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s3607057 (Angus Niven) 4d8da3bb20 Restored debug statements to MapManager.cs. 4 years ago
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MapManager.cs Restored debug statements to MapManager.cs. 4 years ago
MapManager.cs.meta Fix the spawning getting the right pen at the start of the game 4 years ago
MapSection.cs Added music, 4 years ago
MapSection.cs.meta Implemented a procedural track creation framework. Track sections will now be added from a list prefabs, after checking that they can connect to the previous section. Sections that have passed out of camera view will disappear. Created a new scene using the procedural generator. The Lobby will now load it on starting a game. 4 years ago
SectionList.cs Added music, 4 years ago
SectionList.cs.meta Tweaked how min and max difficulty work for adding new map sections. Added a bunch of new length-1 sections to join longer sections together if need be. Weighted the selection more towards longer sections. Divided possible map sections into multiple lists (each managed by a script object) to make them easier to work with. 4 years ago
TestGenerator.cs Added music, 4 years ago
TestGenerator.cs.meta Tweaked how min and max difficulty work for adding new map sections. Added a bunch of new length-1 sections to join longer sections together if need be. Weighted the selection more towards longer sections. Divided possible map sections into multiple lists (each managed by a script object) to make them easier to work with. 4 years ago