JoshuaReason
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2386dda271
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Fixed shot if client doesn't have resource
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5 years ago |
Joshua Reason
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121eed4535
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Updated hook + WebGL
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5 years ago |
JoshuaReason
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74bfd13ced
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Block gizmos visible in Prefab view
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5 years ago |
JoshuaReason
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bec7885400
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Pushing logic block changes from last week
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5 years ago |
Claire Peta
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50ac156d92
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Forgot to push lafter class last night
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5 years ago |
JoshuaReason
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775e8b93ef
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Fixed Diagonal + added Wait
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5 years ago |
ClairePeta
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e52227703c
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Toggled a whole bunch of debug.Logs because they were killing me and slowing the loading time for the game.
Got blocks spawning based on the players locations
Removed duplicate logic blocks(Correct colours are back!)
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5 years ago |
Joshua Reason
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ff6fe093b1
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Merge conflicts with with some logic blocks
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5 years ago |
JoshuaReason
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c0b73c47f1
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Limited moves to four + added move*2 to starting blocks
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5 years ago |
JoshuaReason
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6a49087a02
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Fixed some stuff + did a build
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5 years ago |
JoshuaReason
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ffa4619081
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Have Score updating
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5 years ago |
JoshuaReason
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1cc1c8fe2c
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MAde for loops editable again
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5 years ago |
SWIN\jreason
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1980455d86
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Semi working editable for loop
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5 years ago |
JoshuaReason
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f5468621f3
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Fixed logic tray max length + dropping things back into inventory duplication
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5 years ago |
JoshuaReason
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97dce6d999
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fixed Logic trough selection bug
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5 years ago |
JoshuaReason
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2897abef90
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Added spawn to collor collide two + temp fixed Jump
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5 years ago |
SWIN\jreason
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e9d51aa805
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Clients wait for other Clients.
Inventory is sent from server
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5 years ago |