19 Commits (ac31864b8b3f19fc672b596343a6435aeca18e23)

Author SHA1 Message Date
  Joshua Reason 4604ae77c7 removed missile from start inventory 5 years ago
  Joshua Reason a59a33c039 did some bug fixes 5 years ago
  JoshuaReason 100e4f1ece Messing around with HTML 5 years ago
  Claire Peta 726859573f Chicken Wing 5 years ago
  JoshuaReason 2386dda271 Fixed shot if client doesn't have resource 5 years ago
  Joshua Reason 121eed4535 Updated hook + WebGL 5 years ago
  JoshuaReason 74bfd13ced Block gizmos visible in Prefab view 5 years ago
  JoshuaReason bec7885400 Pushing logic block changes from last week 5 years ago
  Claire Peta 50ac156d92 Forgot to push lafter class last night 5 years ago
  JoshuaReason 775e8b93ef Fixed Diagonal + added Wait 5 years ago
  ClairePeta e52227703c Toggled a whole bunch of debug.Logs because they were killing me and slowing the loading time for the game. 5 years ago
  Joshua Reason ff6fe093b1 Merge conflicts with with some logic blocks 5 years ago
  JoshuaReason c0b73c47f1 Limited moves to four + added move*2 to starting blocks 5 years ago
  JoshuaReason 6a49087a02 Fixed some stuff + did a build 5 years ago
  JoshuaReason ffa4619081 Have Score updating 5 years ago
  JoshuaReason 1cc1c8fe2c MAde for loops editable again 5 years ago
  SWIN\jreason 1980455d86 Semi working editable for loop 5 years ago
  JoshuaReason f5468621f3 Fixed logic tray max length + dropping things back into inventory duplication 5 years ago
  JoshuaReason 97dce6d999 fixed Logic trough selection bug 5 years ago
  JoshuaReason 2897abef90 Added spawn to collor collide two + temp fixed Jump 5 years ago
  SWIN\jreason e9d51aa805 Clients wait for other Clients. 5 years ago