using System; using UnityEngine; namespace AmplifyShaderEditor { [Serializable] [NodeAttributes( "Wire Node", "Miscellaneous", "Wire Node", null, KeyCode.None, false )] public sealed class WireNode : ParentNode { private bool m_markedToDelete = false; [SerializeField] private WirePortDataType m_visualDataType = WirePortDataType.FLOAT; bool m_forceVisualDataUpdate = false; protected override void CommonInit( int uniqueId ) { base.CommonInit( uniqueId ); AddInputPort( WirePortDataType.OBJECT, false, string.Empty ); AddOutputPort( WirePortDataType.OBJECT, Constants.EmptyPortValue ); m_tooltipText = string.Empty; m_drawPreview = false; m_drawPreviewExpander = false; m_canExpand = false; m_previewShaderGUID = "fa1e3e404e6b3c243b5527b82739d682"; } public WirePortDataType GetLastInputDataTypeRecursively() { if( m_outputPorts[ 0 ].ExternalReferences.Count > 0 ) { WireNode rightWire = m_outputPorts[ 0 ].GetInputNode( 0 ) as WireNode; if( rightWire != null ) return rightWire.GetLastInputDataTypeRecursively(); else { return m_outputPorts[ 0 ].GetInputConnection( 0 ).DataType; } } if( m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.IsValid ) return m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.DataType; else return m_visualDataType; } public override WirePortDataType GetInputPortVisualDataTypeByArrayIdx( int portArrayIdx ) { return m_visualDataType; } public override WirePortDataType GetOutputPortVisualDataTypeById( int portId ) { return m_visualDataType; } public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) { base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); m_inputPorts[ 0 ].MatchPortToConnection(); m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); m_forceVisualDataUpdate = true; } public override void OnOutputPortConnected( int portId, int otherNodeId, int otherPortId ) { base.OnOutputPortConnected( portId, otherNodeId, otherPortId ); if( m_outputPorts[ portId ].ConnectionCount > 1 ) { for( int i = 0; i < m_outputPorts[ portId ].ExternalReferences.Count; i++ ) { if( m_outputPorts[ portId ].ExternalReferences[ i ].PortId != otherPortId ) { UIUtils.DeleteConnection( true, m_outputPorts[ portId ].ExternalReferences[ i ].NodeId, m_outputPorts[ portId ].ExternalReferences[ i ].PortId, false, true ); } } } m_inputPorts[ 0 ].NotifyExternalRefencesOnChange(); m_forceVisualDataUpdate = true; } public override void OnConnectedInputNodeChanges( int portId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) { base.OnConnectedInputNodeChanges( portId, otherNodeId, otherPortId, name, type ); m_inputPorts[ 0 ].NotifyExternalRefencesOnChange(); m_forceVisualDataUpdate = true; } public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) { base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); m_inputPorts[ 0 ].MatchPortToConnection(); m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); m_forceVisualDataUpdate = true; } public override void OnInputPortDisconnected( int portId ) { base.OnInputPortDisconnected( portId ); TestIfValid(); m_forceVisualDataUpdate = true; m_outputPorts[ 0 ].NotifyExternalRefencesOnChange(); } public override void OnOutputPortDisconnected( int portId ) { base.OnOutputPortDisconnected( portId ); TestIfValid(); m_forceVisualDataUpdate = true; m_inputPorts[ 0 ].NotifyExternalRefencesOnChange(); } public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) { base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); } public override void DrawProperties() { if( m_markedToDelete ) return; base.DrawProperties(); } public override void OnNodeLayout( DrawInfo drawInfo ) { if( m_firstDraw ) { m_firstDraw = false; AfterCommonInit(); OnNodeChange(); } if( m_forceVisualDataUpdate ) { m_forceVisualDataUpdate = false; m_visualDataType = GetLastInputDataTypeRecursively(); } if( m_repopulateDictionaries ) { m_repopulateDictionaries = false; m_inputPortsDict.Clear(); int inputCount = m_inputPorts.Count; for( int i = 0; i < inputCount; i++ ) { m_inputPortsDict.Add( m_inputPorts[ i ].PortId, m_inputPorts[ i ] ); } m_outputPortsDict.Clear(); int outputCount = m_outputPorts.Count; for( int i = 0; i < outputCount; i++ ) { m_outputPortsDict.Add( m_outputPorts[ i ].PortId, m_outputPorts[ i ] ); } } if( m_sizeIsDirty ) { m_sizeIsDirty = false; m_extraSize.Set( 20f, 20f ); m_position.width = m_extraSize.x + UIUtils.PortsSize.x; m_position.height = m_extraSize.y + UIUtils.PortsSize.y; Vec2Position -= Position.size * 0.5f; if( OnNodeChangeSizeEvent != null ) { OnNodeChangeSizeEvent( this ); } ChangeSizeFinished(); //ChangeSize(); } CalculatePositionAndVisibility( drawInfo ); // Input Ports { m_currInputPortPos = m_globalPosition; m_currInputPortPos.width = drawInfo.InvertedZoom * UIUtils.PortsSize.x; m_currInputPortPos.height = drawInfo.InvertedZoom * UIUtils.PortsSize.y; m_currInputPortPos.position = m_globalPosition.center - m_currInputPortPos.size * 0.5f; int inputCount = m_inputPorts.Count; for( int i = 0; i < inputCount; i++ ) { if( m_inputPorts[ i ].Visible ) { // Button m_inputPorts[ i ].Position = m_currInputPortPos; if( !m_inputPorts[ i ].Locked ) { float overflow = 2; float scaledOverflow = 3 * drawInfo.InvertedZoom; m_auxRect = m_currInputPortPos; m_auxRect.yMin -= scaledOverflow + overflow; m_auxRect.yMax += scaledOverflow + overflow; m_auxRect.xMin -= Constants.PORT_INITIAL_X * drawInfo.InvertedZoom + scaledOverflow + overflow; m_auxRect.xMax += m_inputPorts[ i ].LabelSize.x + Constants.PORT_TO_LABEL_SPACE_X * drawInfo.InvertedZoom + scaledOverflow + overflow; m_inputPorts[ i ].ActivePortArea = m_auxRect; } m_currInputPortPos.y += drawInfo.InvertedZoom * ( m_fontHeight + Constants.INPUT_PORT_DELTA_Y ); } } } // Output Ports { m_currOutputPortPos = m_globalPosition; m_currOutputPortPos.width = drawInfo.InvertedZoom * UIUtils.PortsSize.x; m_currOutputPortPos.height = drawInfo.InvertedZoom * UIUtils.PortsSize.y; m_currOutputPortPos.position = m_globalPosition.center - m_currOutputPortPos.size * 0.5f; //m_currOutputPortPos.x += ( m_globalPosition.width - drawInfo.InvertedZoom * ( Constants.PORT_INITIAL_X + m_anchorAdjust ) ); //m_currOutputPortPos.y += drawInfo.InvertedZoom * Constants.PORT_INITIAL_Y;// + m_extraHeaderHeight * drawInfo.InvertedZoom; int outputCount = m_outputPorts.Count; for( int i = 0; i < outputCount; i++ ) { if( m_outputPorts[ i ].Visible ) { //Button m_outputPorts[ i ].Position = m_currOutputPortPos; if( !m_outputPorts[ i ].Locked ) { float overflow = 2; float scaledOverflow = 3 * drawInfo.InvertedZoom; m_auxRect = m_currOutputPortPos; m_auxRect.yMin -= scaledOverflow + overflow; m_auxRect.yMax += scaledOverflow + overflow; m_auxRect.xMin -= m_outputPorts[ i ].LabelSize.x + Constants.PORT_TO_LABEL_SPACE_X * drawInfo.InvertedZoom + scaledOverflow + overflow; m_auxRect.xMax += Constants.PORT_INITIAL_X * drawInfo.InvertedZoom + scaledOverflow + overflow; m_outputPorts[ i ].ActivePortArea = m_auxRect; } m_currOutputPortPos.y += drawInfo.InvertedZoom * ( m_fontHeight + Constants.INPUT_PORT_DELTA_Y ); } } } } public override void OnNodeRepaint( DrawInfo drawInfo ) { //base.OnRepaint( drawInfo ); //return; if( !m_isVisible ) return; m_colorBuffer = GUI.color; // Output Ports int outputCount = m_outputPorts.Count; for( int i = 0; i < outputCount; i++ ) { if( m_outputPorts[ i ].Visible ) { // Output Port Icon if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD4 ) { if( m_outputPorts[ i ].Locked ) GUI.color = Constants.LockedPortColor; else if( ContainerGraph.ParentWindow.Options.ColoredPorts ) GUI.color = UIUtils.GetColorForDataType( m_visualDataType, false, false ); else GUI.color = m_outputPorts[ i ].HasCustomColor ? m_outputPorts[ i ].CustomColor : UIUtils.GetColorForDataType( m_visualDataType, true, false ); GUIStyle style = m_outputPorts[ i ].IsConnected ? UIUtils.GetCustomStyle( CustomStyle.PortFullIcon ) : UIUtils.GetCustomStyle( CustomStyle.PortEmptyIcon ); GUI.Label( m_outputPorts[ i ].Position, string.Empty, style ); GUI.color = m_colorBuffer; } // Output Port Label if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD3 ) { if( m_outputPorts[ i ].Locked ) { GUI.color = Constants.PortLockedTextColor; GUI.Label( m_outputPorts[ i ].LabelPosition, m_outputPorts[ i ].Name, UIUtils.OutputPortLabel ); GUI.color = m_colorBuffer; } else { GUI.Label( m_outputPorts[ i ].LabelPosition, m_outputPorts[ i ].Name, UIUtils.OutputPortLabel ); } } } } // Selection Box if( m_selected ) { Rect selectionBox = m_globalPosition; selectionBox.size = Vector2.one * 16 * drawInfo.InvertedZoom + Vector2.one * 4; selectionBox.center = m_globalPosition.center; GUI.DrawTexture( selectionBox, UIUtils.WireNodeSelection ); GUI.color = m_colorBuffer; } } public override void DrawGUIControls( DrawInfo drawInfo ) { //base.DrawGUIControls( drawInfo ); } public override void Draw( DrawInfo drawInfo ) { if( m_markedToDelete ) return; if( drawInfo.CurrentEventType == EventType.Repaint ) OnNodeRepaint( drawInfo ); //base.Draw( drawInfo ); if( drawInfo.CurrentEventType == EventType.Repaint ) TestIfValid(); } bool TestIfValid() { if( !Alive ) return false; bool result = true; if( !m_inputPorts[ 0 ].IsConnected ) { if( !m_containerGraph.ParentWindow.WireReferenceUtils.InputPortReference.IsValid || m_containerGraph.ParentWindow.WireReferenceUtils.InputPortReference.IsValid && m_containerGraph.ParentWindow.WireReferenceUtils.InputPortReference.NodeId != UniqueId ) { ContainerGraph.MarkWireNodeSequence( this, true ); result = false; } } if( !m_outputPorts[ 0 ].IsConnected ) { if( !m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.IsValid || m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.IsValid && m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.NodeId != UniqueId ) { ContainerGraph.MarkWireNodeSequence( this, false ); result = false; } } return result; } public Vector3 TangentDirection { get { ParentNode otherInputNode = null; ParentNode otherOutputNode = null; //defaults to itself so it can still calculate tangents WirePort otherInputPort = m_outputPorts[ 0 ]; WirePort otherOutputPort = m_inputPorts[ 0 ]; if( m_outputPorts[ 0 ].ConnectionCount > 0 ) { otherInputNode = m_containerGraph.GetNode( m_outputPorts[ 0 ].ExternalReferences[ 0 ].NodeId ); otherInputPort = otherInputNode.GetInputPortByUniqueId( m_outputPorts[ 0 ].ExternalReferences[ 0 ].PortId ); } if( m_inputPorts[ 0 ].ConnectionCount > 0 ) { otherOutputNode = m_containerGraph.GetNode( m_inputPorts[ 0 ].ExternalReferences[ 0 ].NodeId ); otherOutputPort = otherOutputNode.GetOutputPortByUniqueId( m_inputPorts[ 0 ].ExternalReferences[ 0 ].PortId ); } //TODO: it still generates crooked lines if wire nodes get too close to non-wire nodes (the fix would be to calculate the non-wire nodes magnitude properly) float mag = Constants.HORIZONTAL_TANGENT_SIZE * ContainerGraph.ParentWindow.CameraDrawInfo.InvertedZoom; Vector2 outPos; if( otherOutputNode != null && otherOutputNode.GetType() != typeof( WireNode ) ) outPos = otherOutputPort.Position.position + Vector2.right * mag * 0.66f; else outPos = otherOutputPort.Position.position; Vector2 inPos; if( otherInputNode != null && otherInputNode.GetType() != typeof( WireNode ) ) inPos = otherInputPort.Position.position - Vector2.right * mag * 0.66f; else inPos = otherInputPort.Position.position; Vector2 tangent = ( outPos - inPos ).normalized; return new Vector3( tangent.x, tangent.y ); } } public override void RefreshExternalReferences() { base.RefreshExternalReferences(); m_extraSize.Set( 20f, 20f ); m_position.width = m_extraSize.x + UIUtils.PortsSize.x; m_position.height = m_extraSize.y + UIUtils.PortsSize.y; Vec2Position += Position.size * 0.5f; } public override void OnAfterDeserialize() { base.OnAfterDeserialize(); m_sizeIsDirty = false; } public WireReference FindNewValidInputNode( WireNode current ) { if( current.InputPorts[ 0 ].IsConnected ) { ParentNode node = m_containerGraph.GetNode( current.InputPorts[ 0 ].ExternalReferences[ 0 ].NodeId ); if( node != null ) { WireNode wireNode = node as WireNode; if( wireNode != null && wireNode.MarkToDelete ) { return FindNewValidInputNode( wireNode ); } else { return current.InputPorts[ 0 ].ExternalReferences[ 0 ]; } } } return null; } public WireReference FindNewValidOutputNode( WireNode current ) { if( current.OutputPorts[ 0 ].IsConnected ) { ParentNode node = m_containerGraph.GetNode( current.OutputPorts[ 0 ].ExternalReferences[ 0 ].NodeId ); if( node != null ) { WireNode wireNode = node as WireNode; if( wireNode != null && wireNode.MarkToDelete ) { return FindNewValidOutputNode( wireNode ); } else { return current.OutputPorts[ 0 ].ExternalReferences[ 0 ]; } } } return null; } public override void Rewire() { //if ( m_inputPorts[ 0 ].ExternalReferences != null && m_inputPorts[ 0 ].ExternalReferences.Count > 0 ) //{ //WireReference backPort = m_inputPorts[ 0 ].ExternalReferences[ 0 ]; //for ( int i = 0; i < m_outputPorts[ 0 ].ExternalReferences.Count; i++ ) //{ // UIUtils.CurrentWindow.ConnectInputToOutput( m_outputPorts[ 0 ].ExternalReferences[ i ].NodeId, m_outputPorts[ 0 ].ExternalReferences[ i ].PortId, backPort.NodeId, backPort.PortId ); //} //} MarkToDelete = true; WireReference outputReference = FindNewValidInputNode( this ); WireReference inputReference = FindNewValidOutputNode( this ); if( outputReference != null && inputReference != null ) { ContainerGraph.ParentWindow.ConnectInputToOutput( inputReference.NodeId, inputReference.PortId, outputReference.NodeId, outputReference.PortId ); } } public bool MarkToDelete { get { return m_markedToDelete; } set { m_markedToDelete = value; } } } }