|
// Made with Amplify Shader Editor
|
|
// Available at the Unity Asset Store - http://u3d.as/y3X
|
|
Shader "ASESampleShaders/LocalGradient"
|
|
{
|
|
Properties
|
|
{
|
|
[HideInInspector] __dirty( "", Int ) = 1
|
|
_Top("Top", Color) = (0,0,0,0)
|
|
_Bottom("Bottom", Color) = (0,0,0,0)
|
|
}
|
|
|
|
SubShader
|
|
{
|
|
Tags{ "RenderType" = "Opaque" "Queue" = "Geometry+0" }
|
|
Cull Back
|
|
ZTest LEqual
|
|
CGPROGRAM
|
|
#include "UnityShaderVariables.cginc"
|
|
#pragma target 3.0
|
|
#pragma surface surf Standard keepalpha addshadow fullforwardshadows
|
|
struct Input
|
|
{
|
|
float3 worldPos;
|
|
};
|
|
|
|
uniform fixed4 _Bottom;
|
|
uniform fixed4 _Top;
|
|
|
|
void surf( Input i , inout SurfaceOutputStandard o )
|
|
{
|
|
float3 ase_vertex3Pos = mul( unity_WorldToObject, float4( i.worldPos , 1 ) );
|
|
float4 lerpResult3 = lerp( _Bottom , _Top , saturate( ase_vertex3Pos.z ));
|
|
o.Albedo = lerpResult3.rgb;
|
|
o.Alpha = 1;
|
|
}
|
|
|
|
ENDCG
|
|
}
|
|
Fallback "Diffuse"
|
|
CustomEditor "ASEMaterialInspector"
|
|
}
|
|
/*ASEBEGIN
|
|
Version=12003
|
|
0;92;1541;926;1046.299;287.4004;1.1;False;False
|
|
Node;AmplifyShaderEditor.PosVertexDataNode;2;-600.1002,171.7;Float;False;0;0;5;FLOAT3;FLOAT;FLOAT;FLOAT;FLOAT
|
|
Node;AmplifyShaderEditor.ColorNode;1;-533.7999,-30.2;Float;False;Property;_Top;Top;-1;0;0,0,0,0;0;5;COLOR;FLOAT;FLOAT;FLOAT;FLOAT
|
|
Node;AmplifyShaderEditor.SaturateNode;11;-369.3995,167.6996;Float;False;1;0;FLOAT;0.0;False;1;FLOAT
|
|
Node;AmplifyShaderEditor.ColorNode;4;-542.8,-201.1001;Float;False;Property;_Bottom;Bottom;-1;0;0,0,0,0;0;5;COLOR;FLOAT;FLOAT;FLOAT;FLOAT
|
|
Node;AmplifyShaderEditor.LerpOp;3;-220.5998,44.29988;Float;False;3;0;COLOR;0.0,0,0,0;False;1;COLOR;0,0,0,0;False;2;FLOAT;0.0;False;1;COLOR
|
|
Node;AmplifyShaderEditor.StandardSurfaceOutputNode;0;0,0;Fixed;False;True;2;Fixed;ASEMaterialInspector;0;Standard;ASESampleShaders/LocalGradient;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;Back;0;3;False;0;0;Opaque;0.5;True;True;0;False;Opaque;Geometry;All;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;False;0;255;255;0;0;0;0;False;0;4;10;25;False;0.5;True;0;Zero;Zero;0;Zero;Zero;Add;Add;0;False;0;0,0,0,0;VertexOffset;False;Cylindrical;False;Relative;0;;-1;-1;-1;-1;0;0;15;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT3;0,0,0;False;3;FLOAT;0.0;False;4;FLOAT;0.0;False;5;FLOAT;0.0;False;6;FLOAT3;0,0,0;False;7;FLOAT3;0.0,0,0;False;8;FLOAT;0.0;False;9;FLOAT;0.0;False;10;OBJECT;0.0;False;11;FLOAT3;0.0,0,0;False;12;FLOAT3;0.0,0,0;False;14;FLOAT4;0,0,0,0;False;15;FLOAT3;0,0,0;False;0
|
|
WireConnection;11;0;2;3
|
|
WireConnection;3;0;4;0
|
|
WireConnection;3;1;1;0
|
|
WireConnection;3;2;11;0
|
|
WireConnection;0;0;3;0
|
|
ASEEND*/
|
|
//CHKSM=398795A49E7F13CA039E3BA78C73BFDD4F28A1F9
|