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3 Commits (5f09ba29be4f5d826667d33fbc614129d581b2a9)
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s3607057 (Angus Niven)
25610a9901
Removed some link sections from the roster (the 7-widths and the ones that had water/pits next to the edge, because those looked weird).
5 years ago
s3607057 (Angus Niven)
be9a258618
Added a bunch of longer map sections. Added a simple weighting system for map sections (set for each section in the inspector), so that the proper map sections don't get drowned out by all the varieties of length-1 link sections. Removed the pit and conveyer belts from the 4-player spawn, so that we can use it for a demo.
5 years ago
s3607057 (Angus Niven)
547e82ab82
Tweaked how min and max difficulty work for adding new map sections. Added a bunch of new length-1 sections to join longer sections together if need be. Weighted the selection more towards longer sections. Divided possible map sections into multiple lists (each managed by a script object) to make them easier to work with.
5 years ago