1 Commits (492d895e65608465213c889ef8edeba75c0222ae)

Author SHA1 Message Date
  s3607057 (Angus Niven) 68616012ac Rotated the turntable conveyor block to make the picture clearer. Moved the snaking levels into the width-3 section, and added them to the list of potential sections. Added a width-5 snaking section (still slightly WIP, want to add hazards & obstacles to spice things up). 5 years ago
  s3607057 (Angus Niven) c7dc3a5dcc Added item spawn locations to all existing map section prefabs. Also pushed a second snaking map section. 5 years ago
  s3607057 (Angus Niven) 465a8eb6b7 Implemented a procedural track creation framework. Track sections will now be added from a list prefabs, after checking that they can connect to the previous section. Sections that have passed out of camera view will disappear. Created a new scene using the procedural generator. The Lobby will now load it on starting a game. 5 years ago
  Joshua Reason 420c2d23e0 Started on Logic Trough UI 5 years ago
  Joshua Reason c492889df0 -Edge detection 5 years ago
  Claire Peta 45bf45d775 - Five Tutorial level creation 5 years ago
  JoshuaReason aba83b2940 Set up Unity 5 years ago