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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. /// <summary>
  5. /// Logic block which deals with moving a character in a direction
  6. /// </summary>
  7. [CreateAssetMenu(menuName = "Major Project/Move Block")]
  8. public class Move : LogicBlock
  9. {
  10. #region Class Functions
  11. protected override void BlockLogic()
  12. {
  13. Debug.Log("Move");
  14. }
  15. #endregion Class Functions
  16. }