Jordan 1 year ago
parent
commit
8b1060e39d
7 changed files with 333 additions and 3 deletions
  1. +4
    -3
      Assets/Art Assets/Models/Anim_DodgingRight.fbx.meta
  2. BIN
      Assets/Art Assets/Models/Anim_HappyIdle.fbx
  3. +107
    -0
      Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta
  4. BIN
      Assets/Art Assets/Models/Anim_KneelingIdle.fbx
  5. +107
    -0
      Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta
  6. BIN
      Assets/Art Assets/Models/Freg_T-Pose.fbx
  7. +106
    -0
      Assets/Art Assets/Models/Freg_T-Pose.fbx.meta

+ 4
- 3
Assets/Art Assets/Models/Anim_DodgingRight.fbx.meta View File

@ -89,15 +89,16 @@ ModelImporter:
legStretch: 0.05 legStretch: 0.05
feetSpacing: 0 feetSpacing: 0
globalScale: 1 globalScale: 1
rootMotionBoneName:
rootMotionBoneName: mixamorig:Hips
hasTranslationDoF: 0 hasTranslationDoF: 0
hasExtraRoot: 0 hasExtraRoot: 0
skeletonHasParents: 1 skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 63c6c6ecfa3ccf943a834cceca0f6eab,
type: 3}
autoGenerateAvatarMappingIfUnspecified: 1 autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2 animationType: 2
humanoidOversampling: 1 humanoidOversampling: 1
avatarSetup: 0
avatarSetup: 2
addHumanoidExtraRootOnlyWhenUsingAvatar: 1 addHumanoidExtraRootOnlyWhenUsingAvatar: 1
remapMaterialsIfMaterialImportModeIsNone: 0 remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0 additionalBone: 0

BIN
Assets/Art Assets/Models/Anim_HappyIdle.fbx (Stored with Git LFS) View File

size 521440

+ 107
- 0
Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta View File

@ -0,0 +1,107 @@
fileFormatVersion: 2
guid: 609213cabfc561b4ba9587a77c290f4b
ModelImporter:
serializedVersion: 21300
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 1
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName: mixamorig:Hips
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 63c6c6ecfa3ccf943a834cceca0f6eab,
type: 3}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 2
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Art Assets/Models/Anim_KneelingIdle.fbx (Stored with Git LFS) View File

size 549968

+ 107
- 0
Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta View File

@ -0,0 +1,107 @@
fileFormatVersion: 2
guid: ca39f135be36eda49b85c275dec05af4
ModelImporter:
serializedVersion: 21300
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 1
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName: mixamorig:Hips
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 63c6c6ecfa3ccf943a834cceca0f6eab,
type: 3}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 2
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Art Assets/Models/Freg_T-Pose.fbx (Stored with Git LFS) View File

size 949840

+ 106
- 0
Assets/Art Assets/Models/Freg_T-Pose.fbx.meta View File

@ -0,0 +1,106 @@
fileFormatVersion: 2
guid: 63c6c6ecfa3ccf943a834cceca0f6eab
ModelImporter:
serializedVersion: 21300
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 1
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 151
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 2
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName: mixamorig:Hips
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

Loading…
Cancel
Save