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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
- namespace AmplifyShaderEditor
- {
- [System.Serializable]
- [NodeAttributes( "Length", "Vector Operators", "Scalar Euclidean length of a vector" )]
- public sealed class LengthOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "length";
- m_previewShaderGUID = "1c1f6d6512b758942a8b9dd1bea12f34";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false );
- m_autoUpdateOutputPort = false;
- }
- }
- }
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