// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using System.Collections.Generic;
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namespace AmplifyShaderEditor
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{
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public class ActionSequence
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{
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private string m_name;
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private List<ActionData> m_sequence;
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public ActionSequence( string name )
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{
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m_name = name;
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m_sequence = new List<ActionData>();
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}
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public void AddToSequence( ActionData actionData )
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{
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m_sequence.Add( actionData );
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}
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public void Execute()
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{
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for ( int i = 0; i < m_sequence.Count; i++ )
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{
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m_sequence[ i ].ExecuteForward();
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}
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}
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public void Destroy()
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{
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m_sequence.Clear();
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m_sequence = null;
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}
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public string Name { get { return m_name; } }
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}
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}
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