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- Shader "Custom/2dUnlitWithFade" {
- Properties
- {
- _Color ("Color Tint", Color) = (1,1,1,1)
- _MainTex ("Base (RGB) Alpha (A)", 2D) = "white"
- }
-
- Category
- {
- Lighting Off
- ZWrite Off
- //ZWrite On // uncomment if you have problems like the sprite disappear in some rotations.
- Cull back
- Blend SrcAlpha OneMinusSrcAlpha
- //AlphaTest Greater 0.001 // uncomment if you have problems like the sprites or 3d text have white quads instead of alpha pixels.
- Tags {Queue=Transparent}
-
- SubShader
- {
- Pass
- {
- SetTexture [_MainTex]
- {
- ConstantColor [_Color]
- Combine Texture * constant
- }
- }
- }
- }
- }
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