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23 lines
367 B

using UnityEngine;
public class InGameNotificaion : MonoBehaviour
{
public GameObject BlockMenu;
public GameObject WelcomeMenu;
private void Awake ()
{
WelcomeMenu.SetActive (true);
BlockMenu.SetActive (false);
}
public void OnPlayClick ()
{
WelcomeMenu.SetActive (false);
}
public void OnContinueClick ()
{
BlockMenu.SetActive (false);
}
}