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s3607057 (Angus Niven) 0bccb8dc42 Added more conditions to map section selection, based on width & difficulty, with width reducing & difficuty increasing as the game continues. Also split camera movement in RacetrackGameMode off into its own function in preparation for expanding it, so it doesn't clutter up OnRoundEnd. 5 years ago
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ColorGameMode Added more conditions to map section selection, based on width & difficulty, with width reducing & difficuty increasing as the game continues. Also split camera movement in RacetrackGameMode off into its own function in preparation for expanding it, so it doesn't clutter up OnRoundEnd. 5 years ago
ColorGameMode.meta more work on gamemodes 5 years ago
GameMode.cs Two people cant choose the same animal, even if one is selected before another peson connects. Life is now lost/deducted once at the end of the round instead of one per move (causing multiple lifes lost if in the pit) when lives reach zero players die 5 years ago
GameMode.cs.meta removed testing scenes. 5 years ago
GameModeEvents.cs Cleaned up GameMode and GameManager 5 years ago
GameModeEvents.cs.meta Started Gamemode rework 5 years ago
GameModeReference.cs Started Gamemode rework 5 years ago
GameModeReference.cs.meta Started Gamemode rework 5 years ago
TestGameMode.cs Started Gamemode rework 5 years ago
TestGameMode.cs.meta Started Gamemode rework 5 years ago