s3607057 (Angus Niven)
abd602756b
Rewrote the jumping logic to avoid infinite loops when jumping onto a character in front of a wall - characters will now jump back to the first open square available.
5 years ago
ClairePeta
b21ed9040f
Added music,
Added remaining icons,
Edited the icon for the game to rounded corners,
Code and debug cleaning,
Done client and server build pushed to teams
5 years ago
Joshua Reason
a59a33c039
did some bug fixes
5 years ago
Joshua Reason
506cfb8f2c
Falling works + fixed cannon prefab
5 years ago
Joshua Reason
5ee1be61f3
Conveyorbelt works
5 years ago
Joshua Reason
3afffa1575
-Updated water to new system + Jumping has a bounce effect
5 years ago
Joshua Reason
aa8b44bdee
Pushing works
5 years ago
Joshua Reason
0e5b672e0a
worked on characters animation
5 years ago
Joshua Reason
91215e8d33
Started work on multiplayer manager;
Reworked logic functions so they find the next block
Added scene for testing
Added proGrids back
Added Editor tool to move main camera to scene view Atl-Shit C
5 years ago
Joshua Reason
9eac5192b7
Can send list over network
5 years ago
Claire Peta
64d6867465
Added jump coroutine and little bounce in long jump and hgh jump
5 years ago
JoshuaReason
2b73df6bdc
Updated to take animation time
5 years ago
JoshuaReason
6320a8cbe8
-For Loop
-Jump Block
-Pro tools
5 years ago
Joshua Reason
c492889df0
-Edge detection
-Created block class
-Turned objects in scene to prefabs
-Moved Character movement out of update
-Added keyboard controll class
-Added some Utility classes
-Fixed some folders
5 years ago
Joshua Reason
3bf96bdbd6
Started implementing logic blocks
5 years ago