// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using System;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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public class TemplateAdditionalParentHelper : TemplateModuleParent
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{
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private string NativeFoldoutStr = "Native";
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protected string m_helpBoxMessage = string.Empty;
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private const float ShaderKeywordButtonLayoutWidth = 15;
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private ParentNode m_currentOwner;
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[SerializeField]
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protected List<string> m_nativeItems = new List<string>();
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[SerializeField]
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protected bool m_nativeItemsFoldout = false;
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[SerializeField]
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protected List<string> m_additionalItems = new List<string>();
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[SerializeField]
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protected List<string> m_outsideItems = new List<string>();
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public TemplateAdditionalParentHelper( string moduleName ) : base( moduleName ) { }
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public bool IsValid { set{ m_validData = value; } get{ return m_validData; } }
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public void FillNativeItems( List<string> nativeItems )
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{
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m_nativeItems.Clear();
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m_nativeItems.AddRange( nativeItems );
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}
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public void Draw( ParentNode owner )
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{
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m_currentOwner = owner;
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bool foldout = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalDefines;
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NodeUtils.DrawNestedPropertyGroup( ref foldout, m_moduleName, DrawMainBody, DrawButtons );
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owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalDefines = foldout;
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}
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public void CopyFrom( TemplateAdditionalParentHelper other )
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{
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m_additionalItems.Clear();
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m_outsideItems.Clear();
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int otherAdditionalItemsCount = other.ItemsList.Count;
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for( int i = 0; i < otherAdditionalItemsCount; i++ )
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{
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m_additionalItems.Add( other.ItemsList[ i ] );
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}
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int otherOusideItemsCount = other.OutsideList.Count;
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for( int i = 0; i < otherOusideItemsCount; i++ )
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{
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m_outsideItems.Add( other.OutsideList[ i ] );
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}
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}
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void DrawButtons()
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{
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EditorGUILayout.Separator();
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// Add keyword
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if( GUILayout.Button( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
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{
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m_additionalItems.Add( string.Empty );
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EditorGUI.FocusTextInControl( null );
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m_isDirty = true;
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}
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//Remove keyword
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if( GUILayout.Button( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
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{
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if( m_additionalItems.Count > 0 )
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{
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m_additionalItems.RemoveAt( m_additionalItems.Count - 1 );
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EditorGUI.FocusTextInControl( null );
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}
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m_isDirty = true;
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}
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}
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void DrawNativeItems()
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{
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EditorGUILayout.Separator();
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EditorGUI.indentLevel++;
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int count = m_nativeItems.Count;
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for ( int i = 0; i < count; i++ )
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{
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EditorGUILayout.LabelField( m_nativeItems[i] );
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}
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EditorGUI.indentLevel--;
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EditorGUILayout.Separator();
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}
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void DrawMainBody()
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{
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EditorGUILayout.Separator();
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if( m_nativeItems.Count > 0 )
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{
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NodeUtils.DrawNestedPropertyGroup( ref m_nativeItemsFoldout, NativeFoldoutStr, DrawNativeItems ,4);
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}
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int itemCount = m_additionalItems.Count;
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int markedToDelete = -1;
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for( int i = 0; i < itemCount; i++ )
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{
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EditorGUILayout.BeginHorizontal();
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{
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EditorGUI.BeginChangeCheck();
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m_additionalItems[ i ] = EditorGUILayout.TextField( m_additionalItems[ i ] );
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if( EditorGUI.EndChangeCheck() )
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{
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m_additionalItems[ i ] = UIUtils.RemoveShaderInvalidCharacters( m_additionalItems[ i ] );
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m_isDirty = true;
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}
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// Add new port
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if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
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{
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m_additionalItems.Insert( i + 1, string.Empty );
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EditorGUI.FocusTextInControl( null );
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m_isDirty = true;
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}
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//Remove port
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if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
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{
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markedToDelete = i;
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m_isDirty = true;
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}
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}
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EditorGUILayout.EndHorizontal();
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}
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if( markedToDelete > -1 )
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{
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if( m_additionalItems.Count > markedToDelete )
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{
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m_additionalItems.RemoveAt( markedToDelete );
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EditorGUI.FocusTextInControl( null );
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}
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}
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EditorGUILayout.Separator();
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EditorGUILayout.HelpBox( m_helpBoxMessage, MessageType.Info );
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}
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public override void ReadFromString( ref uint index, ref string[] nodeParams )
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{
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try
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{
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int count = Convert.ToInt32( nodeParams[ index++ ] );
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for( int i = 0; i < count; i++ )
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{
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m_additionalItems.Add( nodeParams[ index++ ] );
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}
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}
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catch( Exception e )
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{
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Debug.LogException( e );
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}
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}
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public override void WriteToString( ref string nodeInfo )
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{
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IOUtils.AddFieldValueToString( ref nodeInfo, m_additionalItems.Count );
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for( int i = 0; i < m_additionalItems.Count; i++ )
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{
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IOUtils.AddFieldValueToString( ref nodeInfo, m_additionalItems[ i ] );
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}
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}
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public virtual void AddToDataCollector( ref MasterNodeDataCollector dataCollector , TemplateIncludePragmaContainter nativesContainer ) { }
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public override void Destroy()
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{
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m_additionalItems.Clear();
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m_additionalItems = null;
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m_currentOwner = null;
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m_nativeItems.Clear();
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m_nativeItems = null;
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}
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public List<string> ItemsList { get { return m_additionalItems; } set { m_additionalItems = value; } }
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public List<string> OutsideList { get { return m_outsideItems; } set { m_outsideItems = value; } }
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}
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}
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