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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class ComplexLogicElementUI : LogicElementUI
  5. {
  6. public CombinedBlock combinedFunction { get { return LogicElement as CombinedBlock; } }
  7. public override void UpdateUI()
  8. {
  9. base.UpdateUI();
  10. //transform.localScale += Vector3.right * LogicElement.Size();
  11. }
  12. }