Global Game Jam 2022
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

207 lines
4.6 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: Ground - Logo Scene
  10. m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
  11. m_ShaderKeywords: _NORMALMAP
  12. m_LightmapFlags: 5
  13. m_CustomRenderQueue: -1
  14. stringTagMap: {}
  15. m_SavedProperties:
  16. serializedVersion: 2
  17. m_TexEnvs:
  18. data:
  19. first:
  20. name: _MainTex
  21. second:
  22. m_Texture: {fileID: 2800000, guid: 1cdc5b506b1a4a33a53c30669ced1f51, type: 3}
  23. m_Scale: {x: 20, y: 20}
  24. m_Offset: {x: 0, y: 0}
  25. data:
  26. first:
  27. name: _BumpMap
  28. second:
  29. m_Texture: {fileID: 2800000, guid: 8b8c8a10edf94ddc8cc4cc4fcd5696a9, type: 3}
  30. m_Scale: {x: 30, y: 50}
  31. m_Offset: {x: 0, y: 0}
  32. data:
  33. first:
  34. name: _DetailNormalMap
  35. second:
  36. m_Texture: {fileID: 0}
  37. m_Scale: {x: 1, y: 1}
  38. m_Offset: {x: 0, y: 0}
  39. data:
  40. first:
  41. name: _ParallaxMap
  42. second:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. data:
  47. first:
  48. name: _OcclusionMap
  49. second:
  50. m_Texture: {fileID: 0}
  51. m_Scale: {x: 1, y: 1}
  52. m_Offset: {x: 0, y: 0}
  53. data:
  54. first:
  55. name: _EmissionMap
  56. second:
  57. m_Texture: {fileID: 0}
  58. m_Scale: {x: 1, y: 1}
  59. m_Offset: {x: 0, y: 0}
  60. data:
  61. first:
  62. name: _DetailMask
  63. second:
  64. m_Texture: {fileID: 0}
  65. m_Scale: {x: 1, y: 1}
  66. m_Offset: {x: 0, y: 0}
  67. data:
  68. first:
  69. name: _DetailAlbedoMap
  70. second:
  71. m_Texture: {fileID: 0}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. data:
  75. first:
  76. name: _MetallicGlossMap
  77. second:
  78. m_Texture: {fileID: 0}
  79. m_Scale: {x: 1, y: 1}
  80. m_Offset: {x: 0, y: 0}
  81. data:
  82. first:
  83. name: _BorderTex
  84. second:
  85. m_Texture: {fileID: 0}
  86. m_Scale: {x: 1, y: 1}
  87. m_Offset: {x: 0, y: 0}
  88. data:
  89. first:
  90. name: _FillTex
  91. second:
  92. m_Texture: {fileID: 0}
  93. m_Scale: {x: 1, y: 1}
  94. m_Offset: {x: 0, y: 0}
  95. data:
  96. first:
  97. name: _EdgeTex
  98. second:
  99. m_Texture: {fileID: 0}
  100. m_Scale: {x: 1, y: 1}
  101. m_Offset: {x: 0, y: 0}
  102. m_Floats:
  103. data:
  104. first:
  105. name: _SrcBlend
  106. second: 1
  107. data:
  108. first:
  109. name: _DstBlend
  110. second: 0
  111. data:
  112. first:
  113. name: _Radius
  114. second: 0
  115. data:
  116. first:
  117. name: _Cutoff
  118. second: .5
  119. data:
  120. first:
  121. name: _Shininess
  122. second: .220354751
  123. data:
  124. first:
  125. name: _Parallax
  126. second: .0199999996
  127. data:
  128. first:
  129. name: _ZWrite
  130. second: 1
  131. data:
  132. first:
  133. name: _Glossiness
  134. second: .344000012
  135. data:
  136. first:
  137. name: _BumpScale
  138. second: 1
  139. data:
  140. first:
  141. name: _OcclusionStrength
  142. second: 1
  143. data:
  144. first:
  145. name: _DetailNormalMapScale
  146. second: 1
  147. data:
  148. first:
  149. name: _UVSec
  150. second: 0
  151. data:
  152. first:
  153. name: _Mode
  154. second: 0
  155. data:
  156. first:
  157. name: _Metallic
  158. second: 0
  159. data:
  160. first:
  161. name: _EmissionScaleUI
  162. second: 0
  163. data:
  164. first:
  165. name: _EdgeSoftness
  166. second: 0
  167. data:
  168. first:
  169. name: _DiffusePower
  170. second: 1
  171. data:
  172. first:
  173. name: _Border
  174. second: .0214285739
  175. data:
  176. first:
  177. name: _Size
  178. second: .100000001
  179. data:
  180. first:
  181. name: _EdgeWidth
  182. second: 0
  183. m_Colors:
  184. data:
  185. first:
  186. name: _EmissionColor
  187. second: {r: 0, g: 0, b: 0, a: 0}
  188. data:
  189. first:
  190. name: _Color
  191. second: {r: 1, g: 1, b: 1, a: 1}
  192. data:
  193. first:
  194. name: _SpecColor
  195. second: {r: .5, g: .5, b: .5, a: 1}
  196. data:
  197. first:
  198. name: _EmissionColorUI
  199. second: {r: 1, g: 1, b: 1, a: 1}
  200. data:
  201. first:
  202. name: _FaceColor
  203. second: {r: 1, g: 1, b: 1, a: 1}
  204. data:
  205. first:
  206. name: _BorderColor
  207. second: {r: 0, g: 0, b: 0, a: 1}