|
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
|
|
//
|
|
// Purpose: Sets a random rotation for the arrow head
|
|
//
|
|
//=============================================================================
|
|
|
|
using UnityEngine;
|
|
using System.Collections;
|
|
|
|
namespace Valve.VR.InteractionSystem
|
|
{
|
|
//-------------------------------------------------------------------------
|
|
public class ArrowheadRotation : MonoBehaviour
|
|
{
|
|
//-------------------------------------------------
|
|
void Start()
|
|
{
|
|
float randX = Random.Range( 0f, 180f );
|
|
transform.localEulerAngles = new Vector3( randX, -90f, 90f );
|
|
}
|
|
}
|
|
}
|