Global Game Jam 2021
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameManager : MonoBehaviour
{
[SerializeField]
private PlayerList m_PlayerList;
[SerializeField]
private GameObject m_playerPrefab;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void SetUpPlayers()
{
}
}