262 Commits (24cb2510c1771ea063e46180e567b41121a185d7)

Author SHA1 Message Date
  s3607057 (Angus Niven) 0f9d8df6bc Implemented appropriate behaviour for having fallen into a hole: character loses their remaining moves for the round, respawns minus one life if they fell into a pit, or may jump out if they're in water. Changes to the FloatingOnWater prefab were necessary both to make the lose-your-remaining moves functions work (the block undernearth with the isWalkable and isWater flags), and to make it possible to fall into water on my build (shifting the box collider down by 1). If the latter causes issues on Claire's build, it can be reverted without affecting the rest of this commit, until we figure out how to make it work on all our machines. 5 years ago
  ClairePeta 170c11a7e3 Cannon fixed and tested - need to limit the pushing of the character! 5 years ago
  s3607057 (Angus Niven) 507735a541 Trivial commit to enable pushing. 5 years ago
  s3607057 (Angus Niven) d7f847d462 Adjusted the spawning script & moved spawn points in the racetrack level to get the desired spawning arrangements - the middle point will be used only with an odd number of players, and the spawn points to the side will be used first. 5 years ago
  ClairePeta 3ed20990ef Trap scripts finished - for now - starting testing and will adjust if needed. 5 years ago
  s3607057 (Angus Niven) f14e183010 Corrected the RaceTrack gamemode to link to the correct GameMode scene. 5 years ago
  s3607057 (Angus Niven) b99047df21 Added conveyor belt to racetrack. 5 years ago
  s3607057 (Angus Niven) f15728953a Revert "Hoping that pushing these inconsequential changes with immediate commit will get Sourcetree to actually do its job..." 5 years ago
  s3607057 (Angus Niven) 1427e76aae Hoping that pushing these inconsequential changes with immediate commit will get Sourcetree to actually do its job... 5 years ago
  s3607057 (Angus Niven) e5d12374c6 Pits & cannons added to racetrack. 5 years ago
  ClairePeta e5cf27b937 Work in Progress - Scripting up Traps 5 years ago
  Claire Peta dbc30f7eca Finalizing of model/prefabs for Traps 5 years ago
  ClairePeta 60e9ecff0f Animal colour hex fix 5 years ago
  JoshuaReason 28aaff87b6 Hot Fix: missing end of comment in GameMode 5 years ago
  JoshuaReason 8a6c5bbcb6 Started cleaning up Gamemode and GameManager 5 years ago
  JoshuaReason c0b73c47f1 Limited moves to four + added move*2 to starting blocks 5 years ago
  JoshuaReason 446b37e9f5 Update to mass replace to filter to selection 5 years ago
  Joshua Reason e671902d0d Connected cLients are visible to all other clients + Login UI updates 5 years ago
  s3607057 (Angus Niven) 95b9d6c530 New four-player racetrack level, running from x = -15 to x = 15. 5 years ago
  Claire Peta 094ec36394 Meeting fixes for running once 5 years ago
  s3607057 (Angus Niven) 1a517e43e1 Updated racetrack level. 5 years ago
  s3607057 (Angus Niven) 8942ea8d9b Started a fixed racetrack level with a starting pen, walls, water, and pits. 5 years ago
  ClairePeta 096edc62a8 Fixed old port issue 5 years ago
  Joshua Reason 2688a10ca9 Added unity scenes to LFS + cleaned up scene folder 5 years ago
  ClairePeta d7c8810087 Animal sprites didnt get pushed correctly 5 years ago
  Claire Peta dac57cd66c Remove colour and added some more animals to allow for eight players, script set up to hard code a colour for each animal - colours not actually set up specifically yet 5 years ago
  Claire Peta 31364ee301 Re-Build with different sizing and video upload for Presentation video 5 years ago
  JoshuaReason 6a49087a02 Fixed some stuff + did a build 5 years ago
  Joshua Reason 46434ffbd1 apk2 5 years ago
  JoshuaReason a63b83e9ae Pushed scene settings for android 5 years ago
  JoshuaReason 05ef0cad45 Did a build, don't know what changed 5 years ago
  Claire Peta 2cfa6facba Change move text colour, Add how to for for-loop, add how to to access inventory, fix block spawning, fix fog sizing, add back button to lobby scene 5 years ago
  Joshua Reason 5af247a9d3 Zipped apk 5 years ago
  Joshua Reason f65993aa8c Build Added 5 years ago
  JoshuaReason ffa4619081 Have Score updating 5 years ago
  JoshuaReason 32a975e626 Fixed tutorial levels UI 5 years ago
  Claire Peta 317836aa12 Fix alignment issues 5 years ago
  Joshua Reason ac7cfde554 fixed some assets 5 years ago
  Joshua Reason d89a37a6db Got combined blocks moving faster than single blocks so that animate in the same amount of time + fixed bug where players were waiting for other players to finish an action 5 years ago
  Claire Peta db591222b8 Change menu background 5 years ago
  Claire Peta 3a7ba7d8b9 Link client to character, Add instructions for how to play with video slots, new simpler background design scene (need to finish and screenshot for bg image) 5 years ago
  JoshuaReason 1cc1c8fe2c MAde for loops editable again 5 years ago
  Claire Peta 6df4a62656 EOD thursday class 5 years ago
  JoshuaReason bab4dda14b fixed Client time 5 years ago
  JoshuaReason e48e419c29 fixed client inventory removing items + time is sent over by server 5 years ago
  JoshuaReason 7ec0bfeb4f fixed max lengths of tray to account for for loops 5 years ago
  Joshua Reason a768a2f314 Actually have for loops ui working now 5 years ago
  SWIN\jreason 1980455d86 Semi working editable for loop 5 years ago
  Claire Peta 156dcc2235 Added global variables for settings 5 years ago
  Claire Peta d35aa05de3 block spawn, change block to not walkable 5 years ago