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using UnityEngine;
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using System;
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using System.Runtime.InteropServices;
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using AOT;
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using Oculus.Avatar;
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//This needs to be the csharp equivalent of ovrAvatarCapabilities in OVR_Avatar.h
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[Flags]
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public enum ovrAvatarCapabilities
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{
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Body = 1 << 0,
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Hands = 1 << 1,
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Base = 1 << 2,
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BodyTilt = 1 << 4,
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Expressive = 1 << 5,
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All = -1
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};
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// This needs to be the csharp equivalent of ovrAvatarMessageType in OVR_Avatar.h
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public enum ovrAvatarMessageType {
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AvatarSpecification,
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AssetLoaded,
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Count
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};
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// This needs to be the csharp equivalent of ovrAvatarMessage_AvatarSpecification in OVR_Avatar.h
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public struct ovrAvatarMessage_AvatarSpecification {
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public IntPtr avatarSpec; //ovrAvatarSpecification*, opaque pointer
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public UInt64 oculusUserID;
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};
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// This needs to be the csharp equivalent of ovrAvatarMessage_AssetLoaded in OVR_Avatar.h
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public struct ovrAvatarMessage_AssetLoaded {
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public UInt64 assetID;
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public IntPtr asset; //ovrAvatarAsset*, opaque pointer
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};
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// This needs to be the csharp equivalent of ovrAvatarAssetType in OVR_Avatar.h
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public enum ovrAvatarAssetType {
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Mesh,
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Texture,
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Pose,
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Material,
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CombinedMesh,
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PBSMaterial,
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FailedLoad,
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Count
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};
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// This needs to be the csharp equivalent of ovrAvatarMeshVertex in OVR_Avatar.h
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public struct ovrAvatarMeshVertex
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{
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public float x;
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public float y;
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public float z;
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public float nx;
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public float ny;
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public float nz;
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public float tx;
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public float ty;
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public float tz;
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public float tw;
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public float u;
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public float v;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
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public byte[] blendIndices; ///< Indices into the bind pose
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
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public float[] blendWeights; ///< Blend weights for each component in the bind pose
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};
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// This needs to be the csharp equivalent of ovrAvatarMeshVertex in OVR_Avatar.h
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public struct ovrAvatarMeshVertexV2
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{
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public float x;
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public float y;
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public float z;
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public float nx;
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public float ny;
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public float nz;
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public float tx;
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public float ty;
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public float tz;
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public float tw;
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public float u;
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public float v;
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public float r;
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public float g;
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public float b;
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public float a;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
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public byte[] blendIndices; ///< Indices into the bind pose
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
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public float[] blendWeights; ///< Blend weights for each component in the bind pose
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};
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// This needs to be the csharp equivalent of ovrAvatarMeshVertex in OVR_Avatar.h
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public struct ovrAvatarBlendVertex
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{
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public float x;
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public float y;
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public float z;
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public float nx;
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public float ny;
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public float nz;
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public float tx;
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public float ty;
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public float tz;
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};
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// This needs to be the csharp equivalent of ovrAvatarMeshAssetData in OVR_Avatar.h
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public struct ovrAvatarMeshAssetData
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{
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public UInt32 vertexCount;
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public IntPtr vertexBuffer; //const ovrAvatarMeshVertex*
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public UInt32 indexCount;
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public IntPtr indexBuffer; //const uint16t*
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public ovrAvatarSkinnedMeshPose skinnedBindPose;
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};
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/// Mesh Asset Data V2
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///
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public struct ovrAvatarMeshAssetDataV2
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{
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public UInt32 vertexCount;
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public IntPtr vertexBuffer; //const ovrAvatarMeshVertexV2*
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public UInt32 indexCount;
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public IntPtr indexBuffer; //const uint16t*
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public ovrAvatarSkinnedMeshPose skinnedBindPose;
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};
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// This needs to be the csharp equivalent of ovrAvatarTextureFormat in OVR_Avatar.h
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public enum ovrAvatarTextureFormat {
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RGB24,
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DXT1,
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DXT5,
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ASTC_RGB_6x6,
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ASTC_RGB_6x6_MIPMAPS,
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Count
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};
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// This needs to be the csharp equivalent of ovrAvatarTextureAssetData in OVR_Avatar.h
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public struct ovrAvatarTextureAssetData {
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public ovrAvatarTextureFormat format;
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public UInt32 sizeX;
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public UInt32 sizeY;
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public UInt32 mipCount;
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public UInt64 textureDataSize;
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public IntPtr textureData; // const uint8_t*
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};
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// This needs to be the csharp equivalent of ovrAvatarRenderPartType in OVR_Avatar.h
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public enum ovrAvatarRenderPartType
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{
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SkinnedMeshRender,
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SkinnedMeshRenderPBS,
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ProjectorRender,
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SkinnedMeshRenderPBS_V2,
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Count
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};
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/// Avatar Logging Level
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/// Matches the Android Log Levels
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public enum ovrAvatarLogLevel
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{
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Unknown,
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Default,
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Verbose,
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Debug,
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Info,
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Warn,
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Error,
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Fatal,
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Silent
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};
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// This needs to be the csharp equivalent of ovrAvatarTransform in OVR_Avatar.h
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public struct ovrAvatarTransform
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{
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public Vector3 position;
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public Quaternion orientation;
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public Vector3 scale;
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};
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// This needs to be the csharp equivalent of ovrAvatarButton in OVR_Avatar.h
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[Flags]
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public enum ovrAvatarButton
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{
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One = 0x0001,
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Two = 0x0002,
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Three = 0x0004,
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Joystick = 0x0008,
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}
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// This needs to be the csharp equivalent of ovrAvatarTouch in OVR_Avatar.h
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[Flags]
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public enum ovrAvatarTouch
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{
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One = 0x0001,
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Two = 0x0002,
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Joystick = 0x0004,
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ThumbRest = 0x0008,
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Index = 0x0010,
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Pointing = 0x0040,
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ThumbUp = 0x0080,
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}
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// This needs to be the csharp equivalent of ovrAvatarHandInputState in OVR_Avatar.h
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public struct ovrAvatarHandInputState
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{
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public ovrAvatarTransform transform;
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public ovrAvatarButton buttonMask;
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public ovrAvatarTouch touchMask;
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public float joystickX;
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public float joystickY;
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public float indexTrigger;
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public float handTrigger;
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[MarshalAs(UnmanagedType.I1)]
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public bool isActive;
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};
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// This needs to be the csharp equivalent of ovrAvatarComponent in OVR_Avatar.h
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public struct ovrAvatarComponent
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{
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public ovrAvatarTransform transform;
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public UInt32 renderPartCount;
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public IntPtr renderParts; //const ovrAvatarRenderPart* const*
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[MarshalAs(UnmanagedType.LPStr)]
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public string name;
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};
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struct ovrAvatarComponent_Offsets
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{
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public static long transform = Marshal.OffsetOf(typeof(ovrAvatarComponent), "transform").ToInt64();
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public static Int32 renderPartCount = Marshal.OffsetOf(typeof(ovrAvatarComponent), "renderPartCount").ToInt32();
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public static Int32 renderParts = Marshal.OffsetOf(typeof(ovrAvatarComponent), "renderParts").ToInt32();
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public static Int32 name = Marshal.OffsetOf(typeof(ovrAvatarComponent), "name").ToInt32();
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};
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// This needs to be the csharp equivalent of ovrAvatarBodyComponent in OVR_Avatar.h
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public struct ovrAvatarBaseComponent
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{
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public Vector3 basePosition;
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public IntPtr renderComponent; //const ovrAvatarComponent*
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};
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// This needs to be the csharp equivalent of ovrAvatarBodyComponent in OVR_Avatar.h
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public struct ovrAvatarBodyComponent {
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public ovrAvatarTransform leftEyeTransform;
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public ovrAvatarTransform rightEyeTransform;
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public ovrAvatarTransform centerEyeTransform;
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public IntPtr renderComponent; //const ovrAvatarComponent*
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};
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public struct ovrAvatarBodyComponent_Offsets
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{
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public static long leftEyeTransform = Marshal.OffsetOf(typeof(ovrAvatarBodyComponent), "leftEyeTransform").ToInt64();
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public static long rightEyeTransform = Marshal.OffsetOf(typeof(ovrAvatarBodyComponent), "rightEyeTransform").ToInt64();
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public static long centerEyeTransform = Marshal.OffsetOf(typeof(ovrAvatarBodyComponent), "centerEyeTransform").ToInt64();
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public static long renderComponent = Marshal.OffsetOf(typeof(ovrAvatarBodyComponent), "renderComponent").ToInt64();
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};
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// This needs to be the csharp equivalent of ovrAvatarControllerComponent in OVR_Avatar.h
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public struct ovrAvatarControllerComponent
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{
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public ovrAvatarHandInputState inputState;
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public IntPtr renderComponent; //const ovrAvatarComponent*
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};
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// This needs to be the csharp equivalent of ovrAvatarHandComponent in OVR_Avatar.h
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public struct ovrAvatarHandComponent {
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public ovrAvatarHandInputState inputState;
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public IntPtr renderComponent; //const ovrAvatarComponent*
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};
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// This needs to be the csharp equivalent of ovrAvatarMaterialLayerBlendMode in OVR_Avatar.h
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public enum ovrAvatarMaterialLayerBlendMode{
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Add,
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Multiply,
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Count
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};
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// This needs to be the csharp equivalent of ovrAvatarMaterialLayerSampleMode in OVR_Avatar.h
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public enum ovrAvatarMaterialLayerSampleMode{
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Color,
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Texture,
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TextureSingleChannel,
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Parallax,
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Count
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};
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// This needs to be the csharp equivalent of ovrAvatarMaterialLayerMaskType in OVR_Avatar.h
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public enum ovrAvatarMaterialMaskType{
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None,
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Positional,
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ViewReflection,
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Fresnel,
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Pulse,
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Count
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};
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// This needs to be the csharp equivalent of Controller Types from OVR_Avatar.h
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public enum ovrAvatarControllerType
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{
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Touch,
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Malibu,
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Go,
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Quest,
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Count,
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};
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public enum ovrAvatarAssetLevelOfDetail
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{
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Lowest = 1,
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Medium = 3,
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Highest = 5,
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};
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public enum ovrAvatarLookAndFeelVersion
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{
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Unknown = -1,
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One = 0,
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Two = 1,
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};
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// This needs to be the csharp equivalent of ovrAvatarMaterialLayerState in OVR_Avatar.h
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public struct ovrAvatarMaterialLayerState{
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public ovrAvatarMaterialLayerBlendMode blendMode;
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public ovrAvatarMaterialLayerSampleMode sampleMode;
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public ovrAvatarMaterialMaskType maskType;
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public Vector4 layerColor;
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public Vector4 sampleParameters;
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public UInt64 sampleTexture;
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public Vector4 sampleScaleOffset;
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public Vector4 maskParameters;
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public Vector4 maskAxis;
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static bool VectorEquals(Vector4 a, Vector4 b)
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{
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return a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w;
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}
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public override bool Equals(object obj)
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{
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if (!(obj is ovrAvatarMaterialLayerState))
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{
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return false;
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}
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ovrAvatarMaterialLayerState other = (ovrAvatarMaterialLayerState)obj;
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if (blendMode != other.blendMode) return false;
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if (sampleMode != other.sampleMode) return false;
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if (maskType != other.maskType) return false;
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if (!VectorEquals(layerColor, other.layerColor)) return false;
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if (!VectorEquals(sampleParameters, other.sampleParameters)) return false;
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if (sampleTexture != other.sampleTexture) return false;
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if (!VectorEquals(sampleScaleOffset, other.sampleScaleOffset)) return false;
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if (!VectorEquals(maskParameters, other.maskParameters)) return false;
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if (!VectorEquals(maskAxis, other.maskAxis)) return false;
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return true;
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}
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public override int GetHashCode()
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{
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return blendMode.GetHashCode() ^
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sampleMode.GetHashCode() ^
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maskType.GetHashCode() ^
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layerColor.GetHashCode() ^
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sampleParameters.GetHashCode() ^
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sampleTexture.GetHashCode() ^
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sampleScaleOffset.GetHashCode() ^
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maskParameters.GetHashCode() ^
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maskAxis.GetHashCode();
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}
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};
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// This needs to be the csharp equivalent of ovrAvatarMaterialState in OVR_Avatar.h
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public struct ovrAvatarMaterialState
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{
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public Vector4 baseColor;
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public ovrAvatarMaterialMaskType baseMaskType;
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public Vector4 baseMaskParameters;
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public Vector4 baseMaskAxis;
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public ovrAvatarMaterialLayerSampleMode sampleMode;
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public UInt64 alphaMaskTextureID;
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public Vector4 alphaMaskScaleOffset;
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public UInt64 normalMapTextureID;
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public Vector4 normalMapScaleOffset;
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public UInt64 parallaxMapTextureID;
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public Vector4 parallaxMapScaleOffset;
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public UInt64 roughnessMapTextureID;
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public Vector4 roughnessMapScaleOffset;
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public UInt32 layerCount;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
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public ovrAvatarMaterialLayerState[] layers;
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static bool VectorEquals(Vector4 a, Vector4 b)
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{
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return a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w;
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}
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public override bool Equals(object obj)
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{
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if (!(obj is ovrAvatarMaterialState))
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{
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return false;
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}
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ovrAvatarMaterialState other = (ovrAvatarMaterialState)obj;
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if (!VectorEquals(baseColor, other.baseColor)) return false;
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if (baseMaskType != other.baseMaskType) return false;
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if (!VectorEquals(baseMaskParameters, other.baseMaskParameters)) return false;
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if (!VectorEquals(baseMaskAxis, other.baseMaskAxis)) return false;
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if (sampleMode != other.sampleMode) return false;
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if (alphaMaskTextureID != other.alphaMaskTextureID) return false;
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if (!VectorEquals(alphaMaskScaleOffset, other.alphaMaskScaleOffset)) return false;
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if (normalMapTextureID != other.normalMapTextureID) return false;
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if (!VectorEquals(normalMapScaleOffset, other.normalMapScaleOffset)) return false;
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if (parallaxMapTextureID != other.parallaxMapTextureID) return false;
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if (!VectorEquals(parallaxMapScaleOffset, other.parallaxMapScaleOffset)) return false;
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if (roughnessMapTextureID != other.roughnessMapTextureID) return false;
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if (!VectorEquals(roughnessMapScaleOffset, other.roughnessMapScaleOffset)) return false;
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if (layerCount != other.layerCount) return false;
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for (int i = 0; i < layerCount; ++i)
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{
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if (!layers[i].Equals(other.layers[i])) return false;
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}
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return true;
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}
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public override int GetHashCode()
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{
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int hash = 0;
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hash ^= baseColor.GetHashCode();
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hash ^= baseMaskType.GetHashCode();
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hash ^= baseMaskParameters.GetHashCode();
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hash ^= baseMaskAxis.GetHashCode();
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hash ^= sampleMode.GetHashCode();
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hash ^= alphaMaskTextureID.GetHashCode();
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hash ^= alphaMaskScaleOffset.GetHashCode();
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hash ^= normalMapTextureID.GetHashCode();
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hash ^= normalMapScaleOffset.GetHashCode();
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hash ^= parallaxMapTextureID.GetHashCode();
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hash ^= parallaxMapScaleOffset.GetHashCode();
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hash ^= roughnessMapTextureID.GetHashCode();
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hash ^= roughnessMapScaleOffset.GetHashCode();
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hash ^= layerCount.GetHashCode();
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for (int i = 0; i < layerCount; ++i)
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{
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hash ^= layers[i].GetHashCode();
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}
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return hash;
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}
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};
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public struct ovrAvatarExpressiveParameters
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{
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public Vector4 irisColor;
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public Vector4 scleraColor;
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public Vector4 lashColor;
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public Vector4 browColor;
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public Vector4 lipColor;
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public Vector4 teethColor;
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public Vector4 gumColor;
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public float browLashIntensity;
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public float lipSmoothness;
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static bool VectorEquals(Vector4 a, Vector4 b)
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{
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return a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w;
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}
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public override bool Equals(object obj)
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{
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if (!(obj is ovrAvatarExpressiveParameters))
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{
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return false;
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}
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ovrAvatarExpressiveParameters other = (ovrAvatarExpressiveParameters)obj;
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if (!VectorEquals(irisColor, other.irisColor)) return false;
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if (!VectorEquals(scleraColor, other.scleraColor)) return false;
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if (!VectorEquals(lashColor, other.lashColor)) return false;
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if (!VectorEquals(browColor, other.browColor)) return false;
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if (!VectorEquals(lipColor, other.lipColor)) return false;
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if (!VectorEquals(teethColor, other.teethColor)) return false;
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if (!VectorEquals(gumColor, other.gumColor)) return false;
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if (browLashIntensity != other.browLashIntensity) return false;
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if (lipSmoothness != other.lipSmoothness) return false;
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return true;
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}
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public override int GetHashCode()
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{
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return irisColor.GetHashCode() ^
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scleraColor.GetHashCode() ^
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lashColor.GetHashCode() ^
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browColor.GetHashCode() ^
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lipColor.GetHashCode() ^
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teethColor.GetHashCode() ^
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gumColor.GetHashCode() ^
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browLashIntensity.GetHashCode() ^
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lipSmoothness.GetHashCode();
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}
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}
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public struct ovrAvatarPBSMaterialState
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{
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public Vector4 baseColor; ///< Underlying base color for the material
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public UInt64 albedoTextureID; ///< Texture id for the albedo map
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public Vector4 albedoMultiplier; ///< Multiplier for albedo texture sample
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public UInt64 metallicnessTextureID; ///< Texture id for the metal map
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public float glossinessScale; ///< Glossiness factor
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public UInt64 normalTextureID; ///< Texture id for the normal map
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public UInt64 heightTextureID; ///< Texture id for the height map
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public UInt64 occlusionTextureID; ///< Texture id for the occlusion map
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public UInt64 emissionTextureID; ///< Texture id for the emission map
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public Vector4 emissionMultiplier; ///< Multiplier for emission texture sample
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public UInt64 detailMaskTextureID; ///< Texture id for the detail mask map
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public UInt64 detailAlbedoTextureID; ///< Texture id for the detail albedo map
|
|
public UInt64 detailNormalTextureID; ///< Texture id for the detail normal map
|
|
static bool VectorEquals(Vector4 a, Vector4 b)
|
|
{
|
|
return a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w;
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
if (!(obj is ovrAvatarPBSMaterialState))
|
|
{
|
|
return false;
|
|
}
|
|
ovrAvatarPBSMaterialState other = (ovrAvatarPBSMaterialState)obj;
|
|
if (!VectorEquals(baseColor, other.baseColor)) return false;
|
|
if (albedoTextureID != other.albedoTextureID) return false;
|
|
if (!VectorEquals(albedoMultiplier, other.albedoMultiplier)) return false;
|
|
if (metallicnessTextureID != other.metallicnessTextureID) return false;
|
|
if (glossinessScale != other.glossinessScale) return false;
|
|
if (normalTextureID != other.normalTextureID) return false;
|
|
if (heightTextureID != other.heightTextureID) return false;
|
|
if (occlusionTextureID != other.occlusionTextureID) return false;
|
|
if (emissionTextureID != other.emissionTextureID) return false;
|
|
if (!VectorEquals(emissionMultiplier, other.emissionMultiplier)) return false;
|
|
if (detailMaskTextureID != other.detailMaskTextureID) return false;
|
|
if (detailAlbedoTextureID != other.detailAlbedoTextureID) return false;
|
|
if (detailNormalTextureID != other.detailNormalTextureID) return false;
|
|
return true;
|
|
}
|
|
public override int GetHashCode()
|
|
{
|
|
return baseColor.GetHashCode() ^
|
|
albedoTextureID.GetHashCode() ^
|
|
albedoMultiplier.GetHashCode() ^
|
|
metallicnessTextureID.GetHashCode() ^
|
|
glossinessScale.GetHashCode() ^
|
|
normalTextureID.GetHashCode() ^
|
|
heightTextureID.GetHashCode() ^
|
|
occlusionTextureID.GetHashCode() ^
|
|
emissionTextureID.GetHashCode() ^
|
|
emissionMultiplier.GetHashCode() ^
|
|
detailMaskTextureID.GetHashCode() ^
|
|
detailAlbedoTextureID.GetHashCode() ^
|
|
detailNormalTextureID.GetHashCode();
|
|
}
|
|
};
|
|
|
|
public class OvrAvatarAssetMaterial : OvrAvatarAsset
|
|
{
|
|
public OvrAvatarAssetMaterial(UInt64 id, IntPtr mat)
|
|
{
|
|
assetID = id;
|
|
material = CAPI.ovrAvatarAsset_GetMaterialState(mat);
|
|
}
|
|
|
|
public ovrAvatarMaterialState material;
|
|
}
|
|
// This needs to be the csharp equivalent of ovrAvatarSkinnedMeshPose in OVR_Avatar.h
|
|
public struct ovrAvatarSkinnedMeshPose
|
|
{
|
|
public UInt32 jointCount;
|
|
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
|
|
public ovrAvatarTransform[] jointTransform;
|
|
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
|
|
public int[] jointParents;
|
|
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
|
|
public IntPtr[] jointNames; //const char * jointNames[64];
|
|
};
|
|
|
|
|
|
[Flags]
|
|
public enum ovrAvatarVisibilityFlags
|
|
{
|
|
FirstPerson = 1 << 0,
|
|
ThirdPerson = 1 << 1,
|
|
SelfOccluding = 1 << 2,
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarRenderPart_SkinnedMeshRender in OVR_Avatar.h
|
|
public struct ovrAvatarRenderPart_SkinnedMeshRender
|
|
{
|
|
public ovrAvatarTransform localTransform;
|
|
public ovrAvatarVisibilityFlags visibilityMask;
|
|
public UInt64 meshAssetID;
|
|
public ovrAvatarMaterialState materialState;
|
|
public ovrAvatarSkinnedMeshPose skinnedPose;
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarRenderPart_SkinnedMeshRenderPBS in OVR_Avatar.h
|
|
public struct ovrAvatarRenderPart_SkinnedMeshRenderPBS
|
|
{
|
|
public ovrAvatarTransform localTransform;
|
|
public ovrAvatarVisibilityFlags visibilityMask;
|
|
public UInt64 meshAssetID;
|
|
public UInt64 albedoTextureAssetID;
|
|
public UInt64 surfaceTextureAssetID;
|
|
public ovrAvatarSkinnedMeshPose skinnedPose;
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarRenderPart_ProjectorRender in OVR_Avatar.h
|
|
public struct ovrAvatarRenderPart_ProjectorRender
|
|
{
|
|
public ovrAvatarTransform localTransform;
|
|
public UInt32 componentIndex;
|
|
public UInt32 renderPartIndex;
|
|
public ovrAvatarMaterialState materialState;
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2 in OVR_Avatar.h
|
|
public struct ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2
|
|
{
|
|
public ovrAvatarTransform localTransform;
|
|
public ovrAvatarVisibilityFlags visibilityMask;
|
|
public UInt64 meshAssetID;
|
|
public ovrAvatarPBSMaterialState materialState;
|
|
public ovrAvatarSkinnedMeshPose skinnedPose;
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarHandGesture in OVR_Avatar.h
|
|
public enum ovrAvatarHandGesture {
|
|
Default,
|
|
GripSphere,
|
|
GripCube,
|
|
Count
|
|
};
|
|
|
|
public enum ovrAvatarBodyPartType
|
|
{
|
|
Body,
|
|
Clothing,
|
|
Eyewear,
|
|
Hair,
|
|
Beard,
|
|
Count
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarBlendShapeParams in OVR_Avatar.h
|
|
public struct ovrAvatarBlendShapeParams
|
|
{
|
|
public UInt32 blendShapeParamCount;
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
|
|
public float[] blendShapeParams;
|
|
};
|
|
|
|
struct ovrAvatarBlendShapeParams_Offsets
|
|
{
|
|
public static Int32 blendShapeParamCount = Marshal.OffsetOf(typeof(ovrAvatarBlendShapeParams), "blendShapeParamCount").ToInt32();
|
|
// Bug with Marshal.OffsetOf is returning an incorrect offset, causing an off by 1 float issue in the blendShapeParams
|
|
//public static long blendShapeParams = Marshal.OffsetOf(typeof(ovrAvatarBlendShapeParams), "blendShapeParams").ToInt64();
|
|
public static long blendShapeParams = Marshal.SizeOf(typeof(UInt32));
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarVisemes in OVR_Avatar.h
|
|
public struct ovrAvatarVisemes
|
|
{
|
|
public UInt32 visemeParamCount;
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
|
|
public float[] visemeParams;
|
|
};
|
|
|
|
struct ovrAvatarVisemes_Offsets
|
|
{
|
|
public static Int32 visemeParamCount = Marshal.OffsetOf(typeof(ovrAvatarVisemes), "visemeParamCount").ToInt32();
|
|
// Bug with Marshal.OffsetOf is returning an incorrect offset, causing an off by 1 float issue in the visemeParams
|
|
//public static long visemeParams = Marshal.OffsetOf(typeof(ovrAvatarVisemes), "visemeParams").ToInt64();
|
|
public static long visemeParams = Marshal.SizeOf(typeof(UInt32));
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarGazeTargetType in OVR_AvatarInternal.h
|
|
public enum ovrAvatarGazeTargetType {
|
|
AvatarHead = 0,
|
|
AvatarHand,
|
|
Object,
|
|
ObjectStatic,
|
|
Count,
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarGazeTarget in OVR_AvatarInternal.h
|
|
public struct ovrAvatarGazeTarget
|
|
{
|
|
public UInt32 id;
|
|
public Vector3 worldPosition;
|
|
public ovrAvatarGazeTargetType type;
|
|
};
|
|
|
|
struct ovrAvatarGazeTarget_Offsets
|
|
{
|
|
public static Int32 id = 0;
|
|
public static Int32 worldPosition = Marshal.SizeOf(typeof(UInt32));
|
|
public static Int32 type = worldPosition + Marshal.SizeOf(typeof(Vector3));
|
|
};
|
|
|
|
public struct ovrAvatarGazeTargets
|
|
{
|
|
public UInt32 targetCount;
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 128)]
|
|
public ovrAvatarGazeTarget[] targets;
|
|
};
|
|
|
|
struct ovrAvatarGazeTargets_Offsets
|
|
{
|
|
public static Int32 targetCount = Marshal.OffsetOf(typeof(ovrAvatarGazeTargets), "targetCount").ToInt32();
|
|
// Bug with Marshal.OffsetOf is returning an incorrect offset, causing an off by 1 float issue in the targets
|
|
//public static long targets = Marshal.OffsetOf(typeof(ovrAvatarGazeTargets), "targets").ToInt64();
|
|
public static long targets = Marshal.SizeOf(typeof(UInt32));
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarLightType in OVR_AvatarInternal.h
|
|
public enum ovrAvatarLightType {
|
|
Point = 0,
|
|
Direction,
|
|
Spot,
|
|
Count,
|
|
};
|
|
|
|
// This needs to be the csharp equivalent of ovrAvatarLight in OVR_AvatarInternal.h
|
|
public struct ovrAvatarLight
|
|
{
|
|
public UInt32 id;
|
|
public ovrAvatarLightType type;
|
|
public float intensity;
|
|
public Vector3 worldDirection;
|
|
public Vector3 worldPosition;
|
|
public float range;
|
|
public float spotAngleDeg;
|
|
};
|
|
|
|
struct ovrAvatarLight_Offsets
|
|
{
|
|
public static long id = Marshal.OffsetOf(typeof(ovrAvatarLight), "id").ToInt64();
|
|
public static long type = Marshal.OffsetOf(typeof(ovrAvatarLight), "type").ToInt64();
|
|
public static long intensity = Marshal.OffsetOf(typeof(ovrAvatarLight), "intensity").ToInt64();
|
|
public static long worldDirection = Marshal.OffsetOf(typeof(ovrAvatarLight), "worldDirection").ToInt64();
|
|
public static long worldPosition = Marshal.OffsetOf(typeof(ovrAvatarLight), "worldPosition").ToInt64();
|
|
public static long range = Marshal.OffsetOf(typeof(ovrAvatarLight), "range").ToInt64();
|
|
public static long spotAngleDeg = Marshal.OffsetOf(typeof(ovrAvatarLight), "spotAngleDeg").ToInt64();
|
|
};
|
|
|
|
public struct ovrAvatarLights
|
|
{
|
|
public float ambientIntensity;
|
|
public UInt32 lightCount;
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
|
|
public ovrAvatarLight[] lights;
|
|
};
|
|
|
|
struct ovrAvatarLights_Offsets
|
|
{
|
|
public static long ambientIntensity = Marshal.OffsetOf(typeof(ovrAvatarLights), "ambientIntensity").ToInt64();
|
|
public static long lightCount = Marshal.OffsetOf(typeof(ovrAvatarLights), "lightCount").ToInt64();
|
|
public static long lights = Marshal.OffsetOf(typeof(ovrAvatarLights), "lights").ToInt64();
|
|
};
|
|
|
|
// Debug Render
|
|
[Flags]
|
|
public enum ovrAvatarDebugContext : uint
|
|
{
|
|
None = 0,
|
|
GazeTarget = 0x01,
|
|
Any = 0xffffffff
|
|
};
|
|
|
|
public struct ovrAvatarDebugLine
|
|
{
|
|
public Vector3 startPoint;
|
|
public Vector3 endPoint;
|
|
public Vector3 color;
|
|
public ovrAvatarDebugContext context;
|
|
public IntPtr text;
|
|
};
|
|
public struct ovrAvatarDebugTransform
|
|
{
|
|
public ovrAvatarTransform transform;
|
|
public ovrAvatarDebugContext context;
|
|
public IntPtr text;
|
|
};
|
|
|
|
namespace Oculus.Avatar
|
|
{
|
|
public class CAPI
|
|
{
|
|
#if UNITY_ANDROID && !UNITY_EDITOR
|
|
#if AVATAR_XPLAT
|
|
private const string LibFile = "ovravatar";
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_Initialize(string appID);
|
|
#else
|
|
private const string LibFile = "ovravatarloader";
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_InitializeAndroidUnity(string appID);
|
|
#endif
|
|
#else
|
|
private const string LibFile = "libovravatar";
|
|
|
|
public static readonly System.Version AvatarSDKVersion = new System.Version(1, 36, 0);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_Initialize(string appID);
|
|
#endif
|
|
|
|
static IntPtr nativeVisemeData = IntPtr.Zero;
|
|
static IntPtr nativeGazeTargetsData = IntPtr.Zero;
|
|
static IntPtr nativeAvatarLightsData = IntPtr.Zero;
|
|
static IntPtr DebugLineCountData = IntPtr.Zero;
|
|
static float[] scratchBufferFloat = new float[16];
|
|
static GameObject debugLineGo;
|
|
public static void Initialize()
|
|
{
|
|
nativeVisemeData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(ovrAvatarVisemes)));
|
|
nativeGazeTargetsData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(ovrAvatarGazeTargets)));
|
|
nativeAvatarLightsData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(ovrAvatarLights)));
|
|
DebugLineCountData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(uint)));
|
|
|
|
debugLineGo = new GameObject();
|
|
debugLineGo.name = "AvatarSDKDebugDrawHelper";
|
|
}
|
|
|
|
public static void Shutdown()
|
|
{
|
|
Marshal.FreeHGlobal(nativeVisemeData);
|
|
Marshal.FreeHGlobal(nativeGazeTargetsData);
|
|
Marshal.FreeHGlobal(nativeAvatarLightsData);
|
|
Marshal.FreeHGlobal(DebugLineCountData);
|
|
|
|
debugLineGo = null;
|
|
}
|
|
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_Shutdown();
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern IntPtr ovrAvatarMessage_Pop();
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarMessageType ovrAvatarMessage_GetType(IntPtr msg);
|
|
|
|
public static ovrAvatarMessage_AvatarSpecification ovrAvatarMessage_GetAvatarSpecification(
|
|
IntPtr msg)
|
|
{
|
|
IntPtr ptr = ovrAvatarMessage_GetAvatarSpecification_Native(msg);
|
|
return (ovrAvatarMessage_AvatarSpecification)Marshal.PtrToStructure(
|
|
ptr, typeof(ovrAvatarMessage_AvatarSpecification));
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
|
|
"ovrAvatarMessage_GetAvatarSpecification")]
|
|
private static extern IntPtr ovrAvatarMessage_GetAvatarSpecification_Native(IntPtr msg);
|
|
|
|
public static ovrAvatarMessage_AssetLoaded ovrAvatarMessage_GetAssetLoaded(
|
|
IntPtr msg)
|
|
{
|
|
IntPtr ptr = ovrAvatarMessage_GetAssetLoaded_Native(msg);
|
|
return (ovrAvatarMessage_AssetLoaded)Marshal.PtrToStructure(
|
|
ptr, typeof(ovrAvatarMessage_AssetLoaded));
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
|
|
"ovrAvatarMessage_GetAssetLoaded")]
|
|
private static extern IntPtr ovrAvatarMessage_GetAssetLoaded_Native(IntPtr msg);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarMessage_Free(IntPtr msg);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern IntPtr ovrAvatarSpecificationRequest_Create(UInt64 userID);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarSpecificationRequest_Destroy(IntPtr specificationRequest);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarSpecificationRequest_SetCombineMeshes(IntPtr specificationRequest, bool useCombinedMesh);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarSpecificationRequest_SetLookAndFeelVersion(IntPtr specificationRequest, ovrAvatarLookAndFeelVersion version);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarSpecificationRequest_SetLevelOfDetail(IntPtr specificationRequest, ovrAvatarAssetLevelOfDetail lod);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_RequestAvatarSpecification(UInt64 userID);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_RequestAvatarSpecificationFromSpecRequest(IntPtr specificationRequest);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarSpecificationRequest_SetFallbackLookAndFeelVersion(IntPtr specificationRequest, ovrAvatarLookAndFeelVersion version);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarSpecificationRequest_SetExpressiveFlag(IntPtr specificationRequest, bool enable);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern IntPtr ovrAvatar_Create(IntPtr avatarSpecification,
|
|
ovrAvatarCapabilities capabilities);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_Destroy(IntPtr avatar);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarPose_UpdateBody(
|
|
IntPtr avatar, ovrAvatarTransform headPose);
|
|
|
|
public static void ovrAvatarPose_UpdateVoiceVisualization(
|
|
IntPtr avatar, float[] pcmData)
|
|
{
|
|
ovrAvatarPose_UpdateVoiceVisualization_Native(
|
|
avatar, (UInt32)pcmData.Length, pcmData);
|
|
}
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
|
|
"ovrAvatarPose_UpdateVoiceVisualization")]
|
|
private static extern void ovrAvatarPose_UpdateVoiceVisualization_Native(
|
|
IntPtr avatar, UInt32 pcmDataSize, [In] float[] pcmData);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarPose_UpdateHands(
|
|
IntPtr avatar,
|
|
ovrAvatarHandInputState inputStateLeft,
|
|
ovrAvatarHandInputState inputStateRight);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarPose_UpdateHandsWithType(
|
|
IntPtr avatar,
|
|
ovrAvatarHandInputState inputStateLeft,
|
|
ovrAvatarHandInputState inputStateRight,
|
|
ovrAvatarControllerType type);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarPose_Finalize(IntPtr avatar, float elapsedSeconds);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetLeftControllerVisibility(IntPtr avatar, bool show);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetRightControllerVisibility(IntPtr avatar, bool show);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetLeftHandVisibility(IntPtr avatar, bool show);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetRightHandVisibility(IntPtr avatar, bool show);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt32 ovrAvatarComponent_Count(IntPtr avatar);
|
|
|
|
public static void ovrAvatarComponent_Get(IntPtr avatar, UInt32 index, bool includeName, ref ovrAvatarComponent component)
|
|
{
|
|
IntPtr ptr = ovrAvatarComponent_Get_Native(avatar, index);
|
|
ovrAvatarComponent_Get(ptr, includeName, ref component);
|
|
}
|
|
|
|
public static void ovrAvatarComponent_Get(IntPtr componentPtr, bool includeName, ref ovrAvatarComponent component)
|
|
{
|
|
Marshal.Copy(new IntPtr(componentPtr.ToInt64() + ovrAvatarComponent_Offsets.transform), scratchBufferFloat, 0, 10);
|
|
OvrAvatar.ConvertTransform(scratchBufferFloat, ref component.transform);
|
|
|
|
component.renderPartCount = (UInt32)Marshal.ReadInt32(componentPtr, ovrAvatarComponent_Offsets.renderPartCount);
|
|
component.renderParts = Marshal.ReadIntPtr(componentPtr, ovrAvatarComponent_Offsets.renderParts);
|
|
|
|
if (includeName)
|
|
{
|
|
IntPtr namePtr = Marshal.ReadIntPtr(componentPtr, ovrAvatarComponent_Offsets.name);
|
|
component.name = Marshal.PtrToStringAnsi(namePtr);
|
|
}
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
|
|
"ovrAvatarComponent_Get")]
|
|
public static extern IntPtr ovrAvatarComponent_Get_Native(IntPtr avatar, UInt32 index);
|
|
|
|
public static bool ovrAvatarPose_GetBaseComponent(IntPtr avatar, ref ovrAvatarBaseComponent component)
|
|
{
|
|
IntPtr ptr = ovrAvatarPose_GetBaseComponent_Native(avatar);
|
|
if (ptr == IntPtr.Zero)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int renderComponentOffset = Marshal.SizeOf(typeof(ovrAvatarBaseComponent)) - Marshal.SizeOf(typeof(IntPtr));
|
|
component.renderComponent = Marshal.ReadIntPtr(ptr, renderComponentOffset);
|
|
return true;
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint ="ovrAvatarPose_GetBaseComponent")]
|
|
private static extern IntPtr ovrAvatarPose_GetBaseComponent_Native(IntPtr avatar);
|
|
|
|
public static IntPtr MarshalRenderComponent<T>(IntPtr ptr) where T : struct
|
|
{
|
|
return Marshal.ReadIntPtr(new IntPtr(ptr.ToInt64() + Marshal.OffsetOf(typeof(T), "renderComponent").ToInt64()));
|
|
}
|
|
public static bool ovrAvatarPose_GetBodyComponent(IntPtr avatar, ref ovrAvatarBodyComponent component)
|
|
{
|
|
IntPtr ptr = ovrAvatarPose_GetBodyComponent_Native(avatar);
|
|
|
|
if (ptr == IntPtr.Zero)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
Marshal.Copy(new IntPtr(ptr.ToInt64() + ovrAvatarBodyComponent_Offsets.leftEyeTransform), scratchBufferFloat, 0, 10);
|
|
OvrAvatar.ConvertTransform(scratchBufferFloat, ref component.leftEyeTransform);
|
|
|
|
Marshal.Copy(new IntPtr(ptr.ToInt64() + ovrAvatarBodyComponent_Offsets.rightEyeTransform), scratchBufferFloat, 0, 10);
|
|
OvrAvatar.ConvertTransform(scratchBufferFloat, ref component.rightEyeTransform);
|
|
|
|
Marshal.Copy(new IntPtr(ptr.ToInt64() + ovrAvatarBodyComponent_Offsets.centerEyeTransform), scratchBufferFloat, 0, 10);
|
|
OvrAvatar.ConvertTransform(scratchBufferFloat, ref component.centerEyeTransform);
|
|
|
|
component.renderComponent = MarshalRenderComponent<ovrAvatarBodyComponent>(ptr);
|
|
return true;
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint ="ovrAvatarPose_GetBodyComponent")]
|
|
private static extern IntPtr ovrAvatarPose_GetBodyComponent_Native(IntPtr avatar);
|
|
|
|
public static bool ovrAvatarPose_GetLeftControllerComponent(IntPtr avatar, ref ovrAvatarControllerComponent component)
|
|
{
|
|
IntPtr ptr = ovrAvatarPose_GetLeftControllerComponent_Native(avatar);
|
|
if (ptr == IntPtr.Zero)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int renderComponentOffset = Marshal.SizeOf(typeof(ovrAvatarControllerComponent)) - Marshal.SizeOf(typeof(IntPtr));
|
|
component.renderComponent = Marshal.ReadIntPtr(ptr, renderComponentOffset);
|
|
return true;
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
|
|
"ovrAvatarPose_GetLeftControllerComponent")]
|
|
private static extern IntPtr ovrAvatarPose_GetLeftControllerComponent_Native(IntPtr avatar);
|
|
|
|
public static bool ovrAvatarPose_GetRightControllerComponent(IntPtr avatar, ref ovrAvatarControllerComponent component)
|
|
{
|
|
IntPtr ptr = ovrAvatarPose_GetRightControllerComponent_Native(avatar);
|
|
|
|
if (ptr == IntPtr.Zero)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int renderComponentOffset = Marshal.SizeOf(typeof(ovrAvatarControllerComponent)) - Marshal.SizeOf(typeof(IntPtr));
|
|
component.renderComponent = Marshal.ReadIntPtr(ptr, renderComponentOffset);
|
|
return true;
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
|
|
"ovrAvatarPose_GetRightControllerComponent")]
|
|
private static extern IntPtr ovrAvatarPose_GetRightControllerComponent_Native(IntPtr avatar);
|
|
|
|
public static bool ovrAvatarPose_GetLeftHandComponent(IntPtr avatar, ref ovrAvatarHandComponent component)
|
|
{
|
|
IntPtr ptr = ovrAvatarPose_GetLeftHandComponent_Native(avatar);
|
|
if (ptr == IntPtr.Zero)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int renderComponentOffset = Marshal.SizeOf(typeof(ovrAvatarHandComponent)) - Marshal.SizeOf(typeof(IntPtr));
|
|
component.renderComponent = Marshal.ReadIntPtr(ptr, renderComponentOffset);
|
|
return true;
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
|
|
"ovrAvatarPose_GetLeftHandComponent")]
|
|
private static extern IntPtr ovrAvatarPose_GetLeftHandComponent_Native(IntPtr avatar);
|
|
|
|
public static bool ovrAvatarPose_GetRightHandComponent(IntPtr avatar, ref ovrAvatarHandComponent component)
|
|
{
|
|
IntPtr ptr = ovrAvatarPose_GetRightHandComponent_Native(avatar);
|
|
if (ptr == IntPtr.Zero)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int renderComponentOffset = Marshal.SizeOf(typeof(ovrAvatarHandComponent)) - Marshal.SizeOf(typeof(IntPtr));
|
|
component.renderComponent = Marshal.ReadIntPtr(ptr, renderComponentOffset);
|
|
return true;
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
|
|
"ovrAvatarPose_GetRightHandComponent")]
|
|
private static extern IntPtr ovrAvatarPose_GetRightHandComponent_Native(IntPtr avatar);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarAsset_BeginLoading(UInt64 assetID);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern bool ovrAvatarAsset_BeginLoadingLOD(UInt64 assetId, ovrAvatarAssetLevelOfDetail lod);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarAssetType ovrAvatarAsset_GetType(IntPtr assetHandle);
|
|
|
|
public static ovrAvatarMeshAssetData ovrAvatarAsset_GetMeshData(
|
|
IntPtr assetPtr)
|
|
{
|
|
IntPtr ptr = ovrAvatarAsset_GetMeshData_Native(assetPtr);
|
|
return (ovrAvatarMeshAssetData)Marshal.PtrToStructure(
|
|
ptr, typeof(ovrAvatarMeshAssetData));
|
|
}
|
|
|
|
public static ovrAvatarMeshAssetDataV2 ovrAvatarAsset_GetCombinedMeshData(
|
|
IntPtr assetPtr)
|
|
{
|
|
IntPtr ptr = ovrAvatarAsset_GetCombinedMeshData_Native(assetPtr);
|
|
return (ovrAvatarMeshAssetDataV2)Marshal.PtrToStructure(
|
|
ptr, typeof(ovrAvatarMeshAssetDataV2));
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarAsset_GetCombinedMeshData")]
|
|
private static extern IntPtr ovrAvatarAsset_GetCombinedMeshData_Native(IntPtr assetPtr);
|
|
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarAsset_GetMeshData")]
|
|
private static extern IntPtr ovrAvatarAsset_GetMeshData_Native(IntPtr assetPtr);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt32 ovrAvatarAsset_GetMeshBlendShapeCount(IntPtr assetPtr);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern IntPtr ovrAvatarAsset_GetMeshBlendShapeName(IntPtr assetPtr, UInt32 index);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt32 ovrAvatarAsset_GetSubmeshCount(IntPtr assetPtr);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt32 ovrAvatarAsset_GetSubmeshLastIndex(IntPtr assetPtr, UInt32 index);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern IntPtr ovrAvatarAsset_GetMeshBlendShapeVertices(IntPtr assetPtr);
|
|
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern IntPtr ovrAvatarAsset_GetAvatar(IntPtr assetHandle);
|
|
|
|
public static UInt64[] ovrAvatarAsset_GetCombinedMeshIDs(IntPtr assetHandle)
|
|
{
|
|
UInt32 count = 0;
|
|
System.IntPtr countPtr = Marshal.AllocHGlobal(Marshal.SizeOf(count));
|
|
IntPtr idBuffer = ovrAvatarAsset_GetCombinedMeshIDs_Native(assetHandle, countPtr);
|
|
count = (UInt32)Marshal.PtrToStructure(countPtr, typeof(UInt32));
|
|
UInt64[] meshIDs = new UInt64[count];
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
meshIDs[i] = (UInt64)Marshal.ReadInt64(idBuffer, i * Marshal.SizeOf(typeof(UInt64)));
|
|
}
|
|
|
|
Marshal.FreeHGlobal(countPtr);
|
|
|
|
return meshIDs;
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarAsset_GetCombinedMeshIDs")]
|
|
public static extern IntPtr ovrAvatarAsset_GetCombinedMeshIDs_Native(IntPtr assetHandle, IntPtr count);
|
|
|
|
public static void ovrAvatar_GetCombinedMeshAlphaData(IntPtr avatar, ref UInt64 textureID, ref Vector4 offset)
|
|
{
|
|
System.IntPtr textureIDPtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(UInt64)));
|
|
System.IntPtr offsetPtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(Vector4)));
|
|
|
|
ovrAvatar_GetCombinedMeshAlphaData_Native(avatar, textureIDPtr, offsetPtr);
|
|
|
|
textureID = (UInt64)Marshal.PtrToStructure(textureIDPtr, typeof(UInt64));
|
|
offset = (Vector4)Marshal.PtrToStructure(offsetPtr, typeof(Vector4));
|
|
|
|
Marshal.FreeHGlobal(textureIDPtr);
|
|
Marshal.FreeHGlobal(offsetPtr);
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_GetCombinedMeshAlphaData")]
|
|
public static extern IntPtr ovrAvatar_GetCombinedMeshAlphaData_Native(IntPtr avatar, IntPtr textureIDPtr, IntPtr offsetPtr);
|
|
|
|
public static ovrAvatarTextureAssetData ovrAvatarAsset_GetTextureData(
|
|
IntPtr assetPtr)
|
|
{
|
|
IntPtr ptr = ovrAvatarAsset_GetTextureData_Native(assetPtr);
|
|
return (ovrAvatarTextureAssetData)Marshal.PtrToStructure(
|
|
ptr, typeof(ovrAvatarTextureAssetData));
|
|
}
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
|
|
"ovrAvatarAsset_GetTextureData")]
|
|
private static extern IntPtr ovrAvatarAsset_GetTextureData_Native(IntPtr assetPtr);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
|
|
"ovrAvatarAsset_GetMaterialData")]
|
|
private static extern IntPtr ovrAvatarAsset_GetMaterialData_Native(IntPtr assetPtr);
|
|
public static ovrAvatarMaterialState ovrAvatarAsset_GetMaterialState(IntPtr assetPtr)
|
|
{
|
|
IntPtr ptr = ovrAvatarAsset_GetMaterialData_Native(assetPtr);
|
|
return (ovrAvatarMaterialState)Marshal.PtrToStructure(ptr, typeof(ovrAvatarMaterialState));
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarRenderPartType ovrAvatarRenderPart_GetType(IntPtr renderPart);
|
|
|
|
public static ovrAvatarRenderPart_SkinnedMeshRender ovrAvatarRenderPart_GetSkinnedMeshRender(IntPtr renderPart)
|
|
{
|
|
IntPtr ptr = ovrAvatarRenderPart_GetSkinnedMeshRender_Native(renderPart);
|
|
return (ovrAvatarRenderPart_SkinnedMeshRender)Marshal.PtrToStructure(
|
|
ptr, typeof(ovrAvatarRenderPart_SkinnedMeshRender));
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarRenderPart_GetSkinnedMeshRender")]
|
|
private static extern IntPtr ovrAvatarRenderPart_GetSkinnedMeshRender_Native(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRender_GetTransform(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRenderPBS_GetTransform(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRenderPBSV2_GetTransform(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarVisibilityFlags ovrAvatarSkinnedMeshRender_GetVisibilityMask(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern bool ovrAvatarSkinnedMeshRender_MaterialStateChanged(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern bool ovrAvatarSkinnedMeshRenderPBSV2_MaterialStateChanged(IntPtr renderPart);
|
|
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarVisibilityFlags ovrAvatarSkinnedMeshRenderPBS_GetVisibilityMask(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarVisibilityFlags ovrAvatarSkinnedMeshRenderPBSV2_GetVisibilityMask(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarMaterialState ovrAvatarSkinnedMeshRender_GetMaterialState(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarPBSMaterialState ovrAvatarSkinnedMeshRenderPBSV2_GetPBSMaterialState(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarExpressiveParameters ovrAvatar_GetExpressiveParameters(IntPtr avatar);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt64 ovrAvatarSkinnedMeshRender_GetDirtyJoints(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt64 ovrAvatarSkinnedMeshRenderPBS_GetDirtyJoints(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt64 ovrAvatarSkinnedMeshRenderPBSV2_GetDirtyJoints(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRender_GetJointTransform(IntPtr renderPart, UInt32 jointIndex);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetActionUnitOnsetSpeed(IntPtr avatar, float onsetSpeed);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetActionUnitFalloffSpeed(IntPtr avatar, float falloffSpeed);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetVisemeMultiplier(IntPtr avatar, float visemeMultiplier);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRenderPBS_GetJointTransform(IntPtr renderPart, UInt32 jointIndex);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRenderPBSV2_GetJointTransform(IntPtr renderPart, UInt32 jointIndex);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt64 ovrAvatarSkinnedMeshRenderPBS_GetAlbedoTextureAssetID(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt64 ovrAvatarSkinnedMeshRenderPBS_GetSurfaceTextureAssetID(IntPtr renderPart);
|
|
|
|
public static ovrAvatarRenderPart_SkinnedMeshRenderPBS ovrAvatarRenderPart_GetSkinnedMeshRenderPBS(IntPtr renderPart)
|
|
{
|
|
IntPtr ptr = ovrAvatarRenderPart_GetSkinnedMeshRenderPBS_Native(renderPart);
|
|
return (ovrAvatarRenderPart_SkinnedMeshRenderPBS)Marshal.PtrToStructure(
|
|
ptr, typeof(ovrAvatarRenderPart_SkinnedMeshRenderPBS));
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarRenderPart_GetSkinnedMeshRenderPBS")]
|
|
private static extern IntPtr ovrAvatarRenderPart_GetSkinnedMeshRenderPBS_Native(IntPtr renderPart);
|
|
|
|
public static ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2 ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2(IntPtr renderPart)
|
|
{
|
|
IntPtr ptr = ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2_Native(renderPart);
|
|
return (ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2)Marshal.PtrToStructure(
|
|
ptr, typeof(ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2));
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2")]
|
|
private static extern IntPtr ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2_Native(IntPtr renderPart);
|
|
|
|
public static void ovrAvatarSkinnedMeshRender_GetBlendShapeParams(IntPtr renderPart, ref ovrAvatarBlendShapeParams blendParams)
|
|
{
|
|
IntPtr ptr = ovrAvatarSkinnedMeshRender_GetBlendShapeParams_Native(renderPart);
|
|
blendParams.blendShapeParamCount = (UInt32)Marshal.ReadInt32(ptr);
|
|
Marshal.Copy(new IntPtr(ptr.ToInt64() + ovrAvatarBlendShapeParams_Offsets.blendShapeParams), blendParams.blendShapeParams, 0, (int)blendParams.blendShapeParamCount);
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarSkinnedMeshRender_GetBlendShapeParams")]
|
|
private static extern IntPtr ovrAvatarSkinnedMeshRender_GetBlendShapeParams_Native(IntPtr renderPart);
|
|
|
|
public static ovrAvatarRenderPart_ProjectorRender ovrAvatarRenderPart_GetProjectorRender(IntPtr renderPart)
|
|
{
|
|
IntPtr ptr = ovrAvatarRenderPart_GetProjectorRender_Native(renderPart);
|
|
return (ovrAvatarRenderPart_ProjectorRender)Marshal.PtrToStructure(
|
|
ptr, typeof(ovrAvatarRenderPart_ProjectorRender));
|
|
}
|
|
|
|
public static ovrAvatarPBSMaterialState[] ovrAvatar_GetBodyPBSMaterialStates(IntPtr renderPart)
|
|
{
|
|
System.IntPtr countPtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(UInt32)));
|
|
IntPtr ptrState = ovrAvatar_GetBodyPBSMaterialStates_Native(renderPart, countPtr);
|
|
UInt32 count = (UInt32)Marshal.ReadInt32(countPtr);
|
|
|
|
ovrAvatarPBSMaterialState[] states = new ovrAvatarPBSMaterialState[count];
|
|
|
|
for (int i = 0; i < states.Length; i++)
|
|
{
|
|
IntPtr nextItem = new IntPtr(ptrState.ToInt64() + i * Marshal.SizeOf(typeof(ovrAvatarPBSMaterialState)));
|
|
states[i] = (ovrAvatarPBSMaterialState)Marshal.PtrToStructure(nextItem, typeof(ovrAvatarPBSMaterialState));
|
|
}
|
|
|
|
Marshal.FreeHGlobal(countPtr);
|
|
|
|
return states;
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_GetBodyPBSMaterialStates")]
|
|
private static extern IntPtr ovrAvatar_GetBodyPBSMaterialStates_Native(IntPtr avatar, IntPtr count);
|
|
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarRenderPart_GetProjectorRender")]
|
|
private static extern IntPtr ovrAvatarRenderPart_GetProjectorRender_Native(IntPtr renderPart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt32 ovrAvatar_GetReferencedAssetCount(IntPtr avatar);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt64 ovrAvatar_GetReferencedAsset(IntPtr avatar, UInt32 index);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetLeftHandGesture(IntPtr avatar, ovrAvatarHandGesture gesture);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetRightHandGesture(IntPtr avatar, ovrAvatarHandGesture gesture);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetLeftHandCustomGesture(IntPtr avatar, UInt32 jointCount, [In] ovrAvatarTransform[] customJointTransforms);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetRightHandCustomGesture(IntPtr avatar, UInt32 jointCount, [In] ovrAvatarTransform[] customJointTransforms);
|
|
|
|
//Native calls for efficient packet updates
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_UpdatePoseFromPacket(IntPtr avatar, IntPtr packet, float secondsFromStart);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarPacket_BeginRecording(IntPtr avatar);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern IntPtr ovrAvatarPacket_EndRecording(IntPtr avatar);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern UInt32 ovrAvatarPacket_GetSize(IntPtr packet);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern float ovrAvatarPacket_GetDurationSeconds(IntPtr packet);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatarPacket_Free(IntPtr packet);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern bool ovrAvatarPacket_Write(IntPtr packet, UInt32 bufferSize, [Out] byte[] buffer);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern IntPtr ovrAvatarPacket_Read(UInt32 bufferSize, [In] byte[] buffer);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
private static extern void ovrAvatar_SetInternalForceASTCTextures(bool value);
|
|
|
|
// Renaming the outward facing method to remove Internal from name
|
|
public static void ovrAvatar_SetForceASTCTextures(bool value)
|
|
{
|
|
ovrAvatar_SetInternalForceASTCTextures(value);
|
|
}
|
|
|
|
public static void ovrAvatar_OverrideExpressiveLogic(IntPtr avatar, ovrAvatarBlendShapeParams blendParams)
|
|
{
|
|
IntPtr statePtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(ovrAvatarBlendShapeParams)));
|
|
Marshal.StructureToPtr(blendParams, statePtr, false);
|
|
ovrAvatar_OverrideExpressiveLogic_Native(avatar, statePtr);
|
|
Marshal.FreeHGlobal(statePtr);
|
|
}
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_OverrideExpressiveLogic")]
|
|
private static extern void ovrAvatar_OverrideExpressiveLogic_Native(IntPtr avatar, IntPtr state);
|
|
|
|
public static void ovrAvatar_SetVisemes(IntPtr avatar, ovrAvatarVisemes visemes)
|
|
{
|
|
Marshal.WriteInt32(nativeVisemeData, (Int32)visemes.visemeParamCount);
|
|
Marshal.Copy(visemes.visemeParams, 0, new IntPtr(nativeVisemeData.ToInt64() + ovrAvatarVisemes_Offsets.visemeParams), (int)visemes.visemeParamCount);
|
|
|
|
ovrAvatar_SetVisemes_Native(avatar, nativeVisemeData);
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_SetVisemes")]
|
|
private static extern void ovrAvatar_SetVisemes_Native(IntPtr avatar, IntPtr visemes);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_UpdateWorldTransform(IntPtr avatar, ovrAvatarTransform transform);
|
|
|
|
|
|
public static void ovrAvatar_UpdateGazeTargets(ovrAvatarGazeTargets targets)
|
|
{
|
|
Marshal.WriteInt32(nativeGazeTargetsData, (Int32)targets.targetCount);
|
|
|
|
var targetOffset = ovrAvatarGazeTargets_Offsets.targets;
|
|
for (uint index = 0; index < targets.targetCount; index++)
|
|
{
|
|
var baseOffset = targetOffset + index * Marshal.SizeOf(typeof(ovrAvatarGazeTarget));
|
|
|
|
Marshal.WriteInt32(new IntPtr(nativeGazeTargetsData.ToInt64() + baseOffset + ovrAvatarGazeTarget_Offsets.id), (int)targets.targets[index].id);
|
|
|
|
scratchBufferFloat[0] = targets.targets[index].worldPosition.x;
|
|
scratchBufferFloat[1] = targets.targets[index].worldPosition.y;
|
|
scratchBufferFloat[2] = targets.targets[index].worldPosition.z;
|
|
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeGazeTargetsData.ToInt64() + baseOffset + ovrAvatarGazeTarget_Offsets.worldPosition), 3);
|
|
|
|
Marshal.WriteInt32(new IntPtr(nativeGazeTargetsData.ToInt64() + baseOffset + ovrAvatarGazeTarget_Offsets.type), (int)targets.targets[index].type);
|
|
}
|
|
|
|
ovrAvatar_UpdateGazeTargets_Native(nativeGazeTargetsData);
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_UpdateGazeTargets")]
|
|
private static extern void ovrAvatar_UpdateGazeTargets_Native(IntPtr targets);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_RemoveGazeTargets(UInt32 targetCount, UInt32[] ids);
|
|
|
|
public static void ovrAvatar_UpdateLights(ovrAvatarLights lights)
|
|
{
|
|
scratchBufferFloat[0] = lights.ambientIntensity;
|
|
Marshal.Copy(scratchBufferFloat, 0, nativeAvatarLightsData, 1);
|
|
|
|
Marshal.WriteInt32(new IntPtr(nativeAvatarLightsData.ToInt64() + Marshal.OffsetOf(typeof(ovrAvatarLights), "lightCount").ToInt64()), (int)lights.lightCount);
|
|
|
|
var lightsOffset = Marshal.OffsetOf(typeof(ovrAvatarLights), "lights").ToInt64();
|
|
for (uint index = 0; index < lights.lightCount; index++)
|
|
{
|
|
var baseOffset = lightsOffset + index * Marshal.SizeOf(typeof(ovrAvatarLight));
|
|
|
|
Marshal.WriteInt32(new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "id").ToInt64()), (int)lights.lights[index].id);
|
|
Marshal.WriteInt32(new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "type").ToInt64()), (int)lights.lights[index].type);
|
|
|
|
scratchBufferFloat[0] = lights.lights[index].intensity;
|
|
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "intensity").ToInt64()), 1);
|
|
|
|
scratchBufferFloat[0] = lights.lights[index].worldDirection.x;
|
|
scratchBufferFloat[1] = lights.lights[index].worldDirection.y;
|
|
scratchBufferFloat[2] = lights.lights[index].worldDirection.z;
|
|
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "worldDirection").ToInt64()), 3);
|
|
|
|
scratchBufferFloat[0] = lights.lights[index].worldPosition.x;
|
|
scratchBufferFloat[1] = lights.lights[index].worldPosition.y;
|
|
scratchBufferFloat[2] = lights.lights[index].worldPosition.z;
|
|
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "worldPosition").ToInt64()), 3);
|
|
|
|
scratchBufferFloat[0] = lights.lights[index].range;
|
|
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "range").ToInt64()), 1);
|
|
|
|
scratchBufferFloat[0] = lights.lights[index].spotAngleDeg;
|
|
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "spotAngleDeg").ToInt64()), 1);
|
|
}
|
|
|
|
ovrAvatar_UpdateLights_Native(nativeAvatarLightsData);
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_UpdateLights")]
|
|
private static extern void ovrAvatar_UpdateLights_Native(IntPtr lights);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_RemoveLights(UInt32 lightCount, UInt32[] ids);
|
|
|
|
private static string SDKRuntimePrefix = "[RUNTIME] - ";
|
|
public delegate void LoggingDelegate(IntPtr str);
|
|
|
|
[MonoPInvokeCallback(typeof(LoggingDelegate))]
|
|
public static void LoggingCallback(IntPtr str)
|
|
{
|
|
string csharpStr = Marshal.PtrToStringAnsi(str);
|
|
AvatarLogger.Log(SDKRuntimePrefix + csharpStr);
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_RegisterLoggingCallback(LoggingDelegate callback);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetLoggingLevel(ovrAvatarLogLevel level);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_GetDebugTransforms")]
|
|
public static extern IntPtr ovrAvatar_GetDebugTransforms_Native(IntPtr count);
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_GetDebugLines")]
|
|
public static extern IntPtr ovrAvatar_GetDebugLines_Native(IntPtr count);
|
|
|
|
public static void ovrAvatar_DrawDebugLines()
|
|
{
|
|
IntPtr debugLinePtr = ovrAvatar_GetDebugLines_Native(DebugLineCountData);
|
|
int lineCount = Marshal.ReadInt32(DebugLineCountData);
|
|
|
|
ovrAvatarDebugLine tempLine = new ovrAvatarDebugLine();
|
|
for (int i = 0; i < lineCount; i++)
|
|
{
|
|
var offset = i * Marshal.SizeOf(typeof(ovrAvatarDebugLine));
|
|
Marshal.Copy(new IntPtr(debugLinePtr.ToInt64() + offset), scratchBufferFloat, 0, 9);
|
|
tempLine.startPoint.x = scratchBufferFloat[0];
|
|
tempLine.startPoint.y = scratchBufferFloat[1];
|
|
tempLine.startPoint.z = -scratchBufferFloat[2];
|
|
|
|
tempLine.endPoint.x = scratchBufferFloat[3];
|
|
tempLine.endPoint.y = scratchBufferFloat[4];
|
|
tempLine.endPoint.z = -scratchBufferFloat[5];
|
|
|
|
tempLine.color.x = scratchBufferFloat[6];
|
|
tempLine.color.y = scratchBufferFloat[7];
|
|
tempLine.color.z = scratchBufferFloat[8];
|
|
|
|
tempLine.context = (ovrAvatarDebugContext)Marshal.ReadInt32(new IntPtr(debugLinePtr.ToInt64() + offset + Marshal.OffsetOf(typeof(ovrAvatarDebugLine), "context").ToInt64()));
|
|
tempLine.text = Marshal.ReadIntPtr(new IntPtr(debugLinePtr.ToInt64() + offset + Marshal.OffsetOf(typeof(ovrAvatarDebugLine), "text").ToInt64()));
|
|
|
|
Debug.DrawLine(tempLine.startPoint, tempLine.endPoint, new Color(tempLine.color.x, tempLine.color.y, tempLine.color.z));
|
|
|
|
// TODO: Decide what to do with the text. Can only debug render in OnGUI()
|
|
//if (tempLine.text != IntPtr.Zero)
|
|
//{
|
|
// string text = Marshal.PtrToStringAnsi(tempLine.text);
|
|
// AvatarLogger.Log(text);
|
|
//}
|
|
}
|
|
|
|
debugLinePtr = ovrAvatar_GetDebugTransforms_Native(DebugLineCountData);
|
|
lineCount = Marshal.ReadInt32(DebugLineCountData);
|
|
|
|
ovrAvatarDebugTransform tempTrans = new ovrAvatarDebugTransform();
|
|
for (int i = 0; i < lineCount; i++)
|
|
{
|
|
var offset = i * Marshal.SizeOf(typeof(ovrAvatarDebugTransform));
|
|
Marshal.Copy(new IntPtr(debugLinePtr.ToInt64() + offset), scratchBufferFloat, 0, 10);
|
|
|
|
OvrAvatar.ConvertTransform(scratchBufferFloat, ref tempTrans.transform);
|
|
OvrAvatar.ConvertTransform(tempTrans.transform, debugLineGo.transform);
|
|
|
|
tempTrans.context = (ovrAvatarDebugContext)Marshal.ReadInt32(new IntPtr(debugLinePtr.ToInt64() + offset + Marshal.OffsetOf(typeof(ovrAvatarDebugTransform), "context").ToInt64()));
|
|
tempTrans.text = Marshal.ReadIntPtr(new IntPtr(debugLinePtr.ToInt64() + offset + Marshal.OffsetOf(typeof(ovrAvatarDebugTransform), "text").ToInt64()));
|
|
|
|
const float SCALE_FACTOR = 0.1f;
|
|
Vector3 transUp = SCALE_FACTOR * debugLineGo.transform.TransformVector(Vector3.up);
|
|
Vector3 transRight = SCALE_FACTOR * debugLineGo.transform.TransformVector(Vector3.right);
|
|
Vector3 transFwd = SCALE_FACTOR * debugLineGo.transform.TransformVector(Vector3.forward);
|
|
|
|
Debug.DrawLine(debugLineGo.transform.position, debugLineGo.transform.position + transUp, Color.green);
|
|
Debug.DrawLine(debugLineGo.transform.position, debugLineGo.transform.position + transRight, Color.red);
|
|
Debug.DrawLine(debugLineGo.transform.position, debugLineGo.transform.position + transFwd, Color.blue);
|
|
|
|
// TODO: Decide what to do with the text. Can only debug render in OnGUI()
|
|
//if (tempTrans.text != IntPtr.Zero)
|
|
//{
|
|
// string text = Marshal.PtrToStringAnsi(tempTrans.text);
|
|
// AvatarLogger.Log(text);
|
|
//}
|
|
}
|
|
}
|
|
|
|
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern void ovrAvatar_SetDebugDrawContext(UInt32 context);
|
|
|
|
//OvrPlugin Hooks
|
|
private const string ovrPluginDLL = "OVRPlugin";
|
|
private static System.Version ovrPluginVersion;
|
|
|
|
public enum Result
|
|
{
|
|
/// Success
|
|
Success = 0,
|
|
|
|
/// Failure
|
|
Failure = -1000,
|
|
Failure_InvalidParameter = -1001,
|
|
Failure_NotInitialized = -1002,
|
|
Failure_InvalidOperation = -1003,
|
|
Failure_Unsupported = -1004,
|
|
Failure_NotYetImplemented = -1005,
|
|
Failure_OperationFailed = -1006,
|
|
Failure_InsufficientSize = -1007,
|
|
}
|
|
|
|
public static bool SendEvent(string name, string param = "", string source = "")
|
|
{
|
|
try
|
|
{
|
|
if (ovrPluginVersion == null)
|
|
{
|
|
string version = ovrp_GetVersion();
|
|
if (!String.IsNullOrEmpty(version))
|
|
{
|
|
ovrPluginVersion = new System.Version(version.Split('-')[0]);
|
|
}
|
|
else
|
|
{
|
|
ovrPluginVersion = new System.Version(0, 0, 0);
|
|
}
|
|
}
|
|
if (ovrPluginVersion >= OVRP_1_30_0.version)
|
|
{
|
|
return OVRP_1_30_0.ovrp_SendEvent2(name, param, source.Length == 0 ? "avatar_sdk" : source) == Result.Success;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
catch (Exception)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
[DllImport(ovrPluginDLL, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrp_GetVersion")]
|
|
private static extern IntPtr _ovrp_GetVersion();
|
|
public static string ovrp_GetVersion() { return Marshal.PtrToStringAnsi(_ovrp_GetVersion()); }
|
|
|
|
private static class OVRP_1_30_0
|
|
{
|
|
public static readonly System.Version version = new System.Version(1, 30, 0);
|
|
[DllImport(ovrPluginDLL, CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern Result ovrp_SendEvent2(string name, string param, string source);
|
|
}
|
|
}
|
|
}
|