// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using UnityEngine; using UnityEditor; namespace AmplifyShaderEditor { public enum MenuAnchor { TOP_LEFT = 0, TOP_CENTER, TOP_RIGHT, MIDDLE_LEFT, MIDDLE_CENTER, MIDDLE_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT, NONE } public enum MenuAutoSize { MATCH_VERTICAL = 0, MATCH_HORIZONTAL, NONE } public class MenuParent { protected AmplifyShaderEditorWindow m_parentWindow = null; protected const float MinimizeButtonXSpacing = 5; protected const float MinimizeButtonYSpacing = 5.5f; protected const float ResizeAreaWidth = 5; protected const float MinimizeCollisionAdjust = 5; protected GUIStyle m_style; protected GUIContent m_content; protected Rect m_maximizedArea; protected Rect m_transformedArea; protected Rect m_resizeArea; protected MenuAnchor m_anchor; protected MenuAutoSize m_autoSize; protected bool m_isActive = true; protected bool m_isMaximized = true; protected bool m_lockOnMinimize = false; protected bool m_preLockState = false; protected Rect m_minimizedArea; protected Rect m_minimizeButtonPos; protected float m_realWidth; protected GUIStyle m_empty = new GUIStyle(); protected float m_resizeDelta; protected bool m_isResizing = false; protected bool m_resizable = false; protected GUIStyle m_resizeAreaStyle; protected bool m_isMouseInside = false; protected Vector2 m_currentScrollPos; public MenuParent( AmplifyShaderEditorWindow parentWindow, float x, float y, float width, float height, string name, MenuAnchor anchor = MenuAnchor.NONE, MenuAutoSize autoSize = MenuAutoSize.NONE ) { m_parentWindow = parentWindow; m_anchor = anchor; m_autoSize = autoSize; m_maximizedArea = new Rect( x, y, width, height ); m_content = new GUIContent( GUIContent.none ); m_content.text = name; m_transformedArea = new Rect(); m_resizeArea = new Rect(); m_resizeArea.width = ResizeAreaWidth; m_resizeAreaStyle = GUIStyle.none; m_currentScrollPos = Vector2.zero; } public void SetMinimizedArea( float x, float y, float width, float height ) { m_minimizedArea = new Rect( x, y, width, height ); } protected void InitDraw( Rect parentPosition, Vector2 mousePosition, int mouseButtonId ) { if ( m_style == null ) { m_style = new GUIStyle( UIUtils.TextArea ); m_style.stretchHeight = true; m_style.stretchWidth = true; m_style.fontSize = ( int ) Constants.DefaultTitleFontSize; m_style.fontStyle = FontStyle.Normal; Texture minimizeTex = UIUtils.GetCustomStyle( CustomStyle.MaximizeButton ).normal.background; m_minimizeButtonPos = new Rect( 0, 0, minimizeTex.width, minimizeTex.height ); } Rect currentArea = m_isMaximized ? m_maximizedArea : m_minimizedArea; if ( m_isMaximized ) { if ( m_resizable ) { if ( m_isResizing ) { if ( m_anchor == MenuAnchor.TOP_LEFT ) m_resizeDelta = ( ParentWindow.CurrentEvent.mousePosition.x - m_maximizedArea.width ); else if ( m_anchor == MenuAnchor.TOP_RIGHT ) m_resizeDelta = ParentWindow.CurrentEvent.mousePosition.x - ( parentPosition.width - m_maximizedArea.width); } } m_realWidth = m_maximizedArea.width; if ( m_resizable ) { if ( m_anchor == MenuAnchor.TOP_LEFT ) { currentArea.width += m_resizeDelta; m_realWidth += m_resizeDelta; } else if ( m_anchor == MenuAnchor.TOP_RIGHT ) { currentArea.width -= m_resizeDelta; m_realWidth -= m_resizeDelta; } } } else { if ( currentArea.x < 0 ) { m_realWidth = currentArea.width + currentArea.x; } else if ( ( currentArea.x + currentArea.width ) > parentPosition.width ) { m_realWidth = parentPosition.width - currentArea.x; } if ( m_realWidth < 0 ) m_realWidth = 0; } switch ( m_anchor ) { case MenuAnchor.TOP_LEFT: { m_transformedArea.x = currentArea.x; m_transformedArea.y = currentArea.y; if ( m_isMaximized ) { m_minimizeButtonPos.x = m_transformedArea.x + m_transformedArea.width - m_minimizeButtonPos.width - MinimizeButtonXSpacing; m_minimizeButtonPos.y = m_transformedArea.y + MinimizeButtonYSpacing; m_resizeArea.x = m_transformedArea.x + m_transformedArea.width; m_resizeArea.y = m_minimizeButtonPos.y; m_resizeArea.height = m_transformedArea.height; } else { float width = ( m_transformedArea.width - m_transformedArea.x ); m_minimizeButtonPos.x = m_transformedArea.x + width * 0.5f - m_minimizeButtonPos.width * 0.5f; m_minimizeButtonPos.y = m_transformedArea.height * 0.5f - m_minimizeButtonPos.height * 0.5f; } } break; case MenuAnchor.TOP_CENTER: { m_transformedArea.x = parentPosition.width * 0.5f + currentArea.x; m_transformedArea.y = currentArea.y; } break; case MenuAnchor.TOP_RIGHT: { m_transformedArea.x = parentPosition.width - currentArea.x - currentArea.width; m_transformedArea.y = currentArea.y; if ( m_isMaximized ) { m_minimizeButtonPos.x = m_transformedArea.x + MinimizeButtonXSpacing; m_minimizeButtonPos.y = m_transformedArea.y + MinimizeButtonYSpacing; m_resizeArea.x = m_transformedArea.x - ResizeAreaWidth; m_resizeArea.y = m_minimizeButtonPos.y; m_resizeArea.height = m_transformedArea.height; } else { float width = ( parentPosition.width - m_transformedArea.x ); m_minimizeButtonPos.x = m_transformedArea.x + width * 0.5f - m_minimizeButtonPos.width * 0.5f; m_minimizeButtonPos.y = m_transformedArea.height * 0.5f - m_minimizeButtonPos.height * 0.5f; } } break; case MenuAnchor.MIDDLE_LEFT: { m_transformedArea.x = currentArea.x; m_transformedArea.y = parentPosition.height * 0.5f + currentArea.y; } break; case MenuAnchor.MIDDLE_CENTER: { m_transformedArea.x = parentPosition.width * 0.5f + currentArea.x; m_transformedArea.y = parentPosition.height * 0.5f + currentArea.y; } break; case MenuAnchor.MIDDLE_RIGHT: { m_transformedArea.x = parentPosition.width - currentArea.x - currentArea.width; m_transformedArea.y = parentPosition.height * 0.5f + currentArea.y; } break; case MenuAnchor.BOTTOM_LEFT: { m_transformedArea.x = currentArea.x; m_transformedArea.y = parentPosition.height - currentArea.y - currentArea.height; } break; case MenuAnchor.BOTTOM_CENTER: { m_transformedArea.x = parentPosition.width * 0.5f + currentArea.x; m_transformedArea.y = parentPosition.height - currentArea.y - currentArea.height; } break; case MenuAnchor.BOTTOM_RIGHT: { m_transformedArea.x = parentPosition.width - currentArea.x - currentArea.width; m_transformedArea.y = parentPosition.height - currentArea.y - currentArea.height; } break; case MenuAnchor.NONE: { m_transformedArea.x = currentArea.x; m_transformedArea.y = currentArea.y; } break; } switch ( m_autoSize ) { case MenuAutoSize.MATCH_HORIZONTAL: { m_transformedArea.width = parentPosition.width - m_transformedArea.x; m_transformedArea.height = currentArea.height; } break; case MenuAutoSize.MATCH_VERTICAL: { m_transformedArea.width = currentArea.width; m_transformedArea.height = parentPosition.height - m_transformedArea.y; } break; case MenuAutoSize.NONE: { m_transformedArea.width = currentArea.width; m_transformedArea.height = currentArea.height; } break; } } public virtual void Draw( Rect parentPosition, Vector2 mousePosition, int mouseButtonId, bool hasKeyboadFocus ) { InitDraw( parentPosition, mousePosition, mouseButtonId ); if ( ParentWindow.CurrentEvent.type == EventType.MouseDrag && ParentWindow.CurrentEvent.button > 0 /*catches both middle and right mouse button*/ ) { m_isMouseInside = IsInside( mousePosition ); if ( m_isMouseInside ) { m_currentScrollPos.x += Constants.MenuDragSpeed * ParentWindow.CurrentEvent.delta.x; if ( m_currentScrollPos.x < 0 ) m_currentScrollPos.x = 0; m_currentScrollPos.y += Constants.MenuDragSpeed * ParentWindow.CurrentEvent.delta.y; if ( m_currentScrollPos.y < 0 ) m_currentScrollPos.y = 0; } } } public void PostDraw() { if ( !m_isMaximized ) { m_transformedArea.height = 35; GUI.Label( m_transformedArea, m_content, m_style ); } Color colorBuffer = GUI.color; GUI.color = EditorGUIUtility.isProSkin ? Color.white : Color.black; bool guiEnabledBuffer = GUI.enabled; GUI.enabled = !m_lockOnMinimize; Rect buttonArea = m_minimizeButtonPos; buttonArea.x -= MinimizeCollisionAdjust; buttonArea.width += 2 * MinimizeCollisionAdjust; buttonArea.y -= MinimizeCollisionAdjust; buttonArea.height += 2 * MinimizeCollisionAdjust; if ( m_parentWindow.CameraDrawInfo.CurrentEventType == EventType.Repaint ) GUI.Label( m_minimizeButtonPos, string.Empty, UIUtils.GetCustomStyle( m_isMaximized ? CustomStyle.MinimizeButton : CustomStyle.MaximizeButton ) ); if( m_parentWindow.CameraDrawInfo.CurrentEventType == EventType.MouseDown && buttonArea.Contains( m_parentWindow.CameraDrawInfo.MousePosition ) ) //if ( GUI.Button( buttonArea, string.Empty, m_empty ) ) { m_isMaximized = !m_isMaximized; m_resizeDelta = 0; } if ( m_resizable && m_isMaximized ) { EditorGUIUtility.AddCursorRect( m_resizeArea, MouseCursor.ResizeHorizontal ); if ( !m_isResizing && GUI.RepeatButton( m_resizeArea, string.Empty, m_resizeAreaStyle ) ) { m_isResizing = true; } else { if ( m_isResizing ) { if ( ParentWindow.CurrentEvent.isMouse && ParentWindow.CurrentEvent.type != EventType.MouseDrag ) { m_isResizing = false; } } } if ( m_realWidth < buttonArea.width ) { // Auto-minimize m_isMaximized = false; m_resizeDelta = 0; m_isResizing = false; } else { float halfSizeWindow = 0.5f * ParentWindow.position.width; if ( m_realWidth > halfSizeWindow ) { m_realWidth = 0.5f * ParentWindow.position.width; if ( m_resizeDelta > 0 ) { m_resizeDelta = m_realWidth - m_maximizedArea.width; } else { m_resizeDelta = m_maximizedArea.width - m_realWidth; } } } } GUI.enabled = guiEnabledBuffer; GUI.color = colorBuffer; } public void OnLostFocus() { if ( m_isResizing ) { m_isResizing = false; } } virtual public void Destroy() { m_empty = null; m_resizeAreaStyle = null; } public float InitialX { get { return m_maximizedArea.x; } set { m_maximizedArea.x = value; } } public float Width { get { return m_maximizedArea.width; } set { m_maximizedArea.width = value; } } public float RealWidth { get { return m_realWidth; } } public float Height { get { return m_maximizedArea.height; } set { m_maximizedArea.height = value; } } public Rect Size { get { return m_maximizedArea; } } public virtual bool IsInside( Vector2 position ) { if ( !m_isActive ) return false; return m_transformedArea.Contains( position ); } public bool IsMaximized { get { return m_isMaximized; } set { m_isMaximized = value; } } public Rect TransformedArea { get { return m_transformedArea; } } public bool Resizable { set { m_resizable = value; } } public bool IsResizing { get { return m_isResizing; } } public bool LockOnMinimize { set { if ( m_lockOnMinimize == value ) return; m_lockOnMinimize = value; if ( value ) { m_preLockState = m_isMaximized; m_isMaximized = false; } else { m_isMaximized = m_preLockState; } } } public bool IsActive { get { return m_isActive; } } public AmplifyShaderEditorWindow ParentWindow { get { return m_parentWindow; } set { m_parentWindow = value; } } } }