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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- /// <summary>
- /// Logic block which deals with moving a character in a direction
- /// </summary>
- [CreateAssetMenu(menuName = "Major Project/Move Block")]
- public class Move : LogicBlock
- {
- #region Class Functions
-
- protected override void BlockLogic()
- {
- Debug.Log("Move");
- }
-
- #endregion Class Functions
- }
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