|
|
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- public class LookAtCamera : MonoBehaviour {
-
- // Update is called once per frame
- void Update () {
- if (Camera.main != null)
- {
- transform.rotation = Quaternion.LookRotation(transform.position - Camera.main.transform.position);
- }
- else
- {
- Debug.Log("Cannot find Camera");
- }
- }
- }
|