// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using UnityEngine;
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using UnityEditor;
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using System;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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public sealed class TemplateCullModeModule : TemplateModuleParent
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{
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private const string CullModeFormatStr = "Cull ";
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public TemplateCullModeModule() : base("Cull Mode"){ }
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private static readonly string CullModeStr = "Cull Mode";
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[SerializeField]
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private CullMode m_cullMode = CullMode.Back;
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[SerializeField]
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private InlineProperty m_inlineCullMode = new InlineProperty();
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public void CopyFrom( TemplateCullModeModule other , bool allData )
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{
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if( allData )
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m_independentModule = other.IndependentModule;
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m_cullMode = other.CurrentCullMode;
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m_inlineCullMode.CopyFrom( other.CullInlineProperty );
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}
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public void ConfigureFromTemplateData( TemplateCullModeData data )
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{
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bool newValidData = ( data.DataCheck == TemplateDataCheck.Valid );
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if( newValidData && m_validData != newValidData )
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{
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m_independentModule = data.IndependentModule;
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if( string.IsNullOrEmpty( data.InlineData ) )
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{
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m_cullMode = data.CullModeData;
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m_inlineCullMode.IntValue = (int)m_cullMode;
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m_inlineCullMode.ResetProperty();
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}
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else
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{
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m_inlineCullMode.SetInlineByName( data.InlineData );
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}
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}
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m_validData = newValidData;
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}
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public override void Draw( UndoParentNode owner, bool style = true )
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{
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EditorGUI.BeginChangeCheck();
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//m_cullMode = (CullMode)owner.EditorGUILayoutEnumPopup( CullModeStr, m_cullMode );
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m_inlineCullMode.CustomDrawer( ref owner, ( x ) => { m_cullMode = (CullMode)owner.EditorGUILayoutEnumPopup( CullModeStr, m_cullMode ); }, CullModeStr );
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if( EditorGUI.EndChangeCheck() )
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{
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m_inlineCullMode.IntValue = (int)m_cullMode;
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m_isDirty = true;
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}
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}
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public override void ReadFromString( ref uint index, ref string[] nodeParams )
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{
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bool validDataOnMeta = m_validData;
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if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion )
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{
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validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] );
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}
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if( validDataOnMeta )
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{
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if( UIUtils.CurrentShaderVersion() < 15304 )
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{
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m_cullMode = (CullMode)Enum.Parse( typeof( CullMode ), nodeParams[ index++ ] );
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m_inlineCullMode.IntValue = (int)m_cullMode;
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}
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else
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{
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m_inlineCullMode.ReadFromString( ref index, ref nodeParams );
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m_cullMode = (CullMode)m_inlineCullMode.IntValue;
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}
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}
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}
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public override void WriteToString( ref string nodeInfo )
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{
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IOUtils.AddFieldValueToString( ref nodeInfo, m_validData );
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if( m_validData )
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{
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//IOUtils.AddFieldValueToString( ref nodeInfo, m_cullMode );
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m_inlineCullMode.WriteToString( ref nodeInfo );
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}
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}
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public override string GenerateShaderData( bool isSubShader )
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{
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//return CullModeFormatStr + m_cullMode.ToString();
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return CullModeFormatStr + m_inlineCullMode.GetValueOrProperty( m_cullMode.ToString());
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}
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public override void Destroy()
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{
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base.Destroy();
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m_inlineCullMode = null;
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}
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public CullMode CurrentCullMode
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{
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get { return m_cullMode; }
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set
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{
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m_cullMode = value;
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m_inlineCullMode.IntValue = (int)value;
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m_inlineCullMode.Active = false;
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}
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}
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public InlineProperty CullInlineProperty { get { return m_inlineCullMode; } }
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}
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}
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