From 8dd92b7ab5e0bf43fe78647f443dbfc904b55afb Mon Sep 17 00:00:00 2001 From: Casey Date: Sun, 5 Feb 2023 12:12:08 +1100 Subject: [PATCH 1/2] tpose and some other anims --- Assets/Art Assets/Models/Anim_HappyIdle.fbx | 3 + .../Art Assets/Models/Anim_HappyIdle.fbx.meta | 106 ++++++++++++++++++ .../Art Assets/Models/Anim_KneelingIdle.fbx | 3 + .../Models/Anim_KneelingIdle.fbx.meta | 106 ++++++++++++++++++ Assets/Art Assets/Models/Freg_T-Pose.fbx | 3 + Assets/Art Assets/Models/Freg_T-Pose.fbx.meta | 106 ++++++++++++++++++ 6 files changed, 327 insertions(+) create mode 100644 Assets/Art Assets/Models/Anim_HappyIdle.fbx create mode 100644 Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta create mode 100644 Assets/Art Assets/Models/Anim_KneelingIdle.fbx create mode 100644 Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta create mode 100644 Assets/Art Assets/Models/Freg_T-Pose.fbx create mode 100644 Assets/Art Assets/Models/Freg_T-Pose.fbx.meta diff --git a/Assets/Art Assets/Models/Anim_HappyIdle.fbx b/Assets/Art Assets/Models/Anim_HappyIdle.fbx new file mode 100644 index 0000000..b545bb0 --- /dev/null +++ b/Assets/Art Assets/Models/Anim_HappyIdle.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b130b8b1ca485af5a896cc9532240045c22ddfdcf6bbcbce1862729e93c3237 +size 521440 diff --git a/Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta b/Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta new file mode 100644 index 0000000..185cf76 --- /dev/null +++ b/Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta @@ -0,0 +1,106 @@ +fileFormatVersion: 2 +guid: 609213cabfc561b4ba9587a77c290f4b +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + 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0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art Assets/Models/Anim_KneelingIdle.fbx b/Assets/Art Assets/Models/Anim_KneelingIdle.fbx new file mode 100644 index 0000000..43f9eb8 --- /dev/null +++ b/Assets/Art Assets/Models/Anim_KneelingIdle.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:608e4a45e6d6888a432d98fdb3a471fc7ba30538e1a04d5a96e5c0eb0787d1d9 +size 549968 diff --git a/Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta b/Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta new file mode 100644 index 0000000..d76c1fe --- /dev/null +++ b/Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta @@ -0,0 +1,106 @@ +fileFormatVersion: 2 +guid: ca39f135be36eda49b85c275dec05af4 +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art Assets/Models/Freg_T-Pose.fbx b/Assets/Art Assets/Models/Freg_T-Pose.fbx new file mode 100644 index 0000000..dad197d --- /dev/null +++ b/Assets/Art Assets/Models/Freg_T-Pose.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8ae5d1b1a4ab05719d884684dfc468d372332e508852fd4ef460ee474a67d546 +size 949840 diff --git a/Assets/Art Assets/Models/Freg_T-Pose.fbx.meta b/Assets/Art Assets/Models/Freg_T-Pose.fbx.meta new file mode 100644 index 0000000..376ca64 --- /dev/null +++ b/Assets/Art Assets/Models/Freg_T-Pose.fbx.meta @@ -0,0 +1,106 @@ +fileFormatVersion: 2 +guid: 63c6c6ecfa3ccf943a834cceca0f6eab +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: From 61b7d61a1d1d673cb18e5d60c0f993b7b23adab7 Mon Sep 17 00:00:00 2001 From: Casey Date: Sun, 5 Feb 2023 12:21:53 +1100 Subject: [PATCH 2/2] added avatar for animations to grab --- Assets/Art Assets/Models/Anim_DodgingRight.fbx.meta | 7 ++++--- Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta | 7 ++++--- Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta | 7 ++++--- Assets/Art Assets/Models/Freg_T-Pose.fbx.meta | 8 ++++---- 4 files changed, 16 insertions(+), 13 deletions(-) diff --git a/Assets/Art Assets/Models/Anim_DodgingRight.fbx.meta b/Assets/Art Assets/Models/Anim_DodgingRight.fbx.meta index 1342ff7..ca53868 100644 --- a/Assets/Art Assets/Models/Anim_DodgingRight.fbx.meta +++ b/Assets/Art Assets/Models/Anim_DodgingRight.fbx.meta @@ -89,15 +89,16 @@ ModelImporter: legStretch: 0.05 feetSpacing: 0 globalScale: 1 - rootMotionBoneName: + rootMotionBoneName: mixamorig:Hips hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 - lastHumanDescriptionAvatarSource: {instanceID: 0} + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 63c6c6ecfa3ccf943a834cceca0f6eab, + type: 3} autoGenerateAvatarMappingIfUnspecified: 1 animationType: 2 humanoidOversampling: 1 - avatarSetup: 0 + avatarSetup: 2 addHumanoidExtraRootOnlyWhenUsingAvatar: 1 remapMaterialsIfMaterialImportModeIsNone: 0 additionalBone: 0 diff --git a/Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta b/Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta index 185cf76..8d20f9e 100644 --- a/Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta +++ b/Assets/Art Assets/Models/Anim_HappyIdle.fbx.meta @@ -89,15 +89,16 @@ ModelImporter: legStretch: 0.05 feetSpacing: 0 globalScale: 1 - rootMotionBoneName: + rootMotionBoneName: mixamorig:Hips hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 - lastHumanDescriptionAvatarSource: {instanceID: 0} + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 63c6c6ecfa3ccf943a834cceca0f6eab, + type: 3} autoGenerateAvatarMappingIfUnspecified: 1 animationType: 2 humanoidOversampling: 1 - avatarSetup: 0 + avatarSetup: 2 addHumanoidExtraRootOnlyWhenUsingAvatar: 1 remapMaterialsIfMaterialImportModeIsNone: 0 additionalBone: 0 diff --git a/Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta b/Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta index d76c1fe..63dcb61 100644 --- a/Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta +++ b/Assets/Art Assets/Models/Anim_KneelingIdle.fbx.meta @@ -89,15 +89,16 @@ ModelImporter: legStretch: 0.05 feetSpacing: 0 globalScale: 1 - rootMotionBoneName: + rootMotionBoneName: mixamorig:Hips hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 - lastHumanDescriptionAvatarSource: {instanceID: 0} + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 63c6c6ecfa3ccf943a834cceca0f6eab, + type: 3} autoGenerateAvatarMappingIfUnspecified: 1 animationType: 2 humanoidOversampling: 1 - avatarSetup: 0 + avatarSetup: 2 addHumanoidExtraRootOnlyWhenUsingAvatar: 1 remapMaterialsIfMaterialImportModeIsNone: 0 additionalBone: 0 diff --git a/Assets/Art Assets/Models/Freg_T-Pose.fbx.meta b/Assets/Art Assets/Models/Freg_T-Pose.fbx.meta index 376ca64..5ad6ca8 100644 --- a/Assets/Art Assets/Models/Freg_T-Pose.fbx.meta +++ b/Assets/Art Assets/Models/Freg_T-Pose.fbx.meta @@ -68,13 +68,13 @@ ModelImporter: secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: - normalSmoothAngle: 60 + normalSmoothAngle: 151 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 - normalSmoothingSource: 0 + normalSmoothingSource: 2 referencedClips: [] importAnimation: 1 humanDescription: @@ -89,7 +89,7 @@ ModelImporter: legStretch: 0.05 feetSpacing: 0 globalScale: 1 - rootMotionBoneName: + rootMotionBoneName: mixamorig:Hips hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 @@ -97,7 +97,7 @@ ModelImporter: autoGenerateAvatarMappingIfUnspecified: 1 animationType: 2 humanoidOversampling: 1 - avatarSetup: 0 + avatarSetup: 1 addHumanoidExtraRootOnlyWhenUsingAvatar: 1 remapMaterialsIfMaterialImportModeIsNone: 0 additionalBone: 0