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// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using UnityEngine;
using UnityEditor;
namespace AmplifyShaderEditor
{
public enum MenuAnchor
{
TOP_LEFT = 0,
TOP_CENTER,
TOP_RIGHT,
MIDDLE_LEFT,
MIDDLE_CENTER,
MIDDLE_RIGHT,
BOTTOM_LEFT,
BOTTOM_CENTER,
BOTTOM_RIGHT,
NONE
}
public enum MenuAutoSize
{
MATCH_VERTICAL = 0,
MATCH_HORIZONTAL,
NONE
}
public class MenuParent
{
protected AmplifyShaderEditorWindow m_parentWindow = null;
protected const float MinimizeButtonXSpacing = 5;
protected const float MinimizeButtonYSpacing = 5.5f;
protected const float ResizeAreaWidth = 5;
protected const float MinimizeCollisionAdjust = 5;
protected GUIStyle m_style;
protected GUIContent m_content;
protected Rect m_maximizedArea;
protected Rect m_transformedArea;
protected Rect m_resizeArea;
protected MenuAnchor m_anchor;
protected MenuAutoSize m_autoSize;
protected bool m_isActive = true;
protected bool m_isMaximized = true;
protected bool m_lockOnMinimize = false;
protected bool m_preLockState = false;
protected Rect m_minimizedArea;
protected Rect m_minimizeButtonPos;
protected float m_realWidth;
protected GUIStyle m_empty = new GUIStyle();
protected float m_resizeDelta;
protected bool m_isResizing = false;
protected bool m_resizable = false;
protected GUIStyle m_resizeAreaStyle;
protected bool m_isMouseInside = false;
protected Vector2 m_currentScrollPos;
public MenuParent( AmplifyShaderEditorWindow parentWindow, float x, float y, float width, float height, string name, MenuAnchor anchor = MenuAnchor.NONE, MenuAutoSize autoSize = MenuAutoSize.NONE )
{
m_parentWindow = parentWindow;
m_anchor = anchor;
m_autoSize = autoSize;
m_maximizedArea = new Rect( x, y, width, height );
m_content = new GUIContent( GUIContent.none );
m_content.text = name;
m_transformedArea = new Rect();
m_resizeArea = new Rect();
m_resizeArea.width = ResizeAreaWidth;
m_resizeAreaStyle = GUIStyle.none;
m_currentScrollPos = Vector2.zero;
}
public void SetMinimizedArea( float x, float y, float width, float height )
{
m_minimizedArea = new Rect( x, y, width, height );
}
protected void InitDraw( Rect parentPosition, Vector2 mousePosition, int mouseButtonId )
{
if ( m_style == null )
{
m_style = new GUIStyle( UIUtils.TextArea );
m_style.stretchHeight = true;
m_style.stretchWidth = true;
m_style.fontSize = ( int ) Constants.DefaultTitleFontSize;
m_style.fontStyle = FontStyle.Normal;
Texture minimizeTex = UIUtils.GetCustomStyle( CustomStyle.MaximizeButton ).normal.background;
m_minimizeButtonPos = new Rect( 0, 0, minimizeTex.width, minimizeTex.height );
}
Rect currentArea = m_isMaximized ? m_maximizedArea : m_minimizedArea;
if ( m_isMaximized )
{
if ( m_resizable )
{
if ( m_isResizing )
{
if ( m_anchor == MenuAnchor.TOP_LEFT )
m_resizeDelta = ( ParentWindow.CurrentEvent.mousePosition.x - m_maximizedArea.width );
else if ( m_anchor == MenuAnchor.TOP_RIGHT )
m_resizeDelta = ParentWindow.CurrentEvent.mousePosition.x - ( parentPosition.width - m_maximizedArea.width);
}
}
m_realWidth = m_maximizedArea.width;
if ( m_resizable )
{
if ( m_anchor == MenuAnchor.TOP_LEFT )
{
currentArea.width += m_resizeDelta;
m_realWidth += m_resizeDelta;
}
else if ( m_anchor == MenuAnchor.TOP_RIGHT )
{
currentArea.width -= m_resizeDelta;
m_realWidth -= m_resizeDelta;
}
}
}
else
{
if ( currentArea.x < 0 )
{
m_realWidth = currentArea.width + currentArea.x;
}
else if ( ( currentArea.x + currentArea.width ) > parentPosition.width )
{
m_realWidth = parentPosition.width - currentArea.x;
}
if ( m_realWidth < 0 )
m_realWidth = 0;
}
switch ( m_anchor )
{
case MenuAnchor.TOP_LEFT:
{
m_transformedArea.x = currentArea.x;
m_transformedArea.y = currentArea.y;
if ( m_isMaximized )
{
m_minimizeButtonPos.x = m_transformedArea.x + m_transformedArea.width - m_minimizeButtonPos.width - MinimizeButtonXSpacing;
m_minimizeButtonPos.y = m_transformedArea.y + MinimizeButtonYSpacing;
m_resizeArea.x = m_transformedArea.x + m_transformedArea.width;
m_resizeArea.y = m_minimizeButtonPos.y;
m_resizeArea.height = m_transformedArea.height;
}
else
{
float width = ( m_transformedArea.width - m_transformedArea.x );
m_minimizeButtonPos.x = m_transformedArea.x + width * 0.5f - m_minimizeButtonPos.width * 0.5f;
m_minimizeButtonPos.y = m_transformedArea.height * 0.5f - m_minimizeButtonPos.height * 0.5f;
}
}
break;
case MenuAnchor.TOP_CENTER:
{
m_transformedArea.x = parentPosition.width * 0.5f + currentArea.x;
m_transformedArea.y = currentArea.y;
}
break;
case MenuAnchor.TOP_RIGHT:
{
m_transformedArea.x = parentPosition.width - currentArea.x - currentArea.width;
m_transformedArea.y = currentArea.y;
if ( m_isMaximized )
{
m_minimizeButtonPos.x = m_transformedArea.x + MinimizeButtonXSpacing;
m_minimizeButtonPos.y = m_transformedArea.y + MinimizeButtonYSpacing;
m_resizeArea.x = m_transformedArea.x - ResizeAreaWidth;
m_resizeArea.y = m_minimizeButtonPos.y;
m_resizeArea.height = m_transformedArea.height;
}
else
{
float width = ( parentPosition.width - m_transformedArea.x );
m_minimizeButtonPos.x = m_transformedArea.x + width * 0.5f - m_minimizeButtonPos.width * 0.5f;
m_minimizeButtonPos.y = m_transformedArea.height * 0.5f - m_minimizeButtonPos.height * 0.5f;
}
}
break;
case MenuAnchor.MIDDLE_LEFT:
{
m_transformedArea.x = currentArea.x;
m_transformedArea.y = parentPosition.height * 0.5f + currentArea.y;
}
break;
case MenuAnchor.MIDDLE_CENTER:
{
m_transformedArea.x = parentPosition.width * 0.5f + currentArea.x;
m_transformedArea.y = parentPosition.height * 0.5f + currentArea.y;
}
break;
case MenuAnchor.MIDDLE_RIGHT:
{
m_transformedArea.x = parentPosition.width - currentArea.x - currentArea.width;
m_transformedArea.y = parentPosition.height * 0.5f + currentArea.y;
}
break;
case MenuAnchor.BOTTOM_LEFT:
{
m_transformedArea.x = currentArea.x;
m_transformedArea.y = parentPosition.height - currentArea.y - currentArea.height;
}
break;
case MenuAnchor.BOTTOM_CENTER:
{
m_transformedArea.x = parentPosition.width * 0.5f + currentArea.x;
m_transformedArea.y = parentPosition.height - currentArea.y - currentArea.height;
}
break;
case MenuAnchor.BOTTOM_RIGHT:
{
m_transformedArea.x = parentPosition.width - currentArea.x - currentArea.width;
m_transformedArea.y = parentPosition.height - currentArea.y - currentArea.height;
}
break;
case MenuAnchor.NONE:
{
m_transformedArea.x = currentArea.x;
m_transformedArea.y = currentArea.y;
}
break;
}
switch ( m_autoSize )
{
case MenuAutoSize.MATCH_HORIZONTAL:
{
m_transformedArea.width = parentPosition.width - m_transformedArea.x;
m_transformedArea.height = currentArea.height;
}
break;
case MenuAutoSize.MATCH_VERTICAL:
{
m_transformedArea.width = currentArea.width;
m_transformedArea.height = parentPosition.height - m_transformedArea.y;
}
break;
case MenuAutoSize.NONE:
{
m_transformedArea.width = currentArea.width;
m_transformedArea.height = currentArea.height;
}
break;
}
}
public virtual void Draw( Rect parentPosition, Vector2 mousePosition, int mouseButtonId, bool hasKeyboadFocus )
{
InitDraw( parentPosition, mousePosition, mouseButtonId );
if ( ParentWindow.CurrentEvent.type == EventType.MouseDrag && ParentWindow.CurrentEvent.button > 0 /*catches both middle and right mouse button*/ )
{
m_isMouseInside = IsInside( mousePosition );
if ( m_isMouseInside )
{
m_currentScrollPos.x += Constants.MenuDragSpeed * ParentWindow.CurrentEvent.delta.x;
if ( m_currentScrollPos.x < 0 )
m_currentScrollPos.x = 0;
m_currentScrollPos.y += Constants.MenuDragSpeed * ParentWindow.CurrentEvent.delta.y;
if ( m_currentScrollPos.y < 0 )
m_currentScrollPos.y = 0;
}
}
}
public void PostDraw()
{
if ( !m_isMaximized )
{
m_transformedArea.height = 35;
GUI.Label( m_transformedArea, m_content, m_style );
}
Color colorBuffer = GUI.color;
GUI.color = EditorGUIUtility.isProSkin ? Color.white : Color.black;
bool guiEnabledBuffer = GUI.enabled;
GUI.enabled = !m_lockOnMinimize;
Rect buttonArea = m_minimizeButtonPos;
buttonArea.x -= MinimizeCollisionAdjust;
buttonArea.width += 2 * MinimizeCollisionAdjust;
buttonArea.y -= MinimizeCollisionAdjust;
buttonArea.height += 2 * MinimizeCollisionAdjust;
if ( m_parentWindow.CameraDrawInfo.CurrentEventType == EventType.Repaint )
GUI.Label( m_minimizeButtonPos, string.Empty, UIUtils.GetCustomStyle( m_isMaximized ? CustomStyle.MinimizeButton : CustomStyle.MaximizeButton ) );
if( m_parentWindow.CameraDrawInfo.CurrentEventType == EventType.MouseDown && buttonArea.Contains( m_parentWindow.CameraDrawInfo.MousePosition ) )
//if ( GUI.Button( buttonArea, string.Empty, m_empty ) )
{
m_isMaximized = !m_isMaximized;
m_resizeDelta = 0;
}
if ( m_resizable && m_isMaximized )
{
EditorGUIUtility.AddCursorRect( m_resizeArea, MouseCursor.ResizeHorizontal );
if ( !m_isResizing && GUI.RepeatButton( m_resizeArea, string.Empty, m_resizeAreaStyle ) )
{
m_isResizing = true;
}
else
{
if ( m_isResizing )
{
if ( ParentWindow.CurrentEvent.isMouse && ParentWindow.CurrentEvent.type != EventType.MouseDrag )
{
m_isResizing = false;
}
}
}
if ( m_realWidth < buttonArea.width )
{
// Auto-minimize
m_isMaximized = false;
m_resizeDelta = 0;
m_isResizing = false;
}
else
{
float halfSizeWindow = 0.5f * ParentWindow.position.width;
if ( m_realWidth > halfSizeWindow )
{
m_realWidth = 0.5f * ParentWindow.position.width;
if ( m_resizeDelta > 0 )
{
m_resizeDelta = m_realWidth - m_maximizedArea.width;
}
else
{
m_resizeDelta = m_maximizedArea.width - m_realWidth;
}
}
}
}
GUI.enabled = guiEnabledBuffer;
GUI.color = colorBuffer;
}
public void OnLostFocus()
{
if ( m_isResizing )
{
m_isResizing = false;
}
}
virtual public void Destroy()
{
m_empty = null;
m_resizeAreaStyle = null;
}
public float InitialX
{
get { return m_maximizedArea.x; }
set { m_maximizedArea.x = value; }
}
public float Width
{
get { return m_maximizedArea.width; }
set { m_maximizedArea.width = value; }
}
public float RealWidth
{
get { return m_realWidth; }
}
public float Height
{
get { return m_maximizedArea.height; }
set { m_maximizedArea.height = value; }
}
public Rect Size
{
get { return m_maximizedArea; }
}
public virtual bool IsInside( Vector2 position )
{
if ( !m_isActive )
return false;
return m_transformedArea.Contains( position );
}
public bool IsMaximized
{
get { return m_isMaximized; }
set { m_isMaximized = value; }
}
public Rect TransformedArea
{
get { return m_transformedArea; }
}
public bool Resizable { set { m_resizable = value; } }
public bool IsResizing { get { return m_isResizing; } }
public bool LockOnMinimize
{
set
{
if ( m_lockOnMinimize == value )
return;
m_lockOnMinimize = value;
if ( value )
{
m_preLockState = m_isMaximized;
m_isMaximized = false;
}
else
{
m_isMaximized = m_preLockState;
}
}
}
public bool IsActive
{
get { return m_isActive; }
}
public AmplifyShaderEditorWindow ParentWindow { get { return m_parentWindow; } set { m_parentWindow = value; } }
}
}