using System;
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using UnityEngine;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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[NodeAttributes( "Wire Node", "Miscellaneous", "Wire Node", null, KeyCode.None, false )]
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public sealed class WireNode : ParentNode
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{
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private bool m_markedToDelete = false;
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[SerializeField]
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private WirePortDataType m_visualDataType = WirePortDataType.FLOAT;
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bool m_forceVisualDataUpdate = false;
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protected override void CommonInit( int uniqueId )
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{
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base.CommonInit( uniqueId );
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AddInputPort( WirePortDataType.OBJECT, false, string.Empty );
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AddOutputPort( WirePortDataType.OBJECT, Constants.EmptyPortValue );
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m_tooltipText = string.Empty;
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m_drawPreview = false;
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m_drawPreviewExpander = false;
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m_canExpand = false;
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m_previewShaderGUID = "fa1e3e404e6b3c243b5527b82739d682";
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}
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public WirePortDataType GetLastInputDataTypeRecursively()
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{
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if( m_outputPorts[ 0 ].ExternalReferences.Count > 0 )
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{
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WireNode rightWire = m_outputPorts[ 0 ].GetInputNode( 0 ) as WireNode;
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if( rightWire != null )
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return rightWire.GetLastInputDataTypeRecursively();
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else
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{
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return m_outputPorts[ 0 ].GetInputConnection( 0 ).DataType;
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}
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}
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if( m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.IsValid )
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return m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.DataType;
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else
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return m_visualDataType;
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}
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public override WirePortDataType GetInputPortVisualDataTypeByArrayIdx( int portArrayIdx )
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{
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return m_visualDataType;
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}
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public override WirePortDataType GetOutputPortVisualDataTypeById( int portId )
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{
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return m_visualDataType;
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}
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public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
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{
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base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
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m_inputPorts[ 0 ].MatchPortToConnection();
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m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
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m_forceVisualDataUpdate = true;
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}
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public override void OnOutputPortConnected( int portId, int otherNodeId, int otherPortId )
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{
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base.OnOutputPortConnected( portId, otherNodeId, otherPortId );
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if( m_outputPorts[ portId ].ConnectionCount > 1 )
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{
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for( int i = 0; i < m_outputPorts[ portId ].ExternalReferences.Count; i++ )
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{
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if( m_outputPorts[ portId ].ExternalReferences[ i ].PortId != otherPortId )
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{
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UIUtils.DeleteConnection( true, m_outputPorts[ portId ].ExternalReferences[ i ].NodeId, m_outputPorts[ portId ].ExternalReferences[ i ].PortId, false, true );
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}
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}
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}
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m_inputPorts[ 0 ].NotifyExternalRefencesOnChange();
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m_forceVisualDataUpdate = true;
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}
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public override void OnConnectedInputNodeChanges( int portId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
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{
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base.OnConnectedInputNodeChanges( portId, otherNodeId, otherPortId, name, type );
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m_inputPorts[ 0 ].NotifyExternalRefencesOnChange();
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m_forceVisualDataUpdate = true;
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}
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public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
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{
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base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
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m_inputPorts[ 0 ].MatchPortToConnection();
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m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
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m_forceVisualDataUpdate = true;
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}
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public override void OnInputPortDisconnected( int portId )
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{
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base.OnInputPortDisconnected( portId );
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TestIfValid();
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m_forceVisualDataUpdate = true;
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m_outputPorts[ 0 ].NotifyExternalRefencesOnChange();
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}
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public override void OnOutputPortDisconnected( int portId )
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{
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base.OnOutputPortDisconnected( portId );
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TestIfValid();
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m_forceVisualDataUpdate = true;
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m_inputPorts[ 0 ].NotifyExternalRefencesOnChange();
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}
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public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
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{
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base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
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return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
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}
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public override void DrawProperties()
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{
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if( m_markedToDelete )
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return;
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base.DrawProperties();
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}
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public override void OnNodeLayout( DrawInfo drawInfo )
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{
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if( m_firstDraw )
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{
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m_firstDraw = false;
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AfterCommonInit();
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OnNodeChange();
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}
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if( m_forceVisualDataUpdate )
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{
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m_forceVisualDataUpdate = false;
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m_visualDataType = GetLastInputDataTypeRecursively();
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}
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if( m_repopulateDictionaries )
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{
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m_repopulateDictionaries = false;
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m_inputPortsDict.Clear();
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int inputCount = m_inputPorts.Count;
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for( int i = 0; i < inputCount; i++ )
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{
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m_inputPortsDict.Add( m_inputPorts[ i ].PortId, m_inputPorts[ i ] );
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}
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m_outputPortsDict.Clear();
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int outputCount = m_outputPorts.Count;
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for( int i = 0; i < outputCount; i++ )
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{
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m_outputPortsDict.Add( m_outputPorts[ i ].PortId, m_outputPorts[ i ] );
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}
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}
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if( m_sizeIsDirty )
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{
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m_sizeIsDirty = false;
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m_extraSize.Set( 20f, 20f );
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m_position.width = m_extraSize.x + UIUtils.PortsSize.x;
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m_position.height = m_extraSize.y + UIUtils.PortsSize.y;
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Vec2Position -= Position.size * 0.5f;
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if( OnNodeChangeSizeEvent != null )
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{
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OnNodeChangeSizeEvent( this );
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}
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ChangeSizeFinished();
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//ChangeSize();
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}
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CalculatePositionAndVisibility( drawInfo );
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// Input Ports
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{
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m_currInputPortPos = m_globalPosition;
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m_currInputPortPos.width = drawInfo.InvertedZoom * UIUtils.PortsSize.x;
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m_currInputPortPos.height = drawInfo.InvertedZoom * UIUtils.PortsSize.y;
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m_currInputPortPos.position = m_globalPosition.center - m_currInputPortPos.size * 0.5f;
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int inputCount = m_inputPorts.Count;
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for( int i = 0; i < inputCount; i++ )
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{
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if( m_inputPorts[ i ].Visible )
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{
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// Button
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m_inputPorts[ i ].Position = m_currInputPortPos;
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if( !m_inputPorts[ i ].Locked )
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{
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float overflow = 2;
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float scaledOverflow = 3 * drawInfo.InvertedZoom;
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m_auxRect = m_currInputPortPos;
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m_auxRect.yMin -= scaledOverflow + overflow;
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m_auxRect.yMax += scaledOverflow + overflow;
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m_auxRect.xMin -= Constants.PORT_INITIAL_X * drawInfo.InvertedZoom + scaledOverflow + overflow;
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m_auxRect.xMax += m_inputPorts[ i ].LabelSize.x + Constants.PORT_TO_LABEL_SPACE_X * drawInfo.InvertedZoom + scaledOverflow + overflow;
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m_inputPorts[ i ].ActivePortArea = m_auxRect;
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}
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m_currInputPortPos.y += drawInfo.InvertedZoom * ( m_fontHeight + Constants.INPUT_PORT_DELTA_Y );
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}
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}
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}
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// Output Ports
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{
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m_currOutputPortPos = m_globalPosition;
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m_currOutputPortPos.width = drawInfo.InvertedZoom * UIUtils.PortsSize.x;
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m_currOutputPortPos.height = drawInfo.InvertedZoom * UIUtils.PortsSize.y;
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m_currOutputPortPos.position = m_globalPosition.center - m_currOutputPortPos.size * 0.5f;
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//m_currOutputPortPos.x += ( m_globalPosition.width - drawInfo.InvertedZoom * ( Constants.PORT_INITIAL_X + m_anchorAdjust ) );
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//m_currOutputPortPos.y += drawInfo.InvertedZoom * Constants.PORT_INITIAL_Y;// + m_extraHeaderHeight * drawInfo.InvertedZoom;
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int outputCount = m_outputPorts.Count;
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for( int i = 0; i < outputCount; i++ )
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{
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if( m_outputPorts[ i ].Visible )
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{
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//Button
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m_outputPorts[ i ].Position = m_currOutputPortPos;
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if( !m_outputPorts[ i ].Locked )
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{
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float overflow = 2;
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float scaledOverflow = 3 * drawInfo.InvertedZoom;
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m_auxRect = m_currOutputPortPos;
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m_auxRect.yMin -= scaledOverflow + overflow;
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m_auxRect.yMax += scaledOverflow + overflow;
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m_auxRect.xMin -= m_outputPorts[ i ].LabelSize.x + Constants.PORT_TO_LABEL_SPACE_X * drawInfo.InvertedZoom + scaledOverflow + overflow;
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m_auxRect.xMax += Constants.PORT_INITIAL_X * drawInfo.InvertedZoom + scaledOverflow + overflow;
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m_outputPorts[ i ].ActivePortArea = m_auxRect;
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}
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m_currOutputPortPos.y += drawInfo.InvertedZoom * ( m_fontHeight + Constants.INPUT_PORT_DELTA_Y );
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}
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}
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}
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}
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public override void OnNodeRepaint( DrawInfo drawInfo )
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{
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//base.OnRepaint( drawInfo );
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//return;
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if( !m_isVisible )
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return;
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m_colorBuffer = GUI.color;
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// Output Ports
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int outputCount = m_outputPorts.Count;
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for( int i = 0; i < outputCount; i++ )
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{
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if( m_outputPorts[ i ].Visible )
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{
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// Output Port Icon
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if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD4 )
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{
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if( m_outputPorts[ i ].Locked )
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GUI.color = Constants.LockedPortColor;
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else if( ContainerGraph.ParentWindow.Options.ColoredPorts )
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GUI.color = UIUtils.GetColorForDataType( m_visualDataType, false, false );
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else
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GUI.color = m_outputPorts[ i ].HasCustomColor ? m_outputPorts[ i ].CustomColor : UIUtils.GetColorForDataType( m_visualDataType, true, false );
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GUIStyle style = m_outputPorts[ i ].IsConnected ? UIUtils.GetCustomStyle( CustomStyle.PortFullIcon ) : UIUtils.GetCustomStyle( CustomStyle.PortEmptyIcon );
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GUI.Label( m_outputPorts[ i ].Position, string.Empty, style );
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GUI.color = m_colorBuffer;
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}
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// Output Port Label
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if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD3 )
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{
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if( m_outputPorts[ i ].Locked )
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{
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GUI.color = Constants.PortLockedTextColor;
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GUI.Label( m_outputPorts[ i ].LabelPosition, m_outputPorts[ i ].Name, UIUtils.OutputPortLabel );
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GUI.color = m_colorBuffer;
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}
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else
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{
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GUI.Label( m_outputPorts[ i ].LabelPosition, m_outputPorts[ i ].Name, UIUtils.OutputPortLabel );
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}
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}
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}
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}
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// Selection Box
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if( m_selected )
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{
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Rect selectionBox = m_globalPosition;
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selectionBox.size = Vector2.one * 16 * drawInfo.InvertedZoom + Vector2.one * 4;
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selectionBox.center = m_globalPosition.center;
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GUI.DrawTexture( selectionBox, UIUtils.WireNodeSelection );
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GUI.color = m_colorBuffer;
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}
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}
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public override void DrawGUIControls( DrawInfo drawInfo )
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{
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//base.DrawGUIControls( drawInfo );
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}
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public override void Draw( DrawInfo drawInfo )
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{
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if( m_markedToDelete )
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return;
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if( drawInfo.CurrentEventType == EventType.Repaint )
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OnNodeRepaint( drawInfo );
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//base.Draw( drawInfo );
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if( drawInfo.CurrentEventType == EventType.Repaint )
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TestIfValid();
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}
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bool TestIfValid()
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{
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if( !Alive )
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return false;
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bool result = true;
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if( !m_inputPorts[ 0 ].IsConnected )
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{
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if( !m_containerGraph.ParentWindow.WireReferenceUtils.InputPortReference.IsValid || m_containerGraph.ParentWindow.WireReferenceUtils.InputPortReference.IsValid && m_containerGraph.ParentWindow.WireReferenceUtils.InputPortReference.NodeId != UniqueId )
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{
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ContainerGraph.MarkWireNodeSequence( this, true );
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result = false;
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}
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}
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if( !m_outputPorts[ 0 ].IsConnected )
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{
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if( !m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.IsValid || m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.IsValid && m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.NodeId != UniqueId )
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{
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ContainerGraph.MarkWireNodeSequence( this, false );
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result = false;
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}
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}
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return result;
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}
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public Vector3 TangentDirection
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{
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get
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{
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ParentNode otherInputNode = null;
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ParentNode otherOutputNode = null;
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//defaults to itself so it can still calculate tangents
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WirePort otherInputPort = m_outputPorts[ 0 ];
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WirePort otherOutputPort = m_inputPorts[ 0 ];
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if( m_outputPorts[ 0 ].ConnectionCount > 0 )
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{
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otherInputNode = m_containerGraph.GetNode( m_outputPorts[ 0 ].ExternalReferences[ 0 ].NodeId );
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otherInputPort = otherInputNode.GetInputPortByUniqueId( m_outputPorts[ 0 ].ExternalReferences[ 0 ].PortId );
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}
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if( m_inputPorts[ 0 ].ConnectionCount > 0 )
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{
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otherOutputNode = m_containerGraph.GetNode( m_inputPorts[ 0 ].ExternalReferences[ 0 ].NodeId );
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otherOutputPort = otherOutputNode.GetOutputPortByUniqueId( m_inputPorts[ 0 ].ExternalReferences[ 0 ].PortId );
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}
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//TODO: it still generates crooked lines if wire nodes get too close to non-wire nodes (the fix would be to calculate the non-wire nodes magnitude properly)
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float mag = Constants.HORIZONTAL_TANGENT_SIZE * ContainerGraph.ParentWindow.CameraDrawInfo.InvertedZoom;
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Vector2 outPos;
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if( otherOutputNode != null && otherOutputNode.GetType() != typeof( WireNode ) )
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outPos = otherOutputPort.Position.position + Vector2.right * mag * 0.66f;
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else
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outPos = otherOutputPort.Position.position;
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Vector2 inPos;
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if( otherInputNode != null && otherInputNode.GetType() != typeof( WireNode ) )
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inPos = otherInputPort.Position.position - Vector2.right * mag * 0.66f;
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else
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inPos = otherInputPort.Position.position;
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Vector2 tangent = ( outPos - inPos ).normalized;
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return new Vector3( tangent.x, tangent.y );
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}
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}
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public override void RefreshExternalReferences()
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{
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base.RefreshExternalReferences();
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m_extraSize.Set( 20f, 20f );
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m_position.width = m_extraSize.x + UIUtils.PortsSize.x;
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m_position.height = m_extraSize.y + UIUtils.PortsSize.y;
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Vec2Position += Position.size * 0.5f;
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}
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public override void OnAfterDeserialize()
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{
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base.OnAfterDeserialize();
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m_sizeIsDirty = false;
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}
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public WireReference FindNewValidInputNode( WireNode current )
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{
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if( current.InputPorts[ 0 ].IsConnected )
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{
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ParentNode node = m_containerGraph.GetNode( current.InputPorts[ 0 ].ExternalReferences[ 0 ].NodeId );
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if( node != null )
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{
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WireNode wireNode = node as WireNode;
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if( wireNode != null && wireNode.MarkToDelete )
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{
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return FindNewValidInputNode( wireNode );
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}
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else
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{
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return current.InputPorts[ 0 ].ExternalReferences[ 0 ];
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}
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}
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}
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return null;
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}
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public WireReference FindNewValidOutputNode( WireNode current )
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{
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if( current.OutputPorts[ 0 ].IsConnected )
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{
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ParentNode node = m_containerGraph.GetNode( current.OutputPorts[ 0 ].ExternalReferences[ 0 ].NodeId );
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if( node != null )
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{
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WireNode wireNode = node as WireNode;
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if( wireNode != null && wireNode.MarkToDelete )
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{
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return FindNewValidOutputNode( wireNode );
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}
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else
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{
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return current.OutputPorts[ 0 ].ExternalReferences[ 0 ];
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}
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}
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}
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return null;
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}
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public override void Rewire()
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{
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//if ( m_inputPorts[ 0 ].ExternalReferences != null && m_inputPorts[ 0 ].ExternalReferences.Count > 0 )
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//{
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//WireReference backPort = m_inputPorts[ 0 ].ExternalReferences[ 0 ];
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//for ( int i = 0; i < m_outputPorts[ 0 ].ExternalReferences.Count; i++ )
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//{
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// UIUtils.CurrentWindow.ConnectInputToOutput( m_outputPorts[ 0 ].ExternalReferences[ i ].NodeId, m_outputPorts[ 0 ].ExternalReferences[ i ].PortId, backPort.NodeId, backPort.PortId );
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//}
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//}
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MarkToDelete = true;
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WireReference outputReference = FindNewValidInputNode( this );
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WireReference inputReference = FindNewValidOutputNode( this );
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if( outputReference != null && inputReference != null )
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{
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ContainerGraph.ParentWindow.ConnectInputToOutput( inputReference.NodeId, inputReference.PortId, outputReference.NodeId, outputReference.PortId );
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}
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}
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public bool MarkToDelete
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{
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get { return m_markedToDelete; }
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set { m_markedToDelete = value; }
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}
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}
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}
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