|
|
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- public class GameManager : MonoBehaviour
- {
-
- [SerializeField]
- private PlayerList m_PlayerList;
-
- [SerializeField]
- private GameObject m_playerPrefab;
-
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-
-
- private void SetUpPlayers()
- {
-
-
-
-
- }
-
- }
|