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- #if UNITY_EDITOR
- using System;
- using System.Reflection;
- using UnityEditor;
- using UnityEngine;
-
- public static class WindowHelper
- {
- private class R_EditorWindow
- {
- private EditorWindow m_instance;
- private System.Type m_type;
-
- public R_EditorWindow( EditorWindow instance )
- {
- m_instance = instance;
- m_type = instance.GetType();
- }
-
- public object Parent
- {
- get
- {
- var field = m_type.GetField( "m_Parent", BindingFlags.Instance | BindingFlags.NonPublic );
- return field.GetValue( m_instance );
- }
- }
- }
-
- private class R_DockArea
- {
- private object m_instance;
- private System.Type m_type;
-
- public R_DockArea( object instance )
- {
- m_instance = instance;
- m_type = instance.GetType();
- }
-
- public object Window
- {
- get
- {
- var property = m_type.GetProperty( "window", BindingFlags.Instance | BindingFlags.Public );
- return property.GetValue( m_instance, null );
- }
- }
-
- public object OriginalDragSource
- {
- set
- {
- var field = m_type.GetField( "s_OriginalDragSource", BindingFlags.Static | BindingFlags.NonPublic );
- field.SetValue( null, value );
- }
- }
-
- public void AddTab( EditorWindow pane )
- {
- #if UNITY_2018_3_OR_NEWER
- var method = m_type.GetMethod( "AddTab", BindingFlags.Instance | BindingFlags.Public, null, new System.Type[] { typeof( EditorWindow ), typeof( bool ) }, null );
- method.Invoke( m_instance, new object[] { pane, true } );
- #else
- var method = m_type.GetMethod( "AddTab", BindingFlags.Instance | BindingFlags.Public, null, new System.Type[] { typeof( EditorWindow ) }, null );
- method.Invoke( m_instance, new object[] { pane } );
- #endif
- }
- }
-
- private class R_ContainerWindow
- {
- private object m_instance;
- private System.Type m_type;
-
- public R_ContainerWindow( object instance )
- {
- m_instance = instance;
- m_type = instance.GetType();
- }
-
-
- public object RootSplitView
- {
- get
- {
- var property = m_type.GetProperty( "rootSplitView", BindingFlags.Instance | BindingFlags.Public );
- return property.GetValue( m_instance, null );
- }
- }
- }
-
- private class R_SplitView
- {
- private object m_instance;
- private System.Type m_type;
-
- public R_SplitView( object instance )
- {
- m_instance = instance;
- m_type = instance.GetType();
- }
-
- public object DragOver( EditorWindow child, Vector2 screenPoint )
- {
- var method = m_type.GetMethod( "DragOver", BindingFlags.Instance | BindingFlags.Public );
- return method.Invoke( m_instance, new object[] { child, screenPoint } );
- }
-
- public void PerformDrop( EditorWindow child, object dropInfo, Vector2 screenPoint )
- {
- var method = m_type.GetMethod( "PerformDrop", BindingFlags.Instance | BindingFlags.Public );
- method.Invoke( m_instance, new object[] { child, dropInfo, screenPoint } );
- }
- }
-
- public enum DockPosition
- {
- Left,
- Top,
- Right,
- Bottom
- }
-
- /// <summary>
- /// Docks the second window to the first window at the given position
- /// </summary>
- public static void Dock( this EditorWindow wnd, EditorWindow other, DockPosition position )
- {
- var mousePosition = GetFakeMousePosition( wnd, position );
-
- var parent = new R_EditorWindow( wnd );
- var child = new R_EditorWindow( other );
- var dockArea = new R_DockArea( parent.Parent );
- var containerWindow = new R_ContainerWindow( dockArea.Window );
- var splitView = new R_SplitView( containerWindow.RootSplitView );
- var dropInfo = splitView.DragOver( other, mousePosition );
- dockArea.OriginalDragSource = child.Parent;
- splitView.PerformDrop( other, dropInfo, mousePosition );
- }
-
-
- /// <summary>
- /// Adds the the second window as a tab at the end of the first window tab list
- /// </summary>
- /// <param name="existingWindow"></param>
- /// <param name="newWindow"></param>
- public static void AddTab( this EditorWindow existingWindow, EditorWindow newWindow )
- {
- var parent = new R_EditorWindow( existingWindow );
- var child = new R_EditorWindow( newWindow );
- var dockArea = new R_DockArea( parent.Parent );
- dockArea.OriginalDragSource = child.Parent;
- dockArea.AddTab( newWindow );
- }
-
- private static Vector2 GetFakeMousePosition( EditorWindow wnd, DockPosition position )
- {
- Vector2 mousePosition = Vector2.zero;
-
- // The 20 is required to make the docking work.
- // Smaller values might not work when faking the mouse position.
- switch ( position )
- {
- case DockPosition.Left:
- mousePosition = new Vector2( 20, wnd.position.size.y / 2 );
- break;
- case DockPosition.Top:
- mousePosition = new Vector2( wnd.position.size.x / 2, 20 );
- break;
- case DockPosition.Right:
- mousePosition = new Vector2( wnd.position.size.x - 20, wnd.position.size.y / 2 );
- break;
- case DockPosition.Bottom:
- mousePosition = new Vector2( wnd.position.size.x / 2, wnd.position.size.y - 20 );
- break;
- }
-
- return GUIUtility.GUIToScreenPoint( mousePosition );
- }
- }
- #endif
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