diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index 2070664..99e0f1b 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -1346,7 +1346,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5bac63f71362b54fb8639d7ed682724, type: 3} m_Name: m_EditorClassIdentifier: - MaxTimer: 120 + MaxTimer: 180 Pivot: {fileID: 264010775} Sun: {fileID: 2018855991} Dawn: {r: 1, g: 0.490047, b: 0, a: 1} @@ -1499,7 +1499,7 @@ MonoBehaviour: Startmusic: {fileID: 0} loopMusic: {fileID: 0} endMusic: {fileID: 0} - gameLength: 120 + gameLength: 180 --- !u!1 &413141712 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scipts/Recipe.cs b/Assets/Scipts/Recipe.cs index 779b9c9..f5a6ba8 100644 --- a/Assets/Scipts/Recipe.cs +++ b/Assets/Scipts/Recipe.cs @@ -31,6 +31,7 @@ public class Recipe : MonoBehaviour { for (int i = 0; i < PlayerCount; i++) { Qtys[count] += 1; + count += 1; if (count > 3) { count = 0; diff --git a/Assets/Shaders.meta b/Assets/Shaders.meta deleted file mode 100644 index 472bf46..0000000 --- a/Assets/Shaders.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f87a054963b01dc4c8aa2e3ffedcca21 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/WorldAssets/Models.meta b/Assets/WorldAssets/Models.meta deleted file mode 100644 index a4d7756..0000000 --- a/Assets/WorldAssets/Models.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c207356b78ec8e8499bb6047218dd104 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: