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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
- using System;
- using UnityEngine;
-
- namespace AmplifyShaderEditor
- {
- [Serializable]
- public class FallbackTexture : IFallbackVars
- {
- [SerializeField]
- private Texture m_current;
- [SerializeField]
- private Texture m_previous;
-
- public FallbackTexture()
- {
- m_current = null;
- m_previous = null;
- }
-
- public FallbackTexture( Texture data )
- {
- m_current = data;
- m_previous = data;
- }
-
- public void Revert()
- {
- Texture aux = m_current;
- m_current = m_previous;
- m_previous = aux;
- }
-
- public Texture Current
- {
- get
- {
- return m_current;
- }
-
- set
- {
- m_previous = m_current;
- m_current = value;
- }
- }
-
- public override string ToString()
- {
- return m_current.ToString();
- }
- }
- }
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