1492517890799536}
  1359. m_LocalRotation: {x: -0, y: 0.68700796, z: -0, w: 0.72664994}
  1360. m_LocalPosition: {x: -0.04599476, y: 0, z: -0.3305477}
  1361. m_LocalScale: {x: 0.03510311, y: 0.03510306, z: 0.035103112}
  1362. m_Children: []
  1363. m_Father: {fileID: 4284822064650220}
  1364. m_RootOrder: 27
  1365. m_LocalEulerAnglesHint: {x: 0, y: 86.787, z: 0}
  1366. --- !u!4 &4693139295167224
  1367. Transform:
  1368. m_ObjectHideFlags: 1
  1369. m_PrefabParentObject: {fileID: 0}
  1370. m_PrefabInternal: {fileID: 100100000}
  1371. m_GameObject: {fileID: 1914063180480972}
  1372. m_LocalRotation: {x: -0.05335703, y: -0.5118271, z: -0.51747054, w: 0.68367404}
  1373. m_LocalPosition: {x: 0.0791111, y: 0.123265475, z: 0.011651993}
  1374. m_LocalScale: {x: 0.39426634, y: 0.7825552, z: 0.3942662}
  1375. m_Children: []
  1376. m_Father: {fileID: 4284822064650220}
  1377. m_RootOrder: 11
  1378. m_LocalEulerAnglesHint: {x: -37.061, y: -53.882004, z: -54.908}
  1379. --- !u!4 &4802090674238534
  1380. Transform:
  1381. m_ObjectHideFlags: 1
  1382. m_PrefabParentObject: {fileID: 0}
  1383. m_PrefabInternal: {fileID: 100100000}
  1384. m_GameObject: {fileID: 1738752044502752}
  1385. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  1386. m_LocalPosition: {x: 0.35017204, y: 0, z: -0.2361055}
  1387. m_LocalScale: {x: 0.049919453, y: 0.04991945, z: 0.049919438}
  1388. m_Children: []
  1389. m_Father: {fileID: 4284822064650220}
  1390. m_RootOrder: 36
  1391. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  1392. --- !u!4 &4804238253782854
  1393. Transform:
  1394. m_ObjectHideFlags: 1
  1395. m_PrefabParentObject: {fileID: 0}
  1396. m_PrefabInternal: {fileID: 100100000}
  1397. m_GameObject: {fileID: 1089561335526848}
  1398. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1399. m_LocalPosition: {x: -0.26676846, y: 0, z: -0.028823256}
  1400. m_LocalScale: {x: 0.058830135, y: 0.05883013, z: 0.05883013}
  1401. m_Children: []
  1402. m_Father: {fileID: 4284822064650220}
  1403. m_RootOrder: 26
  1404. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1405. --- !u!4 &4832053190302654
  1406. Transform:
  1407. m_ObjectHideFlags: 1
  1408. m_PrefabParentObject: {fileID: 0}
  1409. m_PrefabInternal: {fileID: 100100000}
  1410. m_GameObject: {fileID: 1374391064064036}
  1411. m_LocalRotation: {x: -0.41023904, y: 0.4632248, z: 0.23777138, w: 0.7487266}
  1412. m_LocalPosition: {x: -0.07236481, y: 0.15086222, z: -0.007972419}
  1413. m_LocalScale: {x: 0.25488383, y: 0.53411657, z: 0.25488397}
  1414. m_Children: []
  1415. m_Father: {fileID: 4284822064650220}
  1416. m_RootOrder: 10
  1417. m_LocalEulerAnglesHint: {x: -56.574, y: 64.834, z: -2.499}
  1418. --- !u!4 &4851636704402600
  1419. Transform:
  1420. m_ObjectHideFlags: 1
  1421. m_PrefabParentObject: {fileID: 0}
  1422. m_PrefabInternal: {fileID: 100100000}
  1423. m_GameObject: {fileID: 1753866897897238}
  1424. m_LocalRotation: {x: 0.32379943, y: -0.37707534, z: -0.11196455, w: 0.86048365}
  1425. m_LocalPosition: {x: 0.087696075, y: 0.09382894, z: 0.21341479}
  1426. m_LocalScale: {x: 0.25232905, y: 0.42575067, z: 0.25232902}
  1427. m_Children: []
  1428. m_Father: {fileID: 4284822064650220}
  1429. m_RootOrder: 12
  1430. m_LocalEulerAnglesHint: {x: 28.217001, y: -54.959003, z: -29.723001}
  1431. --- !u!4 &4852686692724164
  1432. Transform:
  1433. m_ObjectHideFlags: 1
  1434. m_PrefabParentObject: {fileID: 0}
  1435. m_PrefabInternal: {fileID: 100100000}
  1436. m_GameObject: {fileID: 1444855753940296}
  1437. m_LocalRotation: {x: -0, y: -0.5849048, z: -0, w: 0.81110203}
  1438. m_LocalPosition: {x: 0.1128397, y: 0, z: 0.483863}
  1439. m_LocalScale: {x: 0.04709239, y: 0.047092315, z: 0.047092393}
  1440. m_Children: []
  1441. m_Father: {fileID: 4284822064650220}
  1442. m_RootOrder: 42
  1443. m_LocalEulerAnglesHint: {x: 0, y: -71.593, z: 0}
  1444. --- !u!4 &4865132488054744
  1445. Transform:
  1446. m_ObjectHideFlags: 1
  1447. m_PrefabParentObject: {fileID: 0}
  1448. m_PrefabInternal: {fileID: 100100000}
  1449. m_GameObject: {fileID: 1582648661925318}
  1450. m_LocalRotation: {x: -0, y: -0.5849048, z: -0, w: 0.81110203}
  1451. m_LocalPosition: {x: -0.0036792755, y: 0, z: 0.3489455}
  1452. m_LocalScale: {x: 0.04709239, y: 0.047092315, z: 0.047092393}
  1453. m_Children: []
  1454. m_Father: {fileID: 4284822064650220}
  1455. m_RootOrder: 38
  1456. m_LocalEulerAnglesHint: {x: 0, y: -71.593, z: 0}
  1457. --- !u!4 &4887981667577214
  1458. Transform:
  1459. m_ObjectHideFlags: 1
  1460. m_PrefabParentObject: {fileID: 0}
  1461. m_PrefabInternal: {fileID: 100100000}
  1462. m_GameObject: {fileID: 1587557219102634}
  1463. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1464. m_LocalPosition: {x: 0.16619396, y: -0.0006132611, z: 0.044154763}
  1465. m_LocalScale: {x: 0.6132611, y: 0.61326104, z: 0.61326104}
  1466. m_Children: []
  1467. m_Father: {fileID: 4284822064650220}
  1468. m_RootOrder: 20
  1469. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1470. --- !u!4 &4901517194989090
  1471. Transform:
  1472. m_ObjectHideFlags: 1
  1473. m_PrefabParentObject: {fileID: 0}
  1474. m_PrefabInternal: {fileID: 100100000}
  1475. m_GameObject: {fileID: 1547172418127800}
  1476. m_LocalRotation: {x: -0, y: 0.19573401, z: -0, w: 0.9806571}
  1477. m_LocalPosition: {x: -0.080337524, y: -0.0006132611, z: -0.10364115}
  1478. m_LocalScale: {x: 0.6132611, y: 0.61326104, z: 0.61326104}
  1479. m_Children: []
  1480. m_Father: {fileID: 4284822064650220}
  1481. m_RootOrder: 21
  1482. m_LocalEulerAnglesHint: {x: 0, y: 22.575, z: 0}
  1483. --- !u!4 &4907457207849132
  1484. Transform:
  1485. m_ObjectHideFlags: 1
  1486. m_PrefabParentObject: {fileID: 0}
  1487. m_PrefabInternal: {fileID: 100100000}
  1488. m_GameObject: {fileID: 1999055625597706}
  1489. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1490. m_LocalPosition: {x: -0.23549175, y: 0, z: 0.19992304}
  1491. m_LocalScale: {x: 0.035103064, y: 0.03510306, z: 0.03510306}
  1492. m_Children: []
  1493. m_Father: {fileID: 4284822064650220}
  1494. m_RootOrder: 34
  1495. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1496. --- !u!4 &4907768822402082
  1497. Transform:
  1498. m_ObjectHideFlags: 1
  1499. m_PrefabParentObject: {fileID: 0}
  1500. m_PrefabInternal: {fileID: 100100000}
  1501. m_GameObject: {fileID: 1771774002308694}
  1502. m_LocalRotation: {x: 0.4185503, y: -0.8975141, z: -0.08528409, w: 0.109593645}
  1503. m_LocalPosition: {x: -0.08646965, y: 0.40965837, z: 0.05948627}
  1504. m_LocalScale: {x: 0.25232655, y: 0.42575046, z: 0.2523267}
  1505. m_Children: []
  1506. m_Father: {fileID: 4284822064650220}
  1507. m_RootOrder: 16
  1508. m_LocalEulerAnglesHint: {x: -3.5170002, y: -164.41801, z: -50.485}
  1509. --- !u!4 &4936025052690438
  1510. Transform:
  1511. m_ObjectHideFlags: 1
  1512. m_PrefabParentObject: {fileID: 0}
  1513. m_PrefabInternal: {fileID: 100100000}
  1514. m_GameObject: {fileID: 1907206091989812}
  1515. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  1516. m_LocalPosition: {x: -0.1802988, y: 0, z: 0.16006112}
  1517. m_LocalScale: {x: 0.07174539, y: 0.07174541, z: 0.071745396}
  1518. m_Children: []
  1519. m_Father: {fileID: 4284822064650220}
  1520. m_RootOrder: 31
  1521. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  1522. --- !u!4 &4945492366802172
  1523. Transform:
  1524. m_ObjectHideFlags: 1
  1525. m_PrefabParentObject: {fileID: 0}
  1526. m_PrefabInternal: {fileID: 100100000}
  1527. m_GameObject: {fileID: 1812848405533700}
  1528. m_LocalRotation: {x: -0, y: 0.36409184, z: -0, w: 0.93136305}
  1529. m_LocalPosition: {x: -0.015331268, y: 0, z: -0.37408924}
  1530. m_LocalScale: {x: 0.03510306, y: 0.03510306, z: 0.03510306}
  1531. m_Children: []
  1532. m_Father: {fileID: 4284822064650220}
  1533. m_RootOrder: 28
  1534. m_LocalEulerAnglesHint: {x: 0, y: 42.703003, z: 0}
  1535. --- !u!4 &4955835678354686
  1536. Transform:
  1537. m_ObjectHideFlags: 1
  1538. m_PrefabParentObject: {fileID: 0}
  1539. m_PrefabInternal: {fileID: 100100000}
  1540. m_GameObject: {fileID: 1434204904709248}
  1541. m_LocalRotation: {x: -0, y: -0.5667015, z: -0, w: 0.8239232}
  1542. m_LocalPosition: {x: 0.19501686, y: -0.0006132611, z: 0.22568011}
  1543. m_LocalScale: {x: 0.38688764, y: 0.38688773, z: 0.3868876}
  1544. m_Children: []
  1545. m_Father: {fileID: 4284822064650220}
  1546. m_RootOrder: 22
  1547. m_LocalEulerAnglesHint: {x: 0, y: -69.041, z: 0}
  1548. --- !u!4 &4987990749484352
  1549. Transform:
  1550. m_ObjectHideFlags: 1
  1551. m_PrefabParentObject: {fileID: 0}
  1552. m_PrefabInternal: {fileID: 100100000}
  1553. m_GameObject: {fileID: 1140949693310116}
  1554. m_LocalRotation: {x: -0.05998596, y: 0.39336407, z: 0.24720505, w: 0.88349086}
  1555. m_LocalPosition: {x: 0.020851135, y: 0.12019916, z: -0.031276286}
  1556. m_LocalScale: {x: 0.613261, y: 1.0809636, z: 0.6132611}
  1557. m_Children: []
  1558. m_Father: {fileID: 4284822064650220}
  1559. m_RootOrder: 1
  1560. m_LocalEulerAnglesHint: {x: -17.486, y: 44.239002, z: 24.11}
  1561. --- !u!23 &23158207775546556
  1562. MeshRenderer:
  1563. m_ObjectHideFlags: 1
  1564. m_PrefabParentObject: {fileID: 0}
  1565. m_PrefabInternal: {fileID: 100100000}
  1566. m_GameObject: {fileID: 1651657293253676}
  1567. m_Enabled: 1
  1568. m_CastShadows: 1
  1569. m_ReceiveShadows: 1
  1570. m_MotionVectors: 1
  1571. m_LightProbeUsage: 1
  1572. m_ReflectionProbeUsage: 1
  1573. m_Materials:
  1574. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1575. m_StaticBatchInfo:
  1576. firstSubMesh: 0
  1577. subMeshCount: 0
  1578. m_StaticBatchRoot: {fileID: 0}
  1579. m_ProbeAnchor: {fileID: 0}
  1580. m_LightProbeVolumeOverride: {fileID: 0}
  1581. m_ScaleInLightmap: 1
  1582. m_PreserveUVs: 0
  1583. m_IgnoreNormalsForChartDetection: 0
  1584. m_ImportantGI: 0
  1585. m_SelectedEditorRenderState: 3
  1586. m_MinimumChartSize: 4
  1587. m_AutoUVMaxDistance: 0.5
  1588. m_AutoUVMaxAngle: 89
  1589. m_LightmapParameters: {fileID: 0}
  1590. m_SortingLayerID: 0
  1591. m_SortingLayer: 0
  1592. m_SortingOrder: 0
  1593. --- !u!23 &23194634969172158
  1594. MeshRenderer:
  1595. m_ObjectHideFlags: 1
  1596. m_PrefabParentObject: {fileID: 0}
  1597. m_PrefabInternal: {fileID: 100100000}
  1598. m_GameObject: {fileID: 1089561335526848}
  1599. m_Enabled: 1
  1600. m_CastShadows: 1
  1601. m_ReceiveShadows: 1
  1602. m_MotionVectors: 1
  1603. m_LightProbeUsage: 1
  1604. m_ReflectionProbeUsage: 1
  1605. m_Materials:
  1606. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1607. m_StaticBatchInfo:
  1608. firstSubMesh: 0
  1609. subMeshCount: 0
  1610. m_StaticBatchRoot: {fileID: 0}
  1611. m_ProbeAnchor: {fileID: 0}
  1612. m_LightProbeVolumeOverride: {fileID: 0}
  1613. m_ScaleInLightmap: 1
  1614. m_PreserveUVs: 0
  1615. m_IgnoreNormalsForChartDetection: 0
  1616. m_ImportantGI: 0
  1617. m_SelectedEditorRenderState: 3
  1618. m_MinimumChartSize: 4
  1619. m_AutoUVMaxDistance: 0.5
  1620. m_AutoUVMaxAngle: 89
  1621. m_LightmapParameters: {fileID: 0}
  1622. m_SortingLayerID: 0
  1623. m_SortingLayer: 0
  1624. m_SortingOrder: 0
  1625. --- !u!23 &23194754969204774
  1626. MeshRenderer:
  1627. m_ObjectHideFlags: 1
  1628. m_PrefabParentObject: {fileID: 0}
  1629. m_PrefabInternal: {fileID: 100100000}
  1630. m_GameObject: {fileID: 1273142572779272}
  1631. m_Enabled: 1
  1632. m_CastShadows: 1
  1633. m_ReceiveShadows: 1
  1634. m_MotionVectors: 1
  1635. m_LightProbeUsage: 1
  1636. m_ReflectionProbeUsage: 1
  1637. m_Materials:
  1638. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1639. m_StaticBatchInfo:
  1640. firstSubMesh: 0
  1641. subMeshCount: 0
  1642. m_StaticBatchRoot: {fileID: 0}
  1643. m_ProbeAnchor: {fileID: 0}
  1644. m_LightProbeVolumeOverride: {fileID: 0}
  1645. m_ScaleInLightmap: 1
  1646. m_PreserveUVs: 0
  1647. m_IgnoreNormalsForChartDetection: 0
  1648. m_ImportantGI: 0
  1649. m_SelectedEditorRenderState: 3
  1650. m_MinimumChartSize: 4
  1651. m_AutoUVMaxDistance: 0.5
  1652. m_AutoUVMaxAngle: 89
  1653. m_LightmapParameters: {fileID: 0}
  1654. m_SortingLayerID: 0
  1655. m_SortingLayer: 0
  1656. m_SortingOrder: 0
  1657. --- !u!23 &23202581235002202
  1658. MeshRenderer:
  1659. m_ObjectHideFlags: 1
  1660. m_PrefabParentObject: {fileID: 0}
  1661. m_PrefabInternal: {fileID: 100100000}
  1662. m_GameObject: {fileID: 1112751992085718}
  1663. m_Enabled: 1
  1664. m_CastShadows: 1
  1665. m_ReceiveShadows: 1
  1666. m_MotionVectors: 1
  1667. m_LightProbeUsage: 1
  1668. m_ReflectionProbeUsage: 1
  1669. m_Materials:
  1670. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1671. m_StaticBatchInfo:
  1672. firstSubMesh: 0
  1673. subMeshCount: 0
  1674. m_StaticBatchRoot: {fileID: 0}
  1675. m_ProbeAnchor: {fileID: 0}
  1676. m_LightProbeVolumeOverride: {fileID: 0}
  1677. m_ScaleInLightmap: 1
  1678. m_PreserveUVs: 0
  1679. m_IgnoreNormalsForChartDetection: 0
  1680. m_ImportantGI: 0
  1681. m_SelectedEditorRenderState: 3
  1682. m_MinimumChartSize: 4
  1683. m_AutoUVMaxDistance: 0.5
  1684. m_AutoUVMaxAngle: 89
  1685. m_LightmapParameters: {fileID: 0}
  1686. m_SortingLayerID: 0
  1687. m_SortingLayer: 0
  1688. m_SortingOrder: 0
  1689. --- !u!23 &23224212476153024
  1690. MeshRenderer:
  1691. m_ObjectHideFlags: 1
  1692. m_PrefabParentObject: {fileID: 0}
  1693. m_PrefabInternal: {fileID: 100100000}
  1694. m_GameObject: {fileID: 1115499986987292}
  1695. m_Enabled: 1
  1696. m_CastShadows: 1
  1697. m_ReceiveShadows: 1
  1698. m_MotionVectors: 1
  1699. m_LightProbeUsage: 1
  1700. m_ReflectionProbeUsage: 1
  1701. m_Materials:
  1702. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1703. m_StaticBatchInfo:
  1704. firstSubMesh: 0
  1705. subMeshCount: 0
  1706. m_StaticBatchRoot: {fileID: 0}
  1707. m_ProbeAnchor: {fileID: 0}
  1708. m_LightProbeVolumeOverride: {fileID: 0}
  1709. m_ScaleInLightmap: 1
  1710. m_PreserveUVs: 0
  1711. m_IgnoreNormalsForChartDetection: 0
  1712. m_ImportantGI: 0
  1713. m_SelectedEditorRenderState: 3
  1714. m_MinimumChartSize: 4
  1715. m_AutoUVMaxDistance: 0.5
  1716. m_AutoUVMaxAngle: 89
  1717. m_LightmapParameters: {fileID: 0}
  1718. m_SortingLayerID: 0
  1719. m_SortingLayer: 0
  1720. m_SortingOrder: 0
  1721. --- !u!23 &23235460770232826
  1722. MeshRenderer:
  1723. m_ObjectHideFlags: 1
  1724. m_PrefabParentObject: {fileID: 0}
  1725. m_PrefabInternal: {fileID: 100100000}
  1726. m_GameObject: {fileID: 1147241195610338}
  1727. m_Enabled: 1
  1728. m_CastShadows: 1
  1729. m_ReceiveShadows: 1
  1730. m_MotionVectors: 1
  1731. m_LightProbeUsage: 1
  1732. m_ReflectionProbeUsage: 1
  1733. m_Materials:
  1734. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1735. m_StaticBatchInfo:
  1736. firstSubMesh: 0
  1737. subMeshCount: 0
  1738. m_StaticBatchRoot: {fileID: 0}
  1739. m_ProbeAnchor: {fileID: 0}
  1740. m_LightProbeVolumeOverride: {fileID: 0}
  1741. m_ScaleInLightmap: 1
  1742. m_PreserveUVs: 0
  1743. m_IgnoreNormalsForChartDetection: 0
  1744. m_ImportantGI: 0
  1745. m_SelectedEditorRenderState: 3
  1746. m_MinimumChartSize: 4
  1747. m_AutoUVMaxDistance: 0.5
  1748. m_AutoUVMaxAngle: 89
  1749. m_LightmapParameters: {fileID: 0}
  1750. m_SortingLayerID: 0
  1751. m_SortingLayer: 0
  1752. m_SortingOrder: 0
  1753. --- !u!23 &23238791821924422
  1754. MeshRenderer:
  1755. m_ObjectHideFlags: 1
  1756. m_PrefabParentObject: {fileID: 0}
  1757. m_PrefabInternal: {fileID: 100100000}
  1758. m_GameObject: {fileID: 1812848405533700}
  1759. m_Enabled: 1
  1760. m_CastShadows: 1
  1761. m_ReceiveShadows: 1
  1762. m_MotionVectors: 1
  1763. m_LightProbeUsage: 1
  1764. m_ReflectionProbeUsage: 1
  1765. m_Materials:
  1766. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1767. m_StaticBatchInfo:
  1768. firstSubMesh: 0
  1769. subMeshCount: 0
  1770. m_StaticBatchRoot: {fileID: 0}
  1771. m_ProbeAnchor: {fileID: 0}
  1772. m_LightProbeVolumeOverride: {fileID: 0}
  1773. m_ScaleInLightmap: 1
  1774. m_PreserveUVs: 0
  1775. m_IgnoreNormalsForChartDetection: 0
  1776. m_ImportantGI: 0
  1777. m_SelectedEditorRenderState: 3
  1778. m_MinimumChartSize: 4
  1779. m_AutoUVMaxDistance: 0.5
  1780. m_AutoUVMaxAngle: 89
  1781. m_LightmapParameters: {fileID: 0}
  1782. m_SortingLayerID: 0
  1783. m_SortingLayer: 0
  1784. m_SortingOrder: 0
  1785. --- !u!23 &23240098986401866
  1786. MeshRenderer:
  1787. m_ObjectHideFlags: 1
  1788. m_PrefabParentObject: {fileID: 0}
  1789. m_PrefabInternal: {fileID: 100100000}
  1790. m_GameObject: {fileID: 1360089277944782}
  1791. m_Enabled: 1
  1792. m_CastShadows: 1
  1793. m_ReceiveShadows: 1
  1794. m_MotionVectors: 1
  1795. m_LightProbeUsage: 1
  1796. m_ReflectionProbeUsage: 1
  1797. m_Materials:
  1798. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1799. m_StaticBatchInfo:
  1800. firstSubMesh: 0
  1801. subMeshCount: 0
  1802. m_StaticBatchRoot: {fileID: 0}
  1803. m_ProbeAnchor: {fileID: 0}
  1804. m_LightProbeVolumeOverride: {fileID: 0}
  1805. m_ScaleInLightmap: 1
  1806. m_PreserveUVs: 0
  1807. m_IgnoreNormalsForChartDetection: 0
  1808. m_ImportantGI: 0
  1809. m_SelectedEditorRenderState: 3
  1810. m_MinimumChartSize: 4
  1811. m_AutoUVMaxDistance: 0.5
  1812. m_AutoUVMaxAngle: 89
  1813. m_LightmapParameters: {fileID: 0}
  1814. m_SortingLayerID: 0
  1815. m_SortingLayer: 0
  1816. m_SortingOrder: 0
  1817. --- !u!23 &23245215940332270
  1818. MeshRenderer:
  1819. m_ObjectHideFlags: 1
  1820. m_PrefabParentObject: {fileID: 0}
  1821. m_PrefabInternal: {fileID: 100100000}
  1822. m_GameObject: {fileID: 1724893629229278}
  1823. m_Enabled: 1
  1824. m_CastShadows: 1
  1825. m_ReceiveShadows: 1
  1826. m_MotionVectors: 1
  1827. m_LightProbeUsage: 1
  1828. m_ReflectionProbeUsage: 1
  1829. m_Materials:
  1830. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1831. m_StaticBatchInfo:
  1832. firstSubMesh: 0
  1833. subMeshCount: 0
  1834. m_StaticBatchRoot: {fileID: 0}
  1835. m_ProbeAnchor: {fileID: 0}
  1836. m_LightProbeVolumeOverride: {fileID: 0}
  1837. m_ScaleInLightmap: 1
  1838. m_PreserveUVs: 0
  1839. m_IgnoreNormalsForChartDetection: 0
  1840. m_ImportantGI: 0
  1841. m_SelectedEditorRenderState: 3
  1842. m_MinimumChartSize: 4
  1843. m_AutoUVMaxDistance: 0.5
  1844. m_AutoUVMaxAngle: 89
  1845. m_LightmapParameters: {fileID: 0}
  1846. m_SortingLayerID: 0
  1847. m_SortingLayer: 0
  1848. m_SortingOrder: 0
  1849. --- !u!23 &23271749212330190
  1850. MeshRenderer:
  1851. m_ObjectHideFlags: 1
  1852. m_PrefabParentObject: {fileID: 0}
  1853. m_PrefabInternal: {fileID: 100100000}
  1854. m_GameObject: {fileID: 1332230491447704}
  1855. m_Enabled: 1
  1856. m_CastShadows: 1
  1857. m_ReceiveShadows: 1
  1858. m_MotionVectors: 1
  1859. m_LightProbeUsage: 1
  1860. m_ReflectionProbeUsage: 1
  1861. m_Materials:
  1862. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1863. m_StaticBatchInfo:
  1864. firstSubMesh: 0
  1865. subMeshCount: 0
  1866. m_StaticBatchRoot: {fileID: 0}
  1867. m_ProbeAnchor: {fileID: 0}
  1868. m_LightProbeVolumeOverride: {fileID: 0}
  1869. m_ScaleInLightmap: 1
  1870. m_PreserveUVs: 0
  1871. m_IgnoreNormalsForChartDetection: 0
  1872. m_ImportantGI: 0
  1873. m_SelectedEditorRenderState: 3
  1874. m_MinimumChartSize: 4
  1875. m_AutoUVMaxDistance: 0.5
  1876. m_AutoUVMaxAngle: 89
  1877. m_LightmapParameters: {fileID: 0}
  1878. m_SortingLayerID: 0
  1879. m_SortingLayer: 0
  1880. m_SortingOrder: 0
  1881. --- !u!23 &23331256446902620
  1882. MeshRenderer:
  1883. m_ObjectHideFlags: 1
  1884. m_PrefabParentObject: {fileID: 0}
  1885. m_PrefabInternal: {fileID: 100100000}
  1886. m_GameObject: {fileID: 1812983569873732}
  1887. m_Enabled: 1
  1888. m_CastShadows: 1
  1889. m_ReceiveShadows: 1
  1890. m_MotionVectors: 1
  1891. m_LightProbeUsage: 1
  1892. m_ReflectionProbeUsage: 1
  1893. m_Materials:
  1894. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1895. m_StaticBatchInfo:
  1896. firstSubMesh: 0
  1897. subMeshCount: 0
  1898. m_StaticBatchRoot: {fileID: 0}
  1899. m_ProbeAnchor: {fileID: 0}
  1900. m_LightProbeVolumeOverride: {fileID: 0}
  1901. m_ScaleInLightmap: 1
  1902. m_PreserveUVs: 0
  1903. m_IgnoreNormalsForChartDetection: 0
  1904. m_ImportantGI: 0
  1905. m_SelectedEditorRenderState: 3
  1906. m_MinimumChartSize: 4
  1907. m_AutoUVMaxDistance: 0.5
  1908. m_AutoUVMaxAngle: 89
  1909. m_LightmapParameters: {fileID: 0}
  1910. m_SortingLayerID: 0
  1911. m_SortingLayer: 0
  1912. m_SortingOrder: 0
  1913. --- !u!23 &23340690467099930
  1914. MeshRenderer:
  1915. m_ObjectHideFlags: 1
  1916. m_PrefabParentObject: {fileID: 0}
  1917. m_PrefabInternal: {fileID: 100100000}
  1918. m_GameObject: {fileID: 1012679484084922}
  1919. m_Enabled: 1
  1920. m_CastShadows: 1
  1921. m_ReceiveShadows: 1
  1922. m_MotionVectors: 1
  1923. m_LightProbeUsage: 1
  1924. m_ReflectionProbeUsage: 1
  1925. m_Materials:
  1926. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1927. m_StaticBatchInfo:
  1928. firstSubMesh: 0
  1929. subMeshCount: 0
  1930. m_StaticBatchRoot: {fileID: 0}
  1931. m_ProbeAnchor: {fileID: 0}
  1932. m_LightProbeVolumeOverride: {fileID: 0}
  1933. m_ScaleInLightmap: 1
  1934. m_PreserveUVs: 0
  1935. m_IgnoreNormalsForChartDetection: 0
  1936. m_ImportantGI: 0
  1937. m_SelectedEditorRenderState: 3
  1938. m_MinimumChartSize: 4
  1939. m_AutoUVMaxDistance: 0.5
  1940. m_AutoUVMaxAngle: 89
  1941. m_LightmapParameters: {fileID: 0}
  1942. m_SortingLayerID: 0
  1943. m_SortingLayer: 0
  1944. m_SortingOrder: 0
  1945. --- !u!23 &23354495764822208
  1946. MeshRenderer:
  1947. m_ObjectHideFlags: 1
  1948. m_PrefabParentObject: {fileID: 0}
  1949. m_PrefabInternal: {fileID: 100100000}
  1950. m_GameObject: {fileID: 1079030210774726}
  1951. m_Enabled: 1
  1952. m_CastShadows: 1
  1953. m_ReceiveShadows: 1
  1954. m_MotionVectors: 1
  1955. m_LightProbeUsage: 1
  1956. m_ReflectionProbeUsage: 1
  1957. m_Materials:
  1958. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  1959. m_StaticBatchInfo:
  1960. firstSubMesh: 0
  1961. subMeshCount: 0
  1962. m_StaticBatchRoot: {fileID: 0}
  1963. m_ProbeAnchor: {fileID: 0}
  1964. m_LightProbeVolumeOverride: {fileID: 0}
  1965. m_ScaleInLightmap: 1
  1966. m_PreserveUVs: 0
  1967. m_IgnoreNormalsForChartDetection: 0
  1968. m_ImportantGI: 0
  1969. m_SelectedEditorRenderState: 3
  1970. m_MinimumChartSize: 4
  1971. m_AutoUVMaxDistance: 0.5
  1972. m_AutoUVMaxAngle: 89
  1973. m_LightmapParameters: {fileID: 0}
  1974. m_SortingLayerID: 0
  1975. m_SortingLayer: 0
  1976. m_SortingOrder: 0
  1977. --- !u!23 &23362659019203278
  1978. MeshRenderer:
  1979. m_ObjectHideFlags: 1
  1980. m_PrefabParentObject: {fileID: 0}
  1981. m_PrefabInternal: {fileID: 100100000}
  1982. m_GameObject: {fileID: 1587557219102634}
  1983. m_Enabled: 1
  1984. m_CastShadows: 1
  1985. m_ReceiveShadows: 1
  1986. m_MotionVectors: 1
  1987. m_LightProbeUsage: 1
  1988. m_ReflectionProbeUsage: 1
  1989. m_Materials:
  1990. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1991. m_StaticBatchInfo:
  1992. firstSubMesh: 0
  1993. subMeshCount: 0
  1994. m_StaticBatchRoot: {fileID: 0}
  1995. m_ProbeAnchor: {fileID: 0}
  1996. m_LightProbeVolumeOverride: {fileID: 0}
  1997. m_ScaleInLightmap: 1
  1998. m_PreserveUVs: 0
  1999. m_IgnoreNormalsForChartDetection: 0
  2000. m_ImportantGI: 0
  2001. m_SelectedEditorRenderState: 3
  2002. m_MinimumChartSize: 4
  2003. m_AutoUVMaxDistance: 0.5
  2004. m_AutoUVMaxAngle: 89
  2005. m_LightmapParameters: {fileID: 0}
  2006. m_SortingLayerID: 0
  2007. m_SortingLayer: 0
  2008. m_SortingOrder: 0
  2009. --- !u!23 &23379318215249450
  2010. MeshRenderer:
  2011. m_ObjectHideFlags: 1
  2012. m_PrefabParentObject: {fileID: 0}
  2013. m_PrefabInternal: {fileID: 100100000}
  2014. m_GameObject: {fileID: 1026182415416782}
  2015. m_Enabled: 1
  2016. m_CastShadows: 1
  2017. m_ReceiveShadows: 1
  2018. m_MotionVectors: 1
  2019. m_LightProbeUsage: 1
  2020. m_ReflectionProbeUsage: 1
  2021. m_Materials:
  2022. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2023. m_StaticBatchInfo:
  2024. firstSubMesh: 0
  2025. subMeshCount: 0
  2026. m_StaticBatchRoot: {fileID: 0}
  2027. m_ProbeAnchor: {fileID: 0}
  2028. m_LightProbeVolumeOverride: {fileID: 0}
  2029. m_ScaleInLightmap: 1
  2030. m_PreserveUVs: 0
  2031. m_IgnoreNormalsForChartDetection: 0
  2032. m_ImportantGI: 0
  2033. m_SelectedEditorRenderState: 3
  2034. m_MinimumChartSize: 4
  2035. m_AutoUVMaxDistance: 0.5
  2036. m_AutoUVMaxAngle: 89
  2037. m_LightmapParameters: {fileID: 0}
  2038. m_SortingLayerID: 0
  2039. m_SortingLayer: 0
  2040. m_SortingOrder: 0
  2041. --- !u!23 &23396300458877108
  2042. MeshRenderer:
  2043. m_ObjectHideFlags: 1
  2044. m_PrefabParentObject: {fileID: 0}
  2045. m_PrefabInternal: {fileID: 100100000}
  2046. m_GameObject: {fileID: 1991875792983800}
  2047. m_Enabled: 1
  2048. m_CastShadows: 1
  2049. m_ReceiveShadows: 1
  2050. m_MotionVectors: 1
  2051. m_LightProbeUsage: 1
  2052. m_ReflectionProbeUsage: 1
  2053. m_Materials:
  2054. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2055. m_StaticBatchInfo:
  2056. firstSubMesh: 0
  2057. subMeshCount: 0
  2058. m_StaticBatchRoot: {fileID: 0}
  2059. m_ProbeAnchor: {fileID: 0}
  2060. m_LightProbeVolumeOverride: {fileID: 0}
  2061. m_ScaleInLightmap: 1
  2062. m_PreserveUVs: 0
  2063. m_IgnoreNormalsForChartDetection: 0
  2064. m_ImportantGI: 0
  2065. m_SelectedEditorRenderState: 3
  2066. m_MinimumChartSize: 4
  2067. m_AutoUVMaxDistance: 0.5
  2068. m_AutoUVMaxAngle: 89
  2069. m_LightmapParameters: {fileID: 0}
  2070. m_SortingLayerID: 0
  2071. m_SortingLayer: 0
  2072. m_SortingOrder: 0
  2073. --- !u!23 &23396678570868616
  2074. MeshRenderer:
  2075. m_ObjectHideFlags: 1
  2076. m_PrefabParentObject: {fileID: 0}
  2077. m_PrefabInternal: {fileID: 100100000}
  2078. m_GameObject: {fileID: 1999055625597706}
  2079. m_Enabled: 1
  2080. m_CastShadows: 1
  2081. m_ReceiveShadows: 1
  2082. m_MotionVectors: 1
  2083. m_LightProbeUsage: 1
  2084. m_ReflectionProbeUsage: 1
  2085. m_Materials:
  2086. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2087. m_StaticBatchInfo:
  2088. firstSubMesh: 0
  2089. subMeshCount: 0
  2090. m_StaticBatchRoot: {fileID: 0}
  2091. m_ProbeAnchor: {fileID: 0}
  2092. m_LightProbeVolumeOverride: {fileID: 0}
  2093. m_ScaleInLightmap: 1
  2094. m_PreserveUVs: 0
  2095. m_IgnoreNormalsForChartDetection: 0
  2096. m_ImportantGI: 0
  2097. m_SelectedEditorRenderState: 3
  2098. m_MinimumChartSize: 4
  2099. m_AutoUVMaxDistance: 0.5
  2100. m_AutoUVMaxAngle: 89
  2101. m_LightmapParameters: {fileID: 0}
  2102. m_SortingLayerID: 0
  2103. m_SortingLayer: 0
  2104. m_SortingOrder: 0
  2105. --- !u!23 &23401048104289844
  2106. MeshRenderer:
  2107. m_ObjectHideFlags: 1
  2108. m_PrefabParentObject: {fileID: 0}
  2109. m_PrefabInternal: {fileID: 100100000}
  2110. m_GameObject: {fileID: 1444855753940296}
  2111. m_Enabled: 1
  2112. m_CastShadows: 1
  2113. m_ReceiveShadows: 1
  2114. m_MotionVectors: 1
  2115. m_LightProbeUsage: 1
  2116. m_ReflectionProbeUsage: 1
  2117. m_Materials:
  2118. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2119. m_StaticBatchInfo:
  2120. firstSubMesh: 0
  2121. subMeshCount: 0
  2122. m_StaticBatchRoot: {fileID: 0}
  2123. m_ProbeAnchor: {fileID: 0}
  2124. m_LightProbeVolumeOverride: {fileID: 0}
  2125. m_ScaleInLightmap: 1
  2126. m_PreserveUVs: 0
  2127. m_IgnoreNormalsForChartDetection: 0
  2128. m_ImportantGI: 0
  2129. m_SelectedEditorRenderState: 3
  2130. m_MinimumChartSize: 4
  2131. m_AutoUVMaxDistance: 0.5
  2132. m_AutoUVMaxAngle: 89
  2133. m_LightmapParameters: {fileID: 0}
  2134. m_SortingLayerID: 0
  2135. m_SortingLayer: 0
  2136. m_SortingOrder: 0
  2137. --- !u!23 &23422651104063406
  2138. MeshRenderer:
  2139. m_ObjectHideFlags: 1
  2140. m_PrefabParentObject: {fileID: 0}
  2141. m_PrefabInternal: {fileID: 100100000}
  2142. m_GameObject: {fileID: 1020630240701808}
  2143. m_Enabled: 1
  2144. m_CastShadows: 1
  2145. m_ReceiveShadows: 1
  2146. m_MotionVectors: 1
  2147. m_LightProbeUsage: 1
  2148. m_ReflectionProbeUsage: 1
  2149. m_Materials:
  2150. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2151. m_StaticBatchInfo:
  2152. firstSubMesh: 0
  2153. subMeshCount: 0
  2154. m_StaticBatchRoot: {fileID: 0}
  2155. m_ProbeAnchor: {fileID: 0}
  2156. m_LightProbeVolumeOverride: {fileID: 0}
  2157. m_ScaleInLightmap: 1
  2158. m_PreserveUVs: 0
  2159. m_IgnoreNormalsForChartDetection: 0
  2160. m_ImportantGI: 0
  2161. m_SelectedEditorRenderState: 3
  2162. m_MinimumChartSize: 4
  2163. m_AutoUVMaxDistance: 0.5
  2164. m_AutoUVMaxAngle: 89
  2165. m_LightmapParameters: {fileID: 0}
  2166. m_SortingLayerID: 0
  2167. m_SortingLayer: 0
  2168. m_SortingOrder: 0
  2169. --- !u!23 &23439185339637840
  2170. MeshRenderer:
  2171. m_ObjectHideFlags: 1
  2172. m_PrefabParentObject: {fileID: 0}
  2173. m_PrefabInternal: {fileID: 100100000}
  2174. m_GameObject: {fileID: 1147329382324602}
  2175. m_Enabled: 1
  2176. m_CastShadows: 1
  2177. m_ReceiveShadows: 1
  2178. m_MotionVectors: 1
  2179. m_LightProbeUsage: 1
  2180. m_ReflectionProbeUsage: 1
  2181. m_Materials:
  2182. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2183. m_StaticBatchInfo:
  2184. firstSubMesh: 0
  2185. subMeshCount: 0
  2186. m_StaticBatchRoot: {fileID: 0}
  2187. m_ProbeAnchor: {fileID: 0}
  2188. m_LightProbeVolumeOverride: {fileID: 0}
  2189. m_ScaleInLightmap: 1
  2190. m_PreserveUVs: 0
  2191. m_IgnoreNormalsForChartDetection: 0
  2192. m_ImportantGI: 0
  2193. m_SelectedEditorRenderState: 3
  2194. m_MinimumChartSize: 4
  2195. m_AutoUVMaxDistance: 0.5
  2196. m_AutoUVMaxAngle: 89
  2197. m_LightmapParameters: {fileID: 0}
  2198. m_SortingLayerID: 0
  2199. m_SortingLayer: 0
  2200. m_SortingOrder: 0
  2201. --- !u!23 &23447057476092852
  2202. MeshRenderer:
  2203. m_ObjectHideFlags: 1
  2204. m_PrefabParentObject: {fileID: 0}
  2205. m_PrefabInternal: {fileID: 100100000}
  2206. m_GameObject: {fileID: 1601636603457120}
  2207. m_Enabled: 1
  2208. m_CastShadows: 1
  2209. m_ReceiveShadows: 1
  2210. m_MotionVectors: 1
  2211. m_LightProbeUsage: 1
  2212. m_ReflectionProbeUsage: 1
  2213. m_Materials:
  2214. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2215. m_StaticBatchInfo:
  2216. firstSubMesh: 0
  2217. subMeshCount: 0
  2218. m_StaticBatchRoot: {fileID: 0}
  2219. m_ProbeAnchor: {fileID: 0}
  2220. m_LightProbeVolumeOverride: {fileID: 0}
  2221. m_ScaleInLightmap: 1
  2222. m_PreserveUVs: 0
  2223. m_IgnoreNormalsForChartDetection: 0
  2224. m_ImportantGI: 0
  2225. m_SelectedEditorRenderState: 3
  2226. m_MinimumChartSize: 4
  2227. m_AutoUVMaxDistance: 0.5
  2228. m_AutoUVMaxAngle: 89
  2229. m_LightmapParameters: {fileID: 0}
  2230. m_SortingLayerID: 0
  2231. m_SortingLayer: 0
  2232. m_SortingOrder: 0
  2233. --- !u!23 &23448959901718022
  2234. MeshRenderer:
  2235. m_ObjectHideFlags: 1
  2236. m_PrefabParentObject: {fileID: 0}
  2237. m_PrefabInternal: {fileID: 100100000}
  2238. m_GameObject: {fileID: 1286539717303132}
  2239. m_Enabled: 1
  2240. m_CastShadows: 1
  2241. m_ReceiveShadows: 1
  2242. m_MotionVectors: 1
  2243. m_LightProbeUsage: 1
  2244. m_ReflectionProbeUsage: 1
  2245. m_Materials:
  2246. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2247. m_StaticBatchInfo:
  2248. firstSubMesh: 0
  2249. subMeshCount: 0
  2250. m_StaticBatchRoot: {fileID: 0}
  2251. m_ProbeAnchor: {fileID: 0}
  2252. m_LightProbeVolumeOverride: {fileID: 0}
  2253. m_ScaleInLightmap: 1
  2254. m_PreserveUVs: 0
  2255. m_IgnoreNormalsForChartDetection: 0
  2256. m_ImportantGI: 0
  2257. m_SelectedEditorRenderState: 3
  2258. m_MinimumChartSize: 4
  2259. m_AutoUVMaxDistance: 0.5
  2260. m_AutoUVMaxAngle: 89
  2261. m_LightmapParameters: {fileID: 0}
  2262. m_SortingLayerID: 0
  2263. m_SortingLayer: 0
  2264. m_SortingOrder: 0
  2265. --- !u!23 &23467910355589340
  2266. MeshRenderer:
  2267. m_ObjectHideFlags: 1
  2268. m_PrefabParentObject: {fileID: 0}
  2269. m_PrefabInternal: {fileID: 100100000}
  2270. m_GameObject: {fileID: 1561845645885462}
  2271. m_Enabled: 1
  2272. m_CastShadows: 1
  2273. m_ReceiveShadows: 1
  2274. m_MotionVectors: 1
  2275. m_LightProbeUsage: 1
  2276. m_ReflectionProbeUsage: 1
  2277. m_Materials:
  2278. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2279. m_StaticBatchInfo:
  2280. firstSubMesh: 0
  2281. subMeshCount: 0
  2282. m_StaticBatchRoot: {fileID: 0}
  2283. m_ProbeAnchor: {fileID: 0}
  2284. m_LightProbeVolumeOverride: {fileID: 0}
  2285. m_ScaleInLightmap: 1
  2286. m_PreserveUVs: 0
  2287. m_IgnoreNormalsForChartDetection: 0
  2288. m_ImportantGI: 0
  2289. m_SelectedEditorRenderState: 3
  2290. m_MinimumChartSize: 4
  2291. m_AutoUVMaxDistance: 0.5
  2292. m_AutoUVMaxAngle: 89
  2293. m_LightmapParameters: {fileID: 0}
  2294. m_SortingLayerID: 0
  2295. m_SortingLayer: 0
  2296. m_SortingOrder: 0
  2297. --- !u!23 &23512172880094228
  2298. MeshRenderer:
  2299. m_ObjectHideFlags: 1
  2300. m_PrefabParentObject: {fileID: 0}
  2301. m_PrefabInternal: {fileID: 100100000}
  2302. m_GameObject: {fileID: 1582648661925318}
  2303. m_Enabled: 1
  2304. m_CastShadows: 1
  2305. m_ReceiveShadows: 1
  2306. m_MotionVectors: 1
  2307. m_LightProbeUsage: 1
  2308. m_ReflectionProbeUsage: 1
  2309. m_Materials:
  2310. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2311. m_StaticBatchInfo:
  2312. firstSubMesh: 0
  2313. subMeshCount: 0
  2314. m_StaticBatchRoot: {fileID: 0}
  2315. m_ProbeAnchor: {fileID: 0}
  2316. m_LightProbeVolumeOverride: {fileID: 0}
  2317. m_ScaleInLightmap: 1
  2318. m_PreserveUVs: 0
  2319. m_IgnoreNormalsForChartDetection: 0
  2320. m_ImportantGI: 0
  2321. m_SelectedEditorRenderState: 3
  2322. m_MinimumChartSize: 4
  2323. m_AutoUVMaxDistance: 0.5
  2324. m_AutoUVMaxAngle: 89
  2325. m_LightmapParameters: {fileID: 0}
  2326. m_SortingLayerID: 0
  2327. m_SortingLayer: 0
  2328. m_SortingOrder: 0
  2329. --- !u!23 &23542274532760864
  2330. MeshRenderer:
  2331. m_ObjectHideFlags: 1
  2332. m_PrefabParentObject: {fileID: 0}
  2333. m_PrefabInternal: {fileID: 100100000}
  2334. m_GameObject: {fileID: 1522509705221400}
  2335. m_Enabled: 1
  2336. m_CastShadows: 1
  2337. m_ReceiveShadows: 1
  2338. m_MotionVectors: 1
  2339. m_LightProbeUsage: 1
  2340. m_ReflectionProbeUsage: 1
  2341. m_Materials:
  2342. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2343. m_StaticBatchInfo:
  2344. firstSubMesh: 0
  2345. subMeshCount: 0
  2346. m_StaticBatchRoot: {fileID: 0}
  2347. m_ProbeAnchor: {fileID: 0}
  2348. m_LightProbeVolumeOverride: {fileID: 0}
  2349. m_ScaleInLightmap: 1
  2350. m_PreserveUVs: 0
  2351. m_IgnoreNormalsForChartDetection: 0
  2352. m_ImportantGI: 0
  2353. m_SelectedEditorRenderState: 3
  2354. m_MinimumChartSize: 4
  2355. m_AutoUVMaxDistance: 0.5
  2356. m_AutoUVMaxAngle: 89
  2357. m_LightmapParameters: {fileID: 0}
  2358. m_SortingLayerID: 0
  2359. m_SortingLayer: 0
  2360. m_SortingOrder: 0
  2361. --- !u!23 &23553614500024130
  2362. MeshRenderer:
  2363. m_ObjectHideFlags: 1
  2364. m_PrefabParentObject: {fileID: 0}
  2365. m_PrefabInternal: {fileID: 100100000}
  2366. m_GameObject: {fileID: 1907206091989812}
  2367. m_Enabled: 1
  2368. m_CastShadows: 1
  2369. m_ReceiveShadows: 1
  2370. m_MotionVectors: 1
  2371. m_LightProbeUsage: 1
  2372. m_ReflectionProbeUsage: 1
  2373. m_Materials:
  2374. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2375. m_StaticBatchInfo:
  2376. firstSubMesh: 0
  2377. subMeshCount: 0
  2378. m_StaticBatchRoot: {fileID: 0}
  2379. m_ProbeAnchor: {fileID: 0}
  2380. m_LightProbeVolumeOverride: {fileID: 0}
  2381. m_ScaleInLightmap: 1
  2382. m_PreserveUVs: 0
  2383. m_IgnoreNormalsForChartDetection: 0
  2384. m_ImportantGI: 0
  2385. m_SelectedEditorRenderState: 3
  2386. m_MinimumChartSize: 4
  2387. m_AutoUVMaxDistance: 0.5
  2388. m_AutoUVMaxAngle: 89
  2389. m_LightmapParameters: {fileID: 0}
  2390. m_SortingLayerID: 0
  2391. m_SortingLayer: 0
  2392. m_SortingOrder: 0
  2393. --- !u!23 &23567441500397954
  2394. MeshRenderer:
  2395. m_ObjectHideFlags: 1
  2396. m_PrefabParentObject: {fileID: 0}
  2397. m_PrefabInternal: {fileID: 100100000}
  2398. m_GameObject: {fileID: 1678488688764054}
  2399. m_Enabled: 1
  2400. m_CastShadows: 1
  2401. m_ReceiveShadows: 1
  2402. m_MotionVectors: 1
  2403. m_LightProbeUsage: 1
  2404. m_ReflectionProbeUsage: 1
  2405. m_Materials:
  2406. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2407. m_StaticBatchInfo:
  2408. firstSubMesh: 0
  2409. subMeshCount: 0
  2410. m_StaticBatchRoot: {fileID: 0}
  2411. m_ProbeAnchor: {fileID: 0}
  2412. m_LightProbeVolumeOverride: {fileID: 0}
  2413. m_ScaleInLightmap: 1
  2414. m_PreserveUVs: 0
  2415. m_IgnoreNormalsForChartDetection: 0
  2416. m_ImportantGI: 0
  2417. m_SelectedEditorRenderState: 3
  2418. m_MinimumChartSize: 4
  2419. m_AutoUVMaxDistance: 0.5
  2420. m_AutoUVMaxAngle: 89
  2421. m_LightmapParameters: {fileID: 0}
  2422. m_SortingLayerID: 0
  2423. m_SortingLayer: 0
  2424. m_SortingOrder: 0
  2425. --- !u!23 &23571352772610242
  2426. MeshRenderer:
  2427. m_ObjectHideFlags: 1
  2428. m_PrefabParentObject: {fileID: 0}
  2429. m_PrefabInternal: {fileID: 100100000}
  2430. m_GameObject: {fileID: 1708167860198046}
  2431. m_Enabled: 1
  2432. m_CastShadows: 1
  2433. m_ReceiveShadows: 1
  2434. m_MotionVectors: 1
  2435. m_LightProbeUsage: 1
  2436. m_ReflectionProbeUsage: 1
  2437. m_Materials:
  2438. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2439. m_StaticBatchInfo:
  2440. firstSubMesh: 0
  2441. subMeshCount: 0
  2442. m_StaticBatchRoot: {fileID: 0}
  2443. m_ProbeAnchor: {fileID: 0}
  2444. m_LightProbeVolumeOverride: {fileID: 0}
  2445. m_ScaleInLightmap: 1
  2446. m_PreserveUVs: 0
  2447. m_IgnoreNormalsForChartDetection: 0
  2448. m_ImportantGI: 0
  2449. m_SelectedEditorRenderState: 3
  2450. m_MinimumChartSize: 4
  2451. m_AutoUVMaxDistance: 0.5
  2452. m_AutoUVMaxAngle: 89
  2453. m_LightmapParameters: {fileID: 0}
  2454. m_SortingLayerID: 0
  2455. m_SortingLayer: 0
  2456. m_SortingOrder: 0
  2457. --- !u!23 &23598826262671400
  2458. MeshRenderer:
  2459. m_ObjectHideFlags: 1
  2460. m_PrefabParentObject: {fileID: 0}
  2461. m_PrefabInternal: {fileID: 100100000}
  2462. m_GameObject: {fileID: 1042812257476560}
  2463. m_Enabled: 1
  2464. m_CastShadows: 1
  2465. m_ReceiveShadows: 1
  2466. m_MotionVectors: 1
  2467. m_LightProbeUsage: 1
  2468. m_ReflectionProbeUsage: 1
  2469. m_Materials:
  2470. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2471. m_StaticBatchInfo:
  2472. firstSubMesh: 0
  2473. subMeshCount: 0
  2474. m_StaticBatchRoot: {fileID: 0}
  2475. m_ProbeAnchor: {fileID: 0}
  2476. m_LightProbeVolumeOverride: {fileID: 0}
  2477. m_ScaleInLightmap: 1
  2478. m_PreserveUVs: 0
  2479. m_IgnoreNormalsForChartDetection: 0
  2480. m_ImportantGI: 0
  2481. m_SelectedEditorRenderState: 3
  2482. m_MinimumChartSize: 4
  2483. m_AutoUVMaxDistance: 0.5
  2484. m_AutoUVMaxAngle: 89
  2485. m_LightmapParameters: {fileID: 0}
  2486. m_SortingLayerID: 0
  2487. m_SortingLayer: 0
  2488. m_SortingOrder: 0
  2489. --- !u!23 &23613138338167170
  2490. MeshRenderer:
  2491. m_ObjectHideFlags: 1
  2492. m_PrefabParentObject: {fileID: 0}
  2493. m_PrefabInternal: {fileID: 100100000}
  2494. m_GameObject: {fileID: 1374391064064036}
  2495. m_Enabled: 1
  2496. m_CastShadows: 1
  2497. m_ReceiveShadows: 1
  2498. m_MotionVectors: 1
  2499. m_LightProbeUsage: 1
  2500. m_ReflectionProbeUsage: 1
  2501. m_Materials:
  2502. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2503. m_StaticBatchInfo:
  2504. firstSubMesh: 0
  2505. subMeshCount: 0
  2506. m_StaticBatchRoot: {fileID: 0}
  2507. m_ProbeAnchor: {fileID: 0}
  2508. m_LightProbeVolumeOverride: {fileID: 0}
  2509. m_ScaleInLightmap: 1
  2510. m_PreserveUVs: 0
  2511. m_IgnoreNormalsForChartDetection: 0
  2512. m_ImportantGI: 0
  2513. m_SelectedEditorRenderState: 3
  2514. m_MinimumChartSize: 4
  2515. m_AutoUVMaxDistance: 0.5
  2516. m_AutoUVMaxAngle: 89
  2517. m_LightmapParameters: {fileID: 0}
  2518. m_SortingLayerID: 0
  2519. m_SortingLayer: 0
  2520. m_SortingOrder: 0
  2521. --- !u!23 &23613431491912088
  2522. MeshRenderer:
  2523. m_ObjectHideFlags: 1
  2524. m_PrefabParentObject: {fileID: 0}
  2525. m_PrefabInternal: {fileID: 100100000}
  2526. m_GameObject: {fileID: 1211559213000950}
  2527. m_Enabled: 1
  2528. m_CastShadows: 1
  2529. m_ReceiveShadows: 1
  2530. m_MotionVectors: 1
  2531. m_LightProbeUsage: 1
  2532. m_ReflectionProbeUsage: 1
  2533. m_Materials:
  2534. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2535. m_StaticBatchInfo:
  2536. firstSubMesh: 0
  2537. subMeshCount: 0
  2538. m_StaticBatchRoot: {fileID: 0}
  2539. m_ProbeAnchor: {fileID: 0}
  2540. m_LightProbeVolumeOverride: {fileID: 0}
  2541. m_ScaleInLightmap: 1
  2542. m_PreserveUVs: 0
  2543. m_IgnoreNormalsForChartDetection: 0
  2544. m_ImportantGI: 0
  2545. m_SelectedEditorRenderState: 3
  2546. m_MinimumChartSize: 4
  2547. m_AutoUVMaxDistance: 0.5
  2548. m_AutoUVMaxAngle: 89
  2549. m_LightmapParameters: {fileID: 0}
  2550. m_SortingLayerID: 0
  2551. m_SortingLayer: 0
  2552. m_SortingOrder: 0
  2553. --- !u!23 &23650595442848950
  2554. MeshRenderer:
  2555. m_ObjectHideFlags: 1
  2556. m_PrefabParentObject: {fileID: 0}
  2557. m_PrefabInternal: {fileID: 100100000}
  2558. m_GameObject: {fileID: 1738752044502752}
  2559. m_Enabled: 1
  2560. m_CastShadows: 1
  2561. m_ReceiveShadows: 1
  2562. m_MotionVectors: 1
  2563. m_LightProbeUsage: 1
  2564. m_ReflectionProbeUsage: 1
  2565. m_Materials:
  2566. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2567. m_StaticBatchInfo:
  2568. firstSubMesh: 0
  2569. subMeshCount: 0
  2570. m_StaticBatchRoot: {fileID: 0}
  2571. m_ProbeAnchor: {fileID: 0}
  2572. m_LightProbeVolumeOverride: {fileID: 0}
  2573. m_ScaleInLightmap: 1
  2574. m_PreserveUVs: 0
  2575. m_IgnoreNormalsForChartDetection: 0
  2576. m_ImportantGI: 0
  2577. m_SelectedEditorRenderState: 3
  2578. m_MinimumChartSize: 4
  2579. m_AutoUVMaxDistance: 0.5
  2580. m_AutoUVMaxAngle: 89
  2581. m_LightmapParameters: {fileID: 0}
  2582. m_SortingLayerID: 0
  2583. m_SortingLayer: 0
  2584. m_SortingOrder: 0
  2585. --- !u!23 &23679411570997230
  2586. MeshRenderer:
  2587. m_ObjectHideFlags: 1
  2588. m_PrefabParentObject: {fileID: 0}
  2589. m_PrefabInternal: {fileID: 100100000}
  2590. m_GameObject: {fileID: 1972503552433994}
  2591. m_Enabled: 1
  2592. m_CastShadows: 1
  2593. m_ReceiveShadows: 1
  2594. m_MotionVectors: 1
  2595. m_LightProbeUsage: 1
  2596. m_ReflectionProbeUsage: 1
  2597. m_Materials:
  2598. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2599. m_StaticBatchInfo:
  2600. firstSubMesh: 0
  2601. subMeshCount: 0
  2602. m_StaticBatchRoot: {fileID: 0}
  2603. m_ProbeAnchor: {fileID: 0}
  2604. m_LightProbeVolumeOverride: {fileID: 0}
  2605. m_ScaleInLightmap: 1
  2606. m_PreserveUVs: 0
  2607. m_IgnoreNormalsForChartDetection: 0
  2608. m_ImportantGI: 0
  2609. m_SelectedEditorRenderState: 3
  2610. m_MinimumChartSize: 4
  2611. m_AutoUVMaxDistance: 0.5
  2612. m_AutoUVMaxAngle: 89
  2613. m_LightmapParameters: {fileID: 0}
  2614. m_SortingLayerID: 0
  2615. m_SortingLayer: 0
  2616. m_SortingOrder: 0
  2617. --- !u!23 &23696141329983582
  2618. MeshRenderer:
  2619. m_ObjectHideFlags: 1
  2620. m_PrefabParentObject: {fileID: 0}
  2621. m_PrefabInternal: {fileID: 100100000}
  2622. m_GameObject: {fileID: 1582610556702368}
  2623. m_Enabled: 1
  2624. m_CastShadows: 1
  2625. m_ReceiveShadows: 1
  2626. m_MotionVectors: 1
  2627. m_LightProbeUsage: 1
  2628. m_ReflectionProbeUsage: 1
  2629. m_Materials:
  2630. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2631. m_StaticBatchInfo:
  2632. firstSubMesh: 0
  2633. subMeshCount: 0
  2634. m_StaticBatchRoot: {fileID: 0}
  2635. m_ProbeAnchor: {fileID: 0}
  2636. m_LightProbeVolumeOverride: {fileID: 0}
  2637. m_ScaleInLightmap: 1
  2638. m_PreserveUVs: 0
  2639. m_IgnoreNormalsForChartDetection: 0
  2640. m_ImportantGI: 0
  2641. m_SelectedEditorRenderState: 3
  2642. m_MinimumChartSize: 4
  2643. m_AutoUVMaxDistance: 0.5
  2644. m_AutoUVMaxAngle: 89
  2645. m_LightmapParameters: {fileID: 0}
  2646. m_SortingLayerID: 0
  2647. m_SortingLayer: 0
  2648. m_SortingOrder: 0
  2649. --- !u!23 &23740006553857302
  2650. MeshRenderer:
  2651. m_ObjectHideFlags: 1
  2652. m_PrefabParentObject: {fileID: 0}
  2653. m_PrefabInternal: {fileID: 100100000}
  2654. m_GameObject: {fileID: 1753866897897238}
  2655. m_Enabled: 1
  2656. m_CastShadows: 1
  2657. m_ReceiveShadows: 1
  2658. m_MotionVectors: 1
  2659. m_LightProbeUsage: 1
  2660. m_ReflectionProbeUsage: 1
  2661. m_Materials:
  2662. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2663. m_StaticBatchInfo:
  2664. firstSubMesh: 0
  2665. subMeshCount: 0
  2666. m_StaticBatchRoot: {fileID: 0}
  2667. m_ProbeAnchor: {fileID: 0}
  2668. m_LightProbeVolumeOverride: {fileID: 0}
  2669. m_ScaleInLightmap: 1
  2670. m_PreserveUVs: 0
  2671. m_IgnoreNormalsForChartDetection: 0
  2672. m_ImportantGI: 0
  2673. m_SelectedEditorRenderState: 3
  2674. m_MinimumChartSize: 4
  2675. m_AutoUVMaxDistance: 0.5
  2676. m_AutoUVMaxAngle: 89
  2677. m_LightmapParameters: {fileID: 0}
  2678. m_SortingLayerID: 0
  2679. m_SortingLayer: 0
  2680. m_SortingOrder: 0
  2681. --- !u!23 &23746629210972048
  2682. MeshRenderer:
  2683. m_ObjectHideFlags: 1
  2684. m_PrefabParentObject: {fileID: 0}
  2685. m_PrefabInternal: {fileID: 100100000}
  2686. m_GameObject: {fileID: 1282693201679132}
  2687. m_Enabled: 1
  2688. m_CastShadows: 1
  2689. m_ReceiveShadows: 1
  2690. m_MotionVectors: 1
  2691. m_LightProbeUsage: 1
  2692. m_ReflectionProbeUsage: 1
  2693. m_Materials:
  2694. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2695. m_StaticBatchInfo:
  2696. firstSubMesh: 0
  2697. subMeshCount: 0
  2698. m_StaticBatchRoot: {fileID: 0}
  2699. m_ProbeAnchor: {fileID: 0}
  2700. m_LightProbeVolumeOverride: {fileID: 0}
  2701. m_ScaleInLightmap: 1
  2702. m_PreserveUVs: 0
  2703. m_IgnoreNormalsForChartDetection: 0
  2704. m_ImportantGI: 0
  2705. m_SelectedEditorRenderState: 3
  2706. m_MinimumChartSize: 4
  2707. m_AutoUVMaxDistance: 0.5
  2708. m_AutoUVMaxAngle: 89
  2709. m_LightmapParameters: {fileID: 0}
  2710. m_SortingLayerID: 0
  2711. m_SortingLayer: 0
  2712. m_SortingOrder: 0
  2713. --- !u!23 &23790983625763174
  2714. MeshRenderer:
  2715. m_ObjectHideFlags: 1
  2716. m_PrefabParentObject: {fileID: 0}
  2717. m_PrefabInternal: {fileID: 100100000}
  2718. m_GameObject: {fileID: 1492517890799536}
  2719. m_Enabled: 1
  2720. m_CastShadows: 1
  2721. m_ReceiveShadows: 1
  2722. m_MotionVectors: 1
  2723. m_LightProbeUsage: 1
  2724. m_ReflectionProbeUsage: 1
  2725. m_Materials:
  2726. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2727. m_StaticBatchInfo:
  2728. firstSubMesh: 0
  2729. subMeshCount: 0
  2730. m_StaticBatchRoot: {fileID: 0}
  2731. m_ProbeAnchor: {fileID: 0}
  2732. m_LightProbeVolumeOverride: {fileID: 0}
  2733. m_ScaleInLightmap: 1
  2734. m_PreserveUVs: 0
  2735. m_IgnoreNormalsForChartDetection: 0
  2736. m_ImportantGI: 0
  2737. m_SelectedEditorRenderState: 3
  2738. m_MinimumChartSize: 4
  2739. m_AutoUVMaxDistance: 0.5
  2740. m_AutoUVMaxAngle: 89
  2741. m_LightmapParameters: {fileID: 0}
  2742. m_SortingLayerID: 0
  2743. m_SortingLayer: 0
  2744. m_SortingOrder: 0
  2745. --- !u!23 &23796022565048200
  2746. MeshRenderer:
  2747. m_ObjectHideFlags: 1
  2748. m_PrefabParentObject: {fileID: 0}
  2749. m_PrefabInternal: {fileID: 100100000}
  2750. m_GameObject: {fileID: 1191462429837172}
  2751. m_Enabled: 1
  2752. m_CastShadows: 1
  2753. m_ReceiveShadows: 1
  2754. m_MotionVectors: 1
  2755. m_LightProbeUsage: 1
  2756. m_ReflectionProbeUsage: 1
  2757. m_Materials:
  2758. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2759. m_StaticBatchInfo:
  2760. firstSubMesh: 0
  2761. subMeshCount: 0
  2762. m_StaticBatchRoot: {fileID: 0}
  2763. m_ProbeAnchor: {fileID: 0}
  2764. m_LightProbeVolumeOverride: {fileID: 0}
  2765. m_ScaleInLightmap: 1
  2766. m_PreserveUVs: 0
  2767. m_IgnoreNormalsForChartDetection: 0
  2768. m_ImportantGI: 0
  2769. m_SelectedEditorRenderState: 3
  2770. m_MinimumChartSize: 4
  2771. m_AutoUVMaxDistance: 0.5
  2772. m_AutoUVMaxAngle: 89
  2773. m_LightmapParameters: {fileID: 0}
  2774. m_SortingLayerID: 0
  2775. m_SortingLayer: 0
  2776. m_SortingOrder: 0
  2777. --- !u!23 &23800689189100560
  2778. MeshRenderer:
  2779. m_ObjectHideFlags: 1
  2780. m_PrefabParentObject: {fileID: 0}
  2781. m_PrefabInternal: {fileID: 100100000}
  2782. m_GameObject: {fileID: 1748514786797706}
  2783. m_Enabled: 1
  2784. m_CastShadows: 1
  2785. m_ReceiveShadows: 1
  2786. m_MotionVectors: 1
  2787. m_LightProbeUsage: 1
  2788. m_ReflectionProbeUsage: 1
  2789. m_Materials:
  2790. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2791. m_StaticBatchInfo:
  2792. firstSubMesh: 0
  2793. subMeshCount: 0
  2794. m_StaticBatchRoot: {fileID: 0}
  2795. m_ProbeAnchor: {fileID: 0}
  2796. m_LightProbeVolumeOverride: {fileID: 0}
  2797. m_ScaleInLightmap: 1
  2798. m_PreserveUVs: 0
  2799. m_IgnoreNormalsForChartDetection: 0
  2800. m_ImportantGI: 0
  2801. m_SelectedEditorRenderState: 3
  2802. m_MinimumChartSize: 4
  2803. m_AutoUVMaxDistance: 0.5
  2804. m_AutoUVMaxAngle: 89
  2805. m_LightmapParameters: {fileID: 0}
  2806. m_SortingLayerID: 0
  2807. m_SortingLayer: 0
  2808. m_SortingOrder: 0
  2809. --- !u!23 &23815672933024094
  2810. MeshRenderer:
  2811. m_ObjectHideFlags: 1
  2812. m_PrefabParentObject: {fileID: 0}
  2813. m_PrefabInternal: {fileID: 100100000}
  2814. m_GameObject: {fileID: 1933947492806330}
  2815. m_Enabled: 1
  2816. m_CastShadows: 1
  2817. m_ReceiveShadows: 1
  2818. m_MotionVectors: 1
  2819. m_LightProbeUsage: 1
  2820. m_ReflectionProbeUsage: 1
  2821. m_Materials:
  2822. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2823. m_StaticBatchInfo:
  2824. firstSubMesh: 0
  2825. subMeshCount: 0
  2826. m_StaticBatchRoot: {fileID: 0}
  2827. m_ProbeAnchor: {fileID: 0}
  2828. m_LightProbeVolumeOverride: {fileID: 0}
  2829. m_ScaleInLightmap: 1
  2830. m_PreserveUVs: 0
  2831. m_IgnoreNormalsForChartDetection: 0
  2832. m_ImportantGI: 0
  2833. m_SelectedEditorRenderState: 3
  2834. m_MinimumChartSize: 4
  2835. m_AutoUVMaxDistance: 0.5
  2836. m_AutoUVMaxAngle: 89
  2837. m_LightmapParameters: {fileID: 0}
  2838. m_SortingLayerID: 0
  2839. m_SortingLayer: 0
  2840. m_SortingOrder: 0
  2841. --- !u!23 &23841886691419250
  2842. MeshRenderer:
  2843. m_ObjectHideFlags: 1
  2844. m_PrefabParentObject: {fileID: 0}
  2845. m_PrefabInternal: {fileID: 100100000}
  2846. m_GameObject: {fileID: 1434204904709248}
  2847. m_Enabled: 1
  2848. m_CastShadows: 1
  2849. m_ReceiveShadows: 1
  2850. m_MotionVectors: 1
  2851. m_LightProbeUsage: 1
  2852. m_ReflectionProbeUsage: 1
  2853. m_Materials:
  2854. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2855. m_StaticBatchInfo:
  2856. firstSubMesh: 0
  2857. subMeshCount: 0
  2858. m_StaticBatchRoot: {fileID: 0}
  2859. m_ProbeAnchor: {fileID: 0}
  2860. m_LightProbeVolumeOverride: {fileID: 0}
  2861. m_ScaleInLightmap: 1
  2862. m_PreserveUVs: 0
  2863. m_IgnoreNormalsForChartDetection: 0
  2864. m_ImportantGI: 0
  2865. m_SelectedEditorRenderState: 3
  2866. m_MinimumChartSize: 4
  2867. m_AutoUVMaxDistance: 0.5
  2868. m_AutoUVMaxAngle: 89
  2869. m_LightmapParameters: {fileID: 0}
  2870. m_SortingLayerID: 0
  2871. m_SortingLayer: 0
  2872. m_SortingOrder: 0
  2873. --- !u!23 &23844842304140020
  2874. MeshRenderer:
  2875. m_ObjectHideFlags: 1
  2876. m_PrefabParentObject: {fileID: 0}
  2877. m_PrefabInternal: {fileID: 100100000}
  2878. m_GameObject: {fileID: 1771774002308694}
  2879. m_Enabled: 1
  2880. m_CastShadows: 1
  2881. m_ReceiveShadows: 1
  2882. m_MotionVectors: 1
  2883. m_LightProbeUsage: 1
  2884. m_ReflectionProbeUsage: 1
  2885. m_Materials:
  2886. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2887. m_StaticBatchInfo:
  2888. firstSubMesh: 0
  2889. subMeshCount: 0
  2890. m_StaticBatchRoot: {fileID: 0}
  2891. m_ProbeAnchor: {fileID: 0}
  2892. m_LightProbeVolumeOverride: {fileID: 0}
  2893. m_ScaleInLightmap: 1
  2894. m_PreserveUVs: 0
  2895. m_IgnoreNormalsForChartDetection: 0
  2896. m_ImportantGI: 0
  2897. m_SelectedEditorRenderState: 3
  2898. m_MinimumChartSize: 4
  2899. m_AutoUVMaxDistance: 0.5
  2900. m_AutoUVMaxAngle: 89
  2901. m_LightmapParameters: {fileID: 0}
  2902. m_SortingLayerID: 0
  2903. m_SortingLayer: 0
  2904. m_SortingOrder: 0
  2905. --- !u!23 &23852066452165666
  2906. MeshRenderer:
  2907. m_ObjectHideFlags: 1
  2908. m_PrefabParentObject: {fileID: 0}
  2909. m_PrefabInternal: {fileID: 100100000}
  2910. m_GameObject: {fileID: 1547172418127800}
  2911. m_Enabled: 1
  2912. m_CastShadows: 1
  2913. m_ReceiveShadows: 1
  2914. m_MotionVectors: 1
  2915. m_LightProbeUsage: 1
  2916. m_ReflectionProbeUsage: 1
  2917. m_Materials:
  2918. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2919. m_StaticBatchInfo:
  2920. firstSubMesh: 0
  2921. subMeshCount: 0
  2922. m_StaticBatchRoot: {fileID: 0}
  2923. m_ProbeAnchor: {fileID: 0}
  2924. m_LightProbeVolumeOverride: {fileID: 0}
  2925. m_ScaleInLightmap: 1
  2926. m_PreserveUVs: 0
  2927. m_IgnoreNormalsForChartDetection: 0
  2928. m_ImportantGI: 0
  2929. m_SelectedEditorRenderState: 3
  2930. m_MinimumChartSize: 4
  2931. m_AutoUVMaxDistance: 0.5
  2932. m_AutoUVMaxAngle: 89
  2933. m_LightmapParameters: {fileID: 0}
  2934. m_SortingLayerID: 0
  2935. m_SortingLayer: 0
  2936. m_SortingOrder: 0
  2937. --- !u!23 &23855642247752788
  2938. MeshRenderer:
  2939. m_ObjectHideFlags: 1
  2940. m_PrefabParentObject: {fileID: 0}
  2941. m_PrefabInternal: {fileID: 100100000}
  2942. m_GameObject: {fileID: 1861849178073916}
  2943. m_Enabled: 1
  2944. m_CastShadows: 1
  2945. m_ReceiveShadows: 1
  2946. m_MotionVectors: 1
  2947. m_LightProbeUsage: 1
  2948. m_ReflectionProbeUsage: 1
  2949. m_Materials:
  2950. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  2951. m_StaticBatchInfo:
  2952. firstSubMesh: 0
  2953. subMeshCount: 0
  2954. m_StaticBatchRoot: {fileID: 0}
  2955. m_ProbeAnchor: {fileID: 0}
  2956. m_LightProbeVolumeOverride: {fileID: 0}
  2957. m_ScaleInLightmap: 1
  2958. m_PreserveUVs: 0
  2959. m_IgnoreNormalsForChartDetection: 0
  2960. m_ImportantGI: 0
  2961. m_SelectedEditorRenderState: 3
  2962. m_MinimumChartSize: 4
  2963. m_AutoUVMaxDistance: 0.5
  2964. m_AutoUVMaxAngle: 89
  2965. m_LightmapParameters: {fileID: 0}
  2966. m_SortingLayerID: 0
  2967. m_SortingLayer: 0
  2968. m_SortingOrder: 0
  2969. --- !u!23 &23861965109278372
  2970. MeshRenderer:
  2971. m_ObjectHideFlags: 1
  2972. m_PrefabParentObject: {fileID: 0}
  2973. m_PrefabInternal: {fileID: 100100000}
  2974. m_GameObject: {fileID: 1071033160639882}
  2975. m_Enabled: 1
  2976. m_CastShadows: 1
  2977. m_ReceiveShadows: 1
  2978. m_MotionVectors: 1
  2979. m_LightProbeUsage: 1
  2980. m_ReflectionProbeUsage: 1
  2981. m_Materials:
  2982. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  2983. m_StaticBatchInfo:
  2984. firstSubMesh: 0
  2985. subMeshCount: 0
  2986. m_StaticBatchRoot: {fileID: 0}
  2987. m_ProbeAnchor: {fileID: 0}
  2988. m_LightProbeVolumeOverride: {fileID: 0}
  2989. m_ScaleInLightmap: 1
  2990. m_PreserveUVs: 0
  2991. m_IgnoreNormalsForChartDetection: 0
  2992. m_ImportantGI: 0
  2993. m_SelectedEditorRenderState: 3
  2994. m_MinimumChartSize: 4
  2995. m_AutoUVMaxDistance: 0.5
  2996. m_AutoUVMaxAngle: 89
  2997. m_LightmapParameters: {fileID: 0}
  2998. m_SortingLayerID: 0
  2999. m_SortingLayer: 0
  3000. m_SortingOrder: 0
  3001. --- !u!23 &23867089759999762
  3002. MeshRenderer:
  3003. m_ObjectHideFlags: 1
  3004. m_PrefabParentObject: {fileID: 0}
  3005. m_PrefabInternal: {fileID: 100100000}
  3006. m_GameObject: {fileID: 1914063180480972}
  3007. m_Enabled: 1
  3008. m_CastShadows: 1
  3009. m_ReceiveShadows: 1
  3010. m_MotionVectors: 1
  3011. m_LightProbeUsage: 1
  3012. m_ReflectionProbeUsage: 1
  3013. m_Materials:
  3014. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3015. m_StaticBatchInfo:
  3016. firstSubMesh: 0
  3017. subMeshCount: 0
  3018. m_StaticBatchRoot: {fileID: 0}
  3019. m_ProbeAnchor: {fileID: 0}
  3020. m_LightProbeVolumeOverride: {fileID: 0}
  3021. m_ScaleInLightmap: 1
  3022. m_PreserveUVs: 0
  3023. m_IgnoreNormalsForChartDetection: 0
  3024. m_ImportantGI: 0
  3025. m_SelectedEditorRenderState: 3
  3026. m_MinimumChartSize: 4
  3027. m_AutoUVMaxDistance: 0.5
  3028. m_AutoUVMaxAngle: 89
  3029. m_LightmapParameters: {fileID: 0}
  3030. m_SortingLayerID: 0
  3031. m_SortingLayer: 0
  3032. m_SortingOrder: 0
  3033. --- !u!23 &23867677417910366
  3034. MeshRenderer:
  3035. m_ObjectHideFlags: 1
  3036. m_PrefabParentObject: {fileID: 0}
  3037. m_PrefabInternal: {fileID: 100100000}
  3038. m_GameObject: {fileID: 1140949693310116}
  3039. m_Enabled: 1
  3040. m_CastShadows: 1
  3041. m_ReceiveShadows: 1
  3042. m_MotionVectors: 1
  3043. m_LightProbeUsage: 1
  3044. m_ReflectionProbeUsage: 1
  3045. m_Materials:
  3046. - {fileID: 2100000, guid: 75a42768732b4ad409244bfa0d0aae6d, type: 2}
  3047. m_StaticBatchInfo:
  3048. firstSubMesh: 0
  3049. subMeshCount: 0
  3050. m_StaticBatchRoot: {fileID: 0}
  3051. m_ProbeAnchor: {fileID: 0}
  3052. m_LightProbeVolumeOverride: {fileID: 0}
  3053. m_ScaleInLightmap: 1
  3054. m_PreserveUVs: 0
  3055. m_IgnoreNormalsForChartDetection: 0
  3056. m_ImportantGI: 0
  3057. m_SelectedEditorRenderState: 3
  3058. m_MinimumChartSize: 4
  3059. m_AutoUVMaxDistance: 0.5
  3060. m_AutoUVMaxAngle: 89
  3061. m_LightmapParameters: {fileID: 0}
  3062. m_SortingLayerID: 0
  3063. m_SortingLayer: 0
  3064. m_SortingOrder: 0
  3065. --- !u!23 &23877282754022758
  3066. MeshRenderer:
  3067. m_ObjectHideFlags: 1
  3068. m_PrefabParentObject: {fileID: 0}
  3069. m_PrefabInternal: {fileID: 100100000}
  3070. m_GameObject: {fileID: 1183136356713918}
  3071. m_Enabled: 1
  3072. m_CastShadows: 1
  3073. m_ReceiveShadows: 1
  3074. m_MotionVectors: 1
  3075. m_LightProbeUsage: 1
  3076. m_ReflectionProbeUsage: 1
  3077. m_Materials:
  3078. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  3079. m_StaticBatchInfo:
  3080. firstSubMesh: 0
  3081. subMeshCount: 0
  3082. m_StaticBatchRoot: {fileID: 0}
  3083. m_ProbeAnchor: {fileID: 0}
  3084. m_LightProbeVolumeOverride: {fileID: 0}
  3085. m_ScaleInLightmap: 1
  3086. m_PreserveUVs: 0
  3087. m_IgnoreNormalsForChartDetection: 0
  3088. m_ImportantGI: 0
  3089. m_SelectedEditorRenderState: 3
  3090. m_MinimumChartSize: 4
  3091. m_AutoUVMaxDistance: 0.5
  3092. m_AutoUVMaxAngle: 89
  3093. m_LightmapParameters: {fileID: 0}
  3094. m_SortingLayerID: 0
  3095. m_SortingLayer: 0
  3096. m_SortingOrder: 0
  3097. --- !u!23 &23935071488918178
  3098. MeshRenderer:
  3099. m_ObjectHideFlags: 1
  3100. m_PrefabParentObject: {fileID: 0}
  3101. m_PrefabInternal: {fileID: 100100000}
  3102. m_GameObject: {fileID: 1710440433797110}
  3103. m_Enabled: 1
  3104. m_CastShadows: 1
  3105. m_ReceiveShadows: 1
  3106. m_MotionVectors: 1
  3107. m_LightProbeUsage: 1
  3108. m_ReflectionProbeUsage: 1
  3109. m_Materials:
  3110. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  3111. m_StaticBatchInfo:
  3112. firstSubMesh: 0
  3113. subMeshCount: 0
  3114. m_StaticBatchRoot: {fileID: 0}
  3115. m_ProbeAnchor: {fileID: 0}
  3116. m_LightProbeVolumeOverride: {fileID: 0}
  3117. m_ScaleInLightmap: 1
  3118. m_PreserveUVs: 0
  3119. m_IgnoreNormalsForChartDetection: 0
  3120. m_ImportantGI: 0
  3121. m_SelectedEditorRenderState: 3
  3122. m_MinimumChartSize: 4
  3123. m_AutoUVMaxDistance: 0.5
  3124. m_AutoUVMaxAngle: 89
  3125. m_LightmapParameters: {fileID: 0}
  3126. m_SortingLayerID: 0
  3127. m_SortingLayer: 0
  3128. m_SortingOrder: 0
  3129. --- !u!33 &33041674123732774
  3130. MeshFilter:
  3131. m_ObjectHideFlags: 1
  3132. m_PrefabParentObject: {fileID: 0}
  3133. m_PrefabInternal: {fileID: 100100000}
  3134. m_GameObject: {fileID: 1147241195610338}
  3135. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3136. --- !u!33 &33048041705534310
  3137. MeshFilter:
  3138. m_ObjectHideFlags: 1
  3139. m_PrefabParentObject: {fileID: 0}
  3140. m_PrefabInternal: {fileID: 100100000}
  3141. m_GameObject: {fileID: 1211559213000950}
  3142. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3143. --- !u!33 &33079113203495206
  3144. MeshFilter:
  3145. m_ObjectHideFlags: 1
  3146. m_PrefabParentObject: {fileID: 0}
  3147. m_PrefabInternal: {fileID: 100100000}
  3148. m_GameObject: {fileID: 1907206091989812}
  3149. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3150. --- !u!33 &33090516325357896
  3151. MeshFilter:
  3152. m_ObjectHideFlags: 1
  3153. m_PrefabParentObject: {fileID: 0}
  3154. m_PrefabInternal: {fileID: 100100000}
  3155. m_GameObject: {fileID: 1914063180480972}
  3156. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3157. --- !u!33 &33094039063995782
  3158. MeshFilter:
  3159. m_ObjectHideFlags: 1
  3160. m_PrefabParentObject: {fileID: 0}
  3161. m_PrefabInternal: {fileID: 100100000}
  3162. m_GameObject: {fileID: 1522509705221400}
  3163. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3164. --- !u!33 &33101661702454812
  3165. MeshFilter:
  3166. m_ObjectHideFlags: 1
  3167. m_PrefabParentObject: {fileID: 0}
  3168. m_PrefabInternal: {fileID: 100100000}
  3169. m_GameObject: {fileID: 1708167860198046}
  3170. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3171. --- !u!33 &33102528826369730
  3172. MeshFilter:
  3173. m_ObjectHideFlags: 1
  3174. m_PrefabParentObject: {fileID: 0}
  3175. m_PrefabInternal: {fileID: 100100000}
  3176. m_GameObject: {fileID: 1115499986987292}
  3177. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3178. --- !u!33 &33115724831605658
  3179. MeshFilter:
  3180. m_ObjectHideFlags: 1
  3181. m_PrefabParentObject: {fileID: 0}
  3182. m_PrefabInternal: {fileID: 100100000}
  3183. m_GameObject: {fileID: 1273142572779272}
  3184. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3185. --- !u!33 &33171333512492846
  3186. MeshFilter:
  3187. m_ObjectHideFlags: 1
  3188. m_PrefabParentObject: {fileID: 0}
  3189. m_PrefabInternal: {fileID: 100100000}
  3190. m_GameObject: {fileID: 1651657293253676}
  3191. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3192. --- !u!33 &33205490976974332
  3193. MeshFilter:
  3194. m_ObjectHideFlags: 1
  3195. m_PrefabParentObject: {fileID: 0}
  3196. m_PrefabInternal: {fileID: 100100000}
  3197. m_GameObject: {fileID: 1026182415416782}
  3198. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3199. --- !u!33 &33287589044804618
  3200. MeshFilter:
  3201. m_ObjectHideFlags: 1
  3202. m_PrefabParentObject: {fileID: 0}
  3203. m_PrefabInternal: {fileID: 100100000}
  3204. m_GameObject: {fileID: 1012679484084922}
  3205. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3206. --- !u!33 &33308811100399052
  3207. MeshFilter:
  3208. m_ObjectHideFlags: 1
  3209. m_PrefabParentObject: {fileID: 0}
  3210. m_PrefabInternal: {fileID: 100100000}
  3211. m_GameObject: {fileID: 1678488688764054}
  3212. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3213. --- !u!33 &33320351521227654
  3214. MeshFilter:
  3215. m_ObjectHideFlags: 1
  3216. m_PrefabParentObject: {fileID: 0}
  3217. m_PrefabInternal: {fileID: 100100000}
  3218. m_GameObject: {fileID: 1724893629229278}
  3219. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3220. --- !u!33 &33327570694921224
  3221. MeshFilter:
  3222. m_ObjectHideFlags: 1
  3223. m_PrefabParentObject: {fileID: 0}
  3224. m_PrefabInternal: {fileID: 100100000}
  3225. m_GameObject: {fileID: 1582648661925318}
  3226. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3227. --- !u!33 &33335110775435424
  3228. MeshFilter:
  3229. m_ObjectHideFlags: 1
  3230. m_PrefabParentObject: {fileID: 0}
  3231. m_PrefabInternal: {fileID: 100100000}
  3232. m_GameObject: {fileID: 1601636603457120}
  3233. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3234. --- !u!33 &33362189064768262
  3235. MeshFilter:
  3236. m_ObjectHideFlags: 1
  3237. m_PrefabParentObject: {fileID: 0}
  3238. m_PrefabInternal: {fileID: 100100000}
  3239. m_GameObject: {fileID: 1933947492806330}
  3240. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3241. --- !u!33 &33379495175488380
  3242. MeshFilter:
  3243. m_ObjectHideFlags: 1
  3244. m_PrefabParentObject: {fileID: 0}
  3245. m_PrefabInternal: {fileID: 100100000}
  3246. m_GameObject: {fileID: 1812848405533700}
  3247. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  3248. --- !u!33 &33386030458179980
  3249. MeshFilter:
  3250. m_ObjectHideFlags: 1
  3251. m_PrefabParentObject: {fileID: 0}
  3252. m_PrefabInternal: {fileID: 100100000}
  3253. m_GameObject: {fileID: 1071033160639882}
  3254. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3255. --- !u!33 &33406561527811900
  3256. MeshFilter:
  3257. m_ObjectHideFlags: 1
  3258. m_PrefabParentObject: {fileID: 0}
  3259. m_PrefabInternal: {fileID: 100100000}
  3260. m_GameObject: {fileID: 1434204904709248}
  3261. m_Mesh: {fileID: 4300000, guid: 5fa3e8b918ff7004cbc3324da5e15855, type: 3}
  3262. --- !u!33 &33435894489388568
  3263. MeshFilter:
  3264. m_ObjectHideFlags: 1
  3265. m_PrefabParentObject: {fileID: 0}
  3266. m_PrefabInternal: {fileID: 100100000}
  3267. m_GameObject: {fileID: 1042812257476560}
  3268. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3269. --- !u!33 &33436600391185886
  3270. MeshFilter:
  3271. m_ObjectHideFlags: 1
  3272. m_PrefabParentObject: {fileID: 0}
  3273. m_PrefabInternal: {fileID: 100100000}
  3274. m_GameObject: {fileID: 1444855753940296}
  3275. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3276. --- !u!33 &33457050478506850
  3277. MeshFilter:
  3278. m_ObjectHideFlags: 1
  3279. m_PrefabParentObject: {fileID: 0}
  3280. m_PrefabInternal: {fileID: 100100000}
  3281. m_GameObject: {fileID: 1147329382324602}
  3282. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3283. --- !u!33 &33458486306622836
  3284. MeshFilter:
  3285. m_ObjectHideFlags: 1
  3286. m_PrefabParentObject: {fileID: 0}
  3287. m_PrefabInternal: {fileID: 100100000}
  3288. m_GameObject: {fileID: 1089561335526848}
  3289. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3290. --- !u!33 &33459029543424678
  3291. MeshFilter:
  3292. m_ObjectHideFlags: 1
  3293. m_PrefabParentObject: {fileID: 0}
  3294. m_PrefabInternal: {fileID: 100100000}
  3295. m_GameObject: {fileID: 1972503552433994}
  3296. m_Mesh: {fileID: 4300000, guid: d16e4ebba0f5c1546bdb4daf41c2502d, type: 3}
  3297. --- !u!33 &33481040631162970
  3298. MeshFilter:
  3299. m_ObjectHideFlags: 1
  3300. m_PrefabParentObject: {fileID: 0}
  3301. m_PrefabInternal: {fileID: 100100000}
  3302. m_GameObject: {fileID: 1753866897897238}
  3303. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3304. --- !u!33 &33505576351234756
  3305. MeshFilter:
  3306. m_ObjectHideFlags: 1
  3307. m_PrefabParentObject: {fileID: 0}
  3308. m_PrefabInternal: {fileID: 100100000}
  3309. m_GameObject: {fileID: 1861849178073916}
  3310. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3311. --- !u!33 &33507448881295978
  3312. MeshFilter:
  3313. m_ObjectHideFlags: 1
  3314. m_PrefabParentObject: {fileID: 0}
  3315. m_PrefabInternal: {fileID: 100100000}
  3316. m_GameObject: {fileID: 1748514786797706}
  3317. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3318. --- !u!33 &33519803748060820
  3319. MeshFilter:
  3320. m_ObjectHideFlags: 1
  3321. m_PrefabParentObject: {fileID: 0}
  3322. m_PrefabInternal: {fileID: 100100000}
  3323. m_GameObject: {fileID: 1332230491447704}
  3324. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3325. --- !u!33 &33547263942655176
  3326. MeshFilter:
  3327. m_ObjectHideFlags: 1
  3328. m_PrefabParentObject: {fileID: 0}
  3329. m_PrefabInternal: {fileID: 100100000}
  3330. m_GameObject: {fileID: 1812983569873732}
  3331. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3332. --- !u!33 &33550704301065570
  3333. MeshFilter:
  3334. m_ObjectHideFlags: 1
  3335. m_PrefabParentObject: {fileID: 0}
  3336. m_PrefabInternal: {fileID: 100100000}
  3337. m_GameObject: {fileID: 1999055625597706}
  3338. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  3339. --- !u!33 &33581985466083892
  3340. MeshFilter:
  3341. m_ObjectHideFlags: 1
  3342. m_PrefabParentObject: {fileID: 0}
  3343. m_PrefabInternal: {fileID: 100100000}
  3344. m_GameObject: {fileID: 1079030210774726}
  3345. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3346. --- !u!33 &33597246268262852
  3347. MeshFilter:
  3348. m_ObjectHideFlags: 1
  3349. m_PrefabParentObject: {fileID: 0}
  3350. m_PrefabInternal: {fileID: 100100000}
  3351. m_GameObject: {fileID: 1282693201679132}
  3352. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3353. --- !u!33 &33680644111630492
  3354. MeshFilter:
  3355. m_ObjectHideFlags: 1
  3356. m_PrefabParentObject: {fileID: 0}
  3357. m_PrefabInternal: {fileID: 100100000}
  3358. m_GameObject: {fileID: 1710440433797110}
  3359. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3360. --- !u!33 &33687890605044494
  3361. MeshFilter:
  3362. m_ObjectHideFlags: 1
  3363. m_PrefabParentObject: {fileID: 0}
  3364. m_PrefabInternal: {fileID: 100100000}
  3365. m_GameObject: {fileID: 1020630240701808}
  3366. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3367. --- !u!33 &33693365611066798
  3368. MeshFilter:
  3369. m_ObjectHideFlags: 1
  3370. m_PrefabParentObject: {fileID: 0}
  3371. m_PrefabInternal: {fileID: 100100000}
  3372. m_GameObject: {fileID: 1374391064064036}
  3373. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3374. --- !u!33 &33712116923525118
  3375. MeshFilter:
  3376. m_ObjectHideFlags: 1
  3377. m_PrefabParentObject: {fileID: 0}
  3378. m_PrefabInternal: {fileID: 100100000}
  3379. m_GameObject: {fileID: 1140949693310116}
  3380. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3381. --- !u!33 &33739573873519672
  3382. MeshFilter:
  3383. m_ObjectHideFlags: 1
  3384. m_PrefabParentObject: {fileID: 0}
  3385. m_PrefabInternal: {fileID: 100100000}
  3386. m_GameObject: {fileID: 1738752044502752}
  3387. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3388. --- !u!33 &33745149037731328
  3389. MeshFilter:
  3390. m_ObjectHideFlags: 1
  3391. m_PrefabParentObject: {fileID: 0}
  3392. m_PrefabInternal: {fileID: 100100000}
  3393. m_GameObject: {fileID: 1991875792983800}
  3394. m_Mesh: {fileID: 4300000, guid: f8243bc55c8f7474fa838777e7fd27b7, type: 3}
  3395. --- !u!33 &33777768229263158
  3396. MeshFilter:
  3397. m_ObjectHideFlags: 1
  3398. m_PrefabParentObject: {fileID: 0}
  3399. m_PrefabInternal: {fileID: 100100000}
  3400. m_GameObject: {fileID: 1561845645885462}
  3401. m_Mesh: {fileID: 4300000, guid: 0f7c3e17f00ce014f969f1c8098b8053, type: 3}
  3402. --- !u!33 &33791312646664024
  3403. MeshFilter:
  3404. m_ObjectHideFlags: 1
  3405. m_PrefabParentObject: {fileID: 0}
  3406. m_PrefabInternal: {fileID: 100100000}
  3407. m_GameObject: {fileID: 1547172418127800}
  3408. m_Mesh: {fileID: 4300000, guid: a1adac18b6f1b634199b4dddc7f559d2, type: 3}
  3409. --- !u!33 &33803852148888826
  3410. MeshFilter:
  3411. m_ObjectHideFlags: 1
  3412. m_PrefabParentObject: {fileID: 0}
  3413. m_PrefabInternal: {fileID: 100100000}
  3414. m_GameObject: {fileID: 1286539717303132}
  3415. m_Mesh: {fileID: 4300000, guid: 2d22d58f26d8891499c2cc2c8136023c, type: 3}
  3416. --- !u!33 &33821163664582434
  3417. MeshFilter:
  3418. m_ObjectHideFlags: 1
  3419. m_PrefabParentObject: {fileID: 0}
  3420. m_PrefabInternal: {fileID: 100100000}
  3421. m_GameObject: {fileID: 1112751992085718}
  3422. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  3423. --- !u!33 &33835524660366608
  3424. MeshFilter:
  3425. m_ObjectHideFlags: 1
  3426. m_PrefabParentObject: {fileID: 0}
  3427. m_PrefabInternal: {fileID: 100100000}
  3428. m_GameObject: {fileID: 1582610556702368}
  3429. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3430. --- !u!33 &33893127040167378
  3431. MeshFilter:
  3432. m_ObjectHideFlags: 1
  3433. m_PrefabParentObject: {fileID: 0}
  3434. m_PrefabInternal: {fileID: 100100000}
  3435. m_GameObject: {fileID: 1771774002308694}
  3436. m_Mesh: {fileID: 4300000, guid: 9be16baae5f2db64e839f5823b2c65a2, type: 3}
  3437. --- !u!33 &33915359546025572
  3438. MeshFilter:
  3439. m_ObjectHideFlags: 1
  3440. m_PrefabParentObject: {fileID: 0}
  3441. m_PrefabInternal: {fileID: 100100000}
  3442. m_GameObject: {fileID: 1360089277944782}
  3443. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  3444. --- !u!33 &33918184587443712
  3445. MeshFilter:
  3446. m_ObjectHideFlags: 1
  3447. m_PrefabParentObject: {fileID: 0}
  3448. m_PrefabInternal: {fileID: 100100000}
  3449. m_GameObject: {fileID: 1183136356713918}
  3450. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  3451. --- !u!33 &33948302093419408
  3452. MeshFilter:
  3453. m_ObjectHideFlags: 1
  3454. m_PrefabParentObject: {fileID: 0}
  3455. m_PrefabInternal: {fileID: 100100000}
  3456. m_GameObject: {fileID: 1492517890799536}
  3457. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  3458. --- !u!33 &33963395138345846
  3459. MeshFilter:
  3460. m_ObjectHideFlags: 1
  3461. m_PrefabParentObject: {fileID: 0}
  3462. m_PrefabInternal: {fileID: 100100000}
  3463. m_GameObject: {fileID: 1191462429837172}
  3464. m_Mesh: {fileID: 4300000, guid: fc6e94b80a299844284f77db4773f75a, type: 3}
  3465. --- !u!33 &33986038811577324
  3466. MeshFilter:
  3467. m_ObjectHideFlags: 1
  3468. m_PrefabParentObject: {fileID: 0}
  3469. m_PrefabInternal: {fileID: 100100000}
  3470. m_GameObject: {fileID: 1587557219102634}
  3471. m_Mesh: {fileID: 4300000, guid: 88cf7ab158d30cd4d8fb9c27610cd46a, type: 3}