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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class GameStateController : MonoBehaviour
  5. {
  6. // Start is called before the first frame update
  7. void Start()
  8. {
  9. }
  10. public void WinState()
  11. {
  12. Debug.Log("You win!");
  13. }
  14. public void LoseState()
  15. {
  16. Debug.Log("You lose!");
  17. }
  18. // Update is called once per frame
  19. void Update()
  20. {
  21. }
  22. }