Global Game Jam 2022
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

492 lines
11 KiB

  1. fileFormatVersion: 2
  2. guid: a0fc465d6cf04254a2938578735e2383
  3. TextureImporter:
  4. internalIDToNameTable:
  5. - first:
  6. 213: 21300000
  7. second: Default Sprite Asset_0
  8. - first:
  9. 213: 21300002
  10. second: Default Sprite Asset_1
  11. - first:
  12. 213: 21300004
  13. second: Default Sprite Asset_2
  14. - first:
  15. 213: 21300006
  16. second: Default Sprite Asset_3
  17. - first:
  18. 213: 21300008
  19. second: Default Sprite Asset_4
  20. - first:
  21. 213: 21300010
  22. second: Default Sprite Asset_5
  23. - first:
  24. 213: 21300012
  25. second: Default Sprite Asset_6
  26. - first:
  27. 213: 21300014
  28. second: Default Sprite Asset_7
  29. - first:
  30. 213: 21300016
  31. second: Default Sprite Asset_8
  32. - first:
  33. 213: 21300018
  34. second: Default Sprite Asset_11
  35. - first:
  36. 213: 21300020
  37. second: Default Sprite Asset_12
  38. - first:
  39. 213: 21300022
  40. second: Default Sprite Asset_13
  41. - first:
  42. 213: 21300024
  43. second: Default Sprite Asset_14
  44. - first:
  45. 213: 21300026
  46. second: Default Sprite Asset_15
  47. externalObjects: {}
  48. serializedVersion: 11
  49. mipmaps:
  50. mipMapMode: 0
  51. enableMipMap: 1
  52. sRGBTexture: 1
  53. linearTexture: 0
  54. fadeOut: 0
  55. borderMipMap: 0
  56. mipMapsPreserveCoverage: 0
  57. alphaTestReferenceValue: 0.5
  58. mipMapFadeDistanceStart: 1
  59. mipMapFadeDistanceEnd: 3
  60. bumpmap:
  61. convertToNormalMap: 0
  62. externalNormalMap: 0
  63. heightScale: 0.25
  64. normalMapFilter: 0
  65. isReadable: 1
  66. streamingMipmaps: 0
  67. streamingMipmapsPriority: 0
  68. vTOnly: 0
  69. grayScaleToAlpha: 0
  70. generateCubemap: 6
  71. cubemapConvolution: 0
  72. seamlessCubemap: 0
  73. textureFormat: -1
  74. maxTextureSize: 512
  75. textureSettings:
  76. serializedVersion: 2
  77. filterMode: 1
  78. aniso: 16
  79. mipBias: 0
  80. wrapU: 1
  81. wrapV: 1
  82. wrapW: 1
  83. nPOTScale: 0
  84. lightmap: 0
  85. compressionQuality: 50
  86. spriteMode: 2
  87. spriteExtrude: 1
  88. spriteMeshType: 1
  89. alignment: 0
  90. spritePivot: {x: 0.5, y: 0.5}
  91. spritePixelsToUnits: 100
  92. spriteBorder: {x: 0, y: 0, z: 0, w: 0}
  93. spriteGenerateFallbackPhysicsShape: 1
  94. alphaUsage: 1
  95. alphaIsTransparency: 1
  96. spriteTessellationDetail: -1
  97. textureType: 0
  98. textureShape: 1
  99. singleChannelComponent: 0
  100. flipbookRows: 1
  101. flipbookColumns: 1
  102. maxTextureSizeSet: 0
  103. compressionQualitySet: 0
  104. textureFormatSet: 0
  105. ignorePngGamma: 0
  106. applyGammaDecoding: 1
  107. platformSettings:
  108. - serializedVersion: 3
  109. buildTarget: DefaultTexturePlatform
  110. maxTextureSize: 512
  111. resizeAlgorithm: 0
  112. textureFormat: -1
  113. textureCompression: 2
  114. compressionQuality: 50
  115. crunchedCompression: 0
  116. allowsAlphaSplitting: 0
  117. overridden: 0
  118. androidETC2FallbackOverride: 0
  119. forceMaximumCompressionQuality_BC6H_BC7: 0
  120. - serializedVersion: 3
  121. buildTarget: Standalone
  122. maxTextureSize: 512
  123. resizeAlgorithm: 0
  124. textureFormat: -1
  125. textureCompression: 2
  126. compressionQuality: 50
  127. crunchedCompression: 0
  128. allowsAlphaSplitting: 0
  129. overridden: 0
  130. androidETC2FallbackOverride: 0
  131. forceMaximumCompressionQuality_BC6H_BC7: 0
  132. - serializedVersion: 3
  133. buildTarget: iPhone
  134. maxTextureSize: 512
  135. resizeAlgorithm: 0
  136. textureFormat: -1
  137. textureCompression: 2
  138. compressionQuality: 50
  139. crunchedCompression: 0
  140. allowsAlphaSplitting: 0
  141. overridden: 0
  142. androidETC2FallbackOverride: 0
  143. forceMaximumCompressionQuality_BC6H_BC7: 1
  144. - serializedVersion: 3
  145. buildTarget: Android
  146. maxTextureSize: 512
  147. resizeAlgorithm: 0
  148. textureFormat: -1
  149. textureCompression: 2
  150. compressionQuality: 50
  151. crunchedCompression: 0
  152. allowsAlphaSplitting: 0
  153. overridden: 0
  154. androidETC2FallbackOverride: 0
  155. forceMaximumCompressionQuality_BC6H_BC7: 0
  156. - serializedVersion: 3
  157. buildTarget: Windows Store Apps
  158. maxTextureSize: 512
  159. resizeAlgorithm: 0
  160. textureFormat: -1
  161. textureCompression: 2
  162. compressionQuality: 50
  163. crunchedCompression: 0
  164. allowsAlphaSplitting: 0
  165. overridden: 0
  166. androidETC2FallbackOverride: 0
  167. forceMaximumCompressionQuality_BC6H_BC7: 1
  168. - serializedVersion: 3
  169. buildTarget: WebGL
  170. maxTextureSize: 512
  171. resizeAlgorithm: 0
  172. textureFormat: -1
  173. textureCompression: 2
  174. compressionQuality: 50
  175. crunchedCompression: 0
  176. allowsAlphaSplitting: 0
  177. overridden: 0
  178. androidETC2FallbackOverride: 0
  179. forceMaximumCompressionQuality_BC6H_BC7: 0
  180. spriteSheet:
  181. serializedVersion: 2
  182. sprites:
  183. - serializedVersion: 2
  184. name: Default Sprite Asset_0
  185. rect:
  186. serializedVersion: 2
  187. x: 0
  188. y: 384
  189. width: 128
  190. height: 128
  191. alignment: 0
  192. pivot: {x: 0.5, y: 0.5}
  193. border: {x: 0, y: 0, z: 0, w: 0}
  194. outline: []
  195. physicsShape: []
  196. tessellationDetail: -1
  197. bones: []
  198. spriteID: a09de5b73098b2247921a5d8566535e9
  199. internalID: 0
  200. vertices: []
  201. indices:
  202. edges: []
  203. weights: []
  204. - serializedVersion: 2
  205. name: Default Sprite Asset_1
  206. rect:
  207. serializedVersion: 2
  208. x: 128
  209. y: 384
  210. width: 128
  211. height: 128
  212. alignment: 0
  213. pivot: {x: 0, y: 0}
  214. border: {x: 0, y: 0, z: 0, w: 0}
  215. outline: []
  216. physicsShape: []
  217. tessellationDetail: -1
  218. bones: []
  219. spriteID: 6f23aaeaabde92743b6e764e7373d24e
  220. internalID: 0
  221. vertices: []
  222. indices:
  223. edges: []
  224. weights: []
  225. - serializedVersion: 2
  226. name: Default Sprite Asset_2
  227. rect:
  228. serializedVersion: 2
  229. x: 256
  230. y: 384
  231. width: 128
  232. height: 128
  233. alignment: 0
  234. pivot: {x: 0, y: 0}
  235. border: {x: 0, y: 0, z: 0, w: 0}
  236. outline: []
  237. physicsShape: []
  238. tessellationDetail: -1
  239. bones: []
  240. spriteID: 7a53700b4f8ee664dbc6d96f6897dcca
  241. internalID: 0
  242. vertices: []
  243. indices:
  244. edges: []
  245. weights: []
  246. - serializedVersion: 2
  247. name: Default Sprite Asset_3
  248. rect:
  249. serializedVersion: 2
  250. x: 384
  251. y: 384
  252. width: 128
  253. height: 128
  254. alignment: 0
  255. pivot: {x: 0, y: 0}
  256. border: {x: 0, y: 0, z: 0, w: 0}
  257. outline: []
  258. physicsShape: []
  259. tessellationDetail: -1
  260. bones: []
  261. spriteID: 8aee68303a75a5240a3bfb6295e83c8d
  262. internalID: 0
  263. vertices: []
  264. indices:
  265. edges: []
  266. weights: []
  267. - serializedVersion: 2
  268. name: Default Sprite Asset_4
  269. rect:
  270. serializedVersion: 2
  271. x: 0
  272. y: 256
  273. width: 128
  274. height: 128
  275. alignment: 0
  276. pivot: {x: 0.5, y: 0.5}
  277. border: {x: 0, y: 0, z: 0, w: 0}
  278. outline: []
  279. physicsShape: []
  280. tessellationDetail: -1
  281. bones: []
  282. spriteID: 62b55056d79f32242863dd4585a55f00
  283. internalID: 0
  284. vertices: []
  285. indices:
  286. edges: []
  287. weights: []
  288. - serializedVersion: 2
  289. name: Default Sprite Asset_5
  290. rect:
  291. serializedVersion: 2
  292. x: 128
  293. y: 256
  294. width: 128
  295. height: 128
  296. alignment: 0
  297. pivot: {x: 0, y: 0}
  298. border: {x: 0, y: 0, z: 0, w: 0}
  299. outline: []
  300. physicsShape: []
  301. tessellationDetail: -1
  302. bones: []
  303. spriteID: 40e7bb1e441a02942a5912eb1bd6beb0
  304. internalID: 0
  305. vertices: []
  306. indices:
  307. edges: []
  308. weights: []
  309. - serializedVersion: 2
  310. name: Default Sprite Asset_6
  311. rect:
  312. serializedVersion: 2
  313. x: 256
  314. y: 256
  315. width: 128
  316. height: 128
  317. alignment: 0
  318. pivot: {x: 0, y: 0}
  319. border: {x: 0, y: 0, z: 0, w: 0}
  320. outline: []
  321. physicsShape: []
  322. tessellationDetail: -1
  323. bones: []
  324. spriteID: 264af04cf7ba9a6499d6605e8546b922
  325. internalID: 0
  326. vertices: []
  327. indices:
  328. edges: []
  329. weights: []
  330. - serializedVersion: 2
  331. name: Default Sprite Asset_7
  332. rect:
  333. serializedVersion: 2
  334. x: 384
  335. y: 256
  336. width: 128
  337. height: 128
  338. alignment: 0
  339. pivot: {x: 0, y: 0}
  340. border: {x: 0, y: 0, z: 0, w: 0}
  341. outline: []
  342. physicsShape: []
  343. tessellationDetail: -1
  344. bones: []
  345. spriteID: 5df87e7d9c18ccf4eab4728947f9d93c
  346. internalID: 0
  347. vertices: []
  348. indices:
  349. edges: []
  350. weights: []
  351. - serializedVersion: 2
  352. name: Default Sprite Asset_8
  353. rect:
  354. serializedVersion: 2
  355. x: 0
  356. y: 128
  357. width: 128
  358. height: 128
  359. alignment: 0
  360. pivot: {x: 0.5, y: 0.5}
  361. border: {x: 0, y: 0, z: 0, w: 0}
  362. outline: []
  363. physicsShape: []
  364. tessellationDetail: -1
  365. bones: []
  366. spriteID: 7670512dd461b8940a38efcf24a8081d
  367. internalID: 0
  368. vertices: []
  369. indices:
  370. edges: []
  371. weights: []
  372. - serializedVersion: 2
  373. name: Default Sprite Asset_11
  374. rect:
  375. serializedVersion: 2
  376. x: 128
  377. y: 128
  378. width: 384
  379. height: 128
  380. alignment: 0
  381. pivot: {x: 0.5, y: 0.5}
  382. border: {x: 0, y: 0, z: 0, w: 0}
  383. outline: []
  384. physicsShape: []
  385. tessellationDetail: -1
  386. bones: []
  387. spriteID: 8d2f6b0f97da03b43a92ce0dc86fc195
  388. internalID: 0
  389. vertices: []
  390. indices:
  391. edges: []
  392. weights: []
  393. - serializedVersion: 2
  394. name: Default Sprite Asset_12
  395. rect:
  396. serializedVersion: 2
  397. x: 0
  398. y: 0
  399. width: 128
  400. height: 128
  401. alignment: 0
  402. pivot: {x: 0, y: 0}
  403. border: {x: 0, y: 0, z: 0, w: 0}
  404. outline: []
  405. physicsShape: []
  406. tessellationDetail: -1
  407. bones: []
  408. spriteID: c22fab65c0b72cf43bad23754277ed43
  409. internalID: 0
  410. vertices: []
  411. indices:
  412. edges: []
  413. weights: []
  414. - serializedVersion: 2
  415. name: Default Sprite Asset_13
  416. rect:
  417. serializedVersion: 2
  418. x: 128
  419. y: 0
  420. width: 128
  421. height: 128
  422. alignment: 0
  423. pivot: {x: 0, y: 0}
  424. border: {x: 0, y: 0, z: 0, w: 0}
  425. outline: []
  426. physicsShape: []
  427. tessellationDetail: -1
  428. bones: []
  429. spriteID: e669cb3dece225c4c80a6260a92e44a4
  430. internalID: 0
  431. vertices: []
  432. indices:
  433. edges: []
  434. weights: []
  435. - serializedVersion: 2
  436. name: Default Sprite Asset_14
  437. rect:
  438. serializedVersion: 2
  439. x: 256
  440. y: 0
  441. width: 128
  442. height: 128
  443. alignment: 0
  444. pivot: {x: 0, y: 0}
  445. border: {x: 0, y: 0, z: 0, w: 0}
  446. outline: []
  447. physicsShape: []
  448. tessellationDetail: -1
  449. bones: []
  450. spriteID: fc45a1c7b06b45d43aec543c9d13ac11
  451. internalID: 0
  452. vertices: []
  453. indices:
  454. edges: []
  455. weights: []
  456. - serializedVersion: 2
  457. name: Default Sprite Asset_15
  458. rect:
  459. serializedVersion: 2
  460. x: 384
  461. y: 0
  462. width: 128
  463. height: 128
  464. alignment: 0
  465. pivot: {x: 0, y: 0}
  466. border: {x: 0, y: 0, z: 0, w: 0}
  467. outline: []
  468. physicsShape: []
  469. tessellationDetail: -1
  470. bones: []
  471. spriteID: 81d0fca21c1e3dd46889168e33cda991
  472. internalID: 0
  473. vertices: []
  474. indices:
  475. edges: []
  476. weights: []
  477. outline: []
  478. physicsShape: []
  479. bones: []
  480. spriteID:
  481. internalID: 0
  482. vertices: []
  483. indices:
  484. edges: []
  485. weights: []
  486. secondaryTextures: []
  487. spritePackingTag:
  488. pSDRemoveMatte: 0
  489. pSDShowRemoveMatteOption: 0
  490. userData:
  491. assetBundleName:
  492. assetBundleVariant: