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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
public class MineSweeperEditor : EditorWindow {
public int MineCount = 10;
Board board;
// Add menu named "My Window" to the Window menu
[MenuItem("Addon/Mine Sweeper")]
static void Init()
{
// Get existing open window or if none, make a new one:
MineSweeperEditor window = (MineSweeperEditor)EditorWindow.GetWindow(typeof(MineSweeperEditor));
window.Show();
}
private void Awake()
{
board = new Board(new Vector2Int(10, 10));
}
void OnGUI()
{
HeaderGUI();
board.OnGUI();
board.OnClick();
}
private void Update()
{
Repaint();
}
private void HeaderGUI()
{
GUIStyle style = GUI.skin.label;
style.normal.textColor = Color.red;
style.normal.background = MineSweeperConstants.CELL_CLICKED;
GUILayout.BeginHorizontal();
GUILayout.Label("000", style);
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
}
public static Color getColor(int count){
switch (count) {
case 1:
return Color.blue;
case 2:
return Color.green;
case 3:
return Color.red;
case 4:
return new Color(0, 0, 0.54f);
case 5:
return new Color(0.64f, 0.16f, 0.16f);
case 6:
return Color.cyan;
case 7:
return Color.grey;
case 8:
return Color.black;
default:
return Color.black;
}
}
}
public class Cell {
public bool isOpen = false;
public bool containsMine = false;
public int adjacentMines = 0;
public Board board;
private Rect rect;
Vector2Int coords;
public bool isMarked = false;
public Cell(Board board, Vector2Int coords)
{
this.board = board;
this.coords = coords;
rect = new Rect(coords.x * MineSweeperConstants.CELL_SIZE + 1, coords.y * MineSweeperConstants.CELL_SIZE + 1, MineSweeperConstants.CELL_SIZE, MineSweeperConstants.CELL_SIZE);
}
public void DrawCell()
{
GUIStyle style = new GUIStyle();
style.alignment = TextAnchor.MiddleCenter;
if (!isOpen) {
if (isMarked)
GUI.Label(rect, "!",MineSweeperConstants.STYLE_CELL_BUTTON);
else
{
GUI.Label(rect, "", MineSweeperConstants.STYLE_CELL_BUTTON);
}
} else {
GUI.DrawTexture(rect, MineSweeperConstants.CELL_CLICKED);
if (containsMine)
GUI.Label(rect, "X",style);
else if (adjacentMines > 0) {
style.normal.textColor = MineSweeperEditor.getColor(adjacentMines);
GUI.Label(rect,adjacentMines.ToString(),style);
//GUI.contentColor = Color.black;
}
}
}
public void OnClick(int button, Vector2 mousePos)
{
if (rect.Contains(mousePos)) {
if (button == 0)
DoLeftClick();
else if (button == 1)
DoRightClick();
//EditorUtility.SetDirty(editor);
}
Debug.Log("MousePos: " + mousePos);
}
private void DoLeftClick()
{
if (isOpen)
return;
isOpen = true;
Cell[] adjacentCells = board.AdjacentCells(coords);
foreach (Cell cell in adjacentCells) {
if (cell.containsMine)
adjacentMines++;
}
if (adjacentMines == 0 && !containsMine)
foreach (Cell cell in adjacentCells)
if (!cell.isOpen)
cell.DoLeftClick();
}
private void DoRightClick()
{
isMarked = !isMarked;
}
}