14 Commits (master)

Author SHA1 Message Date
  s3607057 (Angus Niven) 492d895e65 Made new, smaller starting areas to promote collisions and jostling at the start of the game. (The original starting areas are still there, just no longer used.) 5 years ago
  ClairePeta b21ed9040f Added music, 5 years ago
  s3607057 (Angus Niven) db19ee9723 Made the cannons able to start at different points in their countdowns. Made falling off things cost lives (player is currently notified a turn late). 5 years ago
  ClairePeta de9fa199f3 Added winner scene, 5 years ago
  Joshua Reason 186a1dd634 Fixed cannon so we aren't waiting for it. Started to add hook shot. 5 years ago
  ClairePeta a360fe8d9c Fixed the cannon and converyor belt traps, and set up Block to mark some as spawnable locations - please noone touch the blockspawn script - im still working on it 5 years ago
  ClairePeta 6bfb58f4be Finished the environment turns for the traps 5 years ago
  Joshua Reason 4eee92e17e Started making htings more OO 5 years ago
  Claire Peta 35798a69d2 Fix prefab + script issue for inground trap 5 years ago
  ClairePeta 27ef03ad62 Separated the traps that need to be called after each turn and then after each round in the traps script 5 years ago
  ClairePeta 170c11a7e3 Cannon fixed and tested - need to limit the pushing of the character! 5 years ago
  ClairePeta 3ed20990ef Trap scripts finished - for now - starting testing and will adjust if needed. 5 years ago
  ClairePeta e5cf27b937 Work in Progress - Scripting up Traps 5 years ago