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- #if UNITY_EDITOR
-
- using UnityEngine;
- using System.Collections;
-
- namespace ProGrids
- {
- /**
- * Assign this script to a GameObject to tell ProGrids to ignore snapping on this object.
- * Child objects are still subject to snapping.
- *
- * Note - On Unity versions less than 5.2 this will not take effect until after a script
- * reload.
- */
- [ProGridsNoSnap]
- public class pg_IgnoreSnap : MonoBehaviour {}
- }
-
- #endif
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