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// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using System;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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[NodeAttributes( "Custom Add Node", "Debug", "Custom Node Debug ( Only for debug purposes)", null, UnityEngine.KeyCode.None, false )]
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public sealed class CustomAddNode : CustomNode
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{
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protected override void CommonInit( int uniqueId )
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{
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base.CommonInit( uniqueId );
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AddOutputsFromString( "customOut0", "#IP2*(#IP0 + #IP1 / #IP2)" );
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AddOutputsFromString( "customOut1", "#IP3 + #IP0*#IP2 + #IP1 / #IP2" );
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}
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}
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}
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