Browse Source

Final Changes

master
MB 5 years ago
parent
commit
6524000315
4 changed files with 3 additions and 18 deletions
  1. +2
    -2
      Assets/Scenes/MainScene.unity
  2. +1
    -0
      Assets/Scipts/Recipe.cs
  3. +0
    -8
      Assets/Shaders.meta
  4. +0
    -8
      Assets/WorldAssets/Models.meta

+ 2
- 2
Assets/Scenes/MainScene.unity View File

@ -1346,7 +1346,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: e5bac63f71362b54fb8639d7ed682724, type: 3} m_Script: {fileID: 11500000, guid: e5bac63f71362b54fb8639d7ed682724, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
MaxTimer: 120
MaxTimer: 180
Pivot: {fileID: 264010775} Pivot: {fileID: 264010775}
Sun: {fileID: 2018855991} Sun: {fileID: 2018855991}
Dawn: {r: 1, g: 0.490047, b: 0, a: 1} Dawn: {r: 1, g: 0.490047, b: 0, a: 1}
@ -1499,7 +1499,7 @@ MonoBehaviour:
Startmusic: {fileID: 0} Startmusic: {fileID: 0}
loopMusic: {fileID: 0} loopMusic: {fileID: 0}
endMusic: {fileID: 0} endMusic: {fileID: 0}
gameLength: 120
gameLength: 180
--- !u!1 &413141712 --- !u!1 &413141712
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

+ 1
- 0
Assets/Scipts/Recipe.cs View File

@ -31,6 +31,7 @@ public class Recipe : MonoBehaviour {
for (int i = 0; i < PlayerCount; i++) for (int i = 0; i < PlayerCount; i++)
{ {
Qtys[count] += 1; Qtys[count] += 1;
count += 1;
if (count > 3) if (count > 3)
{ {
count = 0; count = 0;

+ 0
- 8
Assets/Shaders.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f87a054963b01dc4c8aa2e3ffedcca21
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/WorldAssets/Models.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: c207356b78ec8e8499bb6047218dd104
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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