8 Commits (58eed26957e9e104a883b29cd38c540893cc87f3)

Author SHA1 Message Date
  ClairePeta e52227703c Toggled a whole bunch of debug.Logs because they were killing me and slowing the loading time for the game. 5 years ago
  Joshua Reason 5ee1be61f3 Conveyorbelt works 5 years ago
  ClairePeta e03b0951cd Player is 'dead' when lives reach zero, client scene stays in 'waiting for players' 5 years ago
  Claire Peta 35798a69d2 Fix prefab + script issue for inground trap 5 years ago
  ClairePeta 27ef03ad62 Separated the traps that need to be called after each turn and then after each round in the traps script 5 years ago
  ClairePeta 92b845258f Checked with single player for the collision with traps. 5 years ago
  Claire Peta b72f2d042c Cannon, Water, Crystals and Conveyor all scripted and working with character animation 5 years ago
  ClairePeta 3ed20990ef Trap scripts finished - for now - starting testing and will adjust if needed. 5 years ago
  ClairePeta e5cf27b937 Work in Progress - Scripting up Traps 5 years ago