%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1001 &100100000
|
|
Prefab:
|
|
m_ObjectHideFlags: 1
|
|
serializedVersion: 2
|
|
m_Modification:
|
|
m_TransformParent: {fileID: 0}
|
|
m_Modifications: []
|
|
m_RemovedComponents: []
|
|
m_ParentPrefab: {fileID: 0}
|
|
m_RootGameObject: {fileID: 1553630057406592}
|
|
m_IsPrefabParent: 1
|
|
--- !u!1 &1553630057406592
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 5
|
|
m_Component:
|
|
- component: {fileID: 4884341848885252}
|
|
- component: {fileID: 33122562832026716}
|
|
- component: {fileID: 135484764091622608}
|
|
- component: {fileID: 23332868710261522}
|
|
- component: {fileID: 54650719981563506}
|
|
m_Layer: 0
|
|
m_Name: BillardBall03Pf
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &4884341848885252
|
|
Transform:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1553630057406592}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
|
|
m_Children: []
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!23 &23332868710261522
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1553630057406592}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: d73f8afe478afde498d6b36047a52c73, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_PreserveUVs: 1
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
--- !u!33 &33122562832026716
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1553630057406592}
|
|
m_Mesh: {fileID: 4300000, guid: 9e5fdf0438d84fe498dfaf4e22a401f1, type: 3}
|
|
--- !u!54 &54650719981563506
|
|
Rigidbody:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1553630057406592}
|
|
serializedVersion: 2
|
|
m_Mass: 0.177
|
|
m_Drag: 0
|
|
m_AngularDrag: 0.05
|
|
m_UseGravity: 1
|
|
m_IsKinematic: 0
|
|
m_Interpolate: 0
|
|
m_Constraints: 0
|
|
m_CollisionDetection: 2
|
|
--- !u!135 &135484764091622608
|
|
SphereCollider:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1553630057406592}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 2
|
|
m_Radius: 2.8
|
|
m_Center: {x: 0, y: 0, z: 0}
|