Assignment for RMIT Mixed Reality in 2020
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// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using UnityEngine;
using UnityEditor;
using System;
using UnityEngine.Networking;
using System.Collections;
namespace AmplifyShaderEditor
{
public class ASEStartScreen : EditorWindow
{
[MenuItem( "Window/Amplify Shader Editor/Start Screen", false, 1999 )]
public static void Init()
{
ASEStartScreen window = (ASEStartScreen)GetWindow( typeof( ASEStartScreen ), true, "Amplify Shader Editor Start Screen" );
window.minSize = new Vector2( 650, 500 );
window.maxSize = new Vector2( 650, 500 );
window.Show();
}
private static readonly string ChangeLogGUID = "580cccd3e608b7f4cac35ea46d62d429";
private static readonly string ResourcesGUID = "c0a0a980c9ba86345bc15411db88d34f";
private static readonly string BuiltInGUID = "e00e6f90ab8233e46a41c5e33917c642";
private static readonly string UniversalGUID = "a9d68dd8913f05d4d9ce75e7b40c6044";
private static readonly string HighDefinitionGUID = "d1c0b77896049554fa4b635531caf741";
private static readonly string OLDHighDefinitionGUID = "dff05fea7446d7b4e9029bfab77455d2";
private static readonly string LightWeightGUID = "6ecbfd0a046659943a69328c98ff0442";
private static readonly string OLDLightWeightGUID = "f7c4e22642de60d448f4e4809190f7b1";
private static readonly string IconGUID = "2c6536772776dd84f872779990273bfc";
public static readonly string ChangelogURL = "http://amplify.pt/Banner/ASEchangelog.json";
private static readonly string ManualURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Manual";
private static readonly string BasicURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Tutorials#Official_-_Basics";
private static readonly string BeginnerURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Tutorials#Official_-_Beginner_Series";
private static readonly string NodesURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Nodes";
private static readonly string SRPURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Scriptable_Rendering_Pipeline";
private static readonly string FunctionsURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Manual#Shader_Functions";
private static readonly string TemplatesURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Templates";
private static readonly string APIURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/API";
private static readonly string DiscordURL = "https://discordapp.com/invite/EdrVAP5";
private static readonly string ForumURL = "https://forum.unity.com/threads/best-tool-asset-store-award-amplify-shader-editor-node-based-shader-creation-tool.430959/";
private static readonly string SiteURL = "http://amplify.pt/download/";
private static readonly string StoreURL = "https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570";
private static readonly GUIContent SamplesTitle = new GUIContent( "Shader Samples", "Import samples according to you project rendering pipeline" );
private static readonly GUIContent ResourcesTitle = new GUIContent( "Learning Resources", "Check the online wiki for various topics about how to use ASE with node examples and explanations" );
private static readonly GUIContent CommunityTitle = new GUIContent( "Community", "Need help? Reach us through our discord server or the offitial support Unity forum" );
private static readonly GUIContent UpdateTitle = new GUIContent( "Latest Update", "Check the lastest additions, improvements and bug fixes done to ASE" );
private static readonly GUIContent ASETitle = new GUIContent( "Amplify Shader Editor", "Are you using the latest version? Now you know" );
private static readonly string DownArrow = "\u25BC";
#if UNITY_2019_3_OR_NEWER
private int DownButtonSize = 22;
#else
private int DownButtonSize = 21;
#endif
Vector2 m_scrollPosition = Vector2.zero;
Preferences.ShowOption m_startup = Preferences.ShowOption.Never;
bool m_showLWRP = false;
bool m_showHDRP = false;
[NonSerialized]
Texture packageIcon = null;
[NonSerialized]
Texture textIcon = null;
[NonSerialized]
Texture webIcon = null;
GUIContent HDRPbutton = null;
GUIContent HDRPOLDbutton = null;
GUIContent URPbutton = null;
GUIContent LWRPbutton = null;
GUIContent LWRPOLDbutton = null;
GUIContent BuiltInbutton = null;
GUIContent Manualbutton = null;
GUIContent Basicbutton = null;
GUIContent Beginnerbutton = null;
GUIContent Nodesbutton = null;
GUIContent SRPusebutton = null;
GUIContent Functionsbutton = null;
GUIContent Templatesbutton = null;
GUIContent APIbutton = null;
GUIContent DiscordButton = null;
GUIContent ForumButton = null;
GUIContent ASEIcon = null;
RenderTexture rt;
[NonSerialized]
GUIStyle m_buttonStyle = null;
[NonSerialized]
GUIStyle m_buttonLeftStyle = null;
[NonSerialized]
GUIStyle m_buttonRightStyle = null;
[NonSerialized]
GUIStyle m_minibuttonStyle = null;
[NonSerialized]
GUIStyle m_labelStyle = null;
[NonSerialized]
GUIStyle m_linkStyle = null;
private ChangeLogInfo m_changeLog;
private bool m_infoDownloaded = false;
private string m_newVersion = string.Empty;
private void OnEnable()
{
rt = new RenderTexture( 16, 16, 0 );
rt.Create();
m_startup = (Preferences.ShowOption)EditorPrefs.GetInt( Preferences.PrefStartUp, 0 );
if( textIcon == null )
{
Texture icon = EditorGUIUtility.IconContent( "TextAsset Icon" ).image;
var cache = RenderTexture.active;
RenderTexture.active = rt;
Graphics.Blit( icon, rt );
RenderTexture.active = cache;
textIcon = rt;
Manualbutton = new GUIContent( " Manual", textIcon );
Basicbutton = new GUIContent( " Basic use tutorials", textIcon );
Beginnerbutton = new GUIContent( " Beginner Series", textIcon );
Nodesbutton = new GUIContent( " Node List", textIcon );
SRPusebutton = new GUIContent( " SRP HD/URP/LW use", textIcon );
Functionsbutton = new GUIContent( " Shader Functions", textIcon );
Templatesbutton = new GUIContent( " Shader Templates", textIcon );
APIbutton = new GUIContent( " Node API", textIcon );
}
if( packageIcon == null )
{
packageIcon = EditorGUIUtility.IconContent( "BuildSettings.Editor.Small" ).image;
HDRPbutton = new GUIContent( " HDRP Samples", packageIcon );
HDRPOLDbutton = new GUIContent( " HDRP Samples 6.X.X", packageIcon );
URPbutton = new GUIContent( " URP Samples", packageIcon );
LWRPbutton = new GUIContent( " LWRP Samples 6.X.X", packageIcon );
LWRPOLDbutton = new GUIContent( " LWRP Samples 3.X.X", packageIcon );
BuiltInbutton = new GUIContent( " Built-In Samples", packageIcon );
}
if( webIcon == null )
{
webIcon = EditorGUIUtility.IconContent( "BuildSettings.Web.Small" ).image;
DiscordButton = new GUIContent( " Discord", webIcon );
ForumButton = new GUIContent( " Unity Forum", webIcon );
}
if( m_changeLog == null )
{
var changelog = AssetDatabase.LoadAssetAtPath<TextAsset>( AssetDatabase.GUIDToAssetPath( ChangeLogGUID ) );
string lastUpdate = string.Empty;
if(changelog != null )
{
lastUpdate = changelog.text.Substring( 0, changelog.text.IndexOf( "\nv", 50 ) );// + "\n...";
lastUpdate = lastUpdate.Replace( " *", " \u25CB" );
lastUpdate = lastUpdate.Replace( "* ", "\u2022 " );
}
m_changeLog = new ChangeLogInfo( VersionInfo.FullNumber, lastUpdate );
}
if( ASEIcon == null )
{
ASEIcon = new GUIContent( AssetDatabase.LoadAssetAtPath<Texture2D>( AssetDatabase.GUIDToAssetPath( IconGUID ) ) );
}
}
private void OnDisable()
{
if( rt != null )
{
rt.Release();
DestroyImmediate( rt );
}
}
public void OnGUI()
{
if( !m_infoDownloaded )
{
m_infoDownloaded = true;
StartBackgroundTask( StartRequest( ChangelogURL, () =>
{
var temp = ChangeLogInfo.CreateFromJSON( www.downloadHandler.text );
if( temp != null && temp.Version >= m_changeLog.Version )
{
m_changeLog = temp;
}
// improve this later
int major = m_changeLog.Version / 10000;
int minor = ( m_changeLog.Version / 1000 ) - major * 10;
int release = ( m_changeLog.Version / 100 ) - major * 100 - minor * 10;
int revision = ( ( m_changeLog.Version / 10 ) - major * 1000 - minor * 100 - release * 10 ) + ( m_changeLog.Version - major * 10000 - minor * 1000 - release * 100 );
m_newVersion = major + "." + minor + "." + release + "r" + revision;
Repaint();
} ) );
}
if( m_buttonStyle == null )
{
m_buttonStyle = new GUIStyle( GUI.skin.button );
m_buttonStyle.alignment = TextAnchor.MiddleLeft;
}
if( m_buttonLeftStyle == null )
{
m_buttonLeftStyle = new GUIStyle( "ButtonLeft" );
m_buttonLeftStyle.alignment = TextAnchor.MiddleLeft;
m_buttonLeftStyle.margin = m_buttonStyle.margin;
m_buttonLeftStyle.margin.right = 0;
}
if( m_buttonRightStyle == null )
{
m_buttonRightStyle = new GUIStyle( "ButtonRight" );
m_buttonRightStyle.alignment = TextAnchor.MiddleLeft;
m_buttonRightStyle.margin = m_buttonStyle.margin;
m_buttonRightStyle.margin.left = 0;
}
if( m_minibuttonStyle == null )
{
m_minibuttonStyle = new GUIStyle( "MiniButton" );
m_minibuttonStyle.alignment = TextAnchor.MiddleLeft;
m_minibuttonStyle.margin = m_buttonStyle.margin;
m_minibuttonStyle.margin.left = 20;
m_minibuttonStyle.normal.textColor = m_buttonStyle.normal.textColor;
m_minibuttonStyle.hover.textColor = m_buttonStyle.hover.textColor;
}
if( m_labelStyle == null )
{
m_labelStyle = new GUIStyle( "BoldLabel" );
m_labelStyle.margin = new RectOffset( 4, 4, 4, 4 );
m_labelStyle.padding = new RectOffset( 2, 2, 2, 2 );
m_labelStyle.fontSize = 13;
}
if( m_linkStyle == null )
{
var inv = AssetDatabase.LoadAssetAtPath<Texture2D>( AssetDatabase.GUIDToAssetPath( "1004d06b4b28f5943abdf2313a22790a" ) ); // find a better solution for transparent buttons
m_linkStyle = new GUIStyle();
m_linkStyle.normal.textColor = new Color( 0.2980392f, 0.4901961f, 1f );
m_linkStyle.hover.textColor = Color.white;
m_linkStyle.active.textColor = Color.grey;
m_linkStyle.margin.top = 3;
m_linkStyle.margin.bottom = 2;
m_linkStyle.hover.background = inv;
m_linkStyle.active.background = inv;
}
EditorGUILayout.BeginHorizontal( GUIStyle.none, GUILayout.ExpandWidth( true ) );
{
// left column
EditorGUILayout.BeginVertical( GUILayout.Width( 175 ) );
{
GUILayout.Label( SamplesTitle, m_labelStyle );
EditorGUILayout.BeginHorizontal();
if( GUILayout.Button( HDRPbutton, m_buttonLeftStyle ) )
ImportSample( HDRPbutton.text, HighDefinitionGUID );
if( GUILayout.Button( DownArrow, m_buttonRightStyle, GUILayout.Width( DownButtonSize ), GUILayout.Height( DownButtonSize ) ) )
{
m_showHDRP = !m_showHDRP;
m_showLWRP = false;
}
EditorGUILayout.EndHorizontal();
if( m_showHDRP )
{
if( GUILayout.Button( HDRPOLDbutton, m_minibuttonStyle ) )
ImportSample( HDRPOLDbutton.text, OLDHighDefinitionGUID );
}
EditorGUILayout.BeginHorizontal();
if( GUILayout.Button( URPbutton, m_buttonLeftStyle ) )
ImportSample( URPbutton.text, UniversalGUID );
if( GUILayout.Button( DownArrow, m_buttonRightStyle, GUILayout.Width( DownButtonSize ), GUILayout.Height( DownButtonSize ) ) )
{
m_showLWRP = !m_showLWRP;
m_showHDRP = false;
}
EditorGUILayout.EndHorizontal();
if( m_showLWRP )
{
EditorGUILayout.BeginVertical();
if( GUILayout.Button( LWRPbutton, m_minibuttonStyle ) )
ImportSample( LWRPbutton.text, LightWeightGUID );
if( GUILayout.Button( LWRPOLDbutton, m_minibuttonStyle ) )
ImportSample( LWRPOLDbutton.text, OLDLightWeightGUID );
EditorGUILayout.EndVertical();
}
if( GUILayout.Button( BuiltInbutton, m_buttonStyle ) )
ImportSample( BuiltInbutton.text, BuiltInGUID );
GUILayout.Space( 10 );
GUILayout.Label( ResourcesTitle, m_labelStyle );
if( GUILayout.Button( Manualbutton, m_buttonStyle ) )
Application.OpenURL( ManualURL );
if( GUILayout.Button( Basicbutton, m_buttonStyle ) )
Application.OpenURL( BasicURL );
if( GUILayout.Button( Beginnerbutton, m_buttonStyle ) )
Application.OpenURL( BeginnerURL );
if( GUILayout.Button( Nodesbutton, m_buttonStyle ) )
Application.OpenURL( NodesURL );
if( GUILayout.Button( SRPusebutton, m_buttonStyle ) )
Application.OpenURL( SRPURL );
if( GUILayout.Button( Functionsbutton, m_buttonStyle ) )
Application.OpenURL( FunctionsURL );
if( GUILayout.Button( Templatesbutton, m_buttonStyle ) )
Application.OpenURL( TemplatesURL );
if( GUILayout.Button( APIbutton, m_buttonStyle ) )
Application.OpenURL( APIURL );
}
EditorGUILayout.EndVertical();
// right column
EditorGUILayout.BeginVertical( GUILayout.Width( 650 - 175 - 9 ), GUILayout.ExpandHeight( true ) );
{
GUILayout.Label( CommunityTitle, m_labelStyle );
EditorGUILayout.BeginHorizontal( GUILayout.ExpandWidth( true ) );
{
if( GUILayout.Button( DiscordButton, GUILayout.ExpandWidth( true ) ) )
{
Application.OpenURL( DiscordURL );
}
if( GUILayout.Button( ForumButton, GUILayout.ExpandWidth( true ) ) )
{
Application.OpenURL( ForumURL );
}
}
EditorGUILayout.EndHorizontal();
GUILayout.Label( UpdateTitle, m_labelStyle );
m_scrollPosition = GUILayout.BeginScrollView( m_scrollPosition, "ProgressBarBack", GUILayout.ExpandHeight( true ), GUILayout.ExpandWidth( true ) );
GUILayout.Label( m_changeLog.LastUpdate, "WordWrappedMiniLabel", GUILayout.ExpandHeight( true ) );
GUILayout.EndScrollView();
EditorGUILayout.BeginHorizontal( GUILayout.ExpandWidth( true ) );
{
EditorGUILayout.BeginVertical();
GUILayout.Label( ASETitle, m_labelStyle );
GUILayout.Label( "Installed Version: " + VersionInfo.StaticToString() );
if( m_changeLog.Version > VersionInfo.FullNumber )
{
var cache = GUI.color;
GUI.color = Color.red;
GUILayout.Label( "New version available: " + m_newVersion, "BoldLabel" );
GUI.color = cache;
}
else
{
var cache = GUI.color;
GUI.color = Color.green;
GUILayout.Label( "You are using the latest version", "BoldLabel" );
GUI.color = cache;
}
EditorGUILayout.BeginHorizontal();
GUILayout.Label( "Download links:" );
if( GUILayout.Button( "Amplify", m_linkStyle ) )
Application.OpenURL( SiteURL );
GUILayout.Label( "-" );
if( GUILayout.Button( "Asset Store", m_linkStyle ) )
Application.OpenURL( StoreURL );
EditorGUILayout.EndHorizontal();
GUILayout.Space( 7 );
EditorGUILayout.EndVertical();
GUILayout.FlexibleSpace();
EditorGUILayout.BeginVertical();
GUILayout.Space( 7 );
GUILayout.Label( ASEIcon );
EditorGUILayout.EndVertical();
}
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.EndVertical();
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal( "ProjectBrowserBottomBarBg", GUILayout.ExpandWidth( true ), GUILayout.Height(22) );
{
GUILayout.FlexibleSpace();
EditorGUI.BeginChangeCheck();
var cache = EditorGUIUtility.labelWidth;
EditorGUIUtility.labelWidth = 100;
m_startup = (Preferences.ShowOption)EditorGUILayout.EnumPopup( "Show At Startup", m_startup, GUILayout.Width( 220 ) );
EditorGUIUtility.labelWidth = cache;
if( EditorGUI.EndChangeCheck() )
{
EditorPrefs.SetInt( Preferences.PrefStartUp, (int)m_startup );
}
}
EditorGUILayout.EndHorizontal();
// Find a better way to update link buttons without repainting the window
Repaint();
}
void ImportSample( string pipeline, string guid )
{
if( EditorUtility.DisplayDialog( "Import Sample", "This will import the samples for" + pipeline.Replace( " Samples", "" ) + ", please make sure the pipeline is properly installed and/or selected before importing the samples.\n\nContinue?", "Yes", "No" ) )
{
AssetDatabase.ImportPackage( AssetDatabase.GUIDToAssetPath( ResourcesGUID ), false );
AssetDatabase.ImportPackage( AssetDatabase.GUIDToAssetPath( guid ), false );
}
}
UnityWebRequest www;
IEnumerator StartRequest( string url, Action success = null )
{
using( www = UnityWebRequest.Get( url ) )
{
#if UNITY_2017_2_OR_NEWER
yield return www.SendWebRequest();
#else
yield return www.Send();
#endif
while( www.isDone == false )
yield return null;
if( success != null )
success();
}
}
public static void StartBackgroundTask( IEnumerator update, Action end = null )
{
EditorApplication.CallbackFunction closureCallback = null;
closureCallback = () =>
{
try
{
if( update.MoveNext() == false )
{
if( end != null )
end();
EditorApplication.update -= closureCallback;
}
}
catch( Exception ex )
{
if( end != null )
end();
Debug.LogException( ex );
EditorApplication.update -= closureCallback;
}
};
EditorApplication.update += closureCallback;
}
}
[Serializable]
internal class ChangeLogInfo
{
public int Version;
public string LastUpdate;
public static ChangeLogInfo CreateFromJSON( string jsonString )
{
return JsonUtility.FromJson<ChangeLogInfo>( jsonString );
}
public ChangeLogInfo( int version, string lastUpdate )
{
Version = version;
LastUpdate = lastUpdate;
}
}
}