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Login screen mchanges

master
MB 5 years ago
parent
commit
308a204d27
12 changed files with 518 additions and 1 deletions
  1. +100
    -1
      Assets/Scenes/ClientScene.unity
  2. +35
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      Assets/Scipts/HomeScreenManager.cs
  3. +11
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+ 100
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Assets/Scenes/ClientScene.unity View File

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+ 35
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Assets/Scipts/HomeScreenManager.cs View File

@ -0,0 +1,35 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Multiplayer;
using TMPro;
public class HomeScreenManager : MonoBehaviour {
public TextMeshProUGUI IP;
public TextMeshProUGUI Port;
public TextMeshProUGUI Name;
public void Connect()
{
int intVal = 0;
bool Succeeded = int.TryParse(Port.text, out intVal);
if (Succeeded)
{
Destroy(ServerManager.Instance.gameObject);
ClientManager.Instance.StartClient(IP.text, intVal);
}
}
public void Host()
{
int intVal = 0;
bool Succeeded = int.TryParse(Port.text, out intVal);
if (Succeeded)
{
ServerManager.Instance.StartServer();
}
}
}

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