You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

102 lines
2.4 KiB

  1. fileFormatVersion: 2
  2. guid: 8d77336f63e3b994f8bedf80494e77ae
  3. ModelImporter:
  4. serializedVersion: 16
  5. fileIDToRecycleName:
  6. 100000: Char_P_1
  7. 100002: Char_P_2
  8. 100004: Char_P_3
  9. 100006: Char_x_1
  10. 100008: Char_x_2
  11. 100010: Char_x_3
  12. 100012: curve1
  13. 100014: curve2
  14. 100016: curve3
  15. 100018: //RootNode
  16. 100020: Text_Px_1
  17. 100022: Text_Px_2
  18. 100024: Text_Px_3
  19. 100026: Trim_Char_P_3_1
  20. 100028: Trim_Char_x_3_1
  21. 100030: Trim_Text_Px_1_1
  22. 100032: Trim_Text_Px_2_1
  23. 100034: Trim_Text_Px_3_1
  24. 400000: Char_P_1
  25. 400002: Char_P_2
  26. 400004: Char_P_3
  27. 400006: Char_x_1
  28. 400008: Char_x_2
  29. 400010: Char_x_3
  30. 400012: curve1
  31. 400014: curve2
  32. 400016: curve3
  33. 400018: //RootNode
  34. 400020: Text_Px_1
  35. 400022: Text_Px_2
  36. 400024: Text_Px_3
  37. 400026: Trim_Char_P_3_1
  38. 400028: Trim_Char_x_3_1
  39. 400030: Trim_Text_Px_1_1
  40. 400032: Trim_Text_Px_2_1
  41. 400034: Trim_Text_Px_3_1
  42. 2300000: Trim_Char_P_3_1
  43. 2300002: Trim_Char_x_3_1
  44. 3300000: Trim_Char_P_3_1
  45. 3300002: Trim_Char_x_3_1
  46. 4300000: Trim_Char_P_3_1
  47. 4300002: Trim_Char_x_3_1
  48. 9500000: //RootNode
  49. materials:
  50. importMaterials: 1
  51. materialName: 0
  52. materialSearch: 1
  53. animations:
  54. legacyGenerateAnimations: 4
  55. bakeSimulation: 0
  56. optimizeGameObjects: 0
  57. motionNodeName:
  58. animationCompression: 1
  59. animationRotationError: .5
  60. animationPositionError: .5
  61. animationScaleError: .5
  62. animationWrapMode: 0
  63. extraExposedTransformPaths: []
  64. clipAnimations: []
  65. isReadable: 1
  66. meshes:
  67. lODScreenPercentages: []
  68. globalScale: .00999999978
  69. meshCompression: 0
  70. addColliders: 0
  71. importBlendShapes: 1
  72. swapUVChannels: 0
  73. generateSecondaryUV: 0
  74. useFileUnits: 1
  75. optimizeMeshForGPU: 1
  76. weldVertices: 1
  77. secondaryUVAngleDistortion: 8
  78. secondaryUVAreaDistortion: 15.000001
  79. secondaryUVHardAngle: 88
  80. secondaryUVPackMargin: 4
  81. tangentSpace:
  82. normalSmoothAngle: 60
  83. splitTangentsAcrossUV: 1
  84. normalImportMode: 0
  85. tangentImportMode: 1
  86. importAnimation: 1
  87. copyAvatar: 0
  88. humanDescription:
  89. human: []
  90. skeleton: []
  91. armTwist: .5
  92. foreArmTwist: .5
  93. upperLegTwist: .5
  94. legTwist: .5
  95. armStretch: .0500000007
  96. legStretch: .0500000007
  97. feetSpacing: 0
  98. rootMotionBoneName:
  99. lastHumanDescriptionAvatarSource: {instanceID: 0}
  100. animationType: 2
  101. additionalBone: 0
  102. userData: